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Yakuza Series Starter Guide | Welcome to Kamurocho

why does no1 like 3? lol

I like 3. But I also like the other games more.

All the mainline games in this series have been amazing.

If I was going to rank them, I'd probably say 2>5>4>1>3.

But 3 is still a game that I love quite dearly. I just think it's a bit lesser compared to some of the other games.
 
I like 3. But I also like the other games more.

All the mainline games in this series have been amazing.

If I was going to rank them, I'd probably say 2>5>4>1>3.

But 3 is still a game that I love quite dearly. I just think it's a bit lesser compared to some of the other games.

They're all great games, but imo 2 was the best all around.

tbh I couldn't remember who the villains for 3 and 4 where you tortured me. But Godo is by far the most memorable Yakuza antagonist.
 
There is literally nothing you could have said to turn me off the game more than this.

I hate that kind of stance shit.

Looks like Yakuza 0 will be the first yakuza game I will be passing on.
Ummm... why? Impressions from people who have played Y0 is that you can stick with whatever style that you want for the most part since each style is pretty good on its own. (ala DMC3)
 

mdubs

Banned
I put in a preorder for this because of this thread. Nice to see that it's a good entry point for the series so I'm in!
 

Xliskin

Member
Great timing I'm about to play Yakuza 1 to 5 preparing for Yakuza 0


I'm planning to skip 3 ( cause can not find it in psn ) is it connected to 4 or 5 story wise ?
 
Great timing I'm about to play Yakuza 1 to 5 preparing for Yakuza 0


I'm planning to skip 3 ( cause can not find it in psn ) is it connected to 4 or 5 story wise ?

3 was never released digitally so you'll need to track down a disk version if you ever want to play it. Story wise, 3 is very self contained. There is one sort of important plot thread from 3 that follows over to 4, but its easy to pick up just by playing 4 so you won't be lost skipping it. Not that I recommend skipping it, the game should be fairly cheap/easy to find and I'd still recommend playing it as opposed to skipping it entirely. Then again, I'd be impressed if you could finish 4 of the 5 main games in two months, outside of the first game none of them are particularly on the short side unless you basically skip all the side stuff (which would be a pity, as they are part of the "experience" in my opinion).
 

Coda

Member
Been playing Yakuza Kiwami and following Salty Yen's playthrough videos to get me through the game and understand the story better. I'm really digging it so far. :)

Definitely recommend this dude for translations:
https://www.youtube.com/channel/UCaulbl7PSkYxUV7NGiq2kjQ/videos

it's super helpful for anyone looking to import a Yakuza game especially 6 coming out soon.

I literally can't wait for 6, I feel like the improvements to the fighting engine and physics had me hooked! Kiwmai is great too though.
 
Been playing Yakuza Kiwami and following Salty Yen's playthrough videos to get me through the game and understand the story better. I'm really digging it so far. :)

Definitely recommend this dude for translations:
https://www.youtube.com/channel/UCaulbl7PSkYxUV7NGiq2kjQ/videos

it's super helpful for anyone looking to import a Yakuza game especially 6 coming out soon.

I literally can't wait for 6, I feel like the improvements to the fighting engine and physics had me hooked! Kiwmai is great too though.

I'm more interested in side quests are they translated in a guide somewhere?
 
Been playing Yakuza Kiwami and following Salty Yen's playthrough videos to get me through the game and understand the story better. I'm really digging it so far. :)

Definitely recommend this dude for translations:
https://www.youtube.com/channel/UCaulbl7PSkYxUV7NGiq2kjQ/videos

it's super helpful for anyone looking to import a Yakuza game especially 6 coming out soon.

I literally can't wait for 6, I feel like the improvements to the fighting engine and physics had me hooked! Kiwmai is great too though.

He did a great job with 0 as well. I'm holding out hopes he does 6 as well since it'll be a while before we get the game officially in English.
 

Coda

Member
I'm more interested in side quests are they translated in a guide somewhere?

Probably somewhere, not sure though. I had to stop the video many times during playthroughs because random events would occur that wouldn't happen in his playthrough and I was left somewhat lost in those interactions, but many times you end up just clicking through a few text prompts which usually would trigger you fighting someone. I'm sure there's plenty of secrets and stuff I'm missing. That's what I love about the game, it's more of a brawler than anything else, the adventure/open-world aspects are more of the nice backdrop which keeps the afloat.
 

bnx

Member
Started playing Yakuza 1 because of this thread. On chapter 11. Once I beat Yakuza 1, that would leave Yakuza 2 and Dead Souls that I have yet to play. Have both games sealed.

