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Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

Quasar

Member
But this is where phones & consoles differ. It's so many ways to upgrade ur phone.

1. Ur contract can run out and get a free upgrade
2. Switching phone companies
3. Having good credit
4. Promotional offers for new users
5. Smartphone 4 life plans
So many times it cost so little to upgrade to new phone. That's why many do it.

Hell I got a extra iPhone 6 thru thru Verizon Just because I upgraded from a 5s two years ago. Idk I need to hear Sony On this one

Cant say I've ever bought a phone on a contract, they are just big cons. That said a console plan like Apples iphone subs ription would be interesting. It would be tough to do...I mean even more frequent consoles would still be way slower than tne annual iphone.
 
Mark Cerny: the ps4 will free the developers from technical barriers

3 years later: here is the ps4.5

This makes no logical sense. Iterating on the hardware will prevent technical barriers with performance and will be on the same platform so no new learning curve required.
 

woen

Member
Honestly the only problem I see with this being a thing is how the hell they are going to market it.

You saw the disater that was the 3DS and now the New 3DS. Sony is going to have to figure out a way to educate the masses that one PS4 is the new one and how the "upgrade system" will work. Which may be hard to do.

3DS was a new generation, even with retro-compatibility. This is not what is proposed here. New 3DS is a redesigned 3DS, same gen, the power is for the menus essentially, it happened on the DS gen too with DSi etc.

Also for "disaster", you clearly and really don't know what you're talking about.

I left the "educate the masses" because I didn't know people still used that words together. So dumb, the masses.
 

Quasar

Member
People are still happily gaming with i5's so a $400 GPU upgrade would actually be quite a nice upgrade.

The problem with PC gaming comes when you buy your first rig and need not only a GPU but CPU, memory, motherboard, psu, chassi, monitor, mouse, keyboard, speaker system, etc. My rig I bought almost 2 years ago landed at ~€3000 :/
But that was a proper gaming rig that will run games way better than on consoles for many years to come.

I'm not quite in that situation but my current 2500k/7870 system would need a new cpu, gpu, motherboard, ram. Which to get to a standard able to run a vive ok is pricey.

Btw, the form factor problem can be solved with a Steam Link, I'm currently comfy couch gaming in my living room at 1080p on Ultra at 60fps with wireless controller on a completely silent tiny box. :)

Been temped to get one to try.
 

Freiya

Member
It's really not that hard to run games at 4k 30 fps. I also don't understand why people all just assume this will split the user base. How is anything getting split if ps4 can continue to play the same games. If the ps4 continues to get the same games there is no legit reason to cry about any of this.


I pray they do this or just release ps5 asap because ps4 and xb1 are both horrible spec wise.
 

obauma

Neo Member
Called this in my first ever post on gaf in June 2013:

[...]
With the move to x86 and stock graphic architecture for next gen I wouldn't bee surprised if we saw incremental power updates as opposed to 5 to 7 year long cycles. Processors and graphics card architectures have a 2 year cycle and if say Sony decided to stick with x86, a "PS4 S" would be fully backwards compatible and due to near identical architectures games would run on several models with different settings and graphical fidelity. This kind of one to two year cycle can be found on smartphones and other consumer electronics and software usually still (at least with apple devices) runs on 4 or 5 year old devices.

This would even make sense from a business perspective. Selling a 300 bucks console every 2-3 years and being able to sell software to all versions of the same box for arround 5-6 years is a much better deal than selling one box every 6 years. It would also close the gap to the pc more frequently and leave customers the choice if the want the most recent high end model or the cheaper, older model which runs all the same games, but just a little less 60pish.

I'd certainly dig such a system...
 

Protann

Member
It's really not that hard to run games at 4k 30 fps. I also don't understand why people all just assume this will split the user base. How is anything getting split if ps4 can continue to play the same games. If the ps4 continues to get the same games there is no legit reason to cry about any of this.


I pray they do this or just release ps5 asap because ps4 and xb1 are both horrible spec wise.

There's no way we can guarantee developers won't half-ass the PS4.0 versions of the games.
 

Goofy

Member
Trying to look at this from a positive angle for developers and the community at large - a PS4.5 means millions of used PS4s for sale at lower than expected prices while their owners upgrade to PS4.5. This means a lot of people who couldn't afford a PS4 now can afford a cheaper used one, and developers have a bigger overall audience (if more work optimizing for two consoles.)
 
