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Dark Souls III [unmarked Spoilers Thread]

convo

Member
USURP THE FIRE

FO' REAL THO THIS ENDING IS A BUNCH OF WHAT.

Game just feels like it's rehashing Dark Souls 1's endings ffs. Even the lights-go-out ending is just "OH BUT EMBERS ARE STILL AROUND FUFUFUFU"

At least for one of those endings the people of New Londo got their own kingdom and king now and i don't know what else is up with that quest leading up to this. A lot of interesting stuff inbetween the middle and right before the end of the game.
Some people will at least recognize what is going on with that final boss.
 

Zocano

Member
At least for one of those endings the people of New Londo got their own kingdom and king now and i don't know what else is up with that quest leading up to this. A lot of interesting stuff inbetween the middle and right before the end of the game.
Some people will at least recognize what is going on with that final boss.

I'm aware of a lot of the details. I'm just annoyed it's more cycle cycle cycle cycle shit.
 

convo

Member
I'm aware of a lot of the details. I'm just annoyed it's more cycle cycle cycle cycle shit.

You gotta love eastern inluence, complete death and destruction is always followed by reincarnation.It's as plentiful in japanese media and asian tradition overall, as the amen in a church. If you want the heat death of the universe a whole lot more time and maybe a sci-fi genre will do the trick.
 

Zocano

Member
You gotta love eastern inluence, complete death and destruction is always followed by reincarnation.It's as plentiful in japanese media and asian tradition overall, as the amen in a church. If you want the heat death of the universe a whole lot more time and maybe a sci-fi genre will do the trick.

Three games in a row is tiring.

Especially when BB and DeS aren't as bashing-over-the-head with it.
 
N

Noray

Unconfirmed Member
It's more that this was supposed to be the conclusion to the trilogy or whatever and it doesn't actually change anything about the state of the world except in the Usurp ending, which is still a lot of ??????????????

I'll wait for the DLC before calling the story in this game a complete disaster but so far... it's not pretty.

Has anyone found ANY reference to the darksign sun at all?
 

Raist

Banned
After some consideration I think I may have to conclude that Wolnir is the worst fucking bossfight in the entire Souls series. How do I hate thee? Let me count the ways.

1) He's a huge, slow punching bag. He hardly does anything, but when he does do it, he's so big that it's almost impossible to tell. And believe me, I'm not locking on to this motherfucker.

2) Much of the fight is spent waiting until he puts his stupid arms in a place where you can attack them.

3) The fog that kills you has to be one of the worst pieces of visual feedback in the series. There's always some right underneath him but you can kind of stand in it? But then he does the big breath attack that covers way too much space and it's immediate death, pretty much. Yeah it has a huge wind-up but also I've just spent 30 seconds just waiting for him to put his damn arms in a place I can attack them leave me alone, you've all been killed by it too, don't lie.

4) He summons skeletons but they're just minor aggravations, usually he just kills them immediately, or sometimes he doesn't even get to that part if you get good RNG and his patterns are favorable.

5) Nothing about this fight is interesting, fun or an actual challenge. You get killed, you didn't learn shit. you beat him, gg, thanks for the good RNG. Whenever I beat him he usually doesn't even get his damn sword out.

I fucking hate Wolnir. He sucks, he's boring, he's cheap, and dumb. I've killed him 4 or 5 times but I always die to him at least once for some stupid shitty reason. Yeah, Bed of Chaos sucks, but you know what, at least it's reliable. I can do that shit in one almost every time. Wolnir doesn't even have that going for him.

Well, he's pretty much a nod to Demon's Souls Armoured Spider.
 
Damn, I think I might have messed up Anri's quest. Didn't realize there was a hidden assasin in the church. Will that end the quest? Yuria left the bonfire before all that happened because I healed the dark sigil. Not sure if that has an impact on it or not.
 

E92 M3

Member
I'm at the secret area (quick question):
I reached the top of the mountain and got twinkling torso. Is there a hidden covenant here or anything like that? I'm guessing I should ring the bell.

