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Why was there backlash for DmC Dante? He was just as good.

Sounds like DMC3.

DMC3 at least made it a point to show that this was a younger and more arrogant Dante, one who'd grow up to be this campy dreamboat.

DmC Dante is just "look how cool this guy is, he's so rebellious and has a lot of sex, you want to be more like him".

It was over a hair cut. Most blown out of proportion piece of fan idiocracy I've seen.

Not even remotely true.

Had it been a character with a different name, no one would have complained.

Yes, because that wouldn't have been passing off an only superficially similar character as Dante.
 

gafneo

Banned
His writing was embarrassing, much like the whole game's. I could tell they were really trying to be clever and witty and edgy, vs. DMC4 which was just effortlessly cheesy anime nonsense. As someone who genuinely enjoyed Bayonetta's writing, I'd definitely take that over DmC.

Also, and this is important, I don't find DmC Dante particularly attractive. He may have a nice body, but that smug child face and that haircut with that outfit... absolutely not.

DMC4 is the worst DMC. Remake is as DMC as DMC gets. You are desperestly trying to find faults but fail to prove a point. Both games are campy action games. Only real difference is one is Japanese art, other is European.
 
DMC4 is the worst DMC. Remake is as DMC as DMC gets. You are desperestly trying to find faults but fail to prove a point. Both games are campy action games. Only real difference is one is Japanese art, other is European.

DmC wouldn't know camp if it got hit over the head with it. Here, these posts say what I want to say much better than I could.

Totally true because DMC is a quality game where you are making it out to be some action 52 travesty. Game has balance, requires skill, cool bosses, stylish Dante. There was so much prep to hate any aspect of the game before any ingame footage was shown.

Dude, bro, baby, sweetie, no one is saying that DmC, as a video game that you play, is busted. The original is a decent character action game, while the DE is downright good. Pay attention to what people are actually criticising, dear.
 

gafneo

Banned
DMC3 at least made it a point to show that this was a younger and more arrogant Dante, one who'd grow up to be this campy dreamboat.

DmC Dante is just "look how cool this guy is, he's so rebellious and has a lot of sex, you want to be more like him".



Not even remotely true.



Yes, because that wouldn't have been passing off an only superficially similar character as Dante.
Totally true because DMC is a quality game where you are making it out to be some action 52 travesty. Game has balance, requires skill, cool bosses, stylish Dante. There was so much prep to hate any aspect of the game before any ingame footage was shown.
 
It was over a hair cut. Most blown out of proportion piece of fan idiocracy I've seen.

Please read:

Let's look at what changed and didn't change with DmC, shall we.

DmC failed to change so much that actually matters: Progression is still completely linear since the mission/chapter system still sticks to the series like gum in its hair, the enemies are still slow and unreactive punching bags with two moves max, bosses still lack anti-air attacks, instead of getting rid of the pointless platforming they doubled down on it, the weapon/style switching is still unnecessarily convoluted, they failed to shake up the level design, the art design doesn't amount to more than pretty scenery instead of actually interesting locations (look at Dark Souls and Bloodborne. That's what DMC should aspire to, instead of dull gray-ish cities and pretty skyboxes), they made the "area closes off" scripted events before battles even more fucking annoying, no Boss Rush Mode, no co-op, no NG-esque mission mode, it continued a proud series tradition of getting rid of a bunch of great features from previous games (this time no Royal Guard, no Air Trick, no Sword Pierce/Dance Macabre, no Twosome Time, no Gunstinger, no DT-exclusive moves, no Distortion, no Inertia or Guard Flying, no Nero or any of his mechanics; still no crazy combos, Free Ride, Pole Swing, elemental weapons, obtaining bosses as weapons, Quicksilver or unique firearms like Artemis or Spiral). I could go on and on and on.

