Salty Rice
Member
So it started with MS.They didn't go through the same lengths Sony did to explain HDR. Microsoft name dropped HDR once or twice but if you didn't know what it was you still didn't by the end of the conference.
So it started with MS.They didn't go through the same lengths Sony did to explain HDR. Microsoft name dropped HDR once or twice but if you didn't know what it was you still didn't by the end of the conference.
Because they can't do 60fps
OP, you opened a thread when you already knew the answer.(wall of text incoming)
The technology, both software and hardware existed for years and years now.
I'm trying to understand exactly what it is, and it all sounds like PR too me.
Nobody knows yet. There are no HDR 1080p displays on the market. How it works on PS4 remains a mystery until actual HDR content is available. As it stands, there is no way to test it.PS4's got the HDR patch yesterday, I think there are HDR 1080p screen out there and if not then you would just do 1080p in HDR on a 4K screen. When the PS4 Pro comes out games will start to be patched to take advantage of the new range of colours.
I really REALLY hate this kind of reasoning as it suggests that any technological improvements are designed to "pull the wool" over the consumer's eyes and sell them stuff just for the sake of it.They have to sell new TVs and PS4s
So HDR in the Source engine and other games was just the surge in brightness/dimness when you transitioned from indoor and outdoor areas, e.g. leaving a dark tunnel in a racing game.
So what does it mean in this context? A greater range of colours?
So someone explain to me why HDR is relevant on PS4 when it requires HDMI 2.0 and a 4K TV? They pushed a firmware with it with 4.0 but as far as I know maybe wrong but 1080p TV's don't support HDR and PS4 standard doesn't support 4K.. Whats the point?
So you can hook your PS4 up to a 4K tv and play at 1080p with hdr? (doesn't HDMI 2.0 need to be in place or does it work over 1.4)?? Seems like some PR hey we can do this also without it actually working.
The standard "what is HDR" image:
Of course, this is displayed on your non HDR monitor, so they have to play down the "non HDR" photo to show the comparison. But given the content I've seen in HDR, this is a fair comparison.
Contrast ratio isn't quite the right way of describing it. It's more about the range of brightness than the ratio. Any OLED display can be said to have infinite contrast ratio because you're dividing by zero, even if its brightest while is actually very dark. For it to actually be considered HDR the maximum brightness also needs to be high.HDR for TVs describes the ability of a TV to support a 10 or 12 bit color gamut as well as support for an increased contrast ratio.
The problem is you can't accurately show off HDR when you have an image that's based in 8-bit colors being displayed on non-HDR monitor. It's like trying to show off what 144Hz+GSync looks like on a 60Hz screen, or IMAX surround sound on stereo speakers. The fake and oversaturated thing is just marketing guys trying to come up with somethingBut the photo on the left doesn't even look better, let alone realistic. Looks fake and oversaturated like an HDR photo or an Instagram filter. Is that really what future TV tech is moving towards? : /
This is the best example of HDR I've seen.
Look at the window in the right image and you can see the outside.
Id say it started with MS at E3
Hdr is not a buzzword . It really does make a difference
Nobody knows yet. There are no HDR 1080p displays on the market. How it works on PS4 remains a mystery until actual HDR content is available. As it stands, there is no way to test it.
tl;dr
Is 'HDR' enabled tvs just the non technical term for 10-bit panels?
If so, I should have had a pseudo 'true' HDR experience for a long time now since my monitor was capable to processing 10 (or 12) bits of colour.
Were game previously not programmed for HDR; in lighting or colour palette usage (developers were using less than 10 bits of colour all this time)
The standard "what is HDR" image:
Of course, this is displayed on your non HDR monitor, so they have to play down the "non HDR" photo to show the comparison. But given the content I've seen in HDR, this is a fair comparison.
So it started with MS.
This is the best example of HDR I've seen.
Look at the window in the right image and you can see the outside.
HDR for TVs describes the ability of a TV to support a 10 or 12 bit color gamut as well as support for an increased contrast ratio. It is a major change for TVs.
HDR as a whole is more important to the changes coming to TV than 4K.
Can I ask you a question?
For someone like me who has a 27" 1080p monitor. Would PS4 Pro still look impressive even without 4K HDR?
tl;dr
Is 'HDR' enabled tvs just the non technical term for 10-bit panels?
If so, I should have had a pseudo 'true' HDR experience for a long time now since my monitor was capable to processing 10 (or 12) bits of colour.
Were game previously not programmed for HDR; in lighting or colour palette usage
(developers were using less than 10 bits of colour all this time)
It's this year's 3D TV.
Can I ask you a question?
For someone like me who has a 27" 1080p monitor. Would PS4 Pro still look impressive even without 4K HDR?
This is the best example of HDR I've seen.
Look at the window in the right image and you can see the outside.
NO, no it is not.But the photo on the left doesn't even look better, let alone realistic. Looks fake and oversaturated like an HDR photo or an Instagram filter. Is that really what future TV tech is moving towards? : /
No and no.So if my plasma tv supports 10 or 12 bits of color it is somewhat hdr capable? It supports deep color and has a 30 bit mode if that helps.
Because Sony made it a thing during the conference.
If they hadn't mentioned it 100 times, we wouldn't be talking about it now.
So if my plasma tv supports 10 or 12 bits of color it is somewhat hdr capable? It supports deep color and has a 30 bit mode if that helps.
Yeah, super curious to that as well. They literally just pushed the update but said jack about any content for OG PS4.Nobody knows yet. There are no HDR 1080p displays on the market. How it works on PS4 remains a mystery until actual HDR content is available. As it stands, there is no way to test it.
Ehh, you will get a bump in image quality and detail (probably akin to setting your PC game from Medium w/ FXAA to High/Ultra with better AA/Downsampling) for supported titles but that's about it.Can I ask you a question?
For someone like me who has a 27" 1080p monitor. Would PS4 Pro still look impressive even without 4K HDR?
Yes but as the first commenter pointed out it didn't spark like 20 topics on enthusiast sites like NeoGAF, Microsoft have a HDR machine out right now with games that take advantage of the feature coming shortly but it hasn't had the same impact on us. Most of us just didn't know what HDR really was until the PlayStation Meeting and it's a very hard thing to sell in the digital space.
Fixed
Crazy. Did they miss countless threads about Xbox HDR all through July and August like this:HDR starts when Sony says so.
What I dont understand why MS is so proud that X1-S has HRD, it brings nothing to the table (for games)
I think for this generation HDR is here for early adaptors, mainstream will start to use it in a couple of year.