and shut down already.......damnit.
You do understand that this is an RPG, right?
You know what an RPG is?
Because the Tom Clancy name and the realistic weapons and third person cover based gameplay comes with its own set of natural expectations.
Again, this is akin to removing the tombs from the new Tomb Raider. It removes the gameplay heart of the series. Its not even about ultra-realism, there's no realism to the gameplay here at all, which means the setting and license are just a backdrop.
Not sure if I should get PC for the graphics and the frames and the control options, or PS4 for the community.
What aspect of the RPG does it say bullet sponge? Just because it is an RPG doesn't mean bullet sponge.
Same problem here. PC should offer the best performance + free multiplayer but ALL OF MY FRIENDS are on PS4. What to do?
I have canceled my pre-order. I will buy it because it looks fun but not for full price...
Same problem here. PC should offer the best performance + free multiplayer but ALL OF MY FRIENDS are on PS4. What to do?
What aspect of the RPG does it say bullet sponge? Just because it is an RPG doesn't mean bullet sponge.
Some more HQ gameplay, much better compared to some of those videos posted thus far:
https://www.youtube.com/watch?v=AVL904XJ5U4
https://www.youtube.com/watch?v=_VrKz-JNFJY
https://www.youtube.com/watch?v=MD1BeHj0UL4
thing that really stuck out was the streets and the lack of clutter, that part almost looks like a 3DS port
You can always make new friends
that part almost looks like a 3DS port
Why would you ever want a different sniper rifle in actual warfare? Because different sniper rifles have different strengths and weaknesses and are tailored for use in different situations.It kinda defeats the purpose to finding better gear if you land a headshot with a sniper rifle, why would I want to find another one ? So I can one shot things better ??
Did they out the multiple bases?
I haven't seen any videos that mentioned there would be new bases as areas opened up?
Because the Tom Clancy name and the realistic weapons and third person cover based gameplay comes with its own set of natural expectations.
Again, this is akin to removing the tombs from the new Tomb Raider. It removes the gameplay heart of the series. Its not even about ultra-realism, there's no realism to the gameplay here at all, which means the setting and license are just a backdrop.
There is one base of operations wich acts like the new command center to gain control of the city. Next to that there are small hubs where you see other players run arround and you can restock etc.
I haven't been jumping into every thread. It was a worry early on, and now there's actual gameplay footage that shows the problem directly, and in the worst light.The game has been developed with the rpg elements in my from day 1. Clearly the game isn't for you, no need to continuously go into every thread to state it.
Another thread, another "muh downgrades" conspiracy. Anyone that thinks that it was going to look like the reveal on Xbox One is mental, it does not have the power to render that.
I don't understand why Ubi doesn't just release some 4k Ultra PC footage to put it to rest, otherwise we're left with shitty quality youtube comparisons.
Imho ofc there are natural expectations yes but going away from that makes the game more unique than if it were played completely like a super realistic game. It also doesn't help how severely misinformed some people seem about the mechanics, like the fact that normal enemies go down much faster than the boss and mini boss enemies seen in those gifs. Speaking of, here's two more gifs, meant to show different environment density in different areas of the map, because it seems that many expected the environment to constantly be as cluttered as that initial area in the reveal demo.Because the Tom Clancy name and the realistic weapons and third person cover based gameplay comes with its own set of natural expectations.
Again, this is akin to removing the tombs from the new Tomb Raider. It removes the gameplay heart of the series. Its not even about ultra-realism, there's no realism to the gameplay here at all, which means the setting and license are just a backdrop.
If I could be arsed finding an eye rolling gif it would be in this post right now.
ayyyyyyyy lmao
IMO Tom Clancy's name was merely added for the sake of brand recognition because apparently they were afraid to treat this as a new IP. Personally speaking until very recently I had forgotten this was even a Tom Clancy game and I referred the game as The Division because nothing they showed in the original 2013 reveal screamed "Tom Clancy game" to me.Its a Tom Clancy game where guns don't provide anywhere near the feedback or effects that they'd have on human targets. Once you throw out real world weapons you throw out real world tactics and AI behaviors and this becomes a sci-fi gear-check wearing a Tom Clancy skin.
Its akin to remove the tombs from Tomb Raider. At least for me. My biggest draws to the Tomb Clancy line are completely absent here.
Grounded or realistic shooters would be unique these days, at least on the consoles. Shooters with RPG elements are everywhere now, with many more to come.Imho ofc there are natural expectations yes but going away from that makes the game more unique than if it were played completely like a super realistic game.
Imho ofc there are natural expectations yes but going away from that makes the game more unique than if it were played completely like a super realistic game. It also doesn't help how severely misinformed some people seem about the mechanics, like the fact that normal enemies go down much faster than the boss and mini boss enemies seen in those gifs. Speaking of, here's two more gifs, meant to show different environment density in different areas of the map, because it seems that many expected the environment to constantly be as cluttered as that initial area in the reveal demo.
Emptier street
Cluttered street.
Apologies to mobile GAF.
Ghost Recon Wildlands. They went for a realistic aesthetic instead of following the sci-fi torch like the rest of the shooter industry. (THough when they started, realistic aesthetics for shooters were the norm).Grounded or realistic shooters would be unique these days, at least on the consoles. Shooters with RPG elements are everywhere now, with many more to come.
Whats the closest one now, Rainbow Six Siege? Its multiplayer-only but its carrying the torch, even with the gameplay being very different from previous R6 titles.
It's pretty much the Watch Dogs of 2016, though I actually think this game has the potential to be far more successful.That downgrade is something else.
Jesus.
That is my hopeGhost Recon Wildlands.
Imho ofc there are natural expectations yes but going away from that makes the game more unique than if it were played completely like a super realistic game. It also doesn't help how severely misinformed some people seem about the mechanics, like the fact that normal enemies go down much faster than the boss and mini boss enemies seen in those gifs. Speaking of, here's two more gifs, meant to show different environment density in different areas of the map, because it seems that many expected the environment to constantly be as cluttered as that initial area in the reveal demo.
Emptier street
Cluttered street.
Apologies to mobile GAF.
There are even way more cluttered streets like that. If you go into the more neighbourhoods its was filled with trashbags wich pilled up to windows even, and cars middle on the streets. It was way more a mess there.
Exactly. The point was that there is a lot of variety in terms of environment detail. Some areas are emptier and others are more cluttered, then you take into account things like the weather affecting the environment as well as the day/night cycle. There's not one area that you can just make a blanket statement about the entire game with.There are even way more cluttered streets like that. If you go into the more neighbourhoods its was filled with trashbags wich pilled up to windows even, and cars middle on the streets. It was way more a mess there.
After Battlefront I'm going PS4 for the community/population.
Wish PC had as big of an audience.
Can you remember how big they praised & advertised their new engine ?
Now it looks "good".
from what i played and i played a really early version, it isn't a bad looking game at all. fun on the other hand...
On pcs. This is the xb1 version. Which not so shockingly, doesn't look as good as the pc version.
I don't understand why Ubi doesn't just release some 4k Ultra PC footage to put it to rest, otherwise we're left with shitty quality youtube comparisons.
I know, it looks nice and not bad at all.. but their engine vid last year impressed me a lot..