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Sony Playstation: First Party Studios & their Current Projects

vivekTO

Member
August 22 wouldn't shock me for Days Gone honestly. No Man's Sky, despite all the negative post-launch hype, did extremely well then. We've only seen it once but what we saw was a pretty extensive demo. It not being at PSX was I think purely because it would have gotten overshadowed by TLoU2. My guess for E3 is they're going to show a story teaser trailer for TLoU2 and do a huge blowout for Days Gone (although possibly not at their press conference).

There will be no Tlou2 in any kind of form at this E3, i think. it will have next info at psx 2017.
 
I wonder where they throw hot shots golf in. July? August? Only two months I see it coming out. Also fits the summer release window

I read it would also have tennis in it, or was that someone pulling my leg? If so, maybe it could be released alongside a Grand Slam tournament? I only really follow Wimbledon.

August 22 wouldn't shock me for Days Gone honestly. No Man's Sky, despite all the negative post-launch hype, did extremely well then. We've only seen it once but what we saw was a pretty extensive demo. It not being at PSX was I think purely because it would have gotten overshadowed by TLoU2. My guess for E3 is they're going to show a story teaser trailer for TLoU2 and do a huge blowout for Days Gone (although possibly not at their press conference).

I think that date is unlikely because it would put Days Gone directly up against Shadow of Wardor, which is going to be pretty huge. No logic in Sony putting their open world new IP up against an established sequel in the same genre.
 
I think that date is unlikely because it would put Days Gone directly up against Shadow of Wardor, which is going to be pretty huge. No logic in Sony putting their open world new IP up against an established sequel in the same genre.
I think Days Gone is DOA regardless of launch window.

This summer and it gets stomped by Mordor and Destiny

This fall and it gets stomped by CoD and Assassin's Creed's triumphant return

This holiday and it gets stomped by Battlefront and RDR2

Next spring and it gets stomped by GOW4

Any later and it's stuck in the crosshairs of TLoU2 hype

But that's what happens with a me-too franchise.
 

Kolx

Member
God Of War and Days Gone seems like this years titles.

Sony is not going to release anything this year especially not with them having GT, Uncharted & Knack 2 plus tons of remasters coming. Not to mention ofc how third party have many HUGE hitters this year. God of War and Days Gone barely had any showing (one trailer followed by gameplay from the same spot) so it'd be strange to release them this year.

If they do that what would they have for Q1 next year? I can see Detroit being this year but not GoW or Days Gone.
 

Kolx

Member
I think Days Gone is DOA regardless of launch window.

This summer and it gets stomped by Mordor and Destiny

This fall and it gets stomped by CoD and Assassin's Creed's triumphant return

This holiday and it gets stomped by Battlefront and RDR2

Next spring and it gets stomped by GOW4

Any later and it's stuck in the crosshairs of TLoU2 hype

But that's what happens with a me-too franchise.

You think GoW can kill any game in the spring? 3 months is more than enough time for 2 completely different games. The game will be dead however if Sony keep releasing bad demos like the one last E3. They need to hit out of the park with a good demo this E3.
 
Sony is not going to release anything this year especially not with them having GT, Uncharted & Knack 2 plus tons of remasters coming. Not to mention ofc how third party have many HUGE hitters this year. God of War and Days Gone barely had any showing (one trailer followed by gameplay from the same spot) so it'd be strange to release them this year.

If they do that what would they have for Q1 next year? I can see Detroit being this year but not GoW or Days Gone.

I understand skepticism in general, but what the heck is strange about it?

We've seen no more or less gameplay from Knack 2 and Uncharted The Lost Legacy compared to God of War and Days Gone. The former two games are slated for 2017.

Those two games were also announced later in Dec vs June, so the cycle-of-reveal-to-release are short despite showing so little content.

The Last Guardian. Revealed E3 2015. Went dark for an entire year. Reappeared with another trailer at E3 2016. Released Dec 2016.

Horizon also went dark for a whole year after its initial E3 reveal. Sure it got delayed to Feb, but looking at the polish/size of the game, it was not a game that would've been far-fetched to assume that they legitimately aimed for Fall 2016, but decided they needed more time.

Plenty of games that are coming out this year also have barely shown anything. Destiny 2 has no gameplay reveal yet. Shadow of War only has one gameplay trailer. We've seen nothing of AssCreed, CoD, etc.

