Morrowind is my favorite game of all time. That UI though...
Dwarf Fortress. The best game, with the worst UI.
Look at this and tell me where the single player content modes are.
Perhaps because they are prioritizing multiplayer?Smash 4 has a terrible menu too. Why is training hidden away behind menus and as a small icon?
You should've posted the character select screen:Yatagarasu's looks pretty terrible. Functional, but awful looking.
Morrowind is my favorite game of all time. That UI though...
At least it gives you all the info you need on the same screen without having to wade through sub menus. Later entries barely solved any problems and just introduced new ones instead.
Indeed, the only menu element I found improved in the sequels was the alchemy menu.It's really ugly but it's easier/faster to use than any of its sequels'. It's also designed from the ground up for m/kb which is a good thing on PC.
Look at this and tell me where the single player content modes are.
Baffled?They're in "games & more".
Ubisoft thread?
Yeah, their games.
In Smash 4's defense, you get 0-game in no time. I can't even think of the last time I went to a menu other than "Smash". The thing you're gonna use the most takes up the most space.
Smash 4's menus could benefit from simplification. You don't need separate menus for Smash and 8-player Smash, especially since every stage lights up based on the number of players you have. You don't need separate menus for Single Player and Co-Op, either. Just make it one menu.
Playstation All Stars Battle royale.
There is hard to use and ugly bad, and then there is "looks like a fan made menu made in 4 minutes by someone with basic photoshop skills" bad
Everything about Fallout 4's UI is terrible. The look. The function. Everything.
Images from a great article on Kotaku about the utter awfullness of this game's UI.
Everything about Fallout 4's UI is terrible. The look. The function. Everything.
Images from a great article on Kotaku about the utter awfullness of this game's UI.
Has Dragon Age: Inquisition been mentioned yet?
At least it gives you all the info you need on the same screen without having to wade through sub menus. Later entries barely solved any problems and just introduced new ones instead.
It's really ugly but it's easier/faster to use than any of its sequels'. It's also designed from the ground up for m/kb which is a good thing on PC.
Indeed, the only menu element I found improved in the sequels was the alchemy menu.
Morrowind has a PC-ass PC menu, completely customizeable. It's ugly but extremely functional
... does Kotaku know that you can zoom in on the pipboy?
Even with the zoom, however, theres still a huge amount of dead space:
All MMO's have ugly UI's, I have never seen an MMO with a clean decent looking UI.
They all have that over-designed tacky look with a million tiny icons covering the screen.
Ragnarok Online's default menu style is pretty straight forward, and a lot of the UI can be closed to simplify things. (As some players do, I think, once they know all the shortcuts for their items)
Do I need to explain this?
Yeah it's mostly just aesthetic. There could be some improvement with equipping items and selecting consumables but it's very functional.
I'm glad to see so many fans around here though. You mostly just see people shitting on Morrowind.