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Final Fantasy XV - Review Thread [Second wave of reviews coming in]

Magnus

Member
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?
 
I am curious about this game.

The charme of the older games was the humour, lightheartedness and the fact that it didn't took themselves too serious. There wasn't much pathos, macho behaviour, content for the modern MTV generation (like songs from Leona Lewis) and silly dialogue like Snow in FFXIII with his 'here is your hero!' shit (which was so dissapointing after the great dialogues and classy behaviour of characters in FFXII, which I loved).

How is FFXV? Is it more like the older titles (or like FFXII) or is it more like FFXIII with a lot of pathos, macho culture and crap dialogue?

(this sharp contrast is something that possibly could ruin the FFVII remake. With the shift towards more realistic characters and possibly a desire to appeal to modern audiences, I fear that the game will lose a lot of its charm and lightheartedness and become a game full of macho behaviour, pathos and facepalm content)

Quoted for new page :)
 

Holundrian

Unconfirmed Member
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?

more like 7-10
 

Ishida

Banned
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?

No. People just have a different opinion than yours and enjoyed the game more. It may sound weird, but the world does not revolve around your tastes.
 

Fdkn

Member
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?

Bad games in the 1-2 scale... don't get reviewed by big media outlets.
 

Nairume

Banned
I am curious about this game.

The charme of the older games was the humour, lightheartedness and the fact that it didn't took themselves too serious. There wasn't much pathos, macho behaviour, content for the modern MTV generation (like songs from Leona Lewis) and silly dialogue like Snow in FFXIII with his 'here is your hero!' shit (which was so dissapointing after the great dialogues and classy behaviour of characters in FFXII, which I loved).

How is FFXV? Is it more like the older titles (or like FFXII) or is it more like FFXIII with a lot of pathos, macho culture and crap dialogue?

(this sharp contrast is something that possibly could ruin the FFVII remake. With the shift towards more realistic characters and possibly a desire to appeal to modern audiences, I fear that the game will lose a lot of its charm and lightheartedness and become a game full of macho behaviour, pathos and facepalm content)
There's a little bit of macho stuff, but it definitely leans more into light heartedness from the 20 hours I've put into it.
 

Kagari

Crystal Bearer
MGS5 was a massive disappointment for me. I kept playing, waiting for the game to match the scores it was getting... and then it didn't.
 
MGS5 was a massive disappointment for me. I kept playing, waiting for the game to match the scores it was getting... and then it didn't.

In terms of pure stealth gameplay, is awesome. Then you have an underwhelming open world, repetitive missions, mess plot, very little areas with actual good level design, etc...
 
In terms of pure stealth gameplay, is awesome. Then you have an underwhelming open world, repetitive missions, mess plot, very little areas with actual good level design, etc...
Which is why it doesn't deserve its 93 score... but ah well.

MGS4 was the better game but it feels like reviewers just gave MGS5 higher score because it was the last MGS from Kojima.
 

Ishida

Banned
MGSV was my biggest disappointment of all time, ever since I started gaming. No other game has disappointed me as much as that one. I will never, ever replay it. To me it was a massive borefest that barely resembled what I loved from Metal Gear.

But even I could not rate that game anything lower than a 9 if I tried to be as objective as possible.
 

Philippo

Member
FFXV has a sparse story and badly narrated, but most of the time MGsV felt like it had no story at all.

XV still feels like a complete package (gameplay, story, aesthetic, soundtrack, optional content), while MGS felt ile it only had good gameplay.
 

LordKano

Member
Which is why it doesn't deserve its 93 score... but ah well.

MGS4 was the better game but it feels like reviewers just gave MGS5 higher score because it was the last MGS from Kojima.

This is one hell of controversial opinion. MGS4 is mostly seen as one of the weakest entries in the serie (and rightly so I would say).
 

Kagari

Crystal Bearer
This is one hell of controversial opinion. MGS4 is mostly seen as one of the weakest entries in the serie (and rightly so I would say).

I actually agree that MGS4 was the better game. I'm also a crazy person who plays MGS for the absurd story.
 

Zakalwe

Banned
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?

9/10 GOTY from me. Charming game and despite it flaws it adds to more than the sum of its parts.

This is one hell of controversial opinion. MGS4 is mostly seen as one of the weakest entries in the serie (and rightly so I would say).

GOTY twice?

