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Nintendo Switch: Powered by Custom Nvidia Tegra Chip (Official)

ultrazilla

Gold Member
Well they can stop the lie then. Even with hearing UE4 is on Switch. I just don't see one developer even indies "thrilled" to bring their console game to a machine that can deliver 720 p when docked and 540 on the go. If that's the case they could have just released it as a handheld and call it a day. Didn't Emily Rogers rumor say 720p on the display of the until on the go not in dock mode. I just don't see them trying to market this thing as play your favorite games on go at 540 or on the bid screen at 720. I guess I could be wrong no knows until Nintendo or Nvidia decides to clarify that. There was that rumor about 900p now I could see that as a minimum while docked and falls more closely wit it being loser to xbone when docked on your big screen. But just like Wii U this thing will be dead on arrival with "core" players. Look a third party game with worse graphics and assets but you can play it on your TV at 720p. The only way I see this happening is if Nintendo has a "true" home console underthe nx concept umbrella product coming late 2017 early 2018. No way they are going to this product on the market for 4-5 years as their standalone product marketing 720p tv display when everyone else is pushing 4k. Either way I guess we will see but I'm not saying I know how it's achieved but I think they somehow achieved up to 1080 docked lowest being 900p as the resolution.

Yeah I tend to agree. IMO Switch has to hit a minimum 1080p/30fps in docked mode or the third parties will vanish quicker then their unprecedented Wii U support; i.e. None.
 

Schnozberry

Member
Conservatively 400gflops is reasonable. Could easily be more but I suppose if they're going for true 1080p in docked mode then 400gflops at 720p would require around 900gflops docked to run the same.

It all depends on which process node they are on and how much wattage they push in docked mode to go after higher clockspeeds.
 

z0m3le

Banned
Half the Xbox One would be 650GFlops of power. I would guess we're looking at somewhere between 350-400GFlops during portable mode.

10watt X1 SoC to Pascal Tegra would only draw 4watts for that same performance, This device has a maximum battery life of 3 hours, even with N3DS XL (which uses 4 watts) you'd need to draw 7watts+ to only have 3 hours max. Thus this device has more performance over X1 on the go.

When docked it has to have over 40% better performance than x1 to need active cooling since Tegra X1 Shield TV was passively cooled in a similar size. You get 720gflops+ when docked. It is about the only thing we know if we trust rumors from Nate and just accept that Pascal is a given considering this won't be a 20nm device.

So yes, ~600gflops on the go and ~750gflops when docked is my estimate if it is pascal, it nearly has to be.
 
10watt X1 SoC to Pascal Tegra would only draw 4watts for that same performance, This device has a maximum battery life of 3 hours, even with N3DS XL (which uses 4 watts) you'd need to draw 7watts+ to only have 3 hours max. Thus this device has more performance over X1 on the go.

When docked it has to have over 40% better performance than x1 to need active cooling since Tegra X1 Shield TV was passively cooled in a similar size. You get 720gflops+ when docked. It is about the only thing we know if we trust rumors from Nate and just accept that Pascal is a given considering this won't be a 20nm device.

So yes, ~600gflops on the go and ~750gflops when docked is my estimate if it is pascal, it nearly has to be.

I thought the Shield TV does include a fan, though it runs quietly. I don't know if that changes your estimates but it's worth mentioning.
 

Schnozberry

Member
10watt X1 SoC to Pascal Tegra would only draw 4watts for that same performance, This device has a maximum battery life of 3 hours, even with N3DS XL (which uses 4 watts) you'd need to draw 7watts+ to only have 3 hours max. Thus this device has more performance over X1 on the go.

When docked it has to have over 40% better performance than x1 to need active cooling since Tegra X1 Shield TV was passively cooled in a similar size. You get 720gflops+ when docked. It is about the only thing we know if we trust rumors from Nate and just accept that Pascal is a given considering this won't be a 20nm device.

So yes, ~600gflops on the go and ~750gflops when docked is my estimate if it is pascal, it nearly has to be.

