Ninja Gaiden Black
To make the deal even sweeter, I remember it was only $30 when it came out! What a deal, especially if you never played the original.
Ninja Gaiden Black
The extras were nice and the Chao garden was much improved but I found the core game more enjoyable on the Dreamcast, I think it's mostly because of the ultra shiny character models on GC but the game just feels a bit different.
Twin Snakes? Please be kidding.
I played the Dreamcast version only a couple of days ago, it's still a ton of fun.It was a port of a four-year-old game that had already aged rather poorly.
* added 3D camera which felt like a new experience if you've played the vanilla first
* boss encounter select
* more snake vs monkey
* cutscene viewer
* online play
* MSX metal gear games
My personal favorite.
They addressed almost every issue of the original game, fixed up a ton of glitches, improved the graphics, added in two additional new characters and lengthy quests, improved the lock-on and camera, and generally improved upon the original Castlevania 64 in every single way.
I think it's a bit of a shame so few people played it and "ha ha, Castlevania 64 sucks" is the dominate impressions of the 3D games. It's not perfect, but it's a massive improvement over the original.
I already thought Gen 4 was great thanks to DP but Platinum was on a whole new level. Favorite Pokémon game ever, nothing will ever come close.
I like that it took place during Winter, added a lot of charm to the region.
Deus Ex Human Revolution Director's Cut fixed some very annoying things about the original. A genuine upgrade.
To this day I have never played MGS3 with the Subsistence camera, even though Subsistence is the only version of MGS3 I have played. I suppose I want to play the game it got released as, but that's not a stance I normally take.Metal Gear Solid 3: Subsistence
They unfucked the camera
I remember playing the demo for MGS3 back in the day, and the camera was simply abhorrent. Subsistence just makes the game so much better.
The extras were nice and the Chao garden was much improved but I found the core game more enjoyable on the Dreamcast, I think it's mostly because of the ultra shiny character models on GC but the game just feels a bit different.
It was a port of a four-year-old game that had already aged rather poorly.
Deus Ex Human Revolution Director's Cut fixed some very annoying things about the original. A genuine upgrade.
A classic. Damn it Tecmo, why did you have to fuck over Itagaki?
Star Ocean: Till the End of Time DC (known only has the normal title outside of Japan)
The previous version of the game was pretty much unplayable.
* added 3D camera which felt like a new experience if you've played the vanilla first
* boss encounter select
* more snake vs monkey
* cutscene viewer
* online play
* MSX metal gear games
Same game. Just better and twice the content.It was the same game? I remember that LoD was a completly different game to Castlevania 64.
My nostalgia driven answer is Pokemon Yellow.
I'd say Kingdom Hearts II Final Mix, and it may not count, but I'd say specifically KH2FM+.
So KH2FM was a Japanese rerelease of the NA version of KH2 with a LOT of new additions:
- New "Critical" difficulty mode
- New drive form
- New collectible side quest
- LOTS of new cutscenes including a new secret movie by Visual Works
- TONS of new optional bosses:
*Boss fights with the 5 absent Org XIII members from Chain of Memories
*Mushroom XIII. Literally 13 gimmick battles
*Boss fight with Lingering Will (preview of a future game)
-Boss fight with Roxas that seemed to have been cut from the original version of the game
-Theater Mode so you can watch all previously seen cutscenes in either English or Japanese
-Special ultra hard area that actually has a lot of cool platforming that concludes with a room where you can refight all members of Organization XIII in an ultra hard mode.
- Lots of random challenges added throughout
- Graphical polish to a lot of characters
- New songs from Yoko Shimomura
- New costumes for Sora and co
ANNNNNNNDDD
The "+" in Kingdom Hearts II Final Mix + referred to the fact that it also included a full 3D PS2 remake of Chain of Memories which was previously exclusive to GBA. And not only was that a full remake complete with cutscenes, voice acting, and a redone soundtrack, but they also added a new final boss phase.
So yeah. I have to say that's about as big a director's cut as a I can think of.
Deus Ex Human Revolution Director's Cut fixed some very annoying things about the original. A genuine upgrade.
* added 3D camera which felt like a new experience if you've played the vanilla first
* boss encounter select
* more snake vs monkey
* cutscene viewer
* online play
* MSX metal gear games
It is the definitive version of MGS.
Mechanically, maybe. Performance is fucking horrible for me on PC compared to vanilla.Deus Ex Human Revolution Director's Cut fixed some very annoying things about the original. A genuine upgrade.
It only took nearly a decade for us to get it.I remember being so upset back when this was announced because this was back when Square refused to bring the enhanced versions of their games over to the west.
I'd have to go with MGS Subsistence as well, just completely changed the game and completely justified a second purchase. Ninja Gaiden Black is a great suggestion too though.
I don't hate Twin Snakes, but there is simply no way a non-Kojima directed game, with shoe-horned mechanics and cutscenes the totally misunderstand the series' over the top style, could ever be a "definitive" version of MGS.
Yeah, I'm going with this. I gave up on Snake Eater after a couple of hours (a few screens beyond the beginning of Operation Snake Eater IIRC) because the semi-fixed camera that was workable in right-angled corridors just didn't work in the more organic environments. Then Subsistence came out and, lo and behold, MGS3 is one of my favourite games.Metal Gear Solid 3: Subsistence
They unfucked the camera
I remember playing the demo for MGS3 back in the day, and the camera was simply abhorrent. Subsistence just makes the game so much better.
Deus Ex Human Revolution Director's Cut fixed some very annoying things about the original. A genuine upgrade.
I'll say this... the game is still very flawed, but that's mostly due to how it's dated and aged over time (it's been over 16 years, after all), though it still had some rough patches there even at release. It's not exactly a homerun, but I found it to be far better than reputation would imply (and most of that reputation is based on the original Castlevania 64).
BUT, in my opinion, compared to the original, it's a gargantuan improvement in every area. Let me summarize:
+ 2 new playable characters, both with unique mechanics (a transforming werewolf and a shotgun-totting knight)
+ New stories, new cutscenes/characters
+ 4 new stages, plus many of the original stages from C64 have been improved and redesigned
+ 8+ new bosses
+ 2 new costumes for every character
+ new minor enemies
+ new weapon effects and particle effects added
+ new music (sinking old sanctuary remix is great)
+ new sub-weapon system
+ slightly sharper graphics (even without the expansion pack)
+ tighter controls and better jumping/platforming mechanics
+ more responsive, more customizable, more reliable, less buggy camera with better angles
+ Bugs/glitches fixed from the original
- Malus' Violin song from the original is missing
- Giant skeleton jump scare removed
- sparkling snow crystals removed from Tower of Sorcery
- No voice acting except for Cornell's intro narration
But you can tell this was meant to be the true "definitive" version of Castlevania 64. The original Castlevania 64 campaigns are unlocked in the game in their entirety with additional new stages, bosses, and mechanics as well.
Also, the game isn't that expensive. I bought my copy awhile back on ebay for around $30, complete in box with instructions.
We're done here. One of the greatest games of all-time.