Boy Wander
Member
Watching my 11 year old play through Bloodborne has led me to believe, without even playing it myself, that this is one special game. The progress I've witnessed over the past few days has been a real eye-opener as to what constitutes great game design.
It's a special game that at first makes it seem impenetrable whilst all the while teaching you how to win without explicitly telling you.
It's a special game that makes you literally cry with frustration but still makes you want another turn.
It's a special game that sees you making progress each time without realising that you are, slowly but surely, improving - your tactics learned organically and through the misery of yet another defeat and restart.
It's a special game that can keep an 11 year old playing by teaching him that kicking the shit out of him will make him better and that it's for his own good because that's how you learn and become strong.
It's a special game that makes once seemingly inaccessible areas of the map become accessible because you've now got the skills to progress and open up shortcuts.
It's a special game that teaches said 11 year old so well that enemies that used to smash him to pieces and cause tears are now vanquished without so much as a single thought of defeat.
It's a special game that makes a boy, once scared shitless by the thought of fighting a mere villager with an axe, grin maniacally at the thought of not only taking on the Blood Thirsty Beast, but kicking it's fucking ass.
It's a special game...
It's a special game that at first makes it seem impenetrable whilst all the while teaching you how to win without explicitly telling you.
It's a special game that makes you literally cry with frustration but still makes you want another turn.
It's a special game that sees you making progress each time without realising that you are, slowly but surely, improving - your tactics learned organically and through the misery of yet another defeat and restart.
It's a special game that can keep an 11 year old playing by teaching him that kicking the shit out of him will make him better and that it's for his own good because that's how you learn and become strong.
It's a special game that makes once seemingly inaccessible areas of the map become accessible because you've now got the skills to progress and open up shortcuts.
It's a special game that teaches said 11 year old so well that enemies that used to smash him to pieces and cause tears are now vanquished without so much as a single thought of defeat.
It's a special game that makes a boy, once scared shitless by the thought of fighting a mere villager with an axe, grin maniacally at the thought of not only taking on the Blood Thirsty Beast, but kicking it's fucking ass.
It's a special game...