Buying Yakuza 0 (might get more than one copy if nothing else catches my eye in January). Cant wait to play it on the PS4!
 

IrishNinja

Member
Started playing Yakuza 1 because of this thread. On chapter 11. Once I beat Yakuza 1, that would leave Yakuza 2 and Dead Souls that I have yet to play. Have both games sealed.

Buying Yakuza 0 (might get more than one copy if nothing else catches my eye in January). Cant wait to play it on the PS4!

ah, congrats! yeah, ive wanted to replay 2 forever now, just still holding out in case we get an updated one!
 
ah, congrats! yeah, ive wanted to replay 2 forever now, just still holding out in case we get an updated one!

I still think we are in a good position to get that next year - I can't see them cranking out a big sequel to 6 just yet, rather have a skeleton crew work on a port of 2 using Kiwami's/0's engine since so much is already in place to just copy/paste locations etc. with little effort required. Or they may remake it using the engine for 6, which would be a sight to see - all the improvements graphically and physics wise from 6 implemented for Yakuza 2 (just thinking about it makes me drool).

Also makes me wonder if they'll manage to remake the rest of the series (up to 5) like they hinted at earlier in the year. I'd love all the series on one platform, preferably running at 1080p/60FPS with improved texturing.
 

ubiblu

Member
Big shout out to Salty Yen and his great translation videos. I played Zero and Kiwami thanks to him, and have since played through the entire series (including Kenzan and Isshin). Amazing series that I tried (and failed) to start with 3 and 4.
 

Squire

Banned
There is literally nothing you could have said to turn me off the game more than this.

I hate that kind of stance shit.

Looks like Yakuza 0 will be the first yakuza game I will be passing on.

It's not really stances, it's play styles. HyperbitHero says in his video on the game you can use whichever one you want, too.
 

TLZ

Banned
the king.

d66HOish.jpg


2>>4>1>>5>3
Do we really have to do this?
 

xclk07

Member
Have never played the games, but this thread convinced me to try. Found a $12 copy of the first one (NA PS2) that will arrive next week, If hooked, I'll be in for voting with my dollars on 0.
 
This thread has made me want to go back to this series!

I made a small dent in the 1st one but don't have the means of returning to it so I'll take the advice found here and download 4 when I get home!
 

Xliskin

Member
nope 3's story is inconsequential. skip away.


Cool thanks

3 was never released digitally so you'll need to track down a disk version if you ever want to play it. Story wise, 3 is very self contained. There is one sort of important plot thread from 3 that follows over to 4, but its easy to pick up just by playing 4 so you won't be lost skipping it. Not that I recommend skipping it, the game should be fairly cheap/easy to find and I'd still recommend playing it as opposed to skipping it entirely. Then again, I'd be impressed if you could finish 4 of the 5 main games in two months, outside of the first game none of them are particularly on the short side unless you basically skip all the side stuff (which would be a pity, as they are part of the "experience" in my opinion).


Sadly couldn't find it in local stores , I have to import it and it will take weeks to arrive and above that I'm short on money so I think I will skip it right now but I might get it eventually , true might not finish 4 and 5 in time so I guess I will be focusing on main story and after finishing Y0 will go back to 4 and 5 for side quests I don't think Y6 wil be release for the west anytime soon so I have time for that and Y3 as well :) , BTW thanks
 
Cool thanks




Sadly couldn't find it in local stores , I have to import it and it will take weeks to arrive and above that I'm short on money so I think I will skip it right now but I might get it eventually , true might not finish 4 and 5 in time so I guess I will be focusing on main story and after finishing Y0 will go back to 4 and 5 for side quests I don't think Y6 wil be release for the west anytime soon so I have time for that and Y3 as well :) , BTW thanks

Yeah, no chance of 6 getting released next year in English so you should have chance to play through 4 and 5 as and when. Its great that you'll manage to finish 1 and 2 before playing 0 though, while it is a prequel there are a few returning character moments that are made better if you have played the early games.
 
I'm about halfway through Yakuza 2 right now, and I love it.

I spent a bit of time decompiling and recompiling Yakuza 1+2 HD for Wii U without success, but I think it shouldn't be too hard to implement english subtitles from the US PS2 version into the Wii U versions. It's a shame those never came stateside.
 

xezuru

Member
I think the big picture / as a whole Y3 is better than Y5, but eh, they're still enjoyable games and I feel like Y0 is going to forever top my list of action rpgs.