I hesitate to make specific predictions. I trust that NateDrake has good sources and it will be Pascal, but we don't know how Nintendo will implement the improvements that going down to 16nm brings. They could easily eschew performance and just push for efficiency, it's certainly in their DNA.
 

Schnozberry

Member
I thought the Shield TV does include a fan, though it runs quietly. I don't know if that changes your estimates but it's worth mentioning.

It does. The fan is small and silent. That's what makes the loud cooler in the NX Dev Kits stand out. It makes me think they have been overclocking the TX1 to approximate the performance of the final hardware.
 

bomblord1

Banned
This thread in a nutshell :p

And yet I keep coming back every day because I NEED TO KNOW

I check every day hoping the discussion has new developments. Although it seems the estimated target hasn't moved at all and people just keep re-iterating and re-arguing the same things lmao.
 

Portugeezer

Member
Hey guys, I wanted to make a new thread, but it seems that I don't have enough privileges. I'm not very active, I mostly lurk. So I thought I could post this here.

I'm from Romania, and our biggest electronics/IT & gaming retailer, Media Galaxy, just put up the Switch pre-order page. It already has a price attatched, but it could be just a placeholder (the date is also listed as a "default" 31st of March 2017). The price is 1349 Lei/RON, which is roughly equivalent to 299 euros, which usually means that it would be listed at $299 in the US.

I'm not really sure if there are shops with prices attached to the Switch in other countries, so I thought it's an interesting bit of information. 299 is not out of the ordinary considering Nintendo is basically selling a 6" tablet with a dock and some physical controllers. The price should be around that mark anyway..

Here is the link:

http://mediagalaxy.ro/consola-nintendo-switch
It's a placeholder price. Nintendo has not given retailers the pricing yet.
 

z0m3le

Banned
It does. The fan is small and silent. That's what makes the loud cooler in the NX Dev Kits stand out. It makes me think they have been overclocking the TX1 to approximate the performance of the final hardware.

Yeah I was wrong, docked it could be less than that, however 10watts docked gives you 717gflops with Nvidia's numbers of 40% more performance, on the go is still somewhere between 500-600gflops just based on the battery life. Pascal runs pretty nice at 1.5ghz so if I was Nvidia, I'd probably target around that clock when docked. It really comes down to just being able to do it.

Emily's post from April still put this close to XB1, and there was a reddit user who said he was a developer and that if PS4 was 1080p on a certain titles, XB1 would run at 900p and then NX would run at 720p, considering all we know about this device now, that feels like the safe bet tbh.

Nvidia's blog post also said they spent 500 man years designing this device from hardware to software and it uses the brand new custom NVN API by Nvidia, I really can't see them spending so much time on a device for maxwell when they have pascal ready for the form factor and literally had working prototypes. I'd be shocked if we were wrong about pascal, and that is a 60% reduction in power consumption over X1, which is crazy.
 
Well they can stop the lie then. Even with hearing UE4 is on Switch. I just don't see one developer even indies "thrilled" to bring their console game to a machine that can deliver 720 p when docked and 540 on the go. If that's the case they could have just released it as a handheld and call it a day. Didn't Emily Rogers rumor say 720p on the display of the until on the go not in dock mode. I just don't see them trying to market this thing as play your favorite games on go at 540 or on the bid screen at 720. I guess I could be wrong no knows until Nintendo or Nvidia decides to clarify that. There was that rumor about 900p now I could see that as a minimum while docked and falls more closely wit it being loser to xbone when docked on your big screen. But just like Wii U this thing will be dead on arrival with "core" players. Look a third party game with worse graphics and assets but you can play it on your TV at 720p. The only way I see this happening is if Nintendo has a "true" home console underthe nx concept umbrella product coming late 2017 early 2018. No way they are going to this product on the market for 4-5 years as their standalone product marketing 720p tv display when everyone else is pushing 4k. Either way I guess we will see but I'm not saying I know how it's achieved but I think they somehow achieved up to 1080 docked lowest being 900p as the resolution.

Or they could simply lower the graphical fidelity of the game outside of frame rate and resolution. You know, less prettier textures, lighting, etc.


