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LTTP: DOOM (2016) - Hell sure is boring

So i picked up DOOM on the strength of all the recommendations, accolades and GOTY discussions. I was in the market for some dumb fun. It was a toss up between this and titanfall 2. I decided on DOOM as i was only interested in playing a campaign and didn't feel like i could invest the time into titanfall's multiplayer, plus DOOM was 15 quid new which ultimately swayed my decision.

So the game immediately annoyed me with a near 30gig patch. My game time is finite so this really pissed me off. I decided to play the game without the patch and there were plenty of issues with screen tearing, load times and texture pop in. I looked past these issues as i was playing pre day 1 patch. The patch fixed the majority off these issues put the horrid texture pop in is still there.

The first thing i noticed was the horrible FOV, I surprised this had never been mentioned before. I also find the glory kills really disorienting after the animation ran, granted this isn't all the time. These are minor bug bears which i have adapted to.

My main issue is with the gameplay loop. I can't help thinking is this it??

The combat seems really basic with some of the stupidest AI i have encountered in a long time. The weapons i have picked up don't feel like they've any weight too them and i'm only enjoying the shotguns.

I'm about 6hrs in and i think i can safely say i hate the level design as there too much back tracking.

I find the arenas uninteresting to fight in and just find myself strafing around crates to out manoeuvre enemies.

Now i don't hate DOOM. It looks and feels great at 60fps and the challenge runes have been fun, but there is no way this game deserves the extreme high praise it's received. At this point it's one of the most overrated games I've played.

I'm going to stick it out as it's good enough to be finished. I really hope something happens that changes my opinion soon as to cut a long story short finding the game a bit boring.

NB playing the game on the middle difficulty on PS4
 

Thaedolus

Member
If you're bored you're playing on a difficulty setting that's too easy. If you still don't like it your opinion is wrong and you need to think about how you've failed in life and seek help.
 

entremet

Member
Sounds like it's not for you.

No biggie. Bioshock is such a different kind a game too. Don't see the comparisons.
 
Change the difficulty. It's a snooze for anyone who's familiar with shooters on that middle difficulty.

I would agree that the game has been pushed a bit too much by evangelists to the point of weighting it down with expectations for newcomers that doesn't help the game.
 
Me thinks you're playing on easy mode.

Also I'd love to hear you elaborate on what makes the ai dumb? The imps alone have more options at their disposal and make more understandable choices than all the other enemies I've seen in AAA shooters for the last like 10 years now.
 
It's the most satisfying and fun FPS that I've played in 20 years.

I'm not sure how to fix whatever is wrong with your version, as mine was amazing start to finish.
 

TannerDemoz

Member
So the game immediately annoyed me with a near 30gig patch. My game time is finite so this really pissed me off. I decided to play the game without the patch and there were plenty of issues with screen tearing, load times and texture pop in. I looked past these issues as i was playing pre day 1 patch. The patch fixed the majority off these issues put the horrid texture pop in is still there.

The first thing i noticed was the horrible FOV, I surprised this had never been mentioned before. I also find the glory kills really disorienting after the animation ran, granted this isn't all the time. These are minor bug bears which i have adapted to.

My main issue is with the gameplay loop. I can't help thinking is this it??

The combat seems really basic with some of the stupidest AI i have encountered in a long time. The weapons i have picked up don't feel like they've any weight too them and i'm only enjoying the shotguns.

I'm about 6hrs in and i think i can safely say i hate the level design as there too much back tracking.

I find the arenas uninteresting to fight in and just find myself strafing around crates to out manoeuvre enemies.

When i compare this game to something like the bioshock's, doom is totally lacking in depth in every area in comparison.

NB playing the game on the middle difficulty on PS4

1) Patch is HUGE - but, to be fair, a lot of it is cool, free features they've added post-launch
2) You can change the FOV
3) AI is insanely clever - didn't play it on normal though - maybe take it up if it's boring you?
4) The game is built on strafe mechanics when it comes to combat.
5) I also didn't have any back tracking in the levels except for hunting secrets?

OP, I'd really suggest playing through on a different difficulty! A lot of the issues sound related to you finding the game too boring.
 
I played yesterday to show a friend.

I'm pretty powered up and yeah, the game does seem pretty shit when it's easy. I never came even slightly close to dying.

I played on Ultra Violence originally and each encounter seemed like a puzzle and I really enjoyed it. Got a bit boring towards the end as I was too powerful.

I'd recommend playing on a higher difficulty or trying arcade mode.
 

MilkyJoe

Member
If you're bored you're playing on a difficulty setting that's too easy. If you still don't like it your opinion is wrong and you need to think about how you've failed in life and seek help.

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If you're bored you're playing on a difficulty setting that's too easy. If you still don't like it your opinion is wrong and you need to think about how you've failed in life and seek help.

Pretty much this. OP you should be ashamed of your words and deeds.
 