"Controversial opinion"

Lol.
 

Ray Down

Banned
Both don't deserve there scores IMO for different reasons 4 is the shitter one though.

Peace Walker continues to by my favorite entry, despite MG3/MGS2 being better games.
 

butman

Member
FFXV has a sparse story and badly narrated, but most of the time MGsV felt like it had no story at all.

XV still feels like a complete package (gameplay, story, aesthetic, soundtrack, optional content), while MGS felt ile it only had good gameplay.

FFXV is a better Final Fantasy game than MGSV a Metal Gear game.
 
Jim Sterling summed up really well what the deal is with XV in the other thread.

Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.

The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."

Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.

And adding onto his point about creativity. With FFXV, all the plot stuff, for the most part, is there. It's just not executed or fleshed out as well as it could be a lot of the time. So then the issue becomes some people have a tougher time getting invested in what's going on, and taking away the poignancy of certain events. But to some people that's not a dealbreaker and they have an easier time getting themselves wrapped up in that kind of thing. I dunno, I just thought that post really articulated something very well.
 
This is one hell of controversial opinion. MGS4 is mostly seen as one of the weakest entries in the serie (and rightly so I would say).

I would have agreed had I not played 5 and experienced kojima wasting my fucking time

Did he simply fire all the people brave enough to say no to him? How did no one have the guts to tell him he was telling an already poor story in the worst way possible.
 

LordKano

Member
I actually agree that MGS4 was the better game. I'm also a crazy person who plays MGS for the absurd story.

9/10 GOTY from me. Charming game and despite it flaws it adds to more than the sum of its parts.



GOTY twice?

"Controversial opinion"

Lol.

Not that controversial, MGS 4 has many people who love it.

It's a much better game than 5, that's for sure.

Well, from what I gathered so far on the Internet, MGS4 was clearly the "mainline" game (so, excluding Peace Walker, which was a turd to everyone) that was the less appreciated. I can only understand that, there was way too much cinematics, the overall story was too absurd and they essentially destroyed every good characters that MGS2 created. I still liked it as it has many great moments (especially the famous last battle), but overall I would put it behind every others numbered MGS.

That said, MGSV is still the best game I've played this generation so far. The stealth gameplay is beyond fantastic. I never enjoyed so much controlling a character than Big Boss in this game. That's something that very few games managed to do, including Final Fantasy XV. Big Boss was never frustrating to control, it did everything you wanted him to do. A lot of time on FFXV you get confused while toying around with the camera, or with all the warp that Noctis do. None of that confusion happens in MGSV, even with multiple ennemies.

The story was told poorly, the characters weren't that great (except for a few of them), but damn, the gameplay alone and the way it uses the open-world to evolve the stealth genre makes it worth a 10/10 for me.
 
I actually agree that MGS4 was the better game. I'm also a crazy person who plays MGS for the absurd story.
MGS4 had a more entertaining story. It had very little in the way of actual gameplay. First two acts are good, then you have the shitty "follow the guy" stuff in act 3 followed up by a recycled bike chase from MGS3, then act 4 has you dealing with annoying spiderbots, and then act 5 has about 10 minutes of good stealth gameplay against human enemies before it devolves into more cutscenes (and an admittedly great final boss).

As flawed as MGSV is in terms of the story and open world, it at least allows the player to make use of its various gameplay mechanics for more than just a few hours or so of actual gameplay. Plus, some of the story moments were pretty great (e.g. the ending of
Paz's
sidequest).
 

ethomaz

Banned
Which is why it doesn't deserve its 93 score... but ah well.

MGS4 was the better game but it feels like reviewers just gave MGS5 higher score because it was the last MGS from Kojima.
MGS4 is considered one of the worst MGS (worst didn´t mean bad it is awesome yet). MGSV is a better game... it is just perfected gameplay.

But I agree Konami rushed it and it didn't got all the story chapers and it is a confusion after al.[

Both are 9+ scores to me.
 

Clear

CliffyB's Cock Holster
If anything, FFXV has increased my admiration for MGSV, its combination of scope, polish, and mechanical refinement is in another league to pretty much anything else.

That its also a wonderfully creative and smart game on top of that... Its a shame that Kojima's exit from Konami (and its subsequent mytholoigization in the media/fandom) has really overshadowed its many accomplishments.


