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Deus Ex: Mankind Divided PC performance thread

jorimt

Member
TAA was definitely causing artifacts issues at
the first encounter with Marchenko
. It was quite "funny" since only his face was having problems, the rest of the scene such as Jensen and others NPC were fine. Don't know what could be the cause.

Just read a couple posts above your last, I tested it, and it is indeed tessellation causing it. Why? Who the heck knows at this point.
 
Just read a couple posts above your last, I tested it, and it is indeed tessellation causing it. Why? Who the heck knows at this point.

I saw, I just tested the TAA on/off during the cutscene I described a couple hours ago, and the problem was toned down by a lot. But not exactly perfect now that I think about it.
Might try the tesselation trick next time I encounter such a situation.
 
65407-great-scott-gif-j4Lp.gif


Bought myself a second 16GB Kit :D

Strange. I play at 4K with mostly ultra and haven't noticed any hitching or stuttering even though I have 16Gb of ram.
 

dr_rus

Member
That review from bit-tech is actually a MSI Gaming X version against reference RX 480 and I find it hard to believe in that techspot review that the GTX 970 beating both R9 390 and RX 480 in Mirror's Edge Catalyst at hyper settings. The GTX 970 defaulted to the Ultra setting instead due to its memory limit, silently decreasing image quality, appearing to have superior performance. The "GPU Memory Restriction" should be left unchecked for accurate results.

Look at this video : https://www.youtube.com/watch?v=Bm5ZCJah-FY

"Hard to believe" is a nice argument, completely unbreakable, and I'm not sure what MEC results have to do with this discussion. Are they somehow affecting the results in TWW?

The fact is that even in DXMD 480 isn't that much faster than 1060 to even say that it's faster as there are many scenes where it's actually slower: https://www.youtube.com/watch?v=H9EuMhIZQTw This is likely to change with DX12 renderer but for now the cards are pretty much even. Note that there's a clear difference between how cards are placed by the internal benchmark (Radeons are winning there) and the benchmarks done in the actual gameplay (Radeons are way less ahead there).

Same is true for all recent games which are running better on Radeons with a notable exception of Doom VK of course which is doing fuck all to run good on NV h/w:
http://i2.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-3.jpg?w=876
http://i0.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-4.jpg?w=876
http://i2.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-5.jpg?w=876

So again, no "trend" to speak of in sight. 1060 decreased NV's flops deficit back from Maxwell vs 300 series era and because of this the "trend" (which isn't a trend really but a one time change of relative performance) is actually the opposite of what Coulomb_Barrier is saying: while 970 was even with 390 only in games which favor NV and lost in the rest of them (heavily in AMD favoring titles), 1060 is even with 480 in games which favor AMD and is winning in the rest of them. Hence why it cost more than 480 btw.
 
Update:

I shut down every RAM consuming app in the background: Chrome, BattleNet, Discord, the works. Most of my issues seem to be gone for now. Will investigate further if anything else crops up.
 
"Hard to believe" is a nice argument, completely unbreakable, and I'm not sure what MEC results have to do with this discussion. Are they somehow affecting the results in TWW?

The fact is that even in DXMD 480 isn't that much faster than 1060 to even say that it's faster as there are many scenes where it's actually slower: https://www.youtube.com/watch?v=H9EuMhIZQTw This is likely to change with DX12 renderer but for now the cards are pretty much even. Note that there's a clear difference between how cards are placed by the internal benchmark (Radeons are winning there) and the benchmarks done in the actual gameplay (Radeons are way less ahead there).

Same is true for all recent games which are running better on Radeons with a notable exception of Doom VK of course which is doing fuck all to run good on NV h/w:
http://i2.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-3.jpg?w=876
http://i0.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-4.jpg?w=876
http://i2.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/08/SCvFEvRX480-5.jpg?w=876

So again, no "trend" to speak of in sight. 1060 decreased NV's flops deficit back from Maxwell vs 300 series era and because of this the "trend" (which isn't a trend really but a one time change of relative performance) is actually the opposite of what Coulomb_Barrier is saying: while 970 was even with 390 only in games which favor NV and lost in the rest of them (heavily in AMD favoring titles), 1060 is even with 480 in games which favor AMD and is winning in the rest of them. Hence why it cost more than 480 btw.

This is why I will never see you as someone unbiased. You're totally biased and if AMD performs better it's becasue "LOL AMD game".
 

