nkarafo
Member
I feel this way and i can't put my finger on it to explain exactly why i do. This started on mobile games but now i feel the same for consoles well.
This time i'm not talking about "low def" or "8-bit" looking modern games with stick figures. I'm talking about games that have colorful, detailed, cartoony graphics at higher definitions, etc. Things like Castle Crashers, Rayman Origins, Ori and the blind forest, Kingdom Rush games, Cut the rope, Candy crush, Clash of Clans, Plants vs Zombies, Angry Birds, Braid, etc.
Surely, these would not be possible on the older 16/32 bit machines, right? But i still don't like them as much as something like the original Jaguar Rayman, Sonic 1/2/3, Yoshi's Island, DKC 1/2/3, Yoshi's Story, Flink, Adventures of Lomax, Metal Slug series, classic Disney Genesis games like Aladdin, Mickey Mania, Lion King, World of Illusion, etc... Before you say these are higher budget, wait until the end of the post.
Now, i still like the look of some of the darker or weirder looking modern games. I like LIMBO. I like Slain. I also like Rainworld, even though it has static backgrounds instead of scrolling ones. But all these have a darker art style. It seems like there's something about modern bright/colorful games that i don't like.
Is it because they remind me of Newgrounds FLASH animations/games? I used to go there back in 1999-2003 and play all kinds of shitty free games. These also had the exact same clean, sharp, colorful look as most modern 2D games do. Maybe in my mind i connect that kind of look with cheap/shitty/dank games during that period? But still, what exactly is the thing that makes all these games look alike? As if they were made with the same engine or something? (well, in Newgrounds they were all made with Flash).
Having said that, there are rare exceptions. First game that comes to mind is Cup Head. But that's an obvious one since it looks leagues ahead any other game when it comes to detail and animations. And this is where i need to talk about the budget. Many people say that older 2D games may look better because of the higher budgets. Yet, Cup Head looks like it's on the same level as something like Metal Slug, yet i'm sure the budgets are on a different league here. So maybe budget isn't the only thing that affects 2D graphics quality?
This time i'm not talking about "low def" or "8-bit" looking modern games with stick figures. I'm talking about games that have colorful, detailed, cartoony graphics at higher definitions, etc. Things like Castle Crashers, Rayman Origins, Ori and the blind forest, Kingdom Rush games, Cut the rope, Candy crush, Clash of Clans, Plants vs Zombies, Angry Birds, Braid, etc.
Surely, these would not be possible on the older 16/32 bit machines, right? But i still don't like them as much as something like the original Jaguar Rayman, Sonic 1/2/3, Yoshi's Island, DKC 1/2/3, Yoshi's Story, Flink, Adventures of Lomax, Metal Slug series, classic Disney Genesis games like Aladdin, Mickey Mania, Lion King, World of Illusion, etc... Before you say these are higher budget, wait until the end of the post.
Now, i still like the look of some of the darker or weirder looking modern games. I like LIMBO. I like Slain. I also like Rainworld, even though it has static backgrounds instead of scrolling ones. But all these have a darker art style. It seems like there's something about modern bright/colorful games that i don't like.
Is it because they remind me of Newgrounds FLASH animations/games? I used to go there back in 1999-2003 and play all kinds of shitty free games. These also had the exact same clean, sharp, colorful look as most modern 2D games do. Maybe in my mind i connect that kind of look with cheap/shitty/dank games during that period? But still, what exactly is the thing that makes all these games look alike? As if they were made with the same engine or something? (well, in Newgrounds they were all made with Flash).
Having said that, there are rare exceptions. First game that comes to mind is Cup Head. But that's an obvious one since it looks leagues ahead any other game when it comes to detail and animations. And this is where i need to talk about the budget. Many people say that older 2D games may look better because of the higher budgets. Yet, Cup Head looks like it's on the same level as something like Metal Slug, yet i'm sure the budgets are on a different league here. So maybe budget isn't the only thing that affects 2D graphics quality?