How do I use the
dragon stones
btw?
 
D

Deleted member 47027

Unconfirmed Member
Usurp is the one true ending, all others are nice attempts. Perfect.

And yeah it's revived now!
 

Hypron

Member
Official facebook page:

1460584516-capture.png


C'mon that's one of the endings lol. It's a gif too.
 

B-Genius

Unconfirmed Member
So... Untended Graves = Past ?

His helm/armour being modelled after a former king isn't any indication.
The "Belated" part is touched upon in his soul's description:

Once, a champion came late to the festivities,
and was greeted by a shrine without fire,
and a bell that would not toll.

Former King = Old King Dorian?

It's a nice, subtle reference, as Doran was also safeguard to a sword.
(Still not intended to be taken literally, I don't think).
 

Auctopus

Member
It's a nice, subtle reference, as Doran was also safeguard to a sword.
(Still not intended to be taken literally, I don't think).

I don't take anything literally in Souls unless it's can be made explicitly clear through other descriptions. I hate the idea of taking a brief reference and running with it.

I really enjoyed the DeS references/callbacks throughout.
 
N

Noray

Unconfirmed Member
Untended Graves is the present, all we do is walk through an illusory wall. Much more likely that the Firelink shrine is the past. Remember, we can only leave it by teleporting. It has no connection to the rest of the world. idk, it's weird. And yeah I think Gundyr's helmet is just a nice nod to Demon's Souls. I do wonder though, with the amount of references to it, if it wasn't meant to be canon. The Firekeepers corpses straight up look like the Maiden in Black and our Firekeeper talks a lot like her. You could probably argue that the Maiden was the first Firekeeper. Also in my headcanon Bloodborne is the far-flung future of the Souls universe (Aldrich's vision of the future of the deep sea is pretty much my only justification for that)
 
Untended Graves is the present, all we do is walk through an illusory wall. Much more likely that the Firelink shrine is the past. Remember, we can only leave it by teleporting. It has no connection to the rest of the world. idk, it's weird. And yeah

  • The theory is not that untended graves is the past, its that everything outside of the hub firelink is the past, gundyrs heavily suggests/confirm this.
  • Stuff like killing sword master at the start of the game, but he will still be alive to summon is another clue.
  • Dark souls 2 firekeeper lady lookalike, also mentions how the bell hasnt rung yet
  • When you travel to lothric initially, if you look behind theres a kiln and coiled sword already there, theres probably meaning yet to be discovered to this, but it was this moment i started realizing the game could be in reverse
  • Anri dead right at the start of the game aswell? Could just be another corpse wearing the astora armor
 

Fhtagn

Member
  • The theory is not that untended graves is the past, its that everything outside of the hub firelink is the past, gundyrs heavily suggests/confirm this.
  • Stuff like killing sword master at the start of the game, but he will still be alive to summon is another clue.
  • Dark souls 2 firekeeper lady lookalike, also mentions how the bell hasnt rung yet
  • When you travel to lothric initially, if you look behind theres a kiln and coiled sword already there, theres probably meaning yet to be discovered to this, but it was this moment i started realizing the game could be in reverse
  • Anri dead right at the start of the game aswell? Could just be another corpse wearing the astora armor

interesting. I can totally see that being the case. Not sure what it means. At the end of the game, is the final Firelink Shrine the far future then? That was sort of my intuitive take on it. (I haven't gotten anywhere near the end in English yet as my second run is going even more slowly than my first.)
 

Jombie

Member
I feel like I'm not playing the way I want. I like to play with some finesse in these games and parry, but enemies hit so goddamn hard that it's simply not worth whiffing on a parry. I've mostly backstabbed and stunlocked my way through so far, which I find really unsatisfying. I also had a really tough time with Pontiff and Aldrich, bosses that some find really easy. It just doesn't feel like the Souls I'm accustomed to, and it's left me feeling kind of defeated and depressed.
 
