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Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

Totally ok with this as long as its like every 3 years.

Same for xbox and nx rite guys?

probably not, unless they really start taking off, as of right now nx could easily bomb, and the xbox brand isn't moving any where except the US, and uk, why would they invest more in hardware?
 

Ivan

Member
The problem with the "it's just like phones and tablets" argument is that when you buy those machines, you know going in that there's going to be something better on the market in a year. I know I wouldn't have bought my PS4 if I knew a superior one was going to be released 2-3 years later, especially considering the fact that there's been a grand total of 2 quality exclusives on the machine during that time.

It just feels like kind of a slap in the face to early adopters, to release something far better so quick after launch without any notice that it would happen. I know this is where the industry is going but it doesn't feel right to me, and it certainly doesn't make me want to invest in PSVR at launch.

But that would mean you wouldn't buy anything ever, because even if you wait, the next one will come eventually.
 

-hadouken

Member
If they wanted to do it at the end of the generation you'd likely see a good amount of support. But year three of a consoles life? That's an extremely bad idea.
There's little point to a mild, incremental upgrade at the end of a gen. PS4K would keep things fresh, avoids disenfranchising the average punter, and gives enthusiasts a chance to part with their money. Choice is a wonderful thing.
 

seady

Member
Console should be updated annually just like mobile phones.

Your console from last year can still play games 5 years from now, just not as 'good'. You can decide to upgrade whenever you want to (or when it is old enough to not be able to run any current games). iPhone 4 from 5 years ago can still play games coming out today.

That way the transition between each upgrade will be much smoother, without abandoning all games from previous iteration of console (e.g. PS4 can't run PS3 games etc).
 
I really think the next gen will be 4K 30fps as the GPUs wouldnt be shrunk down enough to do 60fps. it should have 16GB and more like 4 or more GPU memory!! like how PC is but who knows since is combo APU for this gen!! but if HBMs get powerful enough 4K 60fps shouldn't be that hard to do. but problem is keeping it 399.99-499.99 price point for consoles to do that and will blu-ray disc be able to handle it!
 

Protann

Member
But that would mean you wouldn't buy anything ever, because even if you wait, the next one will come eventually.

Not really. I would have bought a PS5 after A full console cycle for PS4. It's the fact that an upgrade is coming so soon after launch, and the fact that there hasn't been a wealth of quality exclusives on the existing machine that's rubbing me the wrong way.
 

dano1

A Sheep
Console should be updated annually just like mobile phones.

Your console from last year can still play games 5 years from now, just not as 'good'. You can decide to upgrade whenever you want to (or when it is old enough to not be able to run any current games). iPhone 4 from 5 years ago can still play games coming out today.

That way the transition between each upgrade will be much smoother, without abandoning all games from previous iteration of console (e.g. PS4 can't run PS3 games etc).

This! I would be fine with every 2 years. But either is is ok.
 
So you are not going to buy a platform that has possibly a multi year upgrade path and stick to the platform which you can upgrade wherever you want? Makes sense.

Yeah it does make sense actually. If it's basically like a pc, why would I want to buy another one? I already have one. Pc has other benefits anyway

also I am drunk and I am pulling a Digital Homicide interview here and and am having a hard time expressing my thoughts here but they aren't that cRAZY
 

Ivan

Member
Time has come to think about developers first. It's not about hardware anymore, but about man hours, resources, and risk taking.

Maybe it's no longer possible to make big games for too long after a generational reset of userbase.

Big publishers surely don't like it. They're trying to find a way to make the audience big enough at all times for everything they're developing.

I hate this idea as an old school gamer, but if it means better and more varied games we'll eventually get, I think I can swallow it.


Comparisons with pc make no sense IMO, that's a completely different market.
 

zulux21

Member
Given the reporting history and veracity of Patrick's work it seems like this is definitely being worked on. The question is what shape it will take for consumers.