As for what they actually changed: The story is a retread of DMC1 and DMC3, the concept of Limbo has little impact on gameplay, the urban environments meets demonic wonderland amount to pretty looking skyboxes instead of actually interesting level design, modern trends like cinematic set pieces and forced walking sections, boss fights are interrupted by cutscenes and scripted events, they got rid of the lock-on which fundamentally changes the combat system and breaks the combat on higher difficulties, the launcher is now on a dedicated button with only two possible functions, more gosh darn bush-snorting stick-licking platforming, zero gravity on aerial moves meaning air combat is dead simple, the Angel/Devil system restricts the freedom of the combat needlessly, the weapon switching is even more convoluted by combining a toggle based weapon switch with the weapon switching of DMC3 and the stupid weapon shuffling from DMC4, weapons are now light/medium/heavy which sucks the fun out of combat even further, the combat has less options because of a more limited move set even though there's two more weapons, Dante's Devil Trigger is the worst version yet as it offers nothing beyond an anti-grav feature and a generic power up, and again it got rid and ignored of a bunch of great features from previous games.

Gee, I wonder why DmC's changes were so negatively received. Thankfully the game actually did a lot of cool stuff, most of which gets ignored by most of its supposed fans and its detractors.

As for DmC Dante, no, people didn't hate him because they "hate change". They hated DmC Dante because the initial reveal was absolutely terrible, because instead of taking the criticism to heart Tameem and Capcom's Alex Jones dismissed fan concerns and insulted them instead. They hated DmC Dante because he's much less of the goofy cartoon character that people loved. They hate DmC Dante because he fucks strippers in the intro, and lives in a trailer. They hate DmC Dante because he dresses like a hobo. They hate DmC Dante because of the nature of the reboot his character represented a regression of all the development the original version of the character had undergone.
You can argue that some or none of those things matter. Personally, I don't really care about the changes that much because gameplay is no. 1 to me. But no one hates DmC Dante solely because they "hate change". It's a completely embarrassing notion and something that sounds like a commenter on a Daily Mail article would say than a NeoGAF poster.

I'm sick to death of every DmC related thread being the same garbage ad nauseum. Random DmC stans insulting fans over trivial bullshit while ignoring the actual interesting stuff the game did because their interest in DmC will never be anything but shallow gravy, while on the other hand a bunch of DMC weekend warriors shout about how DmC was the worst thing ever and worse than DMC2 and while also failing to acknowledge the before-mentioned great additions to the formula that DmC had.

We're so goddamn lucky that people like Rahni Tucker and NeoGAF's own TribladeX were involved in DmC because I shudder to think about what kind of shit fest DmC would have been otherwise.



The best things DmC gave us was a fully 360 degree rotatable camera system, full 360 degree maneuverability in mid-air instead of the forced jump arcs of previous games, Ricoshot, Reverse Rainstorm, Aquila's mechanics, the changes to Vergil's combat mechanics and move set, Dojo/Training Mode, extensive stat tracking found in the options, in-game speed increasing by 10% at S rank and above, the changes to the upgrade system, the ability to try out moves before buying them, generally more intuitive menu system/interface, being able to quit and continue from the last checkpoint, secret missions being available from the menu, features like Turbo and Super Mode being toggles in the main menu instead of hidden in the options, almost no forced backtracking or puzzle solving, bosses get their own separate missions, environmental hazards which are useful in combat, enemies that can parry attacks mid-air/mid-combo, charge moves charge faster and are therefore much more useful, pause combo-switching (i.e. continuing a pause combo with a different weapon) which is accompanied by a controller rumble and the flashing of the weapon, moves with just frame properties for all weapon types and not just gauntlets, improved style visual UI as Style rank up is indicated by the letter filling up, the style ranking system in DmC DE which is the best version of any game in the series, toggle-based lock-on, Bloody Palace timer option, Must Style Mode, Gods Must Die as an official feature.



You're ignoring context. Merely an hour before we have a scene where Kat explains in dead pan about how she was abused and raped by her step father who was a demon. The tone of DmC, like the originals, is all over the place.

If people misunderstood anything about the story, the game itself is to blame.