N

Noray

Unconfirmed Member
  • The theory is not that untended graves is the past, its that everything outside of the hub firelink is the past, gundyrs heavily suggests/confirm this.
  • Stuff like killing sword master at the start of the game, but he will still be alive to summon is another clue.
  • Dark souls 2 firekeeper lady lookalike, also mentions how the bell hasnt rung yet
  • When you travel to lothric initially, if you look behind theres a kiln and coiled sword already there, theres probably meaning yet to be discovered to this, but it was this moment i started realizing the game could be in reverse
  • Anri dead right at the start of the game aswell? Could just be another corpse wearing the astora armor


That makes a lot of sense. It begs the question though, which one is "our" present. It's thrown for even more of a loop by the Kiln at the end of the game, which I guess is the future, due to how everything is all fucked up. The reason I wasn't sure about the dark Firelink shrine is that the thing with the bell is supposed to be a cycle too. So it could be that we arrived there after our cycle, or before it. But what you said makes the most sense now that I think about it. The game going in reverse... that's gonna keep me busy. It's also interesting how we go down from the High Wall to the settlement, opposite to from Sen's to AL in DS1. It reminds me of the Ring reading of the Star Wars movies. (The long and short of it is that the prequels are like the OT in reverse order, I wonder if Dark Souls 3 has a similar relationship to Dark Souls 1 now.

My working theory has been that not only time, but space also, is distorted in Lothric. Ever since I heard that Lothric is where "the lands of the Lords converge", and a line of dialogue about their "churning homes" I couldn't get it out of my head. Like the world is collapsing in on itself with Lothric at the center. The word "churn" just conjured an image of water being stirred into a whirlpool, and the way everything at the Kiln looks completely collapsed and warped in on itself confirmed that for me. This, to me, is why Anor Londo can be so close to Lothric without having to be true to the geography of Dark Souls 1. I believe the white sign soapstone also mentions that the nature of Lothric is murky, rather than just stating that time is convoluted, the usual Dark Souls line.

Fuck, I really want to know more. I can't wait for the DLCs. I wish someone had a good theory yet for what's going on in Lothric castle with the darksign sun and the pilgrim butterflies.

If everything outside of Firelink is the past, how are the Lords of Cinder risen?

NOTHING MAKES SENSE ANYMORE
 

Easy_D

never left the stone age
  • The theory is not that untended graves is the past, its that everything outside of the hub firelink is the past, gundyrs heavily suggests/confirm this.
  • Stuff like killing sword master at the start of the game, but he will still be alive to summon is another clue.
  • Dark souls 2 firekeeper lady lookalike, also mentions how the bell hasnt rung yet
  • When you travel to lothric initially, if you look behind theres a kiln and coiled sword already there, theres probably meaning yet to be discovered to this, but it was this moment i started realizing the game could be in reverse
  • Anri dead right at the start of the game aswell? Could just be another corpse wearing the astora armor

If everything outside of Firelink is the past, how are the Lords of Cinder risen?
 

Fhtagn

Member
I feel like I'm not playing the way I want. I like to play with some finesse in these games and parry, but enemies hit so goddamn hard that it's simply not worth whiffing on a parry. I've mostly backstabbed and stunlocked my way through so far, which I find really unsatisfying. I also had a really tough time with Pontiff and Aldrich, bosses that some find really easy. It just doesn't feel like the Souls I'm accustomed to, and it's left me feeling kind of defeated and depressed.

I can't understand finding Pontiff easy unless he's really weak to certain builds (from what I've read pyro & UGS maybe?), he was tough as nails for me.

Aldrich took me a bunch of tries to figure out; I can imagine it being an easy fight if it just clicked or one got lucky.

Don't get discouraged because other folks aced some parts. The game is pretty challenging, especially at the back end!
 

ponpo

( ≖‿≖)
Does anyone know of some sort of NPC questline walkthrough, aside from having to look at each separate page on the wiki? On my first playthrough I think I failed every single NPC quest line lol. I typically don't bother with them on the initial run anyway, I was just surprised to seemingly have derailed every one at some point.
 