Both Xbox and Playstation seem to be pursuing the concept of part-way cycle upgrades, I am very interested to see if they deliver it to consumers via the same approach. Although I think this is a good way to fracture multiplayer focused games by introducing inherent advantages within the same play pool there are definite advantages to build holistic platforms.

I don't think it will be in the same way. Microsoft seems to be likely taking a route that only microsoft could do. It seems likely that they are eventually going to effectively get out of the console market as we know it, and instead make a full blown windows box that plays any released windows 10 game. Basically what people thought the steam box would be. It would allow them to build upon the windows 10 pc market by allowing them to release more games for PC (like they are doing now with recore and scalebound and what not leaving them exclusive to windows 10) and at the same time build up a much larger third party library on their "console" by just having PC releases on it and requiring all windows 10 games to met X required specs which will be what ever is the last model of xbox console that they want to support.

it's a route that sony and nintendo can't really do without truly giving up the console market, and a way for microsoft to remain relevant as it would just give people options. Build your own Pc and have flexibility, or buy our console and know the game will work at X ability with ease. which would fit in line with the comment that they don't really care if people buy an xbox that slipped out a while back.
 

-hadouken

Member
Console should be updated annually just like mobile phones.
I'm all for incremental hardware revisions, tho it would add too much complexity to development if systems were updated more than every three years or so. I see PS4K as a much needed mid-generation 2.0 refresh.
 

timmyp53

Member
I really think the next gen will be 4K 30fps as the GPUs wouldnt be shrunk down enough to do 60fps. it should have 16GB and more like 4 or more GPU memory!! like how PC is but who knows since is combo APU for this gen!! but if HBMs get powerful enough 4K 60fps shouldn't be that hard to do. but problem is keeping it 399.99-499.99 price point for consoles to do that and will blu-ray disc be able to handle it!
There are 100gb BDs.
 

Hawk269

Member
Can someone explain why this ISN'T how it should be? I'm not sure what I'm missing because all I see is pluses:

+ No more full-stop console "generations"
+ Same but upgraded architecture so new games play best on new hardware but still OK on old hardware
+ guaranteed backwards compatibility
+ Upgrade when you want/when your wallet wants as older hardware will continue to work adequately

I already go through this with my computer/iPhone. I uprgraded from launch day 3DS to New 3DS and the performance gains gave me newfound interest in the platform.

That all makes too much sense though! <snicker>

I am with you on this 100% and agree 100%. There are many in this thread that don't understand how games scale really well depending on the hardware they are running the game on. Games made many years ago scale up to 4k very well and games just recently released like "The Division" scale very well up and down. With the PS4.5 or Xbox 1.5, games will be made with two performance settings. It is not like a dev needs to get all mixed up and not being able to do both. Like PC games today, they are meant to scale on various machines, in the console situation, it would be 2 settings, low and high and when an Xbox 2 or PS5 comes out, then they will have 3 settings, low, medium, high.

I think the 4k talk is more about Sony trying to push 4k Blu ray just like they did with DVD and Blu Ray. Trojan Horse is what many called it and I can see this happening again with the PS4.5. HDMI 2.0, 4k Blu Ray Drive, improve CPU and GPU, perhaps and extra 2-4 gigs of RAM. It is NOT going to play 4k games and if it does it will be low end indie games. It takes a shit ton of horsepower to drive 4k resolution and we wont see that in a console for a long time unless they are priced extremely high.

At the end of the day, I don't see an issue with this model. Dev's for the first time will have the player base of all existing PS4 systems out there and also be able to deliver games for the newer console that will still run on the older one but just better.
 
Sony made too many good moves with ps4 to fuck it up now.

Whatever happens, I don't believe they're gonna make a stupid move next time. They've learned their lesson.

Different t things can happen, but I believe Sony won't do it in a stupid or destructive way.