2>4>1>3>5
 
There is literally nothing you could have said to turn me off the game more than this.

I hate that kind of stance shit.

Looks like Yakuza 0 will be the first yakuza game I will be passing on.

but you can ignore it pretty much entirely. I went through the entire game as Brawler(yellow), and only changed to Rush(pink) to evade gunfire.
 

BIGWORM

Member
God I wish my car didn't break down so I didn't have to sell my PS3 a couple of years ago! Yakuza 5 being ported to the west was the MAIN reason why I got it! Then I played 0 through the JP store! BAH!
 

raven777

Member
Ok so I recently finished Yakuza kiwami and just started playing Zero.

Kiwami was pretty good remake of the first one, but because it's a remake of the old game it's nothing exceptional imo. I have played like half of the first game and watched the rest from my friend playing and it was way back when it first came out so I don't remember too much of the first game.
There are some new systems implemented in Kiwami that I didn't like, the ones like Boss going through heal/charge mode and to stop you need to hit corresponding heat action (or other heat actions might work but haven't tested it) and Majima everywhere system. The 3 styles come straight from Zero it seem? I mainly focused on the blue stance which was mostly balanced. The game does feel a bit short and it kinda felt weird having only one protagonist again after having 5 in Yakuza 5 lol. I am not really fan of having too many protagonists so it wasn't a big negative or anything but having only Kamurocho did feel a bit small. But all in all, this was solid remake of the first game and I really hope they make Kiwami version of Yakuza 2 (the only game I missed out other than Isshin/Kenzan/the end).

And after finishing Kiwami I dived into Zero and after playing it for few hours I am loving it. The pace early on seems much better than previous Yakuza games that I played. the battle system is mostly similar to Kiwami so far but for some reason I feel Zero's impact feel stronger than the ones in Kiwami. Played few side quests and they are fantastic as well. So far the game feels more polished than Kiwami.

Oh yea and I can't wait for Yakuza 6 demo tomorrow. Really excited to see how different it is from the demo they gave out with Kiwami.
 
oh yeah, before i forget, Yakuza 6 Demo is out tomorrow. (Edit: Beaten by Raven777)

Contains the entire Chapter 1, and play areas.

You can transfer save data between the demo and the full version.
 

ActWan

Member
Great thread! I planned to get into the series since forever but couldn't - and now I found a way to get the first 2 so I'll begin soon!
 
Ok so I recently finished Yakuza kiwami and just started playing Zero.

Kiwami was pretty good remake of the first one, but because it's a remake of the old game it's nothing exceptional imo. I have played like half of the first game and watched the rest from my friend playing and it was way back when it first came out so I don't remember too much of the first game.
There are some new systems implemented in Kiwami that I didn't like, the ones like Boss going through heal/charge mode and to stop you need to hit corresponding heat action (or other heat actions might work but haven't tested it) and Majima everywhere system. The 3 styles come straight from Zero it seem? I mainly focused on the blue stance which was mostly balanced. The game does feel a bit short and it kinda felt weird having only one protagonist again after having 5 in Yakuza 5 lol. I am not really fan of having too many protagonists so it wasn't a big negative or anything but having only Kamurocho did feel a bit small. But all in all, this was solid remake of the first game and I really hope they make Kiwami version of Yakuza 2 (the only game I missed out other than Isshin/Kenzan/the end).

And after finishing Kiwami I dived into Zero and after playing it for few hours I am loving it. The pace early on seems much better than previous Yakuza games that I played. the battle system is mostly similar to Kiwami so far but for some reason I feel Zero's impact feel stronger than the ones in Kiwami. Played few side quests and they are fantastic as well. So far the game feels more polished than Kiwami.

Oh yea and I can't wait for Yakuza 6 demo tomorrow. Really excited to see how different it is from the demo they gave out with Kiwami.

Kiwami is a bit of a weird one. My theory is that it was built by a smaller crew while the majority were hard at work with Yakuza 6 so it was a smaller filler project to keep fans happy while they waited for 6.
Its definitely a shorter game than any others in the series (bar the original version of the first game). The first game itself obviously had the least amount of content and heat moves, so its nice that Kiwami added a lot of that into the game but even so mini game wise it still feels a bit slimmer than other games in the series (the arcade is really disappointing in the game). And bar the Majima anywhere system there really isn't any big side content like all the another drama or money island stuff than 5 and 0 got respectively (and Majima appearing so damn frequently did get bloody annoying after a while, especially when he got insanely powerful).