Vic20

Member
Tastes, they differ. "Good", "Great", these are not universally agreed upon things. You are experiencing an "opinion". enjoy it, you'll have to live with yours your whole life!
 

bosseye

Member
If you're bored you're playing on a difficulty setting that's too easy. If you still don't like it your opinion is wrong and you need to think about how you've failed in life and seek help.

Ha!

I was a bit underwhelmed and then I realised I was playing it wrong, tippy-toeing around looking for secrets. I was playing too slow, conditioned by years of 'more complex' FPS stuff.

Play it balls to the wall like a madman, charge in and bunnyhop about all over the place, never stop moving, remember how to circle strafe, lob rockets everywhere and get right up in the beasties faces and it suddenly all comes together. Great game.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
If you're bored you're playing on a difficulty setting that's too easy. If you still don't like it your opinion is wrong and you need to think about how you've failed in life and seek help.

I agree with this. Get yourself some new opinions OP :)
 

GOOCHY

Member
I think you also have to have some context for how the original game(s) were structured. This is a game where you just blow the shit out of everything, all the time. That's what DOOM is and it's good at it. The game actually rewards you for going toward the enemy and getting in their faces. When was the last game you played where if you're low on health it makes sense to go right at the enemy?
 

spekkeh

Banned
You should've gone with Titanfall, it's much more inventive.

While I don't hate the gameplay loop (in fact in short bursts it's really satisfying), it's definitely a loop. It gets stale incredibly quickly. Rip and Tear, more like Rinse and Repeat.

My nostalgia goggles are broken I guess. Whenever people say 'great callback' and I play it I just think, yeah I've already done this, I've moved on.
 

Tovarisc

Member
Why you would compare DOOM 2016 to BioShock games?

Edit:
You should've gone with Titanfall, it's much more inventive.

While I don't hate the gameplay loop (in fact in short bursts it's really satisfying), it's definitely a loop. It gets stale incredibly quickly. Rip and Tear, more like Rinse and Repeat.

My nostalgia goggles are broken I guess. Whenever people say 'great callback' and I play it I just think, yeah I've already done this, I've moved on.

Trying to make it sound like TitanFall has some super extensive and varied gameplay loop.

A for effort :b
 

XandBosch

Member
Not to join in on a hate-parade, but I sort of felt the same way, just not realizing until now that this is what my problem was.

I played on....a "hard" difficulty, not the hardest, but hard, and I died a few times, but the game just never felt compelling to me - not nearly as much as Wolfenstein anyway (if we're comparing recent, old-school FPS games).
 

Jyrii

Banned
The game starts quite easy and gets a lot harder later on. I liked it a lot more when it got more hectic.

My biggest annoyance was that you don't get the
double jump
right at the start.
 

Jito

Banned
DOOM is boring? Bahahaha Hell no.

And you pick Bioshock to compare it too? Wooosh, completely missed the point of the game.
 
You should've gone with Titanfall, it's much more inventive.

While I don't hate the gameplay loop (in fact in short bursts it's really satisfying), it's definitely a loop. It gets stale incredibly quickly. Rip and Tear, more like Rinse and Repeat.

My nostalgia goggles are broken I guess. Whenever people say 'great callback' and I play it I just think, yeah I've already done this, I've moved on.

I absolutely have no idea what game Doom 2016 supposedly calls back to in people's heads. It plays absolutely nothing like the original, seriously. The way enemies, level design, and even movement work is totally different. FFS you couldn't jump.
 
I don't know if you're going to get many people on GAF agreeing with you but I had the same experience. I bought it after hearing Giant Bomb rave about it. It took litterally three days to download on my PS4 and aside from the cool intro, my reaction to Doom has been a resounding "meh". I get it, it's really fast and it looks great. But if I want a fast and dumb fps I think I'd still rather play the original. I can recognize it as a quality product but I just don't understand the enthusiasm, it doesn't feel special at all to me.

But hey, I'm glad most people seem to really love it. Giant Bomb just owes me 30€. They already tricked me into buying Syndicate. Fool me twice... Well, I can't get fooled again.
 
I absolutely have no idea what game Doom 2016 supposedly calls back to in people's heads. It plays absolutely nothing like the original, seriously. The way enemies, level design, and even movement work is totally different. FFS you couldn't jump.

Plays more like quake than Doom, which is good.

Some of those arenas felt like I was back in a q3dm, which is also good.
 

Oneself

Member
I agreeOP.

My 1st impressions were pretty good but it definitely got boring about halfway through the game. The gameplay loop combined with a lack of new mechanics and enemies really hurt the latter half. It doesn't help that most of the game's environments are similar and a bit too bland for my taste.
 

benzopil

Member
Played on hard, didn't find it fun. Arena after arena after arena...

Platinumed it because I platinum everything and forgot about it forever.
 