I have faith after ps4...
Did hardware revision work out for Nintendo and their new 3DS? If it works for Nintendo, I can see why Sony is trying to follow suit.
 

c0de

Member
Definitely, but if this becomes the norm, then there's less reason to buy consoles at launch. Launch titles usually suck, good titles take 2+ years to release, and if you just wait 3 years into the new "generation" you can buy the beefier version and get all the good titles already released for cheaper.

Perhaps then launch titles are not that of a big thing anymore? I mean 3rd party titles will directly look way better on new systems if devs also build the game for the new system. Just like pc games already look better on pc.
 

Midn1ght

Member
Does that mean we will have civil wars among fanboys ?

"Lol PS4 can't even 60 fps, PS4.5 is a beast, etc..."

Good lord...
 

dano1

A Sheep
Do you want to buy a PS5 that only have PS4 games that run better?

I'm pretty sure they run at different levels on PC if you have a top rig. Same thing hear. People that buy a $1500 PC will have a better experience than one that's $400. But both will play the same game.
 

Mrbob

Member
Yeah it does make sense actually. If it's basically like a pc, why would I want to buy another one? I already have one.

I think this is a separate argument. If the PS4 has no games you want, then by all means stick with the PC. It is my main platform as well. An upgraded version of the PS4 isn't a reason to stay away from the PS4 platform. If anything just buy the upgraded model and you are set for the next five plus years.
 

wapplew

Member
Was that not almost exactly what you had when you bought a PS4 for the first 2 years?

When I bought PS4, I got PS4 exclusive that build for PS4 from ground up.
Yes, there are cross gen games, but we are getting less and less in year 3.
If we go iOS route, cross gen games is all we got.
 

Angel_DvA

Member
Can someone explain why this ISN'T how it should be? I'm not sure what I'm missing because all I see is pluses:

+ No more full-stop console "generations"
+ Same but upgraded architecture so new games play best on new hardware but still OK on old hardware
+ guaranteed backwards compatibility
+ Upgrade when you want/when your wallet wants as older hardware will continue to work adequately

I already go through this with my computer/iPhone. I uprgraded from launch day 3DS to New 3DS and the performance gains gave me newfound interest in the platform.

It's called a PC...
 

Hawk269

Member
Did hardware revision work out for Nintendo and their new 3DS? If it works for Nintendo, I can see why Sony is trying to follow suit.

But the difference here is that Sony will not put labels on games saying "this is only for the PS4.5". New 3DS Only ames wont work on a regular 3DS, whereas with Sony, they will have all new games work on both units, just one will run games with better resolution/framerate and better image quality.
 

Mrbob

Member
When I bought PS4, I got PS4 exclusive that build for PS4 from ground up.
Yes, there are cross gen games, but we are getting less and less in year 3.
If we go iOS route, cross gen games is all we got.

Not necessarily. I have a feeling Sony will have some pretty strict restrictions. As in every game is going to have to be developed with the base PS4 model in mind, and then any extras can go to the "upgraded" PS4. If anything you aren't losing anything owning the base model. But first we have to know if this upgrade is actually happening. For once, the term E3 might be interesting is going to be true. Lets see what Sony and MS are cooking.
 
it's a route that sony and nintendo can't really do without truly giving up the console market, and a way for microsoft to remain relevant as it would just give people options. Build your own Pc and have flexibility, or buy our console and know the game will work at X ability with ease. which would fit in line with the comment that they don't really care if people buy an xbox that slipped out a while back.

I can definitely see Microsoft dissolving the closed nature of the Xbox and just sell or license a locked down PC that uses an "Xbox Store" via Xbox OS - which would also be available via Windows 10 on traditional PCs. That way they could more widely spread their W10 ecosystem in the living room but not have to invest nearly as many resources in a console battle they may just continue to lose.

