hardcastlemccormick
Banned
I would argue with struggling frame rates and games not taking advantage of comsumer-grade television resolutions that everyone has, this generation lasted too long. Developer ambitions shot through the roof, but the hardware could only support it through making linear, closed-off affairs with pretty big trade-offs.
Next-gen hardware: self-publishing available, the scope and technology that last gen wanted but didn't have, and hopefully no dumb RROD/YLOD/GPU overheating mistakes.
Next-gen hardware: self-publishing available, the scope and technology that last gen wanted but didn't have, and hopefully no dumb RROD/YLOD/GPU overheating mistakes.