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PlayStation Ireland confirms Crash Bandicoot Trilogy is PS4 Exclusive

Mr-Joker

Banned
I agree with you, though - what from my post were you responding to? :)

I was referring to the Wiki article section on the Crash remaster.

Then how do you explain this?

wlKDH4c.jpg


No universal logo in a Sony game

The reason you don't see a universal logo is because A; While Universal interactive doesn't exist anymore and no longer hold the Crash Bandicoot IP Universal still holds the right to its own branding and B;


Nate/bob/somebody's hand is covering the other side where the logo would have been, also note how the Sony logo isn't there either.

It is also rated M for Mature. :p

It's actually rated K-A, Kids to Adult.
 
Why would anyone think that a game trilogy that was only released on a Sony console, was announced as a re-master trilogy for a new Sony console, would only release on that Sony console? Crazy!

Because games that only released on one manufacturers console have only ever been remade on consoles from that same manufacturer right?
 

Y2Kev

TLG Fan Caretaker Est. 2009
I was referring to the Wiki article section on the Crash remaster.



The reason you don't see a universal logo is because A; While Universal interactive doesn't exist anymore and no longer hold the Crash Bandicoot IP Universal still holds the right to its branding and B;



Nate's hand is covering the other side where the logo would have been, also note how the Sony logo isn't there either.



It's actually rated K-A, Kids to Adult.

That's not
~~Nate.~~~
Therefore your hair is a bird and your entire post is wrong.
 

Unknown?

Member
For an exclusive title, it is exceptionally odd that they've never once advertised it as such. That's really unusual. If it's on PS4 only, so be it, but it's still odd they haven't spoken of it in this manner.

FWIW, though Crash is originally associated with the PlayStation brand, several entries graced other systems in the sixth gen.
They also never said "first on PS4". They also said they were working with Activision on the title. But your point is valid too. We simply don't know enough to make any conclusions, this tweet. Idk... It gives some weight to it being exclusive but not a 100% answer.
 

Hektor

Member
i forgot, BOTW is a Nintendo game and only releases on Nintendo hardware.

Can we then assume that this activsion game is only releasing on an activsion hardware, the Ouya 2?

Wouldn't be a Crash thread without the port begging and the shit posting...

it's almost as if the question of wether crash is coming to other platforms or not is the topic of this thread crazy
 

JaseC

gave away the keys to the kingdom.
The reason you don't see a universal logo is because A; While Universal interactive doesn't exist anymore and no longer hold the Crash Bandicoot IP Universal still holds the right to its branding and B

Universal doesn't have any claim to Crash. Trademark #2453392, which primarily pertains to merchandise, does list it as the registrant, however the info was updated over the years as Universal Interactive's assets changed hands throughout the various mergers and now Acti is the last listed owner.

(I don't know why I find sifting through copyright/trademark databases as interesting as I do.)
 

fernoca

Member
It's actually rated K-A, Kids to Adult.
I know.
Was just implying that it missing the Universal logo doesn't mean much (outside of what you explained), because is not supposed to be an accurate representation of the cover (hence pointing out that the one in the game is rated M and not the original KA).
 

20cent

Banned
This is infuriating, I bought a Xbox One the day they announced the trilogy remaster, I thought it would be at least coming to the platform where it first appeared..............


OH WAIT, I AM SO SHOCKED, AS SHOCKED AS A SWITCH USER WHO NEEDS TO BUY AN EXTRA MEMORY CARD TO INSTALL DIGITAL GAMES WHEN THE INTERNAL MEMORY IS FULL

wow
 

Shpeshal Nick

aka Collingwood
This was kind of expected.

The only reason doubt persisted was because of the lack of any official confirmation from either Sony or Activision.

Unless this is one of those rare oopsies from a social media team, them this is as close to official confirmation as we've received.
 
In the Game Informer interview I believe the developer said they received some sort of map data from Sony/Naughty Dog which was then used to develop these remakes by doing some kind of importing process where they imported the old stage data into their Skylanders engine. I forget the details but if you listen to the GI interview where they talk to the people making this collection they talk about the process.

Sony may not own Crash but they supplied them with data that was used to make this collection and data that Sony almost certainly owns. Even if that isn't really a thing, I wouldn't be surprised if this collection was pretty much entirely funded by Sony especially since Activision probably had very little interest in making a Crash game of any kind up until Sony (presumably) made them some kind of sweet offer.
In short I think it's very unlikely that this collection ever comes to a non Sony platform. At best these devs will eventually get to use what they learned to make a completely new classic style Crash game that's released on all platforms.
 

Ash735

Member
If we just look at the history, there have been numerous failed attempts at rebooting Multi-platform Crash Bandicoot games after MOM, there was even an attempt at a CTR remake which also got cancelled (with VV also doing that too), and then the Crash Bandicoot IP just lay dead for years.