Sony's big E3 games tend to follow the cycle of "going dark for one whole year" before their big E3 update in the following year. Whether or not they come out in 2018 or 2017 is beside the point.

Even if GoW and DG are coming out this year, they will be silent until E3 this year because as per usual marketing cycle, they're keeping the lid closed for maximum blow-out attention at E3. It's the same approach as to why MS is silent about Crackdown 3 and State of Decay 2.

Big event-driven companies keep their cards to their chest because they still want the attention draw of big events.
 

Kolx

Member
I understand skepticism in general, but what the heck is strange about it?

We've seen no more or less gameplay from Knack 2 and Uncharted The Lost Legacy compared to God of War and Days Gone. The former two games are slated for 2017.

Those two games were also announced later in Dec vs June, so the cycle-of-reveal-to-release are short despite showing so little content.

The Last Guardian. Revealed E3 2015. Went dark for an entire year. Reappeared with another trailer at E3 2016. Released Dec 2016.

Horizon also went dark for a whole year after its initial E3 reveal. Sure it got delayed to Feb, but looking at the polish/size of the game, it was not a game that would've been far-fetched to assume that they legitimately aimed for Fall 2016, but decided they needed more time.

Plenty of games that are coming out this year also have barely shown anything. Destiny 2 has no gameplay reveal yet. Shadow of War only has one gameplay trailer. We've seen nothing of AssCreed, CoD, etc.

Sony's big E3 games tend to follow the cycle of "going dark for one whole year" before their big E3 update in the following year. Whether or not they come out in 2018 or 2017 is beside the point.

Even if GoW and DG are coming out this year, they will be silent until E3 this year because as per usual marketing cycle, they're keeping the lid closed for maximum blow-out attention at E3. It's the same approach as to why MS is silent about Crackdown 3 and State of Decay 2.

Big event-driven companies keep their cards to their chest because they still want the attention draw of big events.

Uncharted received a game informer coverage even tho it's dlc that went on to become a spinoff. Knack 2 is not on the same level as GoW so I wouldn't expect it to receive same marketing push. Sony strategy with their big games is to show them multiple times months before release. This has been the case with their biggest titles this gen and I can't see why would Sony change it with one of their biggest IPs or a new IP that needs a lot of push as it is. Different company takes different approaches and Sony can't take the same strategy with their games as the industry biggest titles like Cod, Destiny or AC because that would be a disaster.
 

AndyVirus

Member
I think Days Gone is DOA regardless of launch window.
I don't know. For any success, it needs the perfect window. Even though No Man's Sky was going to be successful regardless, the blank early August release was great for them (in sales, completely backfired with publicity since it was all anyone spoke of for a month).

If hypothetically it was ready to go now, a mid-late July/early August window would be perfect for Days Gone to thrive. It's not going to do amazing, but it could be the difference between moderate success and bombs-so-hard-they-close-Bend.
 
I'm actually looking forward to the bomba of 2018 thread this time as well I'd imagine both days gone and dreams if not released this year will be there. I'll pop a beer nd enjoy the festivities
 

Chamber

love on your sleeve
I think Days Gone is DOA regardless of launch window.

This summer and it gets stomped by Mordor and Destiny

This fall and it gets stomped by CoD and Assassin's Creed's triumphant return

This holiday and it gets stomped by Battlefront and RDR2

Next spring and it gets stomped by GOW4

Any later and it's stuck in the crosshairs of TLoU2 hype

But that's what happens with a me-too franchise.

We don't know enough about Days Gone to call it a "me-too" game and there's going to be a pretty large gap between God of War and The Last of Us 2. Is someone seriously not going to buy Days Gone solely because The Last of Us 2 is coming out a year later?
dahell2.png
 

Dabi

Member
We don't know enough about Days Gone to call it a "me-too" game and there's going to be a pretty much large gap between God of War and The Last of Us 2. Is someone seriously not going to buy Days Gone solely because The Last of Us 2 is coming out a year later?
dahell2.png

Lol yeah... it's going to be REALLY difficult to sell a Sons of Anarchy meets The Walking Dead type game...
 
There's no hope for another Sly Cooper game, is there?
Believe! He will return!

