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Tabata comments on Final Fantasy XV for Nintendo Switch, currently no plan

Seik

Banned
Are you capable of reading english? He literally just said they haven't run tests. He doesn't know. So why would you, a rando with no knowledge of FF15 specs of the Switch specs, even remotely know what you're talking about?

And I'm not saying it will run (considering it already has performance problems, it would have issues) but I sounds like he guesses it wouldn't run, then clarifies and admits they haven't even tried running tests.

I mean, you don't need to be a rocket scientist to assume that it would have a big, big lot of problems if they ever wanted to make it happen.

Both X1/PS4 have trouble running the game properly, both are quite superior to the Switch, specs wise.

I mean, I GUESS it could be possible, but expect a sub-HD FFXV experience with shit LOD, draw distance, shit framerate, etc. etc.

He didn't run test, sure, but I mean, is it really worth running tests when it's that obvious?
 

Cuburt

Member
I wouldn't run. Well we haven't actually seen whether it wouldn't run. Well we haven't even seen a dev kit but my gut reaction, that I realized I had to backtrack, will be quoted by fanboys for ammo against the Switch's power, but I really don't actually know so I can't say for sure.
 

CronoShot

Member
Even beyond the normal "Nintendo console doesn't get major third party game, news as 11" there's literally no point in even trying to port the entire Luminous engine to Switch for one game that probably wouldn't even run well.
 

jonno394

Member
Noone is going to pay for a years late port that runs and looks worse than the original. Best to focus on future projects imo (by that I mean things like Octopath Traveller and it's ilk, not big games like KH3 which likely won't run on basic Switch)
 

JordanN

Banned
Unreal Engine 4 based Final Fantasy games are more likely, doubt FF15 could run without major compromises.

Even then, what about the file size? Final Fantasy has been notoriously huge and Switch uses cartridges.

It's N64 all over again.
 

Jeels

Member
What they should do is a 3D remake of Final Fantasy VI. Now that'd get people to buy switches and would be appropriate considering the game is tied to Nintendo historically.
 
Did they even have to ask?
What a dumb response by that dude indeed.
To be fair, it runs like shit on PS4. They'd have to make some massive scalebacks for it to run decently. Unless if you have no other options to play the game (no one should be expecting AAA third party support anyways), no one should be clamoring for a late Switch port.
 
It likely cant run FFXV at all in its current state. They could always downport, but that would cost money and customers would just complain about the compromises.


This is exactly why Nintendo shouldn't try to get AAA titles. Better to get exclusive B tier hanged like Octopath.
 

silva1991

Member
soWvgor.gif

First time seeing this lol.
 
No surprises here. I mean lets be real here the game at times has trouble running on a PS4, Switch was always out of the question (unless they made some serious concessions)
 

Cuburt

Member
Even then, what about the file size? Final Fantasy has been notoriously huge and Switch uses cartridges.

It's N64 all over again.
Carts could be expanded to hold more memory than a blu-ray disc can and read faster from a disc or a HDD.

Let's not create problems that aren't there.
 

BigEmil

Junior Member
" Incidentally, I think that Switch would be really cool if it could run Android apps on its portable screen… "

That would be nice indeed.
 

Mediking

Member
Already beat it on PS4. I'm a future Switch owner and there's no way I would buy it again on Switch. Not because FFXV is bad... its good. Its just clearly not finished at all.
 

Mortemis

Banned
The handheld is comically underpowered, Nintendo fans should be happy and content enough to get the KH HD remakes at best. I really wanted KH3 on Switch but if it does happen, that shit gonna have some serious downgrades.

Also with those updates about KH3's development progress, it ain't gonna be ready until PS6 and Switch 3 anyway so I might still get it on a handheld :p

You say at best, as if it's somehow less than getting FFXV on the switch.

That'd be 1000x better, I'd scream in excitement.
 

BriGuy

Member
I was going to say something snarky, but Xenoblade X ran pretty well on the Wii U (even if I personally think it's a butt game), and its open world is probably about as involved as FF15. I'm sure Switch could run a version of FF15 at 720p with lower poly models. Might have better loading times too, actually.
 
Call of Duty games, Dead Rising, etc were ported to Wii. So obviously a downgraded version of FFXV could theoretically run...like 720p max, 30 fps, texture downgrades, etc etc.

