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Nintendo Switch: Powered by Custom Nvidia Tegra Chip (Official)

-MB-

Member
It wont work like that and if it did it wouldn't be because the dock has more ram in it.. it would be because the handheld has all the memory and wont have access to it when it is in portable mode so save on power.


I highly doubt they would split the memory pool between the dock and the handheld because it would be a nightmare for them to tell developers to think about 2 different memory pools.. and it just doesnt make sense from a design perspective.

At best that dock just has an upscaler in it to assist in the smooth transition from handheld to TV output.

What if that extra 2gb is actually ON the tablet Motherboard too, but just gets disabled when undocked to save power?
 

Hoo-doo

Banned
So basically other people making assumptions is crazy, but you making assumptions (because "Think about what Nintendo would do" is absolutely meaningless, unless you started gaming with the Wii) is perfectly fine?

I'm just saying that all logic seemingly goes out the window when discussing the specs of upcoming Nintendo hardware. Which then leads to disappointment, meltdowns and misguided expectations.

And yes. Do look at Nintendo's past trajectories, look at their current place in the market. Look at the state of the market itself. Look at the potential audiences and pricing considerations. Look at the goals they set for their new product.
Realize that hardware power seriously isn't that high up on the priority ladder for Nintendo. Meanwhile, these threads always assume it's the most important thing.
 

MDave

Member
Nintendo can put more towards the specs of the Switch because it doesn't feature an expensive gimmick (3D screen, Wii U Gamepad). Or use an old chip arch for the sake of BC (Wii). I wouldn't use those consoles as metrics of Nintendo skimming out on specs again.
 

Donnie

Member
What gives this image any sort of credibility whatsoever? At least the guy over on the anandtech forums has people vouching for him. We should be discussing that if anything...

Except his info is quite obviously nonsense (assuming we're talking about the same info were he talks about Parker having 1/8th the performance of XBox One due to bandwidth constraints).
 

Branduil

Member
Nintendo can put more towards the specs of the Switch because it doesn't feature an expensive gimmick (3D screen, Wii U Gamepad). Or use an old chip arch for the sake of BC (Wii). I wouldn't use those consoles as metrics of Nintendo skimming out on specs again.

TBF separate wireless controllers and a dock are definitely going to add to the price. Probably not nearly as much as the gamepad did, though.
 

z0m3le

Banned
You were just bragging about the two separate wireless controllers with their own batteries a moment ago. Also, I don't think the margin on the Shield TV is very high, it's mostly a promotional product for NV.

Nvidia Shield TV came with a controller with a battery, so very similar to these tiny joycon controllers for accessory price IMO, and there was a profit on Shield TV, with a much lower production output.

Well, for one a 750ti has 86 GB/s of memory bandwidth. They'd need to double the bus width to get to half of that.

The Pascal Tegra that currently exists has 50 GB/s of memory bandwidth, so there you go?

In compute, half of a 750ti isn't too far off TX1 anyway, which is still the ballpark I expect.

GTX 750ti is 1.5TFLOPs, Tegra X1 is 512GFLOPs while the bench a couple pages back is ~750gflops or 1.5 ghz pascal configured with 2SM.

Have whatever hype level you want, disagree with me based on your opinion of Nintendo or Nvidia, but tech wise, this device absolutely looks like it has to have much more performance than Tegra X1 for it to have active cooling if it indeed has Pascal like Nate has confirmed, and Nvidia has stated. It's pretty straight forward math wise to assume that on the go this device draws at least the same power as Vita which puts it around 600gflops on the go.
 

antonz

Member
I'm just saying that all logic seemingly goes out the window when discussing the specs of upcoming Nintendo hardware. Which then leads to disappointment, meltdowns and misguided expectations.

And yes. Do look at Nintendo's past trajectories, look at their current place in the market. Look at the state of the market itself. Look at the potential audiences and pricing considerations. Look at the goals they set for their new product.
Realize that hardware power seriously isn't that high up on the priority ladder for Nintendo. Meanwhile, these threads always assume it's the most important thing.

There is a pretty big difference this time around. There are only 2 Possible chips for Nintendo to use versus dozens of options that can pop into consoles.

The only people who are acting crazy are the shitlords trying to troll. Discussing X1 versus Parker specs are not a massive difference. The only people who have insane expectations are the people who seem to hate the device in the first place somehow expecting a tablet sized device to be a Scorpio on the go
 

Turrican3

Member
And yes. Do look at Nintendo's past trajectories [...]
Ask yourself: you get to view the Switch preview trailer one week in advance without knowing the manufacturer.

