• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

NPD - FFXV experienced the best console launch month in franchise history

notaskwid

Member
Really surprised Rocket League is number 1. Though I guess pretty much everyone who missed it with Plus buys it because their friends have it. What an incredible success story.

Perfect example of how giving your game can be the best thing you can do.
 

Durden77

Member
Wtf? GAF voted FFXV as one of the top 5 failures of the year?

.....fucking why? I am loving this game.

I'll have to continue to take my grains of salt around here.

Anyway, extremely excited to hear that the game is a success.
 
Wtf? GAF voted FFXV as one of the top 5 failures of the year?

.....fucking why? I am loving this game.

I'll have to continue to take my grains of salt around here.

Anyway, extremely excited to hear that the game is a success.

Look at the total votes vs votes for 15, it was like 2-3 votes away from being 6th and only got 2% of the vote. In theory you could have easily gotten a small group of trolls to make anything get into the top 5.
 
For people saying that the next installment will be completely different from XV, I think they might not be correct. I think the more actionized combat of XV will be here to stay as it has larger market appeal than turn-based games. While previous FF games have changed it combat systems, it always was a turn-based rpg.

Mind you, I bet the combat will still be different than XV, but I don't think we'll see a multi-million dollar, multi-platform mainline installment of Final Fantasy being turn-based, which is more relegated to mobile, handhelds, and smaller budget games. Even the FFVII remake is adopting more actionized combat and I feel like it will go further now that they know XV has been widely accepted.

Personally, I like the action-like combat, but I hope they do different things with it, like switching part members, introduce character-based magic outside of flasks, and even maybe a return to the job system.
 
Whatever my qualms with XV, on balance I still really liked it. It doesn't represent the direction I want the series to go, but still happy about this news because:

1. Increases chances of more big budget console FF titles post VII Remake, and
2. Tabata and team worked so damn hard (and, I think, smart) to turn the game around. I'm glad they score a victory!
 
Right now I just want to go and drink a cold one with Tabata.

tV5IHxb.gif


(Bless you whoever made this).
 

libregkd

Member
Wtf? GAF voted FFXV as one of the top 5 failures of the year?

.....fucking why? I am loving this game.

I'll have to continue to take my grains of salt around here.

Anyway, extremely excited to hear that the game is a success.
FFXV is in my top 10 favorite games of 2016 and it's also my most disappointing game of 2016. I can see why people love it and why some hate it. It's a very confusing game.

Anyway with the success of XV, I honestly wouldn't mind if XVI was a game similar to XV with the addition of putting someone on the game who is actually good at story telling. The content of XV's story isn't bad by any means but man oh man does the game do a piss poor job of trying to contextualize anything or making anything happening in the story feel meaningful. I still feel that XV is held back from absolute greatness because of devs behind the game didn't put in the work to actually set up the story in a meaningful way.
 

Memento

Member
Uncharted 4 PS4 bundle did 1.2 million. As of December 21, Uncharted 4 was announced to be at 8.7 million sold.

So, 8.7 - 1.2 = 7.5 million UC4 LTD stand alone without bundles.

But then we also know there has been UC4 bundles in other countries (but they were not the only one like in US), so lets eat more 500k from that (which I think it is kind of high but this way we get at least a minimum basis). So, 7 million stand alone for UC4 in 2016. UC4 didnt chart in the top 10 best sellers of 2016 and FFXV did at #10. Which means Final Fantasy XV has already sold AT LEAST 7 MILLION UNITS!

Is my math right?

Either way, FF is alive bitches.
 
Hasn't it been in the top 10 since like it came out? I don't see itt changing anytime soon until red dead comes probably.

correct
no every single month, but every full year since 2013
4 years in a row


minecraft lost this year, because the rankings are now revenue based and do include digital sales. microsoft does not share digital sales with NPD
 

blakep267

Member
Never thought Id see the day Forza outpaces Gears.
To be fair, likely hasn't. Gears opened way bigger than FH3 in the US. So while it was higher in December we have no idea what it did in November

Uncharted 4 PS4 bundle did 1.2 million. As of December 21, Uncharted 4 was announced to be at 8.7 million sold.

So, 8.7 - 1.2 = 7.5 million UC4 LTD stand alone without bundles.

But then we also know there has been UC4 bundles in other countries (but they were not the only one like in US), so lets eat more 500k from that (which I think it is kind of high but this way we get at least a minimum basis). So, 7 million stand alone for UC4 in 2016. UC4 didnt chart in the top 10 best sellers of 2016 and FFXV did at #10. Which means Final Fantasy XV has already sold AT LEAST 7 MILLION UNITS!

Is my math right?