I'm actually looking forward to the bomba of 2018 thread this time as well I'd imagine both days gone and dreams if not released this year will be there. I'll pop a beer nd enjoy the festivities

We don't know enough about Days Gone to call it a "me-too" game and there's going to be a pretty much large gap between God of War and The Last of Us 2. Is someone seriously not going to buy Days Gone solely because The Last of Us 2 is coming out a year later?
dahell2.png
Some people on Gaf have no clue what they are talking about when it comes to this sort of stuff. It is pretty funny how wrong they can be.

Did any Sly Cooper game ever sell well? It's in the graveyard now along with Ape Escape
Considering how many Sly Cooper games were made, I figure it didn't do too bad.

As Night mentioned as well, every Sucker Punch game has been profitable.
 

Loris146

Member
I think Days Gone is DOA regardless of launch window.

This summer and it gets stomped by Mordor and Destiny

This fall and it gets stomped by CoD and Assassin's Creed's triumphant return

This holiday and it gets stomped by Battlefront and RDR2

Next spring and it gets stomped by GOW4

Any later and it's stuck in the crosshairs of TLoU2 hype

But that's what happens with a me-too franchise.

Yeah like Horizon which was sent to die ... It's all about the quality and the marketing behind the game. If they can craft a great game and Sony will market it like they did with U4 , Horizon etc there won't be any particular issues.
 

JP

Member
...?

What they've shown of Days Gone is not a tech demo. It was a straight up gameplay demonstration.
I'm not suggesting that it wasn't live. As they explained after they showed it, the demo was to demonstrate the crowd technology used in the game and the way you can use the environment to deal with the zombies.

The reason that it's not representative of gameplay is because the zombies didn't interact with the player at any that wasn't a quick time event. When they were questioned about this in an interview after the event, they clarified that this is not representative of actual gameplay. For them to show the three demos that they have and then release the game without showing any actual gameplay is not the way the way that Sony usually deals with these things. They've also explained that there are other parts of what was shown that aren't representative of gameplay such as the fact that you'll not have unlimited ammo.

The demos were to do very specific things and they did what they were supposed to do very well.

It's possible that they'll do it differently this time and won't show any proper gameplay, it's just not what they usually do.

It's also possible that it is exactly how the game will play and they will only interact with us via quick time events. To me, that seems unlikely.

It looked really good to me and I'm really hoping that it ends up matching the potential of what they hinted the game would be but to suggest that the three demos are an accurate representation of the gameplay experience is not going to be accurate, I hope.

The demos certainly suggest what's going to be possible in the game but they're no more an accurate representation of gameplay than showing somebody playing the Crash Bandicoot remasters with them being able to just walk across all the gaps in the platforms without being harmed and the enemies just shaking your hand when coming into contact with you instead of killing you.
 
Days Gone's gameplay demo was decent, but it wasn't outstanding either. Aside from the crazy zombie tech, the way the game demonstrated its core mechanics as in gunplay, sound, movement were not best-in-class.

Of course, coming out of the demo, we started hearing more about the underlying elements of the game's toolset that they never showed. The open-world aspects. The crafting. The ecology. The sandbox.

The onus is on Bend's next reveal to highlight those aspects and illustrate a game that can deliver on a compelling package that combines all those feature sets into a fun game. And hopefully improve the core mechanics shown in the initial demo.

DG's reveal was fine, but when compared to Horizon, which demonstrated a best-in-class combat dance from the get-go on top of a very unique/interesting premise or God of War which, while not an especially unique combat dance, showed a very interesting take on the GoW formula via a more traditional 3P camera with an interesting premise...

It clearly lacked the punch.
 
Even though in the interview after they said that it was to demonstrate tech?

A gameplay demonstration can also be a demonstration of tech if that tech is a underlying pillar of the core gameplay foundation.

And I'm not sure I understand the quick time event interactions you're mentioning. The demo was in god mode, no? Most demos have god mode enabled to prevent player dearh. The player was mowing down enemies with his weapons and using the environment to delay and kill them. That's the gameplay.
 

Mosse

Neo Member
Even though in the interview after they said that it was to demonstrate tech?

A gameplay demo can still demonstrate tech. I read it as they choose to demo that part to show how the game plays and to show the horde since that is a big part of the game. They also showed another playthrough later going a different route to show it's not scripted.

If that's only a tech demo, then so is most of the games shown at E3. Most games focus on something that is special to that game when they show gameplay for the first time.
 

