When the Vita was launched, some people here said that one reason why it sold poorly was because people didnt want console-like games on a handheld. They rather wanted bit sized games that were easy to pick up and play. I'm curious of anyone has changed their mind on this, especially now with Nintendo Switch?
Personally, i think console like games have been on handheld all the way since the first Gameboy, so for me its no major difference. Just curious if anyone has changed their mind on this.
EDIT: Fixed a typo.
There are a few things differentiating the Switch and the Vita that could play a part in the different reception.
One, Vita was (for a few months) home console-like gaming on-the-go. The Switch is actual home console gaming on-the-go. Uncharted: Golden Abyss is the former, Uncharted 4 is the latter, and that makes a difference.
Second, playing on-the-go is merely an option with the Switch. People can play exclusively on the TV if they want, and exclusively with a Pro controller or Joy-Con with a grip. They can still appreciate how easy it is to carry their console with them even if they never or almost never actually play on the tablet.
Third, Nintendo's home console games are pretty unique in that many of them feel right at home on a handheld. When you look at Mario Kart, Super Smash Bros., Luigi's Mansion, Animal Crossing, 2D platformers like Mario, Yoshi, Donkey Kong or Kirby etc., they have all done very well on handhelds. It's more the AAA cinematic games with detailed textures, models etc. that a lot of people would just rather play on a TV. A ton of people watch YouTube and TV shows on their phones or tablets, but they will probably wanna watch Avatar on an HDTV.
That said, the Vita failed for many more reasons than that anyway. The PSP did fine and that was home console-like gaming on-the-go.