I haven't followed much coverage with this game but are the areas exactly the same as the nes classic but with bonus content added on or is it more of a reimagining of the original?
I haven't followed much coverage with this game but are the areas exactly the same as the nes classic but with bonus content added on or is it more of a reimagining of the original?
It's more of a reimagining. The type of areas correspond to the original from what I remember (forest, underwater, ice, etc.), but the areas themselves have had a lot of adjustments.
This was an impulse buy for me, but totally worth the $10. I legit could not put it down, even after having to restart from scratch after screwing myself with a glitch getting Sophia III stuck in a wall in Area 5.
Checked out the Hardcoregaming 101 article on it and am shocked this is a franchise. An incredibly convoluted one at that. Two entirely different lore based on the region in NES days, a Bomberman-spin off for Game Boy, several attempts to revitalize the series and basing the lore on a Scholastic book made for the original... this is nuts, yo. xD
As far as I'm concerned, Zero the definitive version of the series just for my sanity's sake.
There's a 9th area with a true ending. You unlock Unlimited Mode, which is more or less just New Game+/Power Trip mode in which you can replay with a maxed out tank.
There's a 9th area with a true ending. You unlock Unlimited Mode, which is more or less just New Game+/Power Trip mode in which you can replay with a maxed out tank.
On a positive note it's generally pretty easy to tell what you are missing from a zone, the blue/green glowing stuff on the map screen are the health power ups, and generally everything else was doable the first time you came across a door so if its filled it you should have the stuff from it.
The only one people seem stuck on was the dark rooms but literallty like 5 screens away from the first dark room was a dungeon with the flash bang power up that tells you it brightens dark rooms lol
Quick question. Just got the game and made it to area 2. It's awesome! However, there is one block on the first map that I can't get to. I assume you are supposed to get to all the areas of the map? How easy is it to get back to the first area if I move on?
Quick question. Just got the game and made it to area 2. It's awesome! However, there is one block on the first map that I can't get to. I assume you are supposed to get to all the areas of the map? How easy is it to get back to the first area if I move on?
Yeah I'd approach this kind of like a Metroid game. If you get to a point where you think you're stuck, spend a little time to make sure you're not missing something and then push forward. There aren't a ton of situations where you will have this happen but you'll see paths you can't get to and will have to backtrack. But it's never a chore to do so.
God this game is SO good! A solid 9/10 for me. I'm loving it that much. I heard Jeff Gerstmann was ripping on it and I honestly can't figure out why for the life of me.
Never played the original BM on the NES but decided to check this one out after hearing good things. I finished it tonight (although I got the bad ending) and really enjoyed it. According to the in-game clock, I got almost 6 hours of playtime out of it, which isn't a bad deal for $10. I want more classic NES reboots/reimaginings/remakes on the Switch, puhlease.
I kinda left that and issac out just due to the fact they kinda been around for ages now, even if they do have some new stuff and are great games, I am setsuna would be on that list too
No, the inexplicably poor scaling in Blaster Master Zero does not please him.
However, I did learn that the 3DS version of Zero runs at 30fps, like the Gunvolt series. I was not expecting that. Neither platform's presentation is ideal, which is quite a shame considering the quality of the game.
I didn't like the game at all at first but once you get to the 2nd area and some upgrades, it's really fun and starts to feel like a proper Metroidvania game although it quite on that level. It's a shame that the opening is so dull and confusing because once you figure out the weapons and how things work, it's very good. Well worth the $10 and makes me want to play the NES version after. Too bad it's not an unlockable.
Got to section 3 but haven't been exploring much at all. Will need to backtrack later to comb through everything. Enjoying my time with this and a nice break after spending every day playing Zelda since launch.
Just beat the game. Got the bad ending and was short 2 life upgrades. I went back and found the two life upgrades and got the good ending.
No spoilers but it's amazing how differently the game turns out depending on if you get everything or don't. If you get the bad ending and like the game, I think it's very much worth your while to go after the good ending.
Not the best game but a solid experience. I'll go 6/10 which sounds low but I consider that score better than average and it hit the Metroidvania itch.
This definitely grew on me a bit. I was pretty indifferent at first but after area 2 it started to click. I'm in area 4 now and I'm really enjoying it.
So I went back to Area 7 and picked off a few dungeons I missed and then beat the boss but
it didn't unlock Area 9
. Think I'm missing that dungeon in area 3 behind that big wall, but I'm tired of backtracking, so I'm putting this one to bed. Took 7.5 for my playthrough, but it was pretty much a cakewalk for 90% of the game.