Anyway.. Did you guys hear what the President of NIntendo just said the other day? He reconfirmed that the Switch won't be sold at a loss, but at the same time he's listening to consumers about an affordable price.

This is big news in my opinion, as I didn't think he would go through with being so adamant on not risking selling at a loss, which means of course that this system isn't going to be all that powerful. This revelation pretty much narrows down the price range to 250-300 as the most likely price and helps us further predict the power. They want to make money or at least break even, so $200 or 350 is totally out of the window. Most of us already knew that, but now that our suggested price range is all but confirmed, we have a better gauge at the power. Maybe some real tech gurus have a better predictor than I do. But I'm guessing If its 250, I can imagine it being 500-600 GFLOPs. It if its 300, its more likely to be higher in power.. 750 to 1TFLOP(lol) if we're lucky. Just a hunch.

I'm taking into account with the rumors that Nvidia gave Nintendo a really good deal and could be selling at a loss at launch themselves.
 

KingSnake

The Birthday Skeleton
Well they can stop the lie then. Even with hearing UE4 is on Switch. I just don't see one developer even indies "thrilled" to bring their console game to a machine that can deliver 720 p when docked and 540 on the go. If that's the case they could have just released it as a handheld and call it a day. Didn't Emily Rogers rumor say 720p on the display of the until on the go not in dock mode. I just don't see them trying to market this thing as play your favorite games on go at 540 or on the bid screen at 720. I guess I could be wrong no knows until Nintendo or Nvidia decides to clarify that. There was that rumor about 900p now I could see that as a minimum while docked and falls more closely wit it being loser to xbone when docked on your big screen. But just like Wii U this thing will be dead on arrival with "core" players. Look a third party game with worse graphics and assets but you can play it on your TV at 720p. The only way I see this happening is if Nintendo has a "true" home console underthe nx concept umbrella product coming late 2017 early 2018. No way they are going to this product on the market for 4-5 years as their standalone product marketing 720p tv display when everyone else is pushing 4k. Either way I guess we will see but I'm not saying I know how it's achieved but I think they somehow achieved up to 1080 docked lowest being 900p as the resolution.

I was talking about big, resource intensive AAA games like for example Battlefield 1. Other 3rd party games and indies could run 720p handheld and 1080p docked, like the first party games.

The selling point of a 3rd party game on Switch for the next years couldn't be that it's the best port unless Switch would have matched Scorpio. The selling point is that Switch is the only system where you can play that game anywhere you want.
 
If you can't play at 1080p this is the first major failing of the console.

I was worried the portable aspect would handicap the home console element and that appears to be the case.
 

EDarkness

Member
Based on what? So many people stating facts based on speculation...

My problem with all of this is that no one really has any information except the chip is Nvidia. No idea about RAM, clockspeeds, or even if it X1, Parker, something in-between, or something custom and better. We do know the focus is the console side, but what bearing that has on the specs when docked vs when in handheld mode we don't know. All those things come into play in determining how well it'll be able to run more recent AAA games.

If it can run those games relatively well at 1080p while docked, then I'll be happy. Honestly, I don't care how it performs when in handheld mode, but I hope it's well enough for people to happy with that aspect of it. With Nvidia behind the machine and their need to impress, I have a feeling we may all be pleasantly surprised by what it's capable of.
 

pixelpai

Neo Member
Hey guys, I wanted to make a new thread, but it seems that I don't have enough privileges. I'm not very active, I mostly lurk. So I thought I could post this here.

I'm from Romania, and our biggest electronics/IT & gaming retailer, Media Galaxy, just put up the Switch pre-order page. It already has a price attatched, but it could be just a placeholder (the date is also listed as a "default" 31st of March 2017). The price is 1349 Lei/RON, which is roughly equivalent to 299 euros, which usually means that it would be listed at $299 in the US.

I'm not really sure if there are shops with prices attached to the Switch in other countries, so I thought it's an interesting bit of information. 299 is not out of the ordinary considering Nintendo is basically selling a 6" tablet with a dock and some physical controllers. The price should be around that mark anyway..