Arkanius

Member
5820k. CPU usage in the larger hub area looks like this (running at locked 60 FPS):
md_cpu5xu9t.png

Without hyperthreading my cores sits at about 70% usage across all cores at larger areas.
Which is a good thing? Means there's room to spare.

Well shit.
This is me in Prague with an i5 3570K @ 4.2 Ghz


Clearly getting CPU bottlenecked right now. GPU usage is at 70%-80% with a 980 Ti.
End of an era, time to upgrade my system.
 
Clearly getting CPU bottlenecked right now. GPU usage is at 70%-80% with a 980 Ti.
End of an era, time to upgrade my system.
Nuts. That's my system too. 3570K (4.4), 8GB ram, 980Ti

I'm sitting around 80% CPU, 99% GPU with stuff turned down at WQHD

CPU upgrade means essentially an entire new computer besides GPU...
 

Arkanius

Member
Nuts. That's my system too. 3570K (4.4), 8GB ram, 980Ti

I'm sitting around 80% CPU, 99% GPU with stuff turned down at WQHD

CPU upgrade means essentially an entire new computer besides GPU...

CPU+Mobo+RAM

I can easily say this game is an outlier, but I'm seeing more and more games going multi-threaded and taxing the CPU.
DX12 won't make it better, DX12 will be the perfect excuse to use the CPU even more since it frees up resources from there.

I think it's time to start saving, just unsure if I should go cores (5820K) or IPC (6700K)
 
CPU+Mobo+RAM

I can easily say this game is an outlier, but I'm seeing more and more games going multi-threaded and taxing the CPU.
DX12 won't make it better, DX12 will be the perfect excuse to use the CPU even more since it frees up resources from there.

I think it's time to start saving, just unsure if I should go cores (5820K) or IPC (6700K)
Such ridiculously marginal gains for $500+ minimum. Ugh
 
incredible.gif


Yep, 100% confirmed all my issues were RAM usage related. 60FPS in north Prague, fast load times, and no post-subway stuttering anymore after killing all my RAM eaters.

No CPU or GPU bottlenecks here, inbetween my 4.0 OCd FX6300 and GTX970 - Just the game being RAM hungry beyond belief.
 

Iceternal

Member
To get better shadows, disable Contact Hardening Shadows and set shadows to high instead of very high.
To get prevent oversharpening, disable sharpening.
To get better AO, set to On instead of Very High
To get playable performance, disable MSAA.
To prevent blurring on faces, disable tesselation.

What next? ;)

Exactly, but I'm apparently wrong saying this is a bad port...

Nixxes I am disappoint ...
 

Newboi

Member
I'm very interested in seeing what the DX12 changes will bring. I'm hoping that there will be visual and performance improvements with DX12, but with the recent troubles most DX12 based PC games have been having...I'm keeping my expectations tempered.
 
Is it too much to hope for a performance patch tomorrow? Would like to play it over the weekend...

Not likely. There are still issues with crashing, weird mouse movement and running up/down stairs etc.

If they fix the performance issues it probably won't be until some months from now.
 
What performance problems are you having and what is your rig / settings?

i7 2700k, 390x, 16GB RAM at 1440p with freesync. I can't even play it with everything set to the lowest setting. Seeing as people with less power are getting more, I don't think it's anything on my end. Drivers are latest and everything.
 

BigTnaples

Todd Howard's Secret GAF Account
Still getting horrible Performence on my 970's with and without SLI. I dunno whether or not to just give up and buy this on Ps4, or to buy a new 1080 and just hope that alleviates the issue.


So fucking frustrated.
 
Still getting horrible Performence on my 970's with and without SLI. I dunno whether or not to just give up and buy this on Ps4, or to buy a new 1080 and just hope that alleviates the issue.


So fucking frustrated.

Something unusual going on in your Afterburner ? Like very low GPU usage ? Try using the "Maximum performance" setting in the Nvidia Control Panel for DX:MK, maybe your GPU is being underclocked/underloaded for whatever reason.
 

hamchan

Member
This game eats RAM for breakfast. If I don't shut down every other program on my computer before I run it, I've got about 45 minutes to an hour before I get a freeze. Looked at MSI and I see it's using all 16GB of ram in my PC.

I just went out and bought 16gb of ram for this game. Wonder if I have to buy more lol.
 

Durante

Member
Exactly, but I'm apparently wrong saying this is a bad port...
It's not a bad port.
There are posts in this thread from people with GPUs all the way from a 770 and 7970 (!) to the highest-end who are happy with how the game is performing with appropriate settings for their respective hardware.

