Its Quite Toasty
Banned
eh, it definitely benefits PvP. Once you start thinking about Destiny as a PvP game that has some co-op side missions, the way they currently do it makes sense. There's real value associated with getting a "god roll" weapon. The quest for that roll is what keeps a lot of PvP players going, and once you finally get one you want to play even more to keep using it. There's a customizable permanence there that's missing from most other MP games.
I agree that it sucks for PvE only players, but... well, it's Bungie. MP has always been their priority.
It has that upside but for someone without a god roll it only adds to the frustration of wondering was I beaten because of skill or perk RNG