Didn't get to read the majority of the thread, but I think this supposed more powerful PS4 is because of the PSVR and Sony wanting it to compete more with the Oculus Rift to VR on PC gaming in general. Yeah, I know the consoles did takes some shortcuts this generation, but I do not recall too many developers complaining about lack of power within the PS4, especially to the point where Sony felt the need to introduce a new PS4 with beefier specifications just to achieve 4K. You have to have an amazing PC just to play 4K gaming at a decent framerate. Who would Sony accomplish this in a $399 console without breaking the proverbial bank?
 
I'm pretty sure if Sony and MS go this route, games will still be targeting the baseline ps4/xbo for a good while longer. This might even make your old PS4/xbo last longer than the traditional console cycle, since they will be the baseline systems. The newer consoles will just get more AA or run at a higher res. If enough people are willing to pay for that to make it worthwhile for the hardware manufactures then that's great the more options the better.
 

wapplew

Member
Say you release this PS4.5, only play PS4 game that run better.
How well do you think it will do? How is that effect overall PS4/PS4.5 LTD?
If PS4 predicted 100m LTD, does PS4.5 will make it sold more or less?
What happen after PS4.5? Will more gamers take wait for better version stand? How will this effect adoption rate?
 
There are two things that make me think that MS and Sony will find success in this new console model.

1. The smartphone and tablet industry did the heavy lifting and has made a huge percentage of the population ok or at least familiar with rapid premium tech turn over.

2. The amount of people who still play new AAA releases on previous gen systems well into the lifecylce of the next gen systems shows that a massive proportion of game buyers could give a fuck about top of the line graphics and just want to play the latest version of their favorite AAA franchise on a system they own. MS and Sony get the best of both worlds. The casual market who buy 1-3 AAA games a year will be happy with the now even cheaper hardware and the gaming enthusiast willing to shell out cash for the latest and greatest will now get an alternative to the fluid PC market.
 

The God

Member
Say you release this PS4.5, only play PS4 game that run better.
How well do you think it will do? How is that effect overall PS4/PS4.5 LTD?
If PS4 predicted 100m LTD, does PS4.5 will make it sold more or less?
What happen after PS4.5? Will more gamers take wait for better version stand? How will this effect adoption rate?
I think there'll be less total consoles sold due to people playing the waiting game.
 

Bgamer90

Banned
I'm pretty sure if Sony and MS go this route, games will still be targeting the baseline ps4/xbo for a good while longer. This might even make your old PS4/xbo last longer than the traditional console cycle, since they will be the baseline systems. The newer consoles will just get more AA or run at a higher res. If enough people are willing to pay for that to make it worthwhile for the hardware manufactures then that's great the more options the better.

Funny since your post made me realize another good thing. Last gen, you saw many complain about the gen being too long, while many others felt that it lasted the perfect amount of time.

A move like this with compatibility between the two consoles (PS4 and PS4.5) will make both groups happy. PS4 owners won't need to upgrade since they will still continue on getting new game support for years. PS4.5 owners will be happy since they will also get new games but they will look and run better.
 

Sloane

Banned
Good. I'm already getting bored of my PS4, definitely looking forward to the upgrade. Hope games will ofter the choice between 4K/30 and 1080p/60 -- that would be a true gamechanger.
 
Funny since your post made me realize another good thing. Last gen, you saw many complain about the gen being too long, while many others felt that it lasted the perfect amount of time.

A move like this with compatibility between the two consoles (PS4 and PS4.5) will make both groups happy. PS4 owners won't need to upgrade since they will still continue on getting new game support for years. PS4.5 owners will be happy since they will also get new games but they will look and run better.

Not being able to focus on one platform as the lead platform overall will hurt the performance of the game.
 

sono

Member
This makes no logical sense. Iterating on the hardware will prevent technical barriers with performance and will be on the same platform so no new learning curve required.
This makes no actual sense. New GPU different code and code that has to work on two consoles.

Im out.
 

torpet

Neo Member
That race doesn't exist in reality. Only on Internet .

Are you saying the Internet isn't real?

If only the GPU is getting stronger and is similar enough to the old one, I think it will be very easy for devs to release 2 versions of the same game. It's like 2 different settings presets. Even old games might get an upgraded preset for the new PS4.5. For example, a game that was previously 30 FPS might get an 60 FPS preset.
 