That said I loved that the stances from 0 were kept, felt like a nice bit of continuity between 0 and 1 (likewise, the side missions with the RC Car Racing guys was a great continuation to 0's side plot). And regarding the health recharge thing in boss fights - yes you can use other heat moves to snap them out of it. While I love the specific heat moves you can use in those moments it was annoying especially at the start of the game as you would have to unlock the moves, so the first couple of bosses after chapter 1 (especially Shimano and Yuya) kinda screw you over as there is little you can do to stop them from healing at least once...

That said though, I loved the remake. Its still up there as one of the best remakes I've ever played just for the fact that they fixed the controls/fighting system compared to the original. Even with the little annoyances here and there I also think the original game has some of the best characters and story beats in the entire series so it was a very welcome remake. And its still funny that a smaller remake like this still schools so many of the shitty HD "remasters" that have been released since the start of the generation. Asset reuse sure helped Sega, but there was still far more care and attention put in this game compared to something like Batman Return to Arkham etc.
 

raven777

Member
Kiwami is a bit of a weird one. My theory is that it was built by a smaller crew while the majority were hard at work with Yakuza 6 so it was a smaller filler project to keep fans happy while they waited for 6.
Its definitely a shorter game than any others in the series (bar the original version of the first game). The first game itself obviously had the least amount of content and heat moves, so its nice that Kiwami added a lot of that into the game but even so mini game wise it still feels a bit slimmer than other games in the series (the arcade is really disappointing in the game). And bar the Majima anywhere system there really isn't any big side content like all the another drama or money island stuff than 5 and 0 got respectively (and Majima appearing so damn frequently did get bloody annoying after a while, especially when he got insanely powerful).

That said I loved that the stances from 0 were kept, felt like a nice bit of continuity between 0 and 1 (likewise, the side missions with the RC Car Racing guys was a great continuation to 0's side plot). And regarding the health recharge thing in boss fights - yes you can use other heat moves to snap them out of it. While I love the specific heat moves you can use in those moments it was annoying especially at the start of the game as you would have to unlock the moves, so the first couple of bosses after chapter 1 (especially Shimano and Yuya) kinda screw you over as there is little you can do to stop them from healing at least once...

That said though, I loved the remake. Its still up there as one of the best remakes I've ever played just for the fact that they fixed the controls/fighting system compared to the original. Even with the little annoyances here and there I also think the original game has some of the best characters and story beats in the entire series so it was a very welcome remake. And its still funny that a smaller remake like this still schools so many of the shitty HD "remasters" that have been released since the start of the generation. Asset reuse sure helped Sega, but there was still far more care and attention put in this game compared to something like Batman Return to Arkham etc.

yea Nagoshi said in his interview that the budget for Kiwami was smaller than making a regular PS3/PS4 game. Said it was like making Vita gamed budget or something..
 

stn

Member
Any of you in North America and purchased the JPN version of Kiwami? If so, where from? I'd like to at least have it in my collection should it never be localized.
 

Coda

Member
Any of you in North America and purchased the JPN version of Kiwami? If so, where from? I'd like to at least have it in my collection should it never be localized.

I picked it up from Play-Asia months ago. Don't know if they still have copies in stock.

Also friendly reminder that there should be a new Yakuza 6 demo releasing today on the Japan PSN where you can play up to the first chapter and then if you pick up the full game you can use your save and start off where you left off.
 

Riposte

Member
nope 3's story is inconsequential. skip away.

Almost all of the game's stories are inconsequential. You could even get away with skipping the first game or first three games. What's a little more tricky is that side-quests have been building up on each other the whole time and they will make direct references you will never get even if you watched "movie" versions of previous entries or sped through the games, stuff you may not even be able to look up online (IIRC stuff that was cut out of the western release of 3 gets referenced in later games).

When it comes to main plots, 2's story is more inconsequential than 3's and now that I think about it may be the most inconsequential of the series I've played. Setting up Daigo early on seems to be the one thing that really sticks around (there's a name-drop in 5, but not much else, which is very little given the circumstances). It's worth noting that 3 begins with a short intro that helps cut off ties with 2 and then has a big time skip. 3 establishes the orphanage which is the emotional core of Kiryu's (and Haruka's) character going forward, even if the kids themselves remain in the background. It kills off an important character or two and also establishes a character's redemption arc that is resolved in the sequel. 4 establishes two of more important main characters (and also develops the plot of the first one); it has a bit of a false ending though. It's too early to say what will become of 5's plot threads, but going off the trailer I saw it's probably going to matter more than 2's. I can't tell from personal experience, but I imagine 0 will be more of a side-story with no real consequence.