Either way, FF is alive bitches.
The uncharted bundle has been on sale since September. Those are just December numbers
 

120v

Member
what's with all the FFXVI talk. i mean, i get why it'd be brought up offhandedly but the game is probably half a decade away. not to mention still loads of FFXV DLC to work on, even a full MP mode. and FFVIIR, ect
 

Kyoufu

Member
Whatever my qualms with XV, on balance I still really liked it. It doesn't represent the direction I want the series to go, but still happy about this news because:

1. Increases chances of more big budget console FF titles post VII Remake, and
2. Tabata and team worked so damn hard (and, I think, smart) to turn the game around. I'm glad they score a victory!

I don't think they were that smart. The effort put into Kingsglaive should have instead went into strengthening the game's story and events. Promotional material like the Insomnia trailer at Jump Festa, the Dawn trailer and the Omen trailer, all of which weren't in the game were just wasted resources that again, could have been used to strengthen the game's story and events while avoiding misleading consumers who think they're getting one thing but end up with something entirely different.

But yeah, I'm glad it seems to be selling OK. I want them to move on and do better with XVI on a big budget.
 

Durden77

Member
Look at the total votes vs votes for 15, it was like 2-3 votes away from being 6th and only got 2% of the vote. In theory you could have easily gotten a small group of trolls to make anything get into the top 5.

FFXV is in my top 10 favorite games of 2016 and it's also my most disappointing game of 2016. I can see why people love it and why some hate it. It's a very confusing game.

Anyway with the success of XV, I honestly wouldn't mind if XVI was a game similar to XV with the addition of putting someone on the game who is actually good at story telling. The content of XV's story isn't bad by any means but man oh man does the game do a piss poor job of trying to contextualize anything or making anything happening in the story feel meaningful. I still feel that XV is held back from absolute greatness because of devs behind the game didn't put in the work to actually set up the story in a meaningful way.

I could understand the story complaints for sure. I love the idea of the story in this game, but yeah it's not told well.

It's still insane to me that some gaffers could consider it one of the top 5 worst things of 2016. But at least like was stated it was a very small percentage. It's quickly becoming my GOTY. And the coolest part is that I've never gotten into a FF like this before.
 
I don't think they were that smart. The effort put into Kingsglaive should have instead went into strengthening the game's story and events. Promotional material like the Insomnia trailer at Jump Festa, the Dawn trailer and the Omen trailer, all of which weren't in the game were just wasted resources that again, could have been used to strengthen the game's story and events while avoiding misleading consumers who think they're getting one thing but end up with something entirely different.

But yeah, I'm glad it seems to be selling OK. I want them to move on and do better with XVI on a big budget.

While I don't disagree in general, the resources for stuff like Kingsglaive, Omen, etc trailers are separate from the core game development team, it's not a 1:1 that the game would benefit. What the above would do is just add more money to the development team, and we cannot say for sure money is a problem for FFXV's development.

Time is the problem.
 

GunBR

Member
FFXV is in my top 10 favorite games of 2016 and it's also my most disappointing game of 2016. I can see why people love it and why some hate it. It's a very confusing game.

Anyway with the success of XV, I honestly wouldn't mind if XVI was a game similar to XV with the addition of putting someone on the game who is actually good at story telling. The content of XV's story isn't bad by any means but man oh man does the game do a piss poor job of trying to contextualize anything or making anything happening in the story feel meaningful. I still feel that XV is held back from absolute greatness because of devs behind the game didn't put in the work to actually set up the story in a meaningful way.
I love XV, it's my 2nd favorite game of the year
But they really need to drop the Open world in the next game and make something more linear (like the old ones, not linear like XIII) and story driven

It's hard, or probably impossible, to make a game with forests, snow areas, volcanos, deserts and a bunch of cities like FF IV to IX if they try to make all of this in a open world.
 
A lot of people are ready to play this on PC- Particularly if they can add some of these missing story pieces to flesh out the storys inconsistency.


What they should do- Why not insert parts of the movie/anime directly into the game? Seriously.
 

DNAbro

Member
I love XV, it's my 2nd favorite game of the year
But they really need to drop the Open world in the next game and make something more linear (like the old ones, not linear like XIII) and story driven

It's hard, or probably impossible, to make a game with forests, snow areas, volcanos, deserts and a bunch of cities like FF IV to IX if they try to make all of this in a open world.

They couldn't make cities in a perfectly linear world
 
Why don't more big budget Japanese games ever hire those writers?

Because they're not experienced traditional video game writers?

A good video game writer knows how to write and manage that writing within the confines of game development realities. A good novel writer or animation/series script writer may not necessarily have those?
 
Top Bottom