Then, the PS4 is around, promo is going heavy on that nostalgia, all the hidden Crash references, the sign in the video, the sound FX in the through the ages video, the Crash Bandicoot tickets at the London party, Shawn wearing that shirt, etc.

Sony is involved in this Remaster somehow considering how little faith Activision had in the series prior to the PS4 reveal and yet when Sony started pushing it, the hype went through the roof and speculation was crazy, more so than any previous Crash Bandicoot game is well over a DECADE. It's all just a bit too much of a coincidence with the hints, little nods and such, for Activision to turn around and say "Oh yeah, we totally planned this, Sony had nothing to do with it!".
 

JaseC

gave away the keys to the kingdom.
In the Game Informer interview I believe the developer said they received some sort of map data from Sony/Naughty Dog which was then used to develop these remakes by doing some kind of importing process where they imported the old stage data into their Skylanders engine. I forget the details but if you listen to the GI interview where they talk to the people making this collection they talk about the process.

Sony may not own Crash but they supplied them with data that was used to make this collection and data that Sony almost certainly owns. Even if that isn't really a thing, I wouldn't be surprised if this collection was pretty much entirely funded by Sony especially since Activision probably had very little interest in making a Crash game of any kind up until Sony made them some kind of sweet offer.
In short I think it's very unlikely that this collection ever comes to a non Sony platform. At best these devs will get to use what they learned to make a completely new Crash game.

The original level geometry is just being used as a guide as per this PS Blog post. Different engines store geometry data in different ways, especially when they're separated by two decades and were designed with completely different platforms in mind.
 

Luminaire

Member
Why are you comparing a third party game with a first party game?

It's a humorless joke. It's what these threads devolve into.

Because games that only released on one manufacturers console have only ever been remade on consoles from that same manufacturer right?

You missed the point. It was a trilogy that was part of Sony's history and they announced it for their console. Of course they would sink money into it to keep it exclusive.
 

JaseC

gave away the keys to the kingdom.
Since they use the same geometry as the ps1 games legally they can't call them a exclusive.

Sony actually owns the source code to the original Crash games (just not the games themselves, CTR aside), but again the geometry data is just being used as a guide, not a foundation.
 
The original level geometry is just being used as a guide as per this PS Blog post. Different engines store geometry data in different ways, especially when they're 20 years apart and were designed with completely different platforms in mind.

Either way, I fully believe this remake collection never would have happened without Sony's involvement and I think that Sony approached Activision to make this happen. I highly doubt Sony would put any money into this collection if they didn't have it locked down permanently.
 

foxuzamaki

Doesn't read OPs, especially not his own
Sony can keep this stupid bad gaming franchises


IM NOT SALTY, YOUR SALTY


No but seriously, would be funny is it wasent considering history
 

JaseC

gave away the keys to the kingdom.
Either way, I fully believe this remake collection never would have happened without Sony's involvement and I think that Sony approached Activision. I highly doubt Sony would put any money into this collection if they didn't have it locked down permanently.

I agree that the remakes wouldn't be happening without Sony's insistence, however there's no evidence that it has actually pumped money into the development of the games. Indeed, the press release Acti published coincident with the announcement of the trilogy doesn't mention Sony at all.
 

EDarkness

Member
I think this will be a time exclusive thing like Goldeneye was for the Wii. Doesn't matter, because as long as folks get to play the game that's great. Not sure why this exclusive thing is such a big deal.
 

Rozart

Member
I think this will be a time exclusive thing like Goldeneye was for the Wii. Doesn't matter, because as long as folks get to play the game that's great. Not sure why this exclusive thing is such a big deal.

Mostly people would like to know what kind of exclusivity it is. If it's a timed exclusive and they don't mind the wait, then they'd hold off on purchasing it on the PS4 and get it later down the road on their preferred systems.
 
I agree that the remakes wouldn't be happening without Sony's insistence, however there's no evidence that it has actually pumped money into the development of the games.

Sure. I'm just saying that I personally can't see a scenario where Activision green lights Crash anything that isn't Skylanders related without a company like Sony stepping in and funding it.
 
I'm not surprised by this at all. The original Naughty Dog trilogy (and CTR) are still exclusives to the Playstation platform. It only makes sense that this would have been part of the deal that Sony made with Activision. But who knows, maybe it could be a one year exclusive? It seems appropriate to me that Sony would get the exclusives on the remakes at least.
 

JaseC

gave away the keys to the kingdom.
Sure. I'm just saying that I personally can't see a scenario where Activision green lights Crash anything that isn't Skylanders related without a company like Sony stepping in and funding it.