As for the game discussion, I think 3 and especially 5 are underrated. In that respect, 2 is a bit overrated (and the plot is way crazier than anything that happens in the following games despite it seeming to have a reputation of being more coherent). 4 is even more overrated and makes both 3 and 5 look better. I think putting 1 above any of the following games is crazy though.
 
I'm so jelly towards anyone who has a Y2 copy. Never managed to find a copy of that game :(

The things I would do for a localized Kiwami 2...

I got my copy a little over a year ago on eBay without having to search much. I'm sure you've checked there, I'm just surprised it's become that hard to track down. Sorry :(. I wish they would just release it digitally already.

Remember, Yakuza at its worst is better than most franchises at their best.

Preach
 
Likewise, it's not Shenmue

Yu Suzuki followed his history of simulators with his magnum opus, and while the attention to detail & other elements clearly influenced Naghoshi in this franchise, the latter is not trying to be the former. To quote a gaffer: "Yakuza is a brawler at heart, with adventure aspects. Shenmue is the direct opposite, a pure adventure game that very occasionally has a few fights."

It is very possible to love both series for different reasons, as tone, pacing, and the very nature of the games are quite different.

So I'm a fan of both series (a little more Shenmue than Yakuza). I bold and underlined tone and pacing because I think those are the key things that differentiate Yakuza from Shenmue. I also think those things alone are enough to where there's no guarantee a Shenmue fan will like Yakuza and vice versa, but I also understand why Yakuza is often compared to Shenmue because it's really the closest analogue to what Yakuza is.

Q: Are there any other good entry points to the main series besides Yakuza 0?
A: Well, Yakuza 1 would be the obvious answer. But the game hasn’t aged well at all, and finding a copy of it could prove to be a very pricy task.

While it’s true that most of the Yakuza titles have self-contained stories for the most part, but I think Yakuza 4 would be the best entry point beside Yakuza 0. Y4 introduces 3 new protagonists and the story mostly revolves around those three which makes it easier for newcomers to the series to understand and relate to it. Also the game has a recap section in its menu to bring you up to speed on the story of earlier titles.

So where does Yakuza 3 stand for many people? In the lead up to the US release of 3 I played through 1 & 2 and despite their flaws (even at that time) I really enjoyed them. Having said that, I kind of lost steam with Yakuza 3 pretty early on which doesn't necessarily speak to Yakuza 3's quality as I think I just burned myself out on Yakuza.
 

SephLuis

Member
So where does Yakuza 3 stand for many people? In the lead up to the US release of 3 I played through 1 & 2 and despite their flaws (even at that time) I really enjoyed them. Having said that, I kind of lost steam with Yakuza 3 pretty early on which doesn't necessarily speak to Yakuza 3's quality as I think I just burned myself out on Yakuza.

It's often regarded as the weakest in the main series aside from the first one. I honestly don't remember much of the story either.

It doesn't help that the US release had a lot of content cut from it.

Even at it's worst, Yakuza 3 is still a good game. Just compared to others in the series that it's weak.
 

oneida

Cock Strain, Lifetime Warranty
Almost all of the game's stories are inconsequential. You could even get away with skipping the first game or first three games. What's a little more tricky is that side-quests have been building up on each other the whole time and they will make direct references you will never get even if you watched "movie" versions of previous entries or sped through the games, stuff you may not even be able to look up online (IIRC stuff that was cut out of the western release of 3 gets referenced in later games).

When it comes to main plots, 2's story is more inconsequential than 3's and now that I think about it may be the most inconsequential of the series I've played. Setting up Daigo early on seems to be the one thing that really sticks around (there's a name-drop in 5, but not much else, which is very little given the circumstances). It's worth noting that 3 begins with a short intro that helps cut off ties with 2 and then has a big time skip. 3 establishes the orphanage which is the emotional core of Kiryu's (and Haruka's) character going forward, even if the kids themselves remain in the background. It kills off an important character or two and also establishes a character's redemption arc that is resolved in the sequel. 4 establishes two of more important main characters (and also develops the plot of the first one); it has a bit of a false ending though. It's too early to say what will become of 5's plot threads, but going off the trailer I saw it's probably going to matter more than 2's. I can't tell from personal experience, but I imagine 0 will be more of a side-story with no real consequence.

