you do realize your opinion is likely the minority one though? I mean we can all talk about our favorite everything. I probably play SF and Destiny more than the average and last gen Pixel Junk Monsters and Journey were my GOTY lol. We're all weird in our own ways. But when Phil talks makes an overall statement like that, I think most folks will just disagree.
Lol at the argument of "if you like Japanese games PS4 might be better" like it matterea what region a game comes from. PS4 has more games period, led the VR charge, doubled the installed user base (which means where your friends play is more than likely on a PS4) and a larger WWS. The past E3 have been filled with hype from Sony games. On an individual bases, I can see ppl making their case, people love WiiU, it has some of their favorite games of all time.
But I also think it's pretty reasonable to see someone POv that thinks this is the weakest Xbox so far. Exclusives are still important, and it's just lacking. The only thing I feel like I'm missing out on is Forza.
I'm of the opinion that the Xbox One's greatest weakest, so far, is in the japanese RPG category, and it could definitely use a better lineup of Japanese titles period. However, the problem with statements like this, as close to accurate as a lot of it may be, is they don't, and never really could, adequately account for what constitutes true value for any particular gamer.
PS4 has more games period means.. what exactly? What do you mean "more?" Quantity? That's a whole lot of nothing for people that don't cater to certain types of games to begin with. And as it pertains to exclusives, or console exclusives as some have to be called, the Xbox One has had some rather well received games (I would also argue they are among some of the better released games this gen) this generation. Quantum Break is amazing, and is honestly one of the best games I've ever played. I just love what Remedy did there. Sunset Overdrive is in the same category of just plain being a fantastic game. I can say this even as someone who hasn't even beaten that game yet. Work gets in way, and I generally distract myself with too many games at once anyway, but I always get back to them. Ryse, to me, was also a fun ride and a much better experience at launch than what I had ever expected, even as someone who was seriously anticipating it. I was hyped as hell for that game, but it honestly exceeded my expectations, if that makes sense. I just wasn't expecting specific things to be handled as well as they were, so I came away from it feeling that it over-delivered. It could've been even better, yea, but that's true of most games, so nothing really new there.
People will say that's a launch game, but then Quantum Break just came out last year, and I don't know if many still remember that fact,, as did Forza Horizon 3, so there really isn't this big inability for Microsoft to release damn good games for years at a time or anything insane like that. Every year since Xbox One has been out, there has been very good to excellent releases to support the system. Halo 5 is still one of the best games I've played all generation, I fucking loved the campaign, and am dying to see where 343i take the story. The possibilities are crazy. Team commands in Halo, and getting to command fucking Blue Team and a separate Spartan Fireteam in general, that shit was fucking awesome! It may not be a big deal for others, it was everything to a fan such as myself. And don't even get me started on the movement and traversal improvements made to the series that change the way Halo is played for the better as far as I'm concerned. The often criticized Halo: Master Chief Collection is an amazing piece of value for fans of the Halo franchise, just like the Uncharted Collection that were released for the PS4.
So while people are essentially looking at this thing from a detached, very by the numbers manner, I believe they are not appropriately capturing the reality of the value offered by what Microsoft has put out from a games perspective, and are also indirectly downplaying the very important role that 3rd party releases play, and will continue to play, to that overall question of "value."
The biggest area of significance (besides just not liking that there aren't more JRPG announced for Xbox One), to me, in which Xbox One has been lagging behind PS4 is in new game announcements, and just a general gap regarding fan knowledge of what's on the way. A lot of the stuff that so many people talk about on here, aren't even released for the PS4 yet.
Unless you have and are playing Persona 5 in Japanese, that game essentially isn't out yet for people, and that's one of my most wanted games period.
Shenmue III isn't out.
The new god of war isn't out.
The new last of us isn't out.
FF VII remake ain't coming anytime soon, is also episodic in nature, so releases will be staggered.
Kingdom Hearts, which is multi-plat, isn't anywhere in the immediate horizon as far as I'm concerned.
Spider Man by Insomniac isn't out yet
Horizon Zero Dawn is just now releasing.
PS4 Days Gone isn't out yet.
Dragon Quest for PS4 isn't out yet.
Combine all this with the fact a major title, Scalebound, was canceled, and naturally you have yourselves a lot of doom and gloom going around, but there isn't any such doom and gloom that has any basis in actual fact. If people are gears fans, you just got a new game released late last year. For this year you have Crackdown for people who are into that. We have a new Rare IP coming that's pretty much an open world pirate MMO. Microsoft apparently has more titles that they haven't even announced yet. Generally, there is no reason to be overly doom and gloom about the state of games on xbox right now unless Microsoft literally has ZERO things in the pipeline that they haven't announced, which we all know really and truly isn't the case. Microsoft also needs to do better to get more of those obscure japanese releases that PS4 is getting constantly, and that the 360 was able to get more often. I suspect a part of it may have been that there wasn't enough focus paid to the Japanese market, so naturally their studios didn't see the need to consider xbox. And, yes, people will mention other PS4 titles that I didn't mention, but it's not like I listed every xbox game either.
So what's the conclusion? The idea of Xbox somehow having this huge games problem is one of internet/games forum creation. We're too busy looking at this whole thing like it's a 24 hour media news cycle. We're being the gaming equivalent of TV political pundits, and as such, in search of things to discuss, are way overreacting with this Xbox doesn't have games shtick. Microsoft just needs to reveal more, and do a better job on japanese developer support.