Now please tell me that you're able to tell it's a brand new Nintendo product.
(I don't really think you'd be able to)

What I mean is... things *do* change. And to be honest, I don't think it's that far-fetched to believe Nintendo might have aimed a bit higher than usual on the hardware side for a product meant to sit somewhere between a portable and a home.
 

EVH

Member
Do you realize that those specs are fake? For christs sake, there is even a camera mentioned there that the device presented by Nintendo doesnt even have.

Just wait.
 

Durante

Member
Again, z0m3le, what is technically possible provides an upper limit on what some hardware could actually be, it doesn't provide the answer to what it will be and never has.

I mean, you actually say 600 GF, which is already significantly less than anything one could calculate by looking at technical possibilities, so you seem to agree with that. And really, the difference between 600 GPU GF and the 512 GPU GF in the rumored dev kit is minute.

Personally, I don't think it's unlikely for the hardware to reach that, or even 750 GFlops. What I'm far more conservative about is what clock frequencies Nintendo will actually allow in portable mode.

Do you realize that those specs are fake? For christs sake, there is even a camera mentioned there that the device presented by Nintendo doesnt even have.
That png? I certainly hope everyone does, it screams fake out of every pixel.
 
Cant a developer leak some info about the whole more power or no more power in TV mode?

If there is a more powerful TV mode, doesn't that mean developers need to optimise for those 2 settings?

Please let there be a TV mode.
 
According to this leak, it's 4GB when in portable mode, 6GB when docked. This suggests that the dock has 2GB of additionnal RAM in it:

E1n4zM8.png

Yeah sure, let's put a chip AND RAM on both main unit and dock, that makes TOTAL sense...
 

z0m3le

Banned
Again, z0m3le, what is technically possible provides an upper limit on what some hardware could actually be, it doesn't provide the answer to what it will be and never has.

I mean, you actually say 600 GF, which is already significantly less than anything one could calculate by looking at technical possibilities, so you seem to agree with that. And really, the difference between 600 GPU GF and the 512 GPU GF in the rumored dev kit is minute.

Personally, I don't think it's unlikely for the hardware to reach that, or even 750 GFlops. What I'm far more conservative about is what clock frequencies Nintendo will actually allow in portable mode.

That png? I certainly hope everyone does, it screams fake out of every pixel.

Again, I'm calculating Pixel C's power consumption at 8 watts and Nvidia's statement about 40% improvement over Maxwell with Pascal, Pixel C is again passively cooled, so docked, the device's performance exceeds Pixel C by a large enough amount that this device that is twice as thick needs active cooling.

Pixel C has a large bright screen, it is both bigger and likely brighter than NS, thus the NS likely uses less power on the go. At 3 Hours max, with a battery the same size of N3DS XL, you'd be looking at about ~7 watts on the go, which is Vita's level. That puts this device around 600gflops.

Thanks to Laura's source, who I'm going to trust until she stops batting 100% on NS, confirmed that the clocks of the device increase when docked, Pascal as you know sits very comfortably at 1.5ghz, it wouldn't surprise me at all if this device is around 750gflops docked, and hey look, that is what the benchmark a couple pages back says about Pascal Tegra, so yes those numbers are not wild guesses, but educated ones.

BTW the rumored dev kits were overclocked, thus they were >1ghz, saying they were running hot and loud with Maxwell, which leads me to believe that ~600gflops is pretty much where it would have to be, since X1 has been out for a year and a half and runs fine at 1ghz.
 
Cant a developer leak some info about the whole more power or no more power in TV mode?

If there is a more powerful TV mode, doesn't that mean developers need to optimise for those 2 settings?

Please let there be a TV mode.

No more than devs have to optimize for a PC max settings vs min settings. If anything, it should be easier as it's fixed hardware and they know what the range will be

BTW the rumored dev kits were overclocked, thus they were >1ghz, saying they were running hot and loud with Maxwell,

Where are you reading this?
 

Principate

Saint Titanfall
Cant a developer leak some info about the whole more power or no more power in TV mode?

If there is a more powerful TV mode, doesn't that mean developers need to optimise for those 2 settings?

Please let there be a TV mode.
Most likely, they mean since the stand means the device doesn't have to worry battery life and there is probably better cooling through the stand the clock rate of the tegra can be increased. In an absolute best case scenario assuming it's a Parker based Tegra you would be looking at half a Geforcd 750 BY powerwise
 
Pixel C has a large bright screen, it is both bigger and likely brighter than NS, thus the NS likely uses less power on the go.

What kind of comparison is that? You're almost never running an ultrabook at 100% load, which is what the Switch will do while running games.
 