Here is the link:

http://mediagalaxy.ro/consola-nintendo-switch

At least it's a more realistic placeholder price than the one Media Markt (Germany) has come up with 998€
 
To be frank, third parties compromise on resolution all the time to pack in more shiny nonsense that generally doesn't even make the game look much better anyway. How many third party AAA games these days ever run at 1080p, period?

KingSnake said it best. Compromise is pretty much the entire point of console gaming. Besides, first-party Nintendo games tend to look absolutely sublime even on "compromised" hardware, just imagine what Nintendo could do with the Switch tech if it can actually play PS4/Xbone games.
 

RoadHazard

Gold Member
Based on what? So many people stating facts based on speculation...

Based on thinking with your brain. If you know anything about how this stuff works, it should be super obvious that the price/performance ratio of this device will suffer compared to if it had been designed as a pure home console like the PS4.

(That's not to say the PS4 isn't also designed with compromises, especially on the CPU side. But it would have been even more compromised had it been designed with portability in mind.)
 

Scrawnton

Member
And for those of us who want to play Nintendo games without compromised tech in their home?
Not sure what you expect? Nintendo doesn't need PS4 level power to make amazing games. They have always had some pretty complex and immersive games compared to Sony despite the big difference in graphics.

At this point, if you need hyper realistic graphics in you games I have to question why you even care about Nintendo anymore or have cared in the last ten years.
 

KingSnake

The Birthday Skeleton
I would be okay with 900p for the heavy titles. I think 900p is the minimum that should be displayed in dock mode. But seriously 720p is going to cut it. My first 720p tv was purchased in 2006. Come on Nintendo that was almost 11 years ago.

Again, Battlefield 1 doesn't achieve stable 900p on any current gen console. I don't know why you hope for miracles. This has nothing to do with the year. They could target just the resolution and cut all effects. Would that be any better?
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
And for those of us who want to play Nintendo games without compromised tech in their home?

Build a time machine, go back to the early 2000s. Problem solved.

Seriously, though, it just isn't Nintendo's way any more.
 

nynt9

Member
If you think about it, it's a pretty Nintendo thing to release a system that might even struggle with 1080p in a year the other big players are pushing for 4K.
 

Genio88

Member
I don't expect nothing from 3rd parties, i'm getting Switch for Nintendo games and some other exclusives that it'll have, though big AAA PS4/XB1 multiplatforms aren't likely to arrive on Switch to me. Of course i would be happy if that was the case cause i'd love to be able to play those games both handheld and TV mode, even if surly Switch versions would be at best 720p with also some downgraded effect, let's be honest even if the Tegra chip is good, it's not quite at PS4/XB1 level, not even counting the Switch 4GB of RAM vs 8GB of competitors, also if Nintendo is releasing just 32GB of storage it means they already know games won't be as heavy as the PS4/XB1 ones, due to lower resolution and texture quality.
 

Mokujin

Member
If you think about it, it's a pretty Nintendo thing to release a system that might even struggle with 1080p in a year the other big players are pushing for 4K.

This kind of bait is getting tiresome while ignoring the hybrid nature of the system or that it will be an incredible powerful portable system.
 

nynt9

Member
This kind of bait is getting tiresome while ignoring the hybrid nature of the system or that it will be an incredible powerful portable system.

Well, it's Nintendo who said the device is intended as a home console primarily. I think it's a handheld that can be docked, but they're the ones pushing it as a competitor in that space for obvious reasons.
 

sfried

Member
Well, it's Nintendo who said the device is intended as a home console primarily. I think it's a handheld that can be docked, but they're the ones pushing it as a competitor in that space for obvious reasons.
If you're saying the Switch will focus on 4K, HDR, and VR, then obviously you're looking at it from the wrong crowd.
 

nynt9

Member
If you're saying the Switch will focus on 4K, HDR, and VR, then obviously you're looking at it from the wrong crowd.

Where am I saying that? I'm saying that in a year the home console companies are pushing for such formats, aligning to compete your device in that space doesn't necessarily look flattering.

