Get_craycray
Banned
I tried to extract the other 2 offscreen pics and correct them (the best I could) to have a better glance.
2017 thats all we know.Is there a release window for this game yet? First page I joked about 2019 but I actually have no idea. Can't be before 2018 right?
2017 thats all we know.
If you want to see the art design for Shenmue 3, I suggest checking out this thread on the Shenmue Dojo full of concept art.
I tried to extract the other 2 offscreen pics and correct them (the best I could) to have a better glance.
December 2017.2017 thats all we know.
You know ppl will continue to ignore that, right? =pI put prototype in the title for a reason damnit.
You know ppl will continue to ignore that, right? =p
I don't really know what else to tell you other than come back in a year and see how the game looks then. It's a prototype, and you can at least see what they're going for with a rural environment.One thing is to see sketches other to see it running in engine. The only point of my two comments is seeing how they choose to translate it to in engine graphics, hence the pictures I posted. Those two are more 2d than 3d games in a sense, so yeah not the best analogue, but I thought a comparison to Dreamfall Chapters prototypes wouldn't be fair and people would get the idea I was comparing graphics.
I don't really know what else to tell you other than come back in a year and see how the game looks then. It's a prototype, and you can at least see what they're going for with a rural environment.
I don't know what people expected.
It's like filmmaking in a way. There are these things called rushes. Rushes were the best takes decided by the director to have printed and developed, so they could be watched back for review. Rushes are really messy, and nothing like a finished and polished film, but you can see promise in them and an idea of where the film is going.
I feel the same way about these screens. They're not even remotely done working on how it looks, but I get that they're trying to develop an atmosphere and giving some personality to these locations.
lol yepHe could have stated that Yu Suzuki drew it by hand and you'd have people say it looks like a cave drawing.
I did consider naming itI'm still amazed that this thread isn't a troll.
Like, that title describes a real thing.
woah
looks like a dreamcast game so that's good
lol yep
I don't understand the community, people ask for screens, they know (or at least should know) that the game is in early development, but whatever, let's just flip the brain switch off and complain about a prototypes' appearance.
Still difficult to believe that this is actually happening.
I'm not sure why there seems to be a great backlash against Shenmue 3 but for those of us who have been waiting years it's great to see things like this so early.
Is shitposting the only thing you know how to do? I'm genuinely curious.Well I mean the first two Shenmue weren't good either, so there's that going against it, too.
It will be in the game, but it won't look like it does right now. Part of the aim for the prototype is to get the game world the right size. Not too big, not too dense. Given common complaints about open environment games suffering from either of these problems, I think they're making the right choice to place their priorities on getting the size right before adjusting the assets/shaders/etc to make it look like the final product they want to make.I guess I get now that this is not an area that will be in the game. It looks like they dropped the characters in The TALOS principle or something. But then I ask myself, then why even show it with the character facing away, it is like they are showing us nothing that will actually be in the game.
And while I get your analogy, I think this is nothing like rushes, something considerably earlier, table reads maybe. You can't change the outfit or re-lit a location after you shot it, only re edit the footage. Unless you can burn money and shoot it again.
edit: the only issue I see is that, if you think the production is already in "rushes stage", then it does indeed look behind, not that I mind, I'll give an extra year to most crowfunded games without thinking much about it.
Yeah I get the same impression. How it plays is what matters though, so let's hope that aspect comes out well.looks fan made
It will be in the game, but it won't look like it does right now. Part of the aim for the prototype is to get the game world the right size. Not too big, not too dense. Given common complaints about open environment games suffering from either of these problems, I think they're making the right choice to place their priorities on getting the size right before adjusting the assets/shaders/etc to make it look like the final product they want to make.
I don't particularly think it's at the 'rushes stage' either, I'm just making a point that there's promise in what they're showing. You can see what they're thinking of, even if the actual game doesn't look like it should yet. I see the sleepy rural Chinese village surrounded by mountains they're trying to make, even if it isn't done yet.
Why are they showing it? I suppose just keeping people informed of the project. While I'm sure going underground for a year and a half would allow the game to reemerge looking far more final, that's not a good look for a crowdfunded game. Honestly, it's our first look at Shenmue 3 since November, and it's nice to see how things are developing. The story of the making of the original Shenmue games is interesting enough, but in theory we should now have a front row seat to seeing it go from prototype to final.
Turning the characters away is a decision based on how people didn't think the E3 models looked right, and I think it's for the best until they're ready to unveil the new ones. We did see an image of the new Shenhua model at the China Expo in November, but I don't think we'll be seeing much more until next month at the earliest.
Takes place in rural China (Guilin region). The first game is Japan, and the second in Hong Kong/Kowloon Walled City.Who are the two characters in the picture? I really don't know much about Shenmue at all. This takes place in Japan I assume.
Honestly, I do think a lot of it is currently made out of prefab parts in the UE4 engine while they get the world size right, and they're likely still using default shaders, so you're probably correct in that assumption.Sounds fair, I just didn't like at all how the area looked, actually thought it was some randomized vanilla UE4 asset. Realistically, my only preference would be if they make it all a bit more animation-style by the end of it all. Like halfway between Virtua fighter 4 and Street Fighter V (minus the crazy watercolor and proportions).
You haven't played either of them have you.Well I mean the first two Shenmue weren't good either, so there's that going against it, too.
Witcher 1 maybe?