It's quite easy (and lazy) to dismiss an entire fanbase for being irrational and illogical. As time has passed since the announcement, release, and re-release of DmC, you'll find that DMC fan concerns were warranted and justified, whereas there is a contingent of people who will insist on vilifying the DMC fanbase simply for fighting for something they care about. "White hair lol" wasn't a point of discussion a year after the reveal.

The most reductive and ignorant people will attribute the distaste of DmC Dante to "DMC fans hate change." As with any fanbase, there will be a subset that will despise any change to their sacred formula, but the DMC series as a whole is no stranger to change. Ironically, the hardcore DMC fanbase might be one of the most tolerant of change from game to game. The character focus has always shifted gears significantly from title to title. Every sequel featured a dramatic change, usually in character and scope. What was not compromised, however, was the attempt to hone and deepen the gameplay with each iteration. DmC was never advertised as such. In fact, DmC was advertised as an attempt to reach a casual demographic with a gritty urban western aesthetic at the expense of certain areas of gameplay depth.

Most hardcore DMC fans played DmC. Played it to death. Played it more than most people defending it. It's why we know there were problems with the original release. It's why we had issues with 30fps, no lock on, color coded enemies, broken devil trigger, broken damage values, broken style meter, and all around poor boss design. It's also why DmCDE changed all of these things. Because Ninja Theory recognized that all those little whiny fanboys had a point, and understood how to patch some of the glaring holes in their game.

All DMC fans don't universally hate change. They hated the changes that they saw coming throughout the development process because they recognized them, and spoke out against them. And continued to attack the game after release while they experienced those issues first hand.


But let's take a step back and look strictly at the superficial character design of DmC Dante. To argue that he was just the same as DMC Dante is either disingenuous or blind. DMC Dante was a goofball. Yes, even in DMC1. He was silly, over-the-top, slapstick, and lackadaisical. DmC Dante tries to appeal to a different kind of cool. There's no question that DmC Dante is harsher, cruder, and an anti-establishment bad boy archetype. He's not DMC Dante. He may be something you prefer, but he's not the same character. You have to understand that what DmC was proposing was the complete abandonment of a character that fans had grown attached to... not the change of that character, the deletion and subsitution. And while I certainly wouldn't argue that these are objective reasons why DmC is worse than DMC, I would argue that it's a perfectly legitimate reason for someone to not spend their hard earned money on a product that doesn't appeal to them.

The fan reaction to DmC's Dante was one spawned out of fear. The classic series might not have things that you care about, OP, but there was an existing dedicated fanbase that was threatened with the dissolution of the gameplay/story/characters that they loved... all while the series was arguably at its peak gameplaywise (saleswise definitely). And all for the sake of westernization and chasing God of War money. This has been confirmed by Itsuno in postmortem interviews - if DmC sold incredibly well, it would have been the series going forward. It seems that Capcom actually created what is essentially an irreconcilable rift in the fanbase, as is evidenced by threads like these.

It doesn't help that Ninja Theory, Capcom, and games journalists had the audacity to demonize the fanbase as a whole for actually speaking their minds and voting with their wallets. The entire tortured development process wasn't easy for Ninja Theory, but Tameem did no one any favors in how he opted to speak about the fanbase and outright ignore feedback. Thank God not everyone on the development team wasn't as blind as Tameem and certain members of Capcom. Key members and combat designer Rahni Tucker took feedback from the DMC and DmC fanbase to make DmCDE, a vastly vastly improved game all around, because they saw the legitimate concerns and criticisms from fans.

Please try to see it from another perspective.
 

InfiniteNine

Rolling Girl
The most I'm getting from this thread is that both extreme sides of the spectrum don't give a shit what the other has to say and just spouts dumb bullshit.
 

rhandino

Banned
Because of this

dc81170056d82e77067f72ae088c0fbe.jpg


Also, his character was bad.
Not, it was not this. Please read the thread.

Actually... that scene do bothered me a bit while playing the game because it fell a little too much and while I do think it was kind of a little bit of referential humor it could be easily taken as a slap to the fans of the original Dante.