EDIT: Although I think this strategy would ultimately lose them more mindshare in the PC and console space, it would dramatically reduce they cost of supporting Microsoft's gaming division. If Nintendo and Sony push forward with a evolving platform outlined in these rumours it might actually work in their favour as platform holders. As people become more and more invested in their ecosystems, the market may shake out similar to how people purchase and upgrade on mobile with iOS and Android.
 
It's why this situation can't be directly compared to phones.

I never understood that comparison really, they are so completely different in every single way. Especially when you consider that a dev spends years now to make a game, it's not in the old days where shit would pop left and right.

Besides, phones don't have a direct competition like consoles do with PC.
 

-hadouken

Member
If we go iOS route, cross gen games is all we got.
Not a good analogy. Phone gaming is naturally more inclusive when it comes to allowing crappy performance, but we're talking about dedicated gaming hardware here. Secondly iOS games have hardware restrictions. e.g. requires 4S or later.
 

xaosslug

Member
We really don't know until someone tries. I feel like the 6 to 7 year cycle is an antiquated process. As long as Sony doesn't abandon the base ps4 I feel like this issue is a lot of noise with little substance.

well, Sony sticking to 'antiquated' ideas is what has PS4 selling like ridiculousness, so... yeah. I mean some might argue Nintendo's various, minor 'upgrades' to the 3DS didn't exactly do great things. Wasn't the 3DSXL seen as a confusing mistake, somewhat?
 

RoboPlato

I'd be in the dick
When I bought PS4, I got PS4 exclusive that build for PS4 from ground up.
Yes, there are cross gen games, but we are getting less and less in year 3.
If we go iOS route, cross gen games is all we got.

I don't think this is exactly the iOS route. It's a refresher of the PS4. A PS5 would still be coming down the line with it's own games built for it.

I'm not expecting a huge spec leap, some minimally improved specs aren't uncommon in console refreshes. It's likely just going to play up the new HDMI spec with 4k output support for movies and less visually intensive games.
 
Console should be updated annually just like mobile phones.

Your console from last year can still play games 5 years from now, just not as 'good'. You can decide to upgrade whenever you want to (or when it is old enough to not be able to run any current games). iPhone 4 from 5 years ago can still play games coming out today.

That way the transition between each upgrade will be much smoother, without abandoning all games from previous iteration of console (e.g. PS4 can't run PS3 games etc).

That won't work when current games are already struggling to run on current hardware. Unless you want to play the next Assassins Creed at 20fps.

Unless this is purely to push 4k movie/streaming (maybe up-scaling games) support and PS VR, this will likely flop on its head and take the Ps4 with it. Unless developers just stick to the regular Ps4. Talking console owners to fork over $3-400 every few years will probably not go over well. For those of us who also game on PC, we would likely just split from the console space entirely. The price advantage and convenience factor of consoles will be severely diminished.
 

zulux21

Member
well, Sony sticking to 'antiquated' ideas is what has PS4 selling like ridiculousness, so... yeah. I mean some might argue Nintendo's various, minor 'upgrades' to the 3DS didn't exactly do great things. Wasn't the 3DSXL seen as a confusing mistake, somewhat?

I think the 3dsXL was the only one that wasn't a confusing mistake.

3ds was a confusing mistake because it wasn't clearly a new console gen by name. a lot of people just thought it was the DS with 3d support.

the new 3ds is also confusing because it's not clear what the hell it is, is it a new model, a new console like the 3ds ect.

the 3ds xl is easy... it's a bigger version of a 3ds :p
 

Massa

Member
It's called a PC...

It's not really called a PC if it's a locked down proprietary device you put under your TV.

Consoles are now mostly about software & services (not just consoles but that's beside the point). The hardware is less relevant than ever, this move is about getting it out of the way. At the end of the day this will mean slightly shorter "generations" (4 years for the current, maybe 3-4 in the future) but "generational" transitions will be far less disruptive.
 

Mathieran

Banned
I think for me the biggest concern is optimization. Devs are already struggling to optimize for one set up, now add in another one and what will happen?
 
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