JP

Member
A gameplay demonstration can also be a demonstration of tech if that tech is a underlying pillar of the core gameplay foundation.

And I'm not sure I understand the quick time event interactions you're mentioning. The demo was in god mode, no? Most demos have god mode enabled to prevent player dearh. The player was mowing down enemies with his weapons and using the environment to delay and kill them. That's the gameplay.
A gameplay demo can still demonstrate tech. I read it as they choose to demo that part to show how the game plays and to show the horde since that is a big part of the game. They also showed another playthrough later going a different route to show it's not scripted.

If that's only a tech demo, then so is most of the games shown at E3. Most games focus on something that is special to that game when they show gameplay for the first time.
I'm in no way suggesting otherwise, though.

I was replying to the post that I quoted, that one that was actually doing what you're saying is wrong, the one that stated that it couldn't be a tech demo if somebody was playing the game.

My entire point is that is that "tech demo" and "somebody playing the game" are not mutually exclusive.
 
I'm in no way suggesting otherwise, though.

I was replying to the post that I quoted, that one that was actually doing what you're saying is wrong, the one that stated that it couldn't be a tech demo if somebody was playing the game.

My entire point is that is that "tech demo" and "somebody playing the game" are not mutually exclusive.

No, I'm sorry, I don't understand. Days Gone was not a tech demo. That it demonstarted horde tech does not make it a tech demo.

I just rewatched the 10 min presentation again and it's pretty much the same setup as most Sony demos. It shows plenty of gameplay systems and how they are supposed to interact with each other.

That the horde tech is part of the gameplay demonstration doesn't make it a tech demo. In the same vein, if Valve did a gameplay demo of Left 4 Dead which also showed off the director AI, that doesn't turn that demonstration into a tech demo because the director AI works in the background within the game to create the player experience.

Edit: The initial reveal had: player throwing molotovs at zombies, bits of melee combat, tons of gun combat, physics based interactions such as C4 on traps, some crafting and scrounging, driving a vehicle and the general flow of survival based gameplay in that world. That's a gameplay demonstration.
 

Mosse

Neo Member
I'm in no way suggesting otherwise, though.

I was replying to the post that I quoted, that one that was actually doing what you're saying is wrong, the one that stated that it couldn't be a tech demo if somebody was playing the game.

My entire point is that is that "tech demo" and "somebody playing the game" are not mutually exclusive.

I think when most people hear "tech demo", they think of something like this
https://youtu.be/-cw2gXq83n8

A demonstration focusing on the tech and explaining it.

A gameplay demo is a demonstration of how the game plays, this would ofcourse include various tech that is used in the game. But just because they are showing tech doesn't mean that it is a tech demo. At least that is what I think most people would say. For example say a you're watching a movie and in the middle of the movie a song is played, does that make it a music video?

So it's mostly semantics, but tech demos are usually not thought of the same as the Days gone demo
 
Sure it could, I'm just basing my belief in that Sony haven't released a single blockbuster game this gen on fall, but it could happen.

Anyway, I just read that a retailer leaked a possible launch date for Days Gone for August 22 this year... have people talked about that here?

Regarding your first comment... That's actually pretty interesting. I wonder why? If they don't release God of War this year, next year could potentially be STACKED with God of War, Days Gone, and possibly The Last of Us 2 and the new Sucker Punch game, though those may slip into 2019 depending on how far out they are. I don't believe Days gone will be this year... it looked pretty rough last E3. We'll see what kinda shape its in at the next showing.
 

JP

Member
No, I'm sorry, I don't understand.
OK.
I think when most people hear "tech demo", they think of something like this
https://youtu.be/-cw2gXq83n8

A demonstration focusing on the tech and explaining it.

A gameplay demo is a demonstration of how the game plays, this would ofcourse include various tech that is used in the game. But just because they are showing tech doesn't mean that it is a tech demo. At least that is what I think most people would say. For example say a you're watching a movie and in the middle of the movie a song is played, does that make it a music video?

So it's mostly semantics, but tech demos are usually not thought of the same as the Days gone demo
The reason I'm saying it demonstrates tech is because that's what Sony themselves said about it after the event. I've at no point suggested that any of the demos they showed weren't being played live, they clearly were.

To be completely accurate about it would be to call it something along the lines if "a demonstration of some of the themes and technology in the game even though the technology or the way isn't identical to how it will be in the final experience". There are many variations on that and each of them are probably equally correct.