Kind of like the inclusion of "that" Megaman in SX x Tekken: Not being made with ill intent but the humor could easily fall flat due to the timing =/
 
DMC4 is the worst DMC. Remake is as DMC as DMC gets. You are desperestly trying to find faults but fail to prove a point. Both games are campy action games. Only real difference is one is Japanese art, other is European.

A lot of the hate comes from the development process

My favorite part of this whole dramatic fiasco was that the Chief Designer at Ninja Theory had the same haircut as DmC Dante.

GFx6DXP.jpg

This guy tried to make himself Dante.

Thankfully the backlash helped steer NuDante closer to his original self.

In the end, we dodged an emo, foul language spouting bullet that felt like it was moving at 60fps.

Old Dante still better, but NuDante isn't as bad as he was going to be.
 

gafneo

Banned
DmC wouldn't know camp if it got hit over the head with it. Here, these posts say what I want to say much better than I could.



Dude, bro, baby, sweetie, no one is saying that DmC, as a video game that you play, is busted. The original is a decent character action game, while the DE is downright good. Pay attention to what people are actually criticising, dear.

Video Games are mostly camp. You think DMC is trying to be what it is? That's why video game films are directed by Paul Anderson. No one takes these save the world stories seriously.
 

gafneo

Banned
A lot of the hate comes from the development process



This guy tried to make himself Dante.

Thankfully the backlash helped steer NuDante closer to his original self.

In the end, we dodged an emo, foul language spouting bullet that felt like it was moving at 60fps.

Of course he is Dante. Dante is the player. Link is a base for the player to fill in his own journey.
 
Of course he is Dante. Dante is the player. Link is a base for the player to fill in his own journey.

So if I somehow manage to be the director of Mario, and start making him taller and a couple shades darker, you will be cool with it, because I am Mario?

Dante is everyone, but we are not Dante.
 

hodgy100

Member
The most I'm getting from this thread is that both extreme sides of the spectrum don't give a shit what the other has to say and just spouts dumb bullshit.

Read the post above please. The fans of DMC have actually critiqued DmC and they know the game has good and bad parts and are fair with their criticisms. the "other side" just dismiss said criticism with "lol you just don't like his hair" or "original dante was edgy too"
 
Video Games are mostly camp. You think DMC is trying to be what it is? That's why video game films are directed by Paul Anderson. No one takes these save the world stories seriously.

Exhibit: Bayonetta, the most DMC game ever to not bear the DMC name. This would never happen in DmC because the sensibilities involved were completely different.

I disagree. That is just a wall of things saying I should hate stuff that's good.

No, it's a wall of things saying that the stuff you think is good is not beyond criticism. Said criticism happens to not be limited to "it's different so I hate it and so should you". Again, pay attention to what people are actually saying.
 

gafneo

Banned
Exhibit: Bayonetta, the most DMC game ever to not bear the DMC name. This would never happen in DmC because the sensibilities involved were completely different.



No, it's a wall of things saying that the stuff you think is good is not beyond criticism. Said criticism happens to not be limited to "it's different so I hate it and so should you". Again, pay attention to what people are actually saying.

So you play DMC so hard and find flaws a long the way. What game doesn't get old? Oh Bayonetta is more DMC in it's DNA? No kidding, it's the artist team's signature. DMC is Ninja Theory. We need a Dante turned on it's head. They replicated enough to warrent the title of DMC. Their creative choices are their own art. If they made Dante a girl, hobo drug addict it is what it is. An interperatation of another man's art. By man I mean human, all parties.
 

kodecraft

Member
I thought he was WAY better! Favorite character design in gaming and maybe in any media whatsoever. So badass and relatable. Glad his redesign was as 11/10 as it is.

I'd LOVE a DmC 2 sooooooo much! It would make me SUPER happy :D

+1

DmC's Dante was down to earth and just cool personality-wise. Hands down better than OG Dante.

I also like new Tomb Raider Laura, better redesign overall
 

rhandino

Banned
I disagree. That is just a wall of things saying I should hate stuff that's good.
That not what they are saying, at ALL.