Malcolm9

Member
Good. I'm already getting bored of my PS4, definitely looking forward to the upgrade. Hope games will ofter the choice between 4K/30 and 1080p/60 -- that would be a true gamechanger.

Upping the graphics will never change the gameplay though, so if you are bored already I'm not sure what will satisfy you.
 

icespide

Banned
Thus makes no actual sense. New GPU different code anf code that has to work on two consoles.

Im out.

eh since the overall architecture is the same you would presume that any GPU code is abstracted behind low-level API's so the developers don't even really have to pay attention to what GPU they're coding against

in a perfect world they would just get performance improvements for free, but there are always optimizations to be made
 

krang

Member
Called this in my first ever post on gaf in June 2013:

scsc.gif


.
 

Joco

Member
Honestly my biggest concern is this causing more problems with development. As it currently is, developers can't even always get just the three platforms (PC, PS4, X1) right. Throwing in another couple of "upgraded" consoles into the mix is just going to cause more headaches. I wouldn't be at all surprised if the PS4 gets the shaft down the road because more people have "PS4.x" and the developers half ass the version with less players.
 
Graphics card and CPU power hasn't changed much in the last 3 years. HBM does nothing useful yet and skylake is barely better than the ancient sandy bridge.
How will you play at 4k on a $400 console? They aren't putting a 980ti in it.
Console games already have performance issues so making devs design for two specifications is going to cause all sorts of unoptimised bullshit.
Also, what do Sony gain? They don't make money on console sales.
 
just imagine the DF threads if we have 4 consoles to deal with (PS4, XBoner, PS4.5, Xboner+)

"First we'll compare the vanilla consoles with the current generation i3's then we'll do a comparison of the .5 systems with the latest i5's and see how they stack up."
 
Graphics card and CPU power hasn't changed much in the last 3 years. HBM does nothing useful yet and skylake is barely better than the ancient sandy bridge.
How will you play at 4k on a $400 console? They aren't putting a 980ti in it.
Console games already have performance issues so making devs design for two specifications is going to cause all sorts of unoptimised bullshit.
Also, what do Sony gain? They don't make money on console sales.
You dont need a 980ti,thats 28nm obsolete tech. A polaris 10 + 4 zen cores is enough.I would bet this time they wont go the APU route.
 

Hermii

Member
I guess we can see all amd statements and LinkedIn profiles and so on we all thought were about the NX in a new light now.
 

c0de

Member
eh since the overall architecture is the same you would presume that any GPU code is abstracted behind low-level API's so the developers don't even really have to pay attention to what GPU they're coding against

in a perfect world they would just get performance improvements for free, but there are always optimizations to be made

The question is how low level the API is. You can't have “to the metal“ and a high level abstraction at the same time.
 

icespide

Banned
The question is how low level the API is. You can't have “to the metal“ and a high level abstraction at the same time.

my guess is, majority of optimization will be focused on the PS4, and they'll just rely on the performance improvements they get for free on the PS4.5, i doubt there will be any major optimizations for the PS4.5 outside of game breaking bugs
 

Garou

Member
There is always a possible setting for the older models.

Latest model gets 1080p @ 60fps, the older ones get 900p@60, then 900p@30, then 720p@60, then 720p@30 and so on.
Or they keep the resolution and fps and reduce effects. Just like you can on PC.
 

UrbanRats

Member
I really can't see regular Joe, who paid 350$ last Christmas for a PS4, be ready to buy a "slightly better box" for another 350$, even a year from now.

As an expandable port of sort, maybe they could sell it to the more hardcore crowd, but that's technically not feasible (you can't just switch the PS4's GPU, not easily anyway).
 

slapnuts

Junior Member
There's gonna be a lot of gamers pissed off because of this, if its true. Especially anyone that just recently bought a PS4...MANY WILL BE PISSED!
 
Good. I'm already getting bored of my PS4, definitely looking forward to the upgrade. Hope games will ofter the choice between 4K/30 and 1080p/60 -- that would be a true gamechanger.

To be honest, that is my only issue with this. I played infamous...a bit of knack with the boy..and bloodborne. I was soooo hyped for ps4, i bought the mega gamers bundle on launch day. I was looking to get PS vr and uncharted 4 hoping that would breath life into the box but I think i might just wait and think about getting a ps4k if the software is there. I play third partry on pc. I really don't think Sony has hit it this gen with content, that's my personal opinion of course

these consolesa re just PC's now. I t would make upgrades a lot easier
 
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