That people are still hung up about it being "unfinished" is mind boggling to me; seriously people do you not find it oddly coincidental that this aspect dovetails so neatly with the titular "Phantom Pain", the allusions to Moby Dick, etc.

Whilst it simultaneously being one of the slickest games of its generation?

Unfinished? Come on!
 

cordy

Banned
Man, I have the game and it's sitting on my coffee table but I haven't played it due to other games and the fact that I read the other thread about post-release content. Reading these impressions, maybe I made the right choice to hold off before playing it. I mean I got the Season Pass as well so it'll come in handy when it's time.

As for MGS5, it's the perfect podcast game for me. I just listen to podcasts and knock some stuff out. Don't have to worry about music, don't have to worry about story details. Just go in and get things done.
 

Azzanadra

Member
The reviews feel way too generous for this game. There are very serious story, character, and design problems in my opinion to warrant 7-9/10 scores. Is score inflation widespread these days? I haven't read reviews enough.

Like, are bad games given 5s and 6s instead of 1s and 2s? Is the range just 6-10 really?

Well the inflation issue is getting better. I haven't played this game yet, but it would have probably gotten 90+ across the board last gen.
 

Synless

Member
MGS4 was better than MGSV by a large margin IMO. I was never more disappointed with a game as I was with MGSV. I am loving FFXV though. So far it is easily an 8.6-8.7 in my book.
 
I don't understand the difference in critical reception beteeen MGSV and FFXV.
Both of them are beautiful looking games with amazing soundtracks, empty overworlds, repetitive missions and sparse story. The amount of parallels are staggering. How did MGSV get a free pass while FFXV gets penalised by the gaming media? (I love both games btw).
MGSV for better or worse will always have A) the much loved gameplay to boost its reputation and B) the inextricable Konami nonsense.
In terms of pure stealth gameplay, is awesome. Then you have an underwhelming open world, repetitive missions, mess plot, very little areas with actual good level design, etc...
I mean that's a lot to have underwhelming in one game.

The problem I have with MGSV is actually that I don't hold the stealth gameplay in as high regards as others. I think the gameplay curve is a steady rise for about ten hours and then it just falls off a cliff in terms of being interesting to me.

Having just spent some time playing other stealth games like Dishonored and Hitman, I really feel like the stealth is completely overrated in MGSV. For a long time I had a wish that we could have gotten a game of Camp Omegas, and playing Hitman just solidified me in that wish.
 

SkylineRKR

Member
With MGSV I reap what I sow.

I wished Hideo would dial back on overly long cutscenes and repeated narration of ridiculous events. Its an MGS staple but MGS4 took it too far.

Then he made MGSV and at first I loved how they dialed it back. And then I hated it. The game lacked soul. But the gameplay is perfect, perhaps the best gameplay ever in my book. I did go back to it, grinded soldiers just for fun. Its a game I still fire up to play some missions in a way I see fit.
 
MGS4 was impressive because the disparity in quality between 3 and 4 was massive.

I've never been let down harder by the ending of a series then 4. Largely everything I dislike about MGS games packaged neatly into one title.
 

ethomaz

Banned
That people are still hung up about it being "unfinished" is mind boggling to me; seriously people do you not find it oddly coincidental that this aspect dovetails so neatly with the titular "Phantom Pain", the allusions to Moby Dick, etc.

Whilst it simultaneously being one of the slickest games of its generation?

Unfinished? Come on!
Konami blocked Kojima to talk with team in the last six month of development and that showed in the game with chapters missing and unfinished plot points.

How can you say one game is unfinished when it lacks a whole full chapter lol

About the quality of the game I agree with you but Konami didn't left Kojima finish the game.
 

Fdkn

Member
Konami blocked Kojima to talk with team in the last six month of development and that showed in the game with chapters missing and unfinished plot points.

How can you say one game is unfinished when it lacks a whole full chapter lol

That's not how game development works.
 

Ishida

Banned
Ishida wins..Fatality.

Got em.

I mean, not trying to be an ass, but the whole "I've never understood how that game got X score" seems kind of silly to me. Of course I feel free to like or dislike any game I want, but at least I'm not arrogant enough to claim my almighty tastes are the standard every game should be based on.

Games get X or Y scores because the critics/people who played them enjoyed them or disliked them enough to rate them like that. No more, no less.

My intense dislike for MGSV has never made me question why it got the great scores it got. I'm happy to admit I'm in a minority sometimes.