Fair enough!

I'm not surprised by this at all. The original Naughty Dog trilogy (and CTR) is still exclusive to the Playstation platform. It only makes sense that this would have been part of the deal that Sony made with Activision.

I actually feel that the situation with the PSX titles may point to temporary exclusivity. While Sony only has (seemingly perpetual) publishing rights to the PSX-era Crash games, it does in fact own Crash Team Racing in particular, which is absent from the collection. CTR not making the cut ensures that Acti has full legal claim over the trilogy as, in addition to it being self-published, it only features the games that Acti owns.
 
This doesn't look like a true confirmation, it could just mean at this moment it is PS4 exclusive, not that I care since I have a PS4 and already pre-ordered anyway.
 
In these cases I would trust the publisher or developer of the game over some random regional twitter account maned by some intern who knows about much about the game as the rest of us.

I think at the least it might be some timed exclusive but as said countless times. The fact Activision has been very obviously avoiding ever saying its exclusive is the biggest sign its not.
 
I don't blame people for being confused, it's the original trilogy so it's implied, but Sony usually place emphasis on stating if a game is exclusive, usually by saying it outright at events or through their various feeds. I could be wrong but they've only said the game is coming to PS4 from what I've seen, you'd think they would be re-emphasising Crash's exclusivity every time the game is mentioned, especially considering the series has numerous multiplatform games, the Crash Skylander is on other consoles & Activision is predominantly a multiplatform company.

Wouldn't surprise me if the exclusivity was timed, based on number of units sold, or only exclusive for the originals remaster with Activision intending to make a new Crash Bandicoot that's multi platform and kill the franchise again.
 
To the people comparing this to Zelda appearing on non-Nintendo platforms:

Are you willfully ignoring the fact that Crash is not a Sony property and has regularly appeared on non-Sony platforms for a very long time and there have been many Nintendo-exclusive Crash games? Or are you just too lazy to look anything up before drive-by shitposting? This isn't even close to being a Sony-only series, so people are making themselves look like fools by trying to pretend it is.

It would be like thinking Souls is a Sony exclusive because DeS was only on PS3. The rest of the series proceeded to be multiplatform. After the original trilogy (plus CTR and Bash), the series made the multiplat leap.

Also, the only circumstance under which I consider a game being better off as an exclusive is if the platform holder funded the game, i.e. the game would not exist without the support from that platform holder. Because that makes sense. If Sony paid for these remakes, then I have no qualms with them being PS4-exclusive. But that's pretty much the only reason for exclusivity. Anything else is just money-grubbing shit.

Otherwise, thinking that games should be exclusive to one machine to "create a value and incentive" is cancer, and you should feel like an ass for thinking it. Seriously, re-evaluate the way you think about art if this is you. You're really, REALLY ignorant.

AND, the premise for the claim ITT being made that the game is for certain, absolutely, forever exclusive is, um, not at all convincing? Of course Sony's not going to be clear because they don't want people waiting to buy another version. I'll be buying PS4 version at launch, and would gladly double dip if it makes the Switch.
 
I actually feel that the situation with the PSX titles may point to temporary exclusivity. While Sony only has (seemingly perpetual) publishing rights to the PSX-era Crash games, it does in fact own Crash Team Racing in particular, which is absent from the collection. CTR not making the cut ensures that Acti has full legal claim over the trilogy as, in addition to it being self-published, it only features the games that Acti owns.

Yeah, i can imagine that Sony has exclusive rights to sell the ND PS1 games in the original formats, but Activision still owns the rights to the franchise and can just remake the original games. But it feels like a smart marketing move to keep this a timed PlayStation 4 exclusive just for nostalgic reasons.
 

JaseC

gave away the keys to the kingdom.
Yeah, i can imagine that Sony has exclusive rights to sell the ND PS1 games in the original formats, but Activision still owns the rights to the franchise and can just remake the original games. But it feels like a smart marketing move to keep this a timed PlayStation 4 exclusive just for nostalgic reasons.

Yeah, a marketing campaign that aims to tickle the ol' nostalgia bone seems like a safe bet.
 

Dunkley

Member
Man, this is bad news.

Even though the Dreamcast's release schedule for 2017 is looking decent enough considering its' age, I have to say I am bummed to see that the Crash Bandicoot Trilogy isn't releasing on it.

Seriously though, I don't think it's out of the question that we might see a Steam/Switch port of the Trilogy eventually down the line. Not sure about the XONE/Scorpio, but it'd be neat too.

The initial Crash Trilogy were some really good platformers, and I think the more people get to experience it, the better.
 

ThEoRy...

Member
I wouldn't have ever expected Crash on anything but a Playstation. If it lands on anything else I guess that's good for everyone.
 
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