Here's how it is:
A few of the high-end settings have some teething problems, there are some bugs with non-16:9 aspect ratios and the default mouse sensitivity sucks. But that's it, and that is a very far cry from "bad ports", which don't have any high-end settings to suffer from teething problems, which often don't support any aspect ratios other than 16:9, and which often don't even have mouse sensitivity settings.

A game which runs at an absolutely rock-solid 99.9% 60 FPS while looking like this:
Is not a bad port. Hell, the frametimes are more consistent than Dark Souls 3, which is a far simpler game in terms of graphics technology.

i7 2700k, 390x, 16GB RAM at 1440p with freesync. I can't even play it with everything set to the lowest setting. Seeing as people with less power are getting more, I don't think it's anything on my end. Drivers are latest and everything.
There's clearly something wrong here, people with weaker hardware have reported good results at high settings. What's your GPU utilization in the game?
 

finley83

Banned
Guessing I'm SOL for 1080p60 with a 970, 8gb RAM and an i5 2500k (OC at 4ghz)? Dont mind playing on Medium-High settings as the art design is what makes this game shine from what I've seen.
 

Vuze

Member
Prague looks fantastic at night. I hope there'll be a mod to change TOD without affecting any mission stuff sooner than later :x
 

jrcbandit

Member
Still getting horrible Performence on my 970's with and without SLI. I dunno whether or not to just give up and buy this on Ps4, or to buy a new 1080 and just hope that alleviates the issue.


So fucking frustrated.
Trust me, dump the 970s for a single 1080, you'll thank me for it. I did the same to a 1070 and a friend did the 1080 upgrade instead. The 970s only have 3.5gb of usable RAM and SLI always seem to cause problems and usually takes weeks for developers to fix. The 970 lack of RAM issue will only get worse since Nvidia won't optimize drivers for 900 series anymore and the 970 desperately needs optimizations to avoid the last 0.5 gb of super slow RAM. Deus Ex can easily use more than 7 gb of video card RAM.

Kind of wish I got the 1080 instead, but I didn't have any extra cash while selling both my 970s more than covered the 1070. No SLI for me again unless Nvidia gets its act together, although high bandwidth sli bridge does solve some of the SLI issues at higher resolutions.
 
Depth of field probably comes into play more during cutscenes but as far as I can tell all the settings look and run identically, at least in the weapon customisation mode. I'll let you guess which shots represent each setting.


Top is Ultra, middle is On, bottom is Very High.
 

Durante

Member
How did you get such nice IQ? It looks like it's been downsampled from 4K but that would obviously not run at 60 fps.
Downsampling from 1440p, TAA (which is great), game sharpening off, minor post-sharpening.

I have turned it off.

That's what I mean, I've tried it all, if it can't run with everything on low and MSAA off, then I can't do anything about the poor performance.
Is your GPU running at the correct clocks?

I don't really see how a 390x can be running at 100% and not perform well in this game at "high", never mind low, unless it runs at idle clocks or something extremely severe like that.
 

stuminus3

Member
It's not a bad port.
There are posts in this thread from people with GPUs all the way from a 770 and 7970 (!) to the highest-end who are happy with how the game is performing with appropriate settings for their respective hardware.
7970? I'm happy on a 7850, playing on high settings at 1080p mostly locked to 30fps.

Laughing my ass off at people with good hardware thinking they'll just buy the PS4 version when a GPU that's technically below minimum specs can play MD just as good as if not better than the PS4 version...
 
Is your GPU running at the correct clocks?

I don't really see how a 390x can be running at 100% and not perform well in this game at "high", never mind low, unless it runs at idle clocks or something extremely severe like that.

Every other game runs absolutely fine.

That's what leads me to believe it's the game. Which is a shame as I would quite like to play it...
 
So I'm having a problem when it comes to accessing menus. After playing for awhile, it takes anywhere from 5 to 15 seconds for the map, inventory, and the escape menu to show up. They act normally when they load up, but then I return to game and I go from my normal 55-80ish fps to a massive dive of 10 fps for a second or two. I'm not sure why I'm having these problems. They persist and don't go away unless I exit the game completely and relaunch it.

Is anyone else having this problem, and have they found any kind of fix for it? This kind of performance drop and long wait for menus is really killing the great experience I've been having with the game otherwise.
 
Every other game runs absolutely fine.

That's what leads me to believe it's the game. Which is a shame as I would quite like to play it...

What fps are you getting with everything at low and running at 1440p? Are you running in exclusive fullscreen mode?