Perhaps I was guilty of that in the past, but I've tried to shift away from that kind of attitude. It's extremely toxic.
 

Clear

CliffyB's Cock Holster
That's not how game development works.

Exactly. That Kojima was allowed in the building at all PROVES he was still contributing to and overseeing the project; the restrictions imposed no doubt were just there to make it more difficult for him to poach staff for when he left.

Konami management would be entirely within their rights to simply rescind all access to their facilities, send him home, and pay him off for the remainder of his contract. This is the normal practice of business anywhere in the world.

Getting frog-marched by security out of the building without so much as an opportunity to pack your effects up is what usually happens when even senior corporate officers/creatives find themselves ousted by the execs. Its not nice, but hardly unreasonable when millions in investments are at stake.

This is what I meant about Kojima's departure becoming a mythology.
 

LordKasual

Banned
MGSV was my biggest disappointment of all time, ever since I started gaming. No other game has disappointed me as much as that one. I will never, ever replay it. To me it was a massive borefest that barely resembled what I loved from Metal Gear.

But even I could not rate that game anything lower than a 9 if I tried to be as objective as possible.

It was really bad. Gameplay easily in the 10 territory. But I will never understand how people could have played through MGSV and called it perfect.

Goes down in my history book of crushingly disappointing experiences, right up there with FFXIII and Phantasy Star Universe.


MGSV would get a 9 from me, but i would be one bitter ass 9 because majority of my playtime in that game would have rounded it down to like an 8.5. People call FFXV unfinished, but that game was like, literally unfinished.

Edit:

Okay, it wasn't unfinished. The last half was just unapologetically lazy.
 

HeelPower

Member
MGSV is objectively,scientifically,massively better than 4 when it comes to gameplay.

Its is a trendsetter, holygrail of open world stealth game design.Game designers will not be able to ignore its achievements moving forward.

MGS4 may be favored by a part of the fanbase for its story ,but objectively speaking it doesn't move the series forward in anyway.Its not Kojima at his best writing either,because MGS2 or 3 were better in this regard.

Kojima focused on raw gameplay & delivered mightily.Yes,the gameplay is that good & is an important factor when judging a GAME.
 

Fdkn

Member
That is how MGSV development worked.

We will wait the Chapter 3 forever.

No, that's what you want to believe. A game is not made in order of story progresion as if you were writing a novel. Those 6 months being different would've not changed the end of the game.
 

Kagari

Crystal Bearer
Looking at the updated metacritic... interesting how most of the non-gaming, mainstream outlets were more mixed on the game.
 
I feel like some reviews didn't get to the end. You can't have an accurate review of this game without discussing the end. It's simply magnificent. It's like all the perfect reviews of ME3 that didn't touch the end. They were all notably inaccurate. The two games are similar in that their endings are important. ME3's decimates your enjoyment in the series. FFXV's really serves as a hallmark example of an ending done right.
 

Ishida

Banned
It was really bad. Gameplay easily in the 10 territory. But I will never understand how people could have played through MGSV and called it perfect.

Goes down in my history book of crushingly disappointing experiences, right up there with FFXIII and Phantasy Star Universe.


MGSV would get a 9 from me, but i would be one bitter ass 9 because majority of my playtime in that game would have rounded it down to like an 8.5. People call FFXV unfinished, but that game was like, literally unfinished.

My objective (As much as possible, of course) score for MGSV: 9.0
My subjective score for MGSV: 4.0 - Would not play again.
 
I'm honestly surprised metacritic score is the same as 13. FFXV just seems like it makes the leap in design that Square needed to make to compete with AAA western open world RPG's. I'm really enjoying it so far.
 
I mean, not trying to be an ass, but the whole "I've never understood how that game got X score" seems kind of silly to me. Of course I feel free to like or dislike any game I want, but at least I'm not arrogant enough to claim my almighty tastes are the standard every game should be based on.

Games get X or Y scores because the critics/people who played them enjoyed them or disliked them enough to rate them like that. No more, no less.

My intense dislike for MGSV has never made me question why it got the great scores it got. I'm happy to admit I'm in a minority sometimes.

Perhaps I was guilty of that in the past, but I've tried to shift away from that kind of attitude. It's extremely toxic.



Believe me i understand where you coming from and agree %100

..and it is tiring seeing threads like that which are heavily overused.
 
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