So you play DMC so hard and find flaws a long the way. What game doesn't get old? Oh Bayonetta is more DMC in it's DNA? No kidding, it's the artist team's signature. DMC is Ninja Theory. We need a Dante turned on it's head. They replicated enough to warrent the title of DMC. Their creative choices are their own art. If they made Dante a girl, hobo drug addict it is what it is. An interperatation of another man's art. By man I mean human, all parties.
This doesn't even make any sense =/
 

hodgy100

Member
+1

DmC's Dante was down to earth and just cool personality-wise. Hands down better than OG Dante.

I also like new Tomb Raider Laura, better redesign overall

I'd argue that new tomb raider Lara is pretty true to her original character. Whereas New Dant is a massive departure from old dante.

but reguardless getting stuck on the character prevents us from actually discussing what's good/bad about DmC as on its own DmC is a solid game I personally just dont think its a very good Devil May Cry game.
 
He was a punk ass bitch who was designed as he was because the creators was targeting the frat boy demographic and they thought this Dante was edgy and realistic.

But that's... not at all who he was in the game.

This is objectively false.

Yup. You have to wonder how many of the comments like this are from people who refused to play the game because there precious Dante is gone.

"Fuck you"
"Fuck you"
"Who the fuck are you"
"I'm your prom date you ugly sack of shit"

here's your oscar now dang

I really like the narrative of how people only dislike DmC because "muh white hair", though. Has a whole hell of a lot more to do with it than that.

Everyone likes to point out that scene. I think the whole game is about him transforming into something that will resemble the Dante from the other games while still being it's own thing. Dante at the end of DmC is clearly a changed character.
 

Sephzilla

Member
Because the reboot turned Dante into a boring unlikable character with the personality of cardboard with a few sprinkles of "try hard" thrown in. He's also generally portrayed as an asshole in DmC and the game's story itself undercuts the reasons why we are supposed to root for Dante. It also didn't help that the actor playing reboot Dante was straight up awful both in voice and motion capture work.

DMC3/4 Dante at least had some personality and uniqueness to him.
 

InfiniteNine

Rolling Girl
Read the post above please. The fans of DMC have actually critiqued DmC and they know the game has good and bad parts and are fair with their criticisms. the "other side" just dismiss said criticism with "lol you just don't like his hair" or "original dante was edgy too"

I know I'm one of them I'm just talking about the people not interested in discussing things properly at all.
 

Ascheroth

Member
One thing I've learned from this thread is that apparently many don't even read the current page before posting.
I'm both amused and sad at the same time.
 
Yeah but then he gets white hair at the end of the game...
The hair thing on its own is just lightly poking fun

However, in the context of everything surrounding DmC, it's just another thing that's like "heh heh fuckin nerds, this is all you care about right heh"

Dismissing DmC as total garbage or whatever is dumb because obviously there's stuff NT did that people like but it's really bizarre to see people dismiss the originals

Obviously it's a much more extreme example but imagine people who liked Bomberman: Act Zero being like "wtf new Bomberman looks like someone who'd actually handle bombs, not some fuckin baby cartoon"

I really don't like the look of DmC, in my opinion the characters and colors used are just ugly. It's the same comparison between Bayonetta and God Of War. There's distinctions and similarities between the two but one is a very Japanese centric take, the other is western. One is very winking at the camera and goofy, one is serious and "bad-ass" in tone.

I'm sure there's a good chunk of DmC dissenters that are unreasonable but the trolling from both sides here is pretty dumb. Good points brought up for each, and just choosing not to read some of the well-thought out criticism and ignoring the context of DmC's existence is ignorant

It's pretty obvious that fans who had supported the series and were die hard for it were basically told "haha sorry, guess this series isn't for you anymore". That sucks. Especially when articles and interviews continue to perpetuate that the opinions of people who cared about the franchise were just being a bunch of babies
 

Tizoc

Member
So? Just because he supposedly went from "I don't give a flying fuck" to "I kind of give a bit of a fuck" doesn't automatically make him a better character.
It did for me.
And even if it does somehow make him a "better character" on a technical well-rounded level, it doesn't negate the backlash (which has been clearly and rationally articulated in this thread).

