Have we seen the system boot up animation yet?
Nope
Seems like the negatives floating around Neogaf are focused on the (a) price point, (b) lack of compelling software announcements around launch and for the next 6 months after that, and (c) the lack of detailed information about system features like the UI, virtual console, and online services.
By all accounts, the hardware itself sounds fantastic and more advanced than anyone would think Nintendo capable of. When you actually get hands-on time with the system and the games available, people seem to be blown away.
Price is a legitimate concern right now. If Nintendo can get the price down to sub $200 and bring on the wave of game franchises that we saw on the 3DS (and not just the WiiU), then they can be successful.
People want Nintendo to fail so they can buy their games without buying their hardware. The reaction here has been ridiculous, but my friends and coworkers all seem to have positive feelings. Nintendo is riding a wave of positive mindshare this year with Pokemon Go, Super Mario Run, and the Nintendo Classic. I can definitely see them continuing the momentum with a great first year with the switch.
Just played FAST RMX with Martin Sauter of Shin'en explaining the controls to me (this dude is awesome, just sitting on the couch playing with people) and holy cockroach, FAST is great. An evolution of FAST with 30 tracks, 1080p60, 4player split, 8 player online and they are working hard to get this ready for the third.
Joycons are pretty cool, better with the grip, but Pro controller is a necessity for me.
Currently in line for Zelda, so I'll report later.
Those three points though, GAF is fully justified in slamming Nintendo for it. It felt one sided yesterday because it held back the discussions about the quality of the system and the games that are there, but they are valid points, as I also point out in my impressions. Meh you know this as well, but just wanted to make that clear that I'm not 100 percent rosy on the subject.
Have we seen the system boot up animation yet?
Seems like the negatives floating around Neogaf are focused on the (a) price point, (b) lack of compelling software announcements around launch and for the next 6 months after that, and (c) the lack of detailed information about system features like the UI, virtual console, and online services.
By all accounts, the hardware itself sounds fantastic and more advanced than anyone would think Nintendo capable of. When you actually get hands-on time with the system and the games available, people seem to be blown away.
Price is a legitimate concern right now. If Nintendo can get the price down to sub $200 and bring on the wave of game franchises that we saw on the 3DS (and not just the WiiU), then they can be successful.
Thanks for your impressions.
Zelda in portable mode is tempting.
I will ask Martin, if he is still here. I had to stop playing Zelda. Got as far as Link waking up when I realized oh shit!!! Ono-San is on stage!So sad I didn't had the chance to play this yesterday, I liked the Wii U-game but it felt a liiiittle low on content, but this seems awesome! Do you know if its a retail release as well? Would love to get an F-Zero type racer on launch.
They need some games that look like they would be more at home on a portable device and sell them for 40. It's clear they want a home console experience software wise.
Chû Totoro;228348927 said:Will have the chance to try it tomorrow in Paris. I'll post my impressions here but if you want me to look at specific things or take photos of games or anything just tell me and I'll do my best
Great thread idea OP.
The HD Rumble seems to have potential with the casual crowd. We'll see if Nintendo believes in it like they did with Wii Sports, or if they will just ignore it like Nintendoland.
Seems like the negatives floating around Neogaf are focused on the (a) price point, (b) lack of compelling software announcements around launch and for the next 6 months after that, and (c) the lack of detailed information about system features like the UI, virtual console, and online services.
By all accounts, the hardware itself sounds fantastic and more advanced than anyone would think Nintendo capable of. When you actually get hands-on time with the system and the games available, people seem to be blown away.
Price is a legitimate concern right now. If Nintendo can get the price down to sub $200 and bring on the wave of game franchises that we saw on the 3DS (and not just the WiiU), then they can be successful.
Just played FAST RMX with Martin Sauter of Shin'en explaining the controls to me (this dude is awesome, just sitting on the couch playing with people) and holy cockroach, FAST is great. An evolution of FAST with 30 tracks, 1080p60, 4player split, 8 player online and they are working hard to get this ready for the third.
Joycons are pretty cool, better with the grip, but Pro controller is a necessity for me.
Currently in line for Zelda, so I'll report later.
