I definitely think JRPGs have been the best at this for me: Xenoblade, Xenoblade X, Dragon Quest VIII, Terranigma, Skies of Arcadia. The Zelda series is also up there. These are games where you really get to feel like you are on an adventure.
Honestly? Minecraft.
Especially with the nighttime being so dark and dangerous. Felt like I had to make the most of each journey. I know some folks bash the lack of easily accessible fast travel but I thought it added to the experience.Dragons Dogma
For platforming adventure - Metroid Prime
For room exploration - Resident Evil [GC]
For stunning sense of outdoor freedom - Far Cry 2
For traversal between floating continents - Skies of Arcadia
For water exploration - The Legend Of Zelda: Ocarina of Time
Here's some food for thought, do you think it's easier for 3D games to capture this sense of adventure than 2d games. IMO, yes because of how 3D games allow you to look into distant places and make you want to go there.
Here's some food for thought, do you think it's easier for 3D games to capture this sense of adventure than 2d games. IMO, yes because of how 3D games allow you to look into distant places and make you want to go there.
San Andreas
Couldn't tell you. Something about these big sprawling woods and small towns inbetween major cities blew my mind in a way no other game has.
Everquest as well just because I never knew where the fuck I was going and you had to find places using memory a lot of the time.
Yeah a lot of 2d Jrpgs do it well, mostly due to their sense of growth. But whereas they achieve this through hours of progress, a 3D game like Wind Waker does from the beginning since you can see neighbouring islands in the distance from Outset Island. It's actually why it's the only 3D Zelda that does the slow beginning right IMO. It's a matter of preference I suppose. I will disagree with Super Metroid though, that game is so fast paced that it never quite allows you to soak in each individual room like Metroid Prime does. I would call it more exploration than adventure.While I posted two examples of 3d games, I disagree. A lot of 2D games give you a great sense of exploration, Super Metroid being the one I listed but also for the most part a lot of RPGs like the two first Golden Sun games and the earlier Final Fantasies along with many others.
I think it depends on how the world is presented to you, 3D or 2D, if they make you curious to see what else is in the world then they've captured that aspect of it.