One thing that i think is super important, yet not being discussed;Teleporting
-Multiple NPC's are in a shit situation, but if you say "yea be my servant", they instantly teleport to firelink shrine
- We teleport a few times, once at dragonpeak, where noticeably other NPC enemies teleport to attack you
- Once after defeating the lords of cinder, the game ofcourse suggesting emma is doing it
 

jaekeem

Member
the last few bosses were so good

champion gundyr
dragonslayer armour
two princes
nameless king
soul of cinder

all were so fun to fight, and had nice and fluid movesets

I hope miyazaki makes an eastern flavor souls game next. one of the item descriptions (a bow I think) talks about oni. I wanna fight a soulstyle oni
 

Milijango

Member
I can't understand finding Pontiff easy unless he's really weak to certain builds (from what I've read pyro & UGS maybe?), he was tough as nails for me.

Aldrich took me a bunch of tries to figure out; I can imagine it being an easy fight if it just clicked or one got lucky.

Don't get discouraged because other folks aced some parts. The game is pretty challenging, especially at the back end!

Pontiff was easy for me because I made the early discovery that he's wildly, wildly inaccurate in melee during the first phase if you constantly strafe left while pressed up against him. In the second phase take the fight out to a safe distance and all he'll be able to is throw soul spears and jump attacks (which leave him very open).

Aldrich is tough to get the hang of because he's so erratic at first though once you get him he's not much of a threat.
 
N

Noray

Unconfirmed Member
One thing that i think is super important, yet not being discussed;Teleporting
-Multiple NPC's are in a shit situation, but if you say "yea be my servant", they instantly teleport to firelink shrine
- We teleport a few times, once at dragonpeak, where noticeably other NPC enemies teleport to attack you
- Once after defeating the lords of cinder, the game ofcourse suggesting emma is doing it

I'm not confident that NPCs teleporting is anything more than just a representation of them packing up and moving to Firelink shrine. The teleporting to Dragon peak is weird but I didn't really think anything of it. Possible that the ladies who teleport dudes in to fight you also teleport in worshipers maybe? idk.
 

B-Genius

Unconfirmed Member
I'm not confident that NPCs teleporting is anything more than just a representation of them packing up and moving to Firelink shrine. The teleporting to Dragon peak is weird but I didn't really think anything of it. Possible that the ladies who teleport dudes in to fight you also teleport in worshipers maybe? idk.

My super undercooked theory is that you're at Archdragon Peak only in mind/spirit.

Those other dudes sitting nearby...they're either dead from too much meditating...or they're already there.
 

Zocano

Member
Also, i'm MASSIVELY disappointed the Primordial Serpents don't appear...again.

DLC is my last hope.

I'm running under the assumption that one of the DLCs will either be in or be about Londor. Seems too... important not to have something about it (much like Dark Souls 1 and dealing with the pygmy -- and also the other 3 knights of Gwyn).

Also there are 2 NPCs, one even directly named, that are super important from the looks of it and aren't seen at all except in the Dark Lord/Usurpation ending.
 

vladdamad

Member
My super undercooked theory is that you're at Archdragon Peak only in mind/spirit.

Those other dudes sitting nearby...they're either dead from too much meditating...or they're already there.

Yeah, if I'm not mistaken there is an item nearby that says that the people there concentrate so hard that they see visions, presumably of Archdragon Peak. Really unsure as to what that area is in general, though. Is it in the past? Why is the Nameless King (presumably Gwyn's firstborn) there?
 
N

Noray

Unconfirmed Member
I'm like 99% sure Londor and the Sable Church will be the subject of one DLC, and I also think there's a good chance Kaathe (and/or other primordial serpents) will make an appearance. Yuria's stuff mentions that she's one of three sisters who founded the Sable Church, but the other two sisters are neither seen nor heard of. Why would they reference her two sisters if they're not going to ever come into play or be mentioned anywhere else? Also it's just too important for the lore not to be the subject of a DLC.

I also think we'll get some confirmation either way about Gwynevere in DLC, whether we see her or not.
 
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