Looking at the real-life pics of the neon Joy-Cons, they're growing on me. Maybe I should've went with that instead.
Has the rumor that Platinum Games is behind ARMS been debunked yet???
When has a system load up screen been as good as the GameCube one, systems now just boot up to the menu.Thanks. I hope it's as good as the GameCube one!
Why couldn't it ? If I remember correctly the USB port is in a little dent, so it wouldn't be obstructed by whatever you put it on.Please ask if it can be charged while on the kickstand
ARMS is being developed by the Mario Kart 8 guys, no?Has the rumor that Platinum Games is behind ARMS been debunked yet???
I've got zero confidence about b and c right now, given Nintendo's track records in these things. I'm a big Nintendo fan, obviously, but they haven't earned any benefit of doubt when it comes to either releasing enough software themselves to hold up the system, or getting good third party support on a home console (which they're clearly positioning this as at least right now). They certainly haven't ever made an online service worth paying for, and the lacking feature set they've got here (just use existing social networks and your smart phone for voice chat / arranging to play games, etc) combined with the insulting (compared to what Sony and Microsoft offer) value add of loaning out at a 20 to 30 year old game for a month... again... they get zero benefit of the doubt on that stuff.
That was what they needed to convey to us yesterday. That the places they've stumbled before were squared away this time... and they absolutely haven't yet.
Price, it's nothing to write home about, but I think it's okay. That people have to go to absurd lengths to argue you *need* to buy four extra pairs of joycons and grips or that horribly overpriced pro controller to make out that it's super expensive shows that it's really not. And I'm not exaggerating. People were saying you had to buy 4 pairs of joycons to play Mario Kart 8. Which, no you fucking don't.
You didn't need to go 'once you add in a this and a that the PS3 is expensive'. Because unlike the Switch it was expensive. It's just not aggressively priced like I think a lot of people hoped or presumed.
And those people thinking it was going to $200 were delusional as all hell. I thought $250 or $300. I hoped for $250, but $300 wasn't a surprise. The hardware is worth it. There just isn't the software lineup to back that up. Not yet. If ever.
They need some games that look like they would be more at home on a portable device and sell them for 40. It's clear they want a home console experience software wise.
The demo that blew my mind was the marble box.
Imagine you are holding a small wooden box, with x amount of marbles inside. As you move the box, you can feel them move and clack against each other.
The Joy-con can emulate this feeling incredibly well, I was able clearly feel three separate marbles rolling down the side of the Joy-con and then each hitting each other as they got to the bottom.
The 1-2-Switch marble box mini game asks you to guess how many marbles are in your joycon by moving it. Pretty much every time I could guess, even when there were 6-7 in there.
That was special, it even gave a false sense of weight due to the rumbles. I really like the tech.
The ice cube thing is legit.
The demo that blew my mind was the marble box.
Imagine you are holding a small wooden box, with x amount of marbles inside. As you move the box, you can feel them move and clack against each other.
The Joy-con can emulate this feeling incredibly well, I was able clearly feel three separate marbles rolling down the side of the Joy-con and then each hitting each other as they got to the bottom.
The 1-2-Switch marble box mini game asks you to guess how many marbles are in your joycon by moving it. Pretty much every time I could guess, even when there were 6-7 in there.
That was special, it even gave a false sense of weight due to the rumbles. I really like the tech.
The ice cube thing is legit.
Don't know him from his antics but I do know him from his YouTube channelNo problem! Glad so many people liked it, I was afraid it would come off as advertising or something. It's a curtesy for me to mention the websites that made it able for me to go to the event, but I made this topic so that I could share impressions between gaffers!
Btw, I went to the event in a train from the Netherlands to Frankfurt and the one and only NintenDaan was with us as well. You Nintendo-fans probably know him from his Twitter-antics and what not. If you're reading this, hi Daan! Share your impressions here as well
Have we seen the system boot up animation yet?
So sad I didn't had the chance to play this yesterday, I liked the Wii U-game but it felt a liiiittle low on content, but this seems awesome! Do you know if its a retail release as well? Would love to get an F-Zero type racer on launch.