No more than devs have to optimize for a PC max settings vs min settings. If anything, it should be easier as it's fixed hardware and they know what the range will be

Yeah I know and it should be fine if true. But IF the developers have to optimise for 2 settings, it should be widely known in the developer community this is the case. I hope someone leaks some info on that.
 

Principate

Saint Titanfall
So if I expect Nintendo games to look and perform amazing, and ports to be inferior to Xbox One, am I safe?
Sounds about right, maybe the better coy will provide some slight advantages in certain case but overall pretty much. Handheld power is the main selling point really
 

z0m3le

Banned
No more than devs have to optimize for a PC max settings vs min settings. If anything, it should be easier as it's fixed hardware and they know what the range will be



Where are you reading this?

The Dev Kits for NS in the Eurogamer article were actively cooled and noisy, Shield TV is passively cooled X1 chips, so the dev kit had a higher clock. The real point is in the battery life of the NS being a maximum of 3 hours and expecting that battery somewhere around N3DS XL.

What kind of comparison is that? You're almost never running an ultrabook at 100% load, which is what the Switch will do while running games.

Like I stated in the previous post, Pixel C uses 8 watts under 100% load in the Manhattan tech demo. The comparison is apt.
 

Hoo-doo

Banned
Zombie, no offense dude. But this was you in 2012 about the Wii-U Gflop count: (I actually remembered your posting style from back then.)

~400 on the low end, ~580 on the higher end.

Some people (Thraktor) much smarter than I about this stuff expect about 440 shaders, so that would be 484Gflops, BG assumed 480 shaders, so it would be 528.

lightchris Whether it's R700 or even R900(northern islands/HD 6000) the efficiency per watt wouldn't change, both are around 12GFLOPs/Watt @ 40nm, but given that includes GDDR5, and desktop GPUs being designed with other things beyond power saving in mind, you'd see that number increase. If BG or the other highly intelligent NeoGAF poster (Thraktor) is right (given the actual size of the GPU 120mm^2+ for gpu silicon, it's likely they are) Then Wii U's GPU reaches ~16GFLOPs/Watt or in BG's case, ~17.5GFLOPs/Watt. Both of these numbers are less efficient than R700 mobile parts, so they are very realistic considering the maturity of 40nm and Wii U's customizations.

That is basically 400GFLOPs, compared to Xenos 240GFLOPs and taken into account R700's efficiency increase... that is more like 2x Xenos.

396GFLOPs according to the chart.
The ratio is Shaders:textureunits:ROPs

We all know how that one turned out, despite how 'confirmed' all the speculation in those threads was at the time. Nintendo's primary focus with this thing isn't hardware power. It makes no sense for them, nor does it make sense for a portable device.

You sure you're not just going down the exact same road here, four years later? What is theoretically possible =/= what Nintendo will actually do.
 

z0m3le

Banned
Zombie, no offense dude. But this was you in 2012 about the Wii-U Gflop count: (I actually remembered your posting style from back then.)





We all know how that one turned out, despite how 'confirmed' all the speculation in those threads was at the time. Nintendo's primary focus with this thing isn't hardware power. It makes no sense for them, nor does it make sense for a portable device.

You sure you're not just going down the exact same road here, four years later? What is theoretically possible =/= what Nintendo will actually do.

How does Wii U relate to NS? what technical discussion does it add other than because Nintendo? We know it is Pascal based on Nvidia's press release about Switch, we know the battery life is a maximum of 3 hours based on Laura who has been leaking this NS product for months now. So what is your point? This is just a "because nintendo" reasoning.

If you want to discuss the specs of NS with me, be technical or ignore my posts. Everyone was wrong about Wii U, even people working directly on the device, heck even now half the internet is wrong about Wii U, saying it is 352gflops, it's been out for 4 years and few have corrected that it is 176gflops.

Look, if the device was say 400gflops on the go, it would have 4-5 hours of battery life. We know what part is in this device, and 750 gflops docked lines up perfectly with emily's rumor from April which again is almost certainly correct given how her rumors about NS have panned out, it isn't some huge win either, there is a lot less power here than PS4 for instance, it is noticeably weaker than XB1, it is perfectly in line with that benchmark just a couple pages ago too. We aren't guessing about how many shaders the device has, I think everyone assumes it has the same shader count as X1, so it is drastically different than the Wii U situation.
 

z0m3le

Banned
I'm getting dizzy remembering that Wii U specs rodeo on here. Why do you people do this to yourself.

Why do any of us sit in forums and get excited about our hobbies, it's fun. We didn't know what chip was in Wii U, we do know which chip is in NS, we know the power performance of the chip and we know the battery life. This isn't the same thing, but yes someone who doesn't understand that stuff can make the mistake.
 

