It doesn't punish you to strike enemy base with any kind of game penalty. It just has defensive mechanisms that can only be tackled by late game units if you want. Otherwise, the win condition is to capture VPs and defend them.
I guess you want to strike enemy Nexus in LoL too? "WTF are those turrets, that is so lame, why can't I dive this fountain?"
There is a structure and rules of the game (that was explained in the tutorial).
And now you are claiming that base building has nothing to do with the displeasure of DoW2? Are you just looking for any reasons to hate this game because you didn't like it?
No, it totally works the other way around i "hate" this game, if by hate you mean vastly prefer other strategy games for multiplayer including the first dow and even CoH, because the reasons i claim, i dont make them up because i want to hate it, i fucking bought it to play it, i finished the campaing and then was so fucking dissapointed with the skirmish mode
And yet again the
but you are not supposed to do this defense its awful. In a game about map supremacy you are not supposed to go there, because the game felt the need to put turrets on steroids on his base, thats fantastic
You keep comparing it to other genres which doesnt help at all, this is a strategy game, not a Moba
So many people didnt like the second game mostly for the same reasons as i and its because they are noobs and they dont undestand, wow, what a fantastic discussion
And again, i liked the campaing, i have no problem with no buildings or smaller squads, but the multiplayer was terrible, its no surprise later on they put so much focus on last stand mode in Retribution.