As I keep saying, I have no issues at all with people using the term "gameplay demo" and the only times that I've even used the term is to point that at no point during this entire thread have I suggested otherwise.

The only reason that I keep replying here is because people are attributing to me something that I haven't said, I've at no point suggested that it's incorrect to refer to it as a gameplay demo. Sony themselves have used both terms when referring to the game, and do you know what, I agree with them.

I just know a different way of dealing with it other than repeatedly telling people that I don't disagree with that noun being used here.

EDIT:
I'm not really sure there's any point in replying again if people aren't understanding that I have absolutely no issues with the term. :)
 

Mosse

Neo Member
OK.

The reason I'm saying it demonstrates tech is because that's what Sony themselves said about it after the event. I've at no point suggested that any of the demos they showed weren't being played live, they clearly were.

To be completely accurate about it would be to call it something along the lines if "a demonstration of some of the themes and technology in the game even though the technology or the way isn't identical to how it will be in the final experience". There are many variations on that and each of them are probably equally correct.

As I keep saying, I have no issues at all with people using the term "gameplay demo" and the only times that I've even used the term is to point that at no point during this entire thread have I suggested otherwise.

The only reason that I keep replying here is because people are attributing to me something that I haven't said, I've at no point suggested that it's incorrect to refer to it as a gameplay demo. Sony themselves have used both terms when referring to the game, and do you know what, I agree with them.

I just know a different way of dealing with it other than repeatedly telling people that I don't disagree with that noun being used here.

EDIT:
I'm not really sure there's any point in replying again if people aren't understanding that I have absolutely no issues with the term. :)

You started the whole thing by saying that what they've shown was nothing more then tech demos and not gameplay. You then say it's not representive of gameplay because of quick time events (not sure which qte you're talking about here). And those are the thing I disagree with. When I hear "tech demo" I think of the talks at gdc and things like that. The Days Gone demo looked like any other gameplay reveal at e3, like the horizon reveal for example, Guerilla talked about the tech after that too.

But lets agree to disagree, because I still don't see what makes the Days gone gameplay demo different from every other gameplay demo at e3, and I doubt you'll be able to make it clearer to me what you mean.

Edit: To be clear, I have no problem with you calling the demo what ever you want. I just don't understand why.
 

Stealth50

Member
I don't know if this is old news but I thought it was interesting that Sony Santa Monica is hiring a Senior Multiplayer Programmer when it has been said that GoW does not have any multiplayer elements.
So what do you think it's for?
  • Change of plans. Multiplayer is in.
  • Future GoW title
  • General system online integration
  • Second project unrelated to GoW
  • Something else
Personally I think it's most likely that they are starting to do some early testing for multiplayer elements in the sequel. The reason I think it's this is that when I googled "God of War multiplayer job" I came upon an article from 30/04/2008 that speculated that GoW3 would have multiplayer based on a job opening. Two years later GoW3 shipped without multiplayer but then Ascension (2013) had it.
 

MCD250

Member
I always thought it was funny how Sony went out of their way to announce they had the RDR2 marketing deal, complete with a blog post and everything. It's a BIG get though so understandable.
 
I don't know if this is old news but I thought it was interesting that Sony Santa Monica is hiring a Senior Multiplayer Programmer when it has been said that GoW does not have any multiplayer elements.
So what do you think it's for?
  • Change of plans. Multiplayer is in.
  • Future GoW title
  • General system online integration
  • Second project unrelated to GoW
  • Something else
Personally I think it's most likely that they are starting to do some early testing for multiplayer elements in the sequel. The reason I think it's this is that when I googled "God of War multiplayer job" I came upon an article from 30/04/2008 that speculated that GoW3 would have multiplayer based on a job opening. Two years later GoW3 shipped without multiplayer but then Ascension (2013) had it.

SSM is pretty big, im sure they're working on at least one other project.
I always thought it was funny how Sony went out of their way announce they had the RDR2 marketing deal, complete with a blog post and everything. It's a BIG get though so understandable.

Yeah, these marketing deals are extremely effective at moving hardware, Destiny sold more PS4's than any first party game.
 

farisr

Member
Yeah, these marketing deals are extremely effective at moving hardware, Destiny sold more PS4's than any first party game.
Yeah, and it really surprised me just how many folks end up thinking those games are exclusive to the platform. I remember seeing a ton of people who just owned a ps4 thinking they'd need to buy an Xbox one to play battlefield 1.
 

