When Nintendo kicks off marketing in January I fully expect a a Super Bowl commercial. Good lord you can't ask for better advertising and a good month before the release.
Yeah, it's great timing in that regard. It'd be expensive, but the payoff would be exceptional.
So much potential for customized joycons. Soooooooo much potential.
It was the best reason to be excited about the detachable controllers, yes.
When the Vita was launched, some people here said that one reason why it sold poorly was because people didnt want console-like games on a handheld. They rather wanted bit sized games that were easy to pick up and play. I'm curious of anyone has changed their mind on this, especially now with Nintendo Switch?
Personally, i think console like games have been on handheld all the way since the first Gameboy, so for me its no major difference. Just curious if anyone has changed their mind on this.
EDIT: Fixed a typo.
As others have mentioned, it was that people didn't want "console
-like" games, they wanted console games that would benefit from the same online player base and things like that. What they got was similar but separate games, developed by B teams. Y'know, kind of a similar complaint people had with the Wii and the games 3rd-parties made there.
Wiiu sold 13 million
3ds sold 60 million
Both were a dissapointment for Nintendo. NS is going to replace both. So 73 million at least or NS is a big faillure.
That's a bit of a reach. I'm sure Nintendo is happy with 3DS, just not AS happy as they wanted to be. That doesn't make it an outright disappointment.
I agree with your post. Just want to say the Switch is replacing two revenue's. Two loose virtual consoles; thousands if not million(s?) double bought copies of Smash (so they can have both the 3ds and wiiu version), etc...
Merging two markets is only done when it's needed to survive. Expectations will be high.
We don't know how high...
The expectations can actually lower in this regard, due to all the cost savings involved with:
- marketing a single device instead of 2
- developing for a single device instead of 2
- merchandising, shipping and retailing for a single device instead of 2
By that alone, instead of needing 2 pieces of hardware to be successful and sell software, they only need 1 to do that. There's a huge boon monetarily from doing that which you don't seem to be seeing.
I do and they need to make up for that with Switch. No more double vc sales, smash etc.
The amount of users that bought a Wii U and 3DS is largely overstated. As are the people who double-dip on software to make that statistically relevant. Smash 3DS buyers weren't terribly likely to buy it on the Wii U outside the hardest of hardcore players.
Speaking of virtual console I'm calling it now. VC titles purchased on Wii U will carry over at no additional cost. Nintendo account exists now. They easily have access to your purchase history through that account. There's no excuses any more and I personally believe that Nintendo will go for any piece of positive PR they can get. I see them announcing it at a big Switch event in January.
It would certainly be a boon to them, yes.
I don't think launching with a bunch of Wii U remasters would really do Nintendo's message any favors.
I'd argue that in terms of games also available on Wii U they'll release Zelda and either Mario Kart, Splatoon or Smash Bros at launch. The other two should follow in the upcoming months to pad the Spring and/or Summer line up.
I can see the wisdom in spreading them out, and they probably will, just so they don't front-load the launch. They'll all be announced before launch though, as well as what they plan to do to resolve people who already bought the Wii U game.