I can see how you can find it boring, I share a few complaints about the repetitious nature...but when you use Bioshock as an example of FPS combat done right? Nahhhh son, you lost me.

Even if I have a few complaints about the pacing and encounter/level design, the combat itself in DOOM is some of the best in the genre.
 
I absolutely have no idea what game Doom 2016 supposedly calls back to in people's heads. It plays absolutely nothing like the original, seriously. The way enemies, level design, and even movement work is totally different. FFS you couldn't jump.

It's that it calls back the same feeling. Back then, Doom was fast, full of enemies, and full of complex levels with secrets and backtracking.

Doom 2016 is that, but made today, by an amazingly competent team.
 
Playing on medium difficulty was your first mistake OP. But if you're limited for time, the next one up might be too frustrating for you as the penultimate act has some bits you'll be restarting over and over because they're that hard (the bit when you arrive into the arena on the monorail, and two Hell Knight's immediately assail you from distance, and you're surrounded by nearly every enemy in the game. Was awesome fun). So either you find more time to enjoy the game, or taking the speed-run approach to it will spoil it for you.
 
Plays more like quake than Doom, which is good.

Some of those arenas felt like I was back in a q3dm, which is also good.

That might be true but I never actually see people name Quake. Also even compared to Quake I'd say this game functions pretty differently with how much more is involved with the ai's movements and the melee system. They just keep it calling it "old school" because it's not a shitty cover based regen health shooter which is honestly not giving it enough credit imo.
 
Ultra-Violence should be the difficulty for people with a nice PC that play a lot MP shooters, I guess. I'm not really good at FPSs and playing on that, but only 1/3 through... might still get too hard for me personally.

But even looking at youtubers on "too young to die" or even "hurt me plenty", I can see how this game might be a bit boring.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
It's that it calls back the same feeling. Back then, Doom was fast, full of enemies, and full of complex levels with secrets and backtracking.

Doom 2016 is that, but made today, by an amazingly competent team.

This, and I'd add that the jumping mechanic is a callback to the Quake-style arena shooters of the late 90's, which is very much part of id's DNA.
 
I agree with the OP's opinion of it being boring and lame, but for entirely different reasons as an old Doom fan(atic).

The fact that Bioshock is being used as a possible paragon of level design etc. compared to this game is a really weird to me though. As much as I dislike DOOM, the gunplay is still much better than Bioshock's as far as I'm concerned for example.
 
These are the kinds of games that are meant to be played on hard. Go get your big boy pants and deal with it.

Or don't play it. That works too. If you're not having fun, then play something else.
 

gngf123

Member
Doom is a great throwback and a breath of fresh air compared to what the rest of the industry is making right now. Comparing it to Bioshock is missing the point entirely.

I played the demo on ps4 and thought the same but that was a demo.

I have heard that the Doom demo is a really bad representation of the game.
 

BHK3

Banned
Yea I agree with you OP. The games immensely boring even on the fabled ultra violence. The games built around the shitty glory kill mechanic meaning the enemies will sit there and tank 1-2 hits because the game expects you to always glory kill. Finding the collectibles and completing the challenges makes you absurd powerful, the game has no flat difficulty plane, I have to gimp myself and avoid that stuff to create a challenge. Nightmare doesn't change anything since now you die in 1 hit and completing the challenges and collectibles is required to even survive. Spoiler for end game
even in hell and after, the game never fully goes off the rails and push you to your brink, there's a very clear enemy limit and everything always feels held back. The final fight before the final boss is no different than any other encounter in the game.
 

Pooya

Member
It wasn't boring but I didn't think much of it overall as some others might have, it was ok, it's too simple and basic for my tastes I guess, I actually found the guns somewhat underwhelming and weak overall. I greatly prefer games like Wolfenstein TNO or Bulletstorm over it. I can't see what's so good and supposedly goat or whatever about it. Everyone was expecting it to suck so when it didn't and turned out it's some old school arcade shooter, it suddenly became best thing ever...
 

illamap

Member
Similiar thoughts here i am at the first legit boss fight and decided to lower difficulty from ultra-violence and it helped a bit in terms of frustration, but didnt make the game any better of course. On ultra-violence i was constantly annoyed by getting killed by some off-screen hit killing me, yea i eventually beat the areas but i never felt like it was because of my improved skills just mere luck.

Game has lots of enemies but they rarely require anything more than circle-strafing or backing. So for me praise of the game is somewhat since i dont know exactly what is so great about this title, but each of their own.
 
Sounds like it's not for you.

No biggie. Bioshock is such a different kind a game too. Don't see the comparisons.

Both fps were a lot of the combat opens up into arenas.

I had a feeling I would get the responses i have so far. I have considered upping the difficulty. I think i will try that tonight.

I'm standing by my dum AI comment though. You can counter all the goons that shoot at you by strafing around them as they just stand in the same place. The imps running around randomly doesn't constitute to good AI in my opinion.
 
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