Zukkoyaki

Member
I don't know if this is old news but I thought it was interesting that Sony Santa Monica is hiring a Senior Multiplayer Programmer when it has been said that GoW does not have any multiplayer elements.
So what do you think it's for?
  • Change of plans. Multiplayer is in.
  • Future GoW title
  • General system online integration
  • Second project unrelated to GoW
  • Something else
Personally I think it's most likely that they are starting to do some early testing for multiplayer elements in the sequel. The reason I think it's this is that when I googled "God of War multiplayer job" I came upon an article from 30/04/2008 that speculated that GoW3 would have multiplayer based on a job opening. Two years later GoW3 shipped without multiplayer but then Ascension (2013) had it.
My guess is they're prototyping a new IP that includes multiplayer. Even if nothing comes of it, big studios like Santa Monica are always kicking ideas around.
 
Days Gone's gameplay demo was decent, but it wasn't outstanding either. Aside from the crazy zombie tech, the way the game demonstrated its core mechanics as in gunplay, sound, movement were not best-in-class.

Of course, coming out of the demo, we started hearing more about the underlying elements of the game's toolset that they never showed. The open-world aspects. The crafting. The ecology. The sandbox.

The onus is on Bend's next reveal to highlight those aspects and illustrate a game that can deliver on a compelling package that combines all those feature sets into a fun game. And hopefully improve the core mechanics shown in the initial demo.

DG's reveal was fine, but when compared to Horizon, which demonstrated a best-in-class combat dance from the get-go on top of a very unique/interesting premise or God of War which, while not an especially unique combat dance, showed a very interesting take on the GoW formula via a more traditional 3P camera with an interesting premise...

It clearly lacked the punch.

If they make Days Gone a fantastic sandbox experience with loads of fun, silly and creative ways to combine its systems and tools it could be totally amazing. I'm thinking something like MGSV or Breath of the Wild, although I appreciate that's a heck of a lot to ask. I hope it has lots of opportunities to mess with physics and destroy zombies in creative ways, like for example lay some bait in a particular place and when zombies gather around it, and crush them by knocking down a log or rolling a bulldozer down a hill or something. And I hope the stuff they've been saying is true, like you can lead a horde to an enemy base and let them attack it if you don't want to, or create a distraction so you can get in or get at someone specific.

And I know the devs have said these aren't actual zombies, but I'm going to keep calling them zombies because Freakers is a stupid name and they've not shown how these things are different to normal zombies yet.
 

FelipeMGM

Member
Yeah I totally forgot how many smaller collaborations those guys do. The position is most likely to help out with those.

they dont seem to be doing any more of that stuff right now though. Their exdev team was pretty much axed last year and they dropped all their remaining exdev projects

This could be for future in house endeavours
 

Thorrgal

Member
I think Days Gone is DOA regardless of launch window.

This summer and it gets stomped by Mordor and Destiny

This fall and it gets stomped by CoD and Assassin's Creed's triumphant return

This holiday and it gets stomped by Battlefront and RDR2

Next spring and it gets stomped by GOW4

Any later and it's stuck in the crosshairs of TLoU2 hype

But that's what happens with a me-too franchise.

Days Gone is gonna fucking rock man, you just wait ;)
 

Corpsepyre

Banned
I don't know if this is old news but I thought it was interesting that Sony Santa Monica is hiring a Senior Multiplayer Programmer when it has been said that GoW does not have any multiplayer elements.
So what do you think it's for?
  • Change of plans. Multiplayer is in.
  • Future GoW title
  • General system online integration
  • Second project unrelated to GoW
  • Something else
Personally I think it's most likely that they are starting to do some early testing for multiplayer elements in the sequel. The reason I think it's this is that when I googled "God of War multiplayer job" I came upon an article from 30/04/2008 that speculated that GoW3 would have multiplayer based on a job opening. Two years later GoW3 shipped without multiplayer but then Ascension (2013) had it.

Oh shit. Please, no MP bullshit in GoW. NO!
 
I've been playing Tearaway Unfolded recently since it was on PS+. This is a very charming and very fun game! Kind of wish I bought it a while ago, but I'm glad they put it on PS+.
 
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