But they're not gonna put the effort, just like the majority of 3rd party devs won't. This isn't news lol
 

kswiston

Member
This is exactly why Nintendo shouldn't try to get AAA titles. Better to get exclusive B tier hanged like Octopath.

Pretty much every other jrpg out there would be easier to port, but late ports in general dont make a ton of sense unless they are significant upgrades.
 

aadiboy

Member
Don't be surprised when KH3 and FF7R aren't on Switch either, despite how so many are trying to convince themselves that they are coming.
 

Iorv3th

Member
Noone is going to pay for a years late port that runs and looks worse than the original. Best to focus on future projects imo (by that I mean things like Octopath Traveller and it's ilk, not big games like KH3 which likely won't run on basic Switch)

But Skyrim though? 6 year old port.
 

Pein

Banned
I'd take a final fantasy 13 collection as a consolation and a kingdom hearts collection too instead of FFXV. I wouldn't want a gimp version of FFXV after playing it on the PS4 pro.
 

Jonnax

Member
Are you capable of reading english? He literally just said they haven't run tests. He doesn't know. So why would you, a rando with no knowledge of FF15 specs of the Switch specs, even remotely know what you're talking about?

Well it was a significant engineering task to get the game running on the PS4 and Xbox One.
With a 30fps target. And running at 1600x900 on the Xbox one.

It's one of the best looking games on console.

Look at the dragon quest heroes 2 screenshots on PS4 vs Switch here:
http://www.nintendolife.com/news/20...i_on_switch_shapes_up_against_the_ps4_version

The game on PS4 doesn't look that complex at all and still the switch has a significant downgrade.

The consoles have 8 core processors with mid range desktop level GPUs.

It's a matter of power consumption, battery life and heat dissipation so the Switch can't compete.

Raw performance wise it'll compete with the Wii U / Xbox 360 / PS3 but with the benefit of today's architecture.

Nothing has been said or shown to say otherwise so I'm comfortable making that assertion.

I'm capable of reading English. Tabata is being diplomatic.

Also I've got a degree in Electronics Engineering and work in the tech industry. I may not be an expert but I have a base level understand to understand what I'm talking about.
 
Noone is going to pay for a years late port that runs and looks worse than the original. Best to focus on future projects imo (by that I mean things like Octopath Traveller and it's ilk, not big games like KH3 which likely won't run on basic Switch)

I would buy it on Switch if the load times are improved. Don't really care about visual downgrades.
 

L Thammy

Member
Call of Duty games, Dead Rising, etc were ported to Wii. So obviously a downgraded version of FFXV could theoretically run...like 720p max, 30 fps, texture downgrades, etc etc.

But they're not gonna put the effort, just like the majority of 3rd party devs won't. This isn't news lol

Dunno about Call of Duty, but it's kind of unreasonable to do the sort of effort they did with Dead Rising. Chop Til You Drop was pretty much a different game.
 

jonno394

Member
But Skyrim though? 6 year old port.

Haha, good point. But tbh Skyrim will likely run much better than the PS3/360 originals of 6 years back, and will likely not be too far off the PS4/Xbone versions.

Saying nobody would buy it is a bit harsh I suppose, but I could definitely a downgraded port of FFXV struggling sales wise.
 

opricnik

Banned
I was going to say something snarky, but Xenoblade X ran pretty well on the Wii U (even if I personally think it's a butt game), and its open world is probably about as involved as FF15. I'm sure Switch could run a version of FF15 at 720p with lower poly models. Might have better loading times too, actually.

Isnt xbox one runs game already at 720p?
With frame drops. What made you think switch can run at 720p. (and what 360p on non dock?)
 

Astral Dog

Member
The Switch couldn't handle the game,honestly.

I know EatChildren said once it could but i don't it can,the geometry of the world and characters is too complex
 

kswiston

Member
Hot damn.



To be fair I don't think SE will be releasing any other FF games on Switch any time soon.

Given the relatively weak Final Fantasy support on 3DS despite its sales performance, I wasn't really expecting a huge turnaround from their Sony-centric approach of recent years.
 

18-Volt

Member
Give us Crystal Chronicles, Square! I really don't understand why they killed it in the first place. Super fun online coop action RPG.
 
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