As for the game discussion, I think 3 and especially 5 are underrated. In that respect, 2 is a bit overrated (and the plot is way crazier than anything that happens in the following games despite it seeming to have a reputation of being more coherent). 4 is even more overrated and makes both 3 and 5 look better. I think putting 1 above any of the following games is crazy though.

You're not wrong about the other entries in the series also being inconsequential, but the poster wanted to know if skipping Y3 would significantly hinter his appreciation for the rest of the games, and IMO it wouldn't. That's also true of 2. Playing Y5 without having played Y4 is probably the most dramatic case of needing to be filled in on stuff, and for some reason Y5 is the only game without recaps.

With regard to whether 2 or 4 are overrated, I personally found them to be by far the best games in the series, and I think 1 is a very good game as well that hasn't aged nearly as poorly as many make it out to be. But maybe my tolerance for jank is higher than for most, dunno. In any way, I wouldn't say that Y3 is weak because the plot is crazy, more specifically my problem with it has always been that its pacing is absolutely horrendous. From my LTTP thread:
In a telltale segment, Fuma informs Kiryu that Daigo is in Tokyo, and in danger. He's arranged a personal jet for Kiryu so that he can return to Kamurocho as quickly as possible, but he's interrupted by Taichi, one of the game's terrible orphans who tells Kiryu that the Sunshine Orphanage has been demolished. Kiryu understandably delays his return to Kamurocho so that he can make sure all the orphans he cares for are alright, and then he finds out that Nakahara, leader of a small Okinawa family, has been kidnapped. Kiryu then decides to chase after Nakahara who he's only known for seemingly a few weeks, which endangers Daigo and results in the (abrupt!) death of Rikiya. The bullhorn sequence makes for a memorable setpiece, but it seemed that the main narrative was starting to ramp up when it was AGAIN delayed by some orphanage dilemma. Rikiya's death feels completely forced here and Kiryu's emotional response seems really out of character. Really, the whole chapter left a bad taste in my mouth, but it also exemplified my main problem with Yakuza 3's central narrative: the orphanage. I don't care about the orphanage. I don't care that Taichi has asthma or that Shiro is being bullied. Not because I'm an asshole, I don't think, but because the game's hook - that Kiryu's foster father Fuma has risen from the dead and started assassinating yakuza chairmen - has hooked me, and I want to find out more about that stuff, and not about Taichi's asthma. You remember how I praised Y1 for Haruka never becoming the annoying kid character? This game has boatloads of the sort of character I was happy Haruka never was.

Regarding the hook, I don't think it was resolved in a very satisfying manner, either: the lookalike evildoer was done better with Kazuki in Yakuza 2. The game's villain remarks in the climactic conclusion something to the effect of "Kazuma, I wish we'd met sooner," and all I could do was agree. Think back to Yakuza 2, where the excellent character Ryuji Goda crosses path with Kiryu the same day he arrives in whatever the name of that city was. Here, the audience is introduced to Mine in cutscenes around a third of the way through the game, and Kiryu learns of him shortly afterward through Date. In general I think that the characters are decent to pretty good, it's a shame we only see the politician guy for like two scenes as I thought his character was being built up from the beginning of the game but he just drops off the face of the planet after he talks to Kiryu and we never see him again. I know I criticized Y2 for occasionally misusing its cast but here it's much worse! The story wraps up WAY too abruptly to the point where I threw my arms up in surprise when the credits began to roll. I would've liked to see some sort of wrap up between Daigo and Kiryu, since they've known eachother for so long and the game's climax involved saving Daigo's ass. Or Nakahara, who has sworn an oath of brotherhood to Kiryu.

I could go on nitpicking about little bits of narrative that rubbed me the wrong way but you get the idea. The story DOES have its strong points - there's an arc where Majima's loyalty is put into question and I feel that the game does this very effectively - but in general I found it to be disappointing, especially after Yakuza 2. Shoulda had more Daigo. Daigo is cool. Also Lau Ka Long coming back didn’t interest me too much given that he didn’t play that big of a role in the first game anyway.
 

IrishNinja

Member
2 was just such a huge jump from 1, and had some of the best plot/cast, as far as villains/etc. 4 introduced new characters & fighting styles and really helped develop the series, i just adore it.

i don't know why 5 gets knocked down by some, though. i loved the balls off of that one. 3 just gets hurt because some folks didn't like the orphanage stuff as much (related: ya'll should watch Sonatine), and Mine/CIA was a bad villain thing to go with.
 
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