"But you can take it with you!" is their counter-argument, but that essentially means it's a mobile system that can dock, not that it's a home system that also works on the go. The distinction being the performance target. I just take issue with Nintendo's messaging, basically.

Even in the handheld space, the 3DS was underpowered compared to a PSP, so it's not like pulling this conversation into that space makes the precedent of Nintendo making underpowered systems too shocking. It's nice that they seem to be aiming for a really powerful handheld this time though, that's a favorable position, but the dedicated gaming handheld overall isn't a favorable position to begin with.
 

Scrawnton

Member
Where am I saying that? I'm saying that in a year the home console companies are pushing for such formats, aligning to compete your device in that space doesn't necessarily look flattering.

"But you can take it with you!" is their counter-argument, but that essentially means it's a mobile system that can dock, not that it's a home system that also works on the go. The distinction being the performance target. I just take issue with Nintendo's messaging, basically.

Even in the handheld space, the 3DS was underpowered compared to a PSP, so it's not like pulling this conversation into that space makes the precedent of Nintendo making underpowered systems too shocking. It's nice that they seem to be aiming for a really powerful handheld this time though, that's a favorable position, but the dedicated gaming handheld overall isn't a favorable position to begin with.

Do you think Nintendo believes themselves that this system is a home console first? The ONLY reason why they're saying that now is because they're getting ready to launch quite possibly one of the biggest games of the year on their current handheld that is going on six years old. They do not want to get out their and kill any of the gangbuster sales 3DS will have this holiday due to Pokémon.

I guarantee you once Switch is out, or even in January, they will make a huge deal about the handheld component over the console component.
 

Rodin

Member
Even in the handheld space, the 3DS was underpowered compared to a PSP

its-time-to-stop-posting.jpg
 

nynt9

Member
Do you think Nintendo believes themselves that this system is a home console first? The ONLY reason why they're saying that now is because they're getting ready to launch quite possibly one of the biggest games of the year on their current handheld that is going on six years old. They do not want to get out their and kill any of the gangbuster sales 3DS will have this holiday due to Pokémon.

I guarantee you once Switch is out, or even in January, they will make a huge deal about the handheld component over the console component.

I mean, I know that is true. That's my whole point. I'm complaining against that messaging.
 

Space_nut

Member
I think the Switch will do fine with 3rd party ports. I think Nintendo will out do themselves with first party. They know the Wii U wasn't as supported as their previous consoles. I think we'll see a massive output from their studios. Their core games will speak for the system and sell it I believe
 

Gamepad

Member
If the handheld footage shown was any indication, it probably won't even be as capable as the Wii U when undocked. I know the footage was photoshopped in, but it's still pretty likely that they captured it from a real system before that (especially considering the choppyness of games when used in mobile form).

You guys are expecting way too much from this thing.
 
If the handheld footage shown was any indication, it probably won't even be as capable as the Wii U when undocked. I know the footage was photoshopped in, but it's still pretty likely that they captured it from a real system before that (especially considering the choppyness of games when used in mobile form).

You guys are expecting way too much from this thing.

I really don't think Nintendo would cripple their gameplay like that.
 

mrback

Member
if the switch can run BOTW with a decent framerate I'm 100% happy with that. If it's as powerful as a WiiU but you can take it anywhere I'm happy. so yeah happy.
 
If the handheld footage shown was any indication, it probably won't even be as capable as the Wii U when undocked. I know the footage was photoshopped in, but it's still pretty likely that they captured it from a real system before that (especially considering the choppyness of games when used in mobile form).

You guys are expecting way too much from this thing.

It's highly unlikely that any of that footage shown was running on Switch hardware. Conservative estimates put this at >2x Wii U in raw power when undocked, so I wouldn't worry about that.
 
If the handheld footage shown was any indication, it probably won't even be as capable as the Wii U when undocked. I know the footage was photoshopped in, but it's still pretty likely that they captured it from a real system before that (especially considering the choppyness of games when used in mobile form).

You guys are expecting way too much from this thing.

That wouldnt make sense though unless they used something like the old Tegra K1 as we know its using Tegra and it would make no sense for them to use something that old.
 
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