Yeah you're right.
 
14368.jpg


I was pretty bummed that they didn't end up going with junkie Dante. I liked the reveal trailer, and was disappointed that it changed so much thematically.
 

gafneo

Banned
So if I somehow manage to be the director of Mario, and start making him taller and a couple shades darker, you will be cool with it, because I am Mario?

Dante is everyone, but we are not Dante.

You could turn Mario into the jeffersons. I don't care. Interpretation is art.
 

gafneo

Banned
Nowhere in those posts is telling you to "hate stuff that's good". It's imploring you to not be dismissive and wastefully generalizing. I don't think that's unreasonable.

They said that DMC aspired to have dark moody landscapes like Bloodbourne. DMC is a piece of art. The creator is who aspired. NT aspired to make it a little lighter. That is the beauty of their DMC. Their personalities are put into the game.
 

hodgy100

Member
Such a meaningful discussion.

Yes you are providing that aren't you...

They said that DMC aspired to have dark moody landscapes like Bloodbourne. DMC is a piece of art. The creator is who aspired. NT aspired to make it a little lighter. That is the beauty of their DMC. Their personalities are put into the game.

and that's fine and dandy but it doesn't make it infallible to criticism. People can like DmC and dislike DmC its all fine, it doesn't make the criticism against the game (and in favour of the game) worthless.

The main reason there was such a backlash against DmC is because the game is a lot of things that DMC is and it's a lot of things that DMC is not. Long standing fans felt that they weren't being given another iteration of the DMC franchise and that what they were being given was a massive departure from what they had grown to love. Being a sonic fan I feel i can really relate with this feeling as sonic went from a minimalist platformer with little to no story to having to have "deep" and "meaningful" plot which more often than not resulted in corny melodrama while being completely serious about it (unlike DMC's winking at the camera). Sonic post 1999 wasn't the sonic I adored in the earlier 90's.

If a game framchise you held dear massively changed tone and had a load of things you enjoyed removed from it, would you not be annoyed?
 
I purchased DmC on xbox 360, got it for free on PS3, and than one more time to get the definitive edition on PS4. This game is awesome
 
Honestly, it's not even worth the effort in trying to explain when some people pull "they were only upset cause muh white hair"
If you can't look at the situation objectively then why shit up the thread?.

Fans of DMC played the reboot and it didn't have the same feel as the previous games on top of some valid gameplay issues.

It's like people are going out of their way to ignore the clusterfuck that was the PR and gaming journalists attacking the fanbase for reasons being repeated here.
 

Papito

Member
Nowhere in those posts is telling you to "hate stuff that's good". It's imploring you to not be dismissive and wastefully generalizing. I don't think that's unreasonable.

You know, ive been reading these post on how DmC Dante isnt a great character and how the combat in the newer game isnt as good but im wondering why people continue to even try? This happens to every DmC thread,even if that thread has nothing to do about the characters or the combat. Those post do nothing for me because i liked the game. So those crticism to me arent critisims. You guys liked the old games, we get it, I did to. But i hate that people are trying to convince other people over and over that DmC Dante is a bad character and that og Dante is so much better or how the combat in the older games was way more complex. I know it was way more complex, and i still liked the newer game more. Honestly, by just observing these post you can tell that fans of the older games are bitter that their favorite character has been replaced with someone that they dont like and will never like, and will find every negative aspect of his character to dislike. But anyways, it seems like both versions of DMC are on life support, so it seems neither party is going to get what they want.
 

gafneo

Banned
That is hilarious coming from the person who just posted this:



If you put no effort into a discussion yet insist on "contributing," expect that others will not waste effort on you.

They put no effort into formatting that wall of text for a proper discussion to made. Should I just write an equally non legible amount of stuff to have arguements with tons of things I disagree with?
 