Hoo-doo

Banned
Why would anyone go and dig 4 years old posts, that's some psychosis.

Psychosis? It takes two clicks.

It's just that Zombie has been talking authoritatively about this stuff for a while now, while none of his speculation has really panned out. It's clear where his desires lie and very often his desires diverge from what's actually realistic, in my opinion.

It wasn't my intention to shame the poster, just a reminder that people can get really stuck in a single way of thinking, making them impervious to any counter opinions.
 

Rodin

Member
People can really get stuck in a single way of thinking

Like the "lol nintendo underpowered shit" one maybe
 

z0m3le

Banned
Psychosis? It takes two clicks.

It's just that Zombie has been talking authoritatively about this stuff for a while now, while none of his speculation has really panned out. It's clear where his desires lie and very often his desires diverge from what's actually realistic, in my opinion.

It wasn't my intention to shame the poster, just a reminder that people can get really stuck in a single way of thinking, making them impervious to any counter opinions.

Go check my NX speculation, 14/16nm arguments against blu and Thraktor who believed it wasn't technically possible. A57 or A72 vs their A15 claims. Pan out? hell I'm the only one who has been speculating on point. I've been calling this shit like I'm in their engineering department in japan taking notes. Hell I even said that the device could exceed the PS4 CPU before LCGeek gave us that info.

Also, I don't post in every NX/NS thread and counter everyone's arguments, I just come in, see the discussion and point out all the points, not everyone remembers all the factors we have here, but when you lay them out, it paints a clear picture that this device exceeds Shield TV, even on the go.
 

ika

Member
That speculation on the other forum about NS having a bad memory bandwidth seems weird but knowing how in these threads the worst rumours become the real thing... :p Nintendo always surprise us in a bad way...
 

Gamepad

Member
How powerful can it be when Nintendo (according to the rumor) had problems getting Mario to run properly?

Remember Wii and Wii U? Both were underpowered and so will Switch be... I think.
 

z0m3le

Banned
How powerful can it be when Nintendo (according to the rumor) had problems getting Mario to run properly?

Remember Wii and Wii U? Both were underpowered and so will Switch be... I think.

Underpowered compared to what is the question. Wii U was on par with 360 and PS3, certainly had things better on it and some things worse. NS seems to be noticeably weaker than XB1 but that isn't an issue with porting, everything so far has leaned to being easy for XB1 and PS4 ports, heck we got news of PS4 games moving over to NS yesterday, so it is looking like it is powerful enough for 3rd parties. We also have DQ11 and Sonic coming to both PS4 and NS. It will be weaker, but it is a portable machine, so does that really matter?
 
How powerful can it be when Nintendo (according to the rumor) had problems getting Mario to run properly?

Remember Wii and Wii U? Both were underpowered and so will Switch be... I think.

LOL. I love how anyone can claim "An anonymous source told me blah blah" and instantly it's a valid rumor. How would they have "trouble" running their own game properly? It's their own fucking game. They fully know the specs of the hardware and developed it with said hardware in mind.
 

EVH

Member
How powerful can it be when Nintendo (according to the rumor) had problems getting Mario to run properly?

Remember Wii and Wii U? Both were underpowered and so will Switch be... I think.

One has to be really stupid to think that a game in development should run perfect because the hardware is powerful, but well, this is NeoGaf.
 

Durante

Member
The real point is in the battery life of the NS being a maximum of 3 hours
Who says it is? Even the rumours for the dev kit don't specify the maximum battery life.

Sure, if all the assumptions you make turn out to be accurate then the picture you paint is convincing. If just one of them is off then things will be different. Just like with Wii U.

You aren't necessarily wrong, just way too sure of your assumptions -- because that is what they are at this point.
 

Principate

Saint Titanfall
How powerful can it be when Nintendo (according to the rumor) had problems getting Mario to run properly?

Remember Wii and Wii U? Both were underpowered and so will Switch be... I think.
The runour was that Mario was the reason for the delayed announcement combining that with Nintendo having problems gettting Mario to run properly is nonsense, no game is running on the switch displayed for all we know it could be running on a gaming pc. The trailer wouldn't be delayed for such a reason
 

IvorB

Member
Yep, it's powered by a single AMD APU with 8 jaguar cores (essentially 2 underclocked 5350 quad cores) and 20 GCN compute units on the same chip. It's a single processor.

Edit: correction, 20 GCN units...

Oh right. Now that you mention that it sounds familiar. I had it in my head that they were two components for some reason.

Edit: Anyways, I still think a cell phone processor is pretty weak for a home console.
 
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