Edit: Also, have you checked out Afterburner to see if your GPU is throttling/not at full clock speed?
 

nOoblet16

Member
Depth of field probably comes into play more during cutscenes but as far as I can tell all the settings look and run identically, at least in the weapon customisation mode. I'll let you guess which shots represent each setting.



Top is Ultra, middle is On, bottom is Very High.

Tbf you'd find more differences if you went somewhere brighter or to a place with lightsources on screen.
 

Durante

Member
7970? I'm happy on a 7850, playing on high settings at 1080p mostly locked to 30fps.

Laughing my ass off at people with good hardware thinking they'll just buy the PS4 version when a GPU that's technically below minimum specs can play MD just as good as if not better than the PS4 version...
That's nice actually, given that a 7850 is a pretty close match for the PS4 GPU.

Of course, it makes one wonder where the oft-cited 2x PC overhead is ;)

Every other game runs absolutely fine.

That's what leads me to believe it's the game. Which is a shame as I would quite like to play it...
Can you have a look with RTSS in game to say if the GPU clock is correct?
 
Downsampling from 1440p, TAA (which is great), game sharpening off, minor post-sharpening.

That seems to be the way to go for IQ then. It's a shame DSR looks like crap at 1440p for me. Custom resolution looks better, but then I'm locked to 60Hz (I have a 120hz monitor)
 

Rodin

Member
It's not a bad port.
There are posts in this thread from people with GPUs all the way from a 770 and 7970 (!) to the highest-end who are happy with how the game is performing with appropriate settings for their respective hardware.

Here's how it is:
A few of the high-end settings have some teething problems, there are some bugs with non-16:9 aspect ratios and the default mouse sensitivity sucks. But that's it, and that is a very far cry from "bad ports", which don't have any high-end settings to suffer from teething problems, which often don't support any aspect ratios other than 16:9, and which often don't even have mouse sensitivity settings.

A game which runs at an absolutely rock-solid 99.9% 60 FPS while looking like this:

Is not a bad port. Hell, the frametimes are more consistent than Dark Souls 3, which is a far simpler game in terms of graphics technology.

There's clearly something wrong here, people with weaker hardware have reported good results at high settings. What's your GPU utilization in the game?
Looks great. You have a 970 right? What settings are you using?
 

BigTnaples

Todd Howard's Secret GAF Account
Something unusual going on in your Afterburner ? Like very low GPU usage ? Try using the "Maximum performance" setting in the Nvidia Control Panel for DX:MK, maybe your GPU is being underclocked/underloaded for whatever reason.

I always set it to maximum Performence when playing, nothing super strange is going on, I don't have 100% utilization, but nothing that would account for getting sup 30 frames on low preset. (Even at fucking 720p). I tried everything at default, turned off my OC, everything.

As I type the game is jumping sporadically between 22-and 34 FPS just standing there.
GPU Clock 1405
Memory Clock 3506
Temp 46c and 41c
GPU usage between 30-68%
GPU Memkry Usage 2600mb



Trust me, dump the 970s for a single 1080, you'll thank me for it. I did the same to a 1070 and a friend did the 1080 upgrade instead. The 970s only have 3.5gb of usable RAM and SLI always seem to cause problems and usually takes weeks for developers to fix. The 970 lack of RAM issue will only get worse since Nvidia won't optimize drivers for 900 series anymore and the 970 desperately needs optimizations to avoid the last 0.5 gb of super slow RAM. Deus Ex can easily use more than 7 gb of video card RAM.

Kind of wish I got the 1080 instead, but I didn't have any extra cash while selling both my 970s more than covered the 1070. No SLI for me again unless Nvidia gets its act together, although high bandwidth sli bridge does solve some of the SLI issues at higher resolutions.

It's not using much memory though. And it performs well in other games like Wild Hunt, Titanfall, Bioshock, Battlefront, etc.

I would rather not buy the 1080 right now if I don't have to, (decided to wait for the Ti a while back), but I can't be resorting to buying my games on PS4 because they won't work on PC. (Third time this has happened this gen)
 
Well shit.
This is me in Prague with an i5 3570K @ 4.2 Ghz



Clearly getting CPU bottlenecked right now. GPU usage is at 70%-80% with a 980 Ti.
End of an era, time to upgrade my system.

I have the same CPU @ 4.4 paired with GTX 1080 and a g-sync 1080P monitor, I haven't bought the game yet, but I refuse to believe that this game is CPU bound, No way my trusty i5 3570K @ 4.4 Ghz. has met its match. not yet!
 
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