You know, ive been reading these post on how DmC Dante isnt a great character and how the combat in the newer game isnt as good but im wondering why people continue to even try? This happens to every DmC thread,even if that thread has nothing to do about the characters or the combat. Those post do nothing for me because i liked the game. So those crticism to me arent critisims. You guys liked the old games, we get it, I did to. But i hate that people are trying to convince other people over and over that DmC Dante is a bad character and that og Dante is so much better or how the combat in the older games was way more complex. I know it was way more complex, and i still liked the newer game more. Honestly, by just observing these post you can tell that fans of the older games are bitter that their favorite character has been replaced with someone that they dont like and will never like, and will find every negative aspect of his character to dislike. But anyways, it seems like both versions of DMC are on life support, so it seems neither party is going to get what they want.
This thread is called "Why was there backlash...?" and you're complaining that someone answered accordingly

This isn't DmC Appreciation thread with people coming in saying "lol fuckin scrub game for baka gaijin"
 

Darrenf

Member
I enjoyed DmC. I've played every DMC game except 2. Overall I was disappointed that it wasn't 60FPS on PS3, but I still liked the game. It had great art direction at times. I wasn't a fan of the weapon system. Reading this thread makes me want to play the DE. Think I'll buy it tonight.
 

Breads

Banned
I stopped asking a long time ago. Apparently me liking DmC meant that I'm a shit who isn't supposed to like the thing that was made explicitly for someone else (who hates it).
 

InfiniteNine

Rolling Girl
I enjoyed DmC. I've played every DMC game except 2. Overall I was disappointed that it wasn't 60FPS on PS3, but I still liked the game. It had great art direction at times. I wasn't a fan of the weapon system. Reading this thread makes me want to play the DE. Think I'll buy it tonight.

The DE is pretty good. I still don't like the characters or anything but the gameplay is magnificent, but just be sure to enable Turbo and Hardcore before starting.
 

nded

Member
There's not really that much to discuss at this point. The actual shitty thing about this whole situation is that Capcom basically created two fanbases and pit them against each other. All that waffling and evasiveness about whether DmC was a spinoff or the future of the series was infuriating. I might actually have preferred it if Capcom just straight up went full steam ahead with DmC as a franchise instead of dancing around the issue for so long.
 

Papito

Member
This thread is called "Why was there backlash...?" and you're complaining that someone answered accordingly

This isn't DmC Appreciation thread with people coming in saying "lol fuckin scrub game for baka gaijin"

Ha i guess your right, i must have confused this with another DmC thread because there have been so many.
 
So if I somehow manage to be the director of Mario, and start making him taller and a couple shades darker, you will be cool with it, because I am Mario?

Dante is everyone, but we are not Dante.

To be fair to Ninja Theory, I do think Capcom put them in an position where there was no winning with regards to the changes they made. Based on the fact that Capcom farmed it out in the first place to "broaden the Western audience", not changing Dante probably wasn't ever on the table.

I mean, Ninja Theory may be a lot of things, but I don't think they're anime-phobic. The games they made previously were basically a wuxia game and the single most retold story in Japanese culture (The Journey to the West), I can imagine that there were probably some big fans of DMC on-staff that were pretty sore about Capcom's insistence in chasing a probably non-existent audience*.

*By which I mean this supposedly statistically significant portion of Western gamers who wanted to play DMC-style action games, but weren't because they were "too anime" or "too Japanese". I'm sure survey respondents said that, but I'm also fairly sure that most of the ones that did weren't actually interested in DMC-style gameplay to begin with, and there was never an "expanded audience" to capture. DMC4 was probably swinging close to market cap for the series as it stood.
 

Eidan

Member
First post is disingenuous tripe that unfairly discounts fans' valid issues with not just Dante's new design, but the game's inferior mechanics and Ninja Theory's disgraceful attitude toward the fanbase. You might prefer DmC to the previous games, but don't be like that poster and distort the reality of the situation.

Please. The backlash was embedded with the first proposed design, and before any information on mechanics were even discussed. The only reality distortion going on is with fans of the original DMC and Dante trying to pass off the corniness of shit like "dark soul with LIIIIIGHT" as intentional tongue and cheek.
 
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