Emperor_Uriel
Member
That's like the exact opposite of what happened. Toukiden 2 focused on the (western) console audience and it destroyed their domestic sales.
Also I'm not sure how God Eater has done tremendously well on Steam but I'm on mobile and can't check Steamspy right now.
God Eater has sold okay, considering it hasn't been out for long and had no marketing to speak of. It was probably quite cheap to port, so I'm sure NB is making money off of it.
I don't see how you can say it truly focused on a Western/console audience when it hasn't released here, has zero marketing or word-of-mouth outside of Japan and isn't confirmed for key platforms like PC. Nobody is going to argue that releasing a hardcore, console-focused title in Japan is anything but a foolish endeavor. And that's what Koei-Tecmo did, they made a game for the West... and forgot to sell it to the West.
Instead, they should have marketed the game to the West as a new open world ARPG, brought it to PS4 and PC at $40 or $50, and filled a void that the perplexing lack of Monster Hunter games on big platforms has left. It wouldn't sell a million units, being an unfamiliar IP, but neither did Demon's Souls.