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Street Fighter V |OTVII| New Generation - Connection To Haters Was Lost

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I don't think RS is ever going to have a new entry. Sure Itsuno would like to make one, but Capcom would want Itsuno to make a DMC or DD. I think Capcom would be content with Marvel and SF going forward, there's only so many fighters you can throw out and this isn't the 90s/early 2000s. So I'll take a RS character as a bone, any day.
I won't go through the whole spiel again as I've already mentioned this before in the SF OTs, but I think the framework of Rival Schools makes it uniquely suited for a revival in the current market.

The school setting, the sim modes, and the emphasis on cultivating relationships with the characters, are all elements that are very popular in gaming, particularly in Japan.
 

Lulubop

Member
Does Capcom see that tho? Are they going to put Itsuno on it over games like Devil May Cry 5 or Dragon's Dogma? Do they wanna spread their fighters thin? Potential spread their player base? Additionally if they were to revive a fighting franchise it would be Darkstalkers, and Ono really wanted that and really pushed for and it failed.

Sorry, i'll take a RS character in this rather than hope a very low percentage sequel ever happens.
 
Does Capcom see that tho? Are they going to put Itsuno on it over games like Devil May Cry 5 or Dragon's Dogma? Do they wanna spread their fighters thin? Potential spread their player base? Additionally if they were to revive a fighting franchise it would be Darkstalkers, and Ono really wanted that and really pushed for and it failed.

Sorry, i'll take a RS character in this rather than hope a very low percentage sequel ever happens.
DMC5 is almost certainly on the books as his next project, but I don't think Dragon's Dogma is high on their priority list comparatively.

The reason why I think RS has more of a chance than Darkstalkers, for example, is what I mentioned before, its appeal outside of just the fighting elements. Rival Schools has crossover appeal due to its sim elements, and has the potential to expand the player base beyond just fighter fans.
 
Real talk, but nobody is going to pick up a school sim that has a fighting game attached to it. Persona is able to access a bigger market because it's an RPG.
 

Xeteh

Member
Real talk, but nobody is going to pick up a school sim that has a fighting game attached to it. Persona is able to access a bigger market because it's an RPG.

As a Persona fan I think it'd be interesting as fuck but I don't think there are too many people rushing to make a new fighting game IP. Especially one that is going for some niche like a high school setting. Like think of all the fighting games of recent years? Yeah Persona had their 2 games but those (as much as I loved them) weren't super popular and there was Skullgirls. Aside from that it is all established franchises.

Unrelated but I was talking to a friend today about Tekken 3. I keep meaning to buy a used copy of it but most of the time the ones on Amazon are just a loose disc. I like having the case+manual but considering the cost I should just say fuck it. I love that game and I miss playing it. The few times I tried to emulate it didn't work well. WHY ISN'T IT ON PSN!?
 
I disagree.

It'd sell better than DS, but I don't see people diving to start up another RS game. They'd have to reboot the IP, modernize it in some ways (which won't appeal to the standards of those who wanted the style old games), and whatever sim they put in has to be so on point that it's Persona level quality. I just don't see Capcom pulling that off, I guess.

As a Persona fan I think it'd be interesting as fuck but I don't think there are too many people rushing to make a new fighting game IP. Especially one that is going for some niche like a high school setting. Like think of all the fighting games of recent years? Yeah Persona had their 2 games but those (as much as I loved them) weren't super popular and there was Skullgirls. Aside from that it is all established franchises.

I don't even see many high school based sim games in the first place. Persona has that market on lock. There have been a few copycats here and there, but most have turned out like shit.

And RPGs in general have an easier time grabbing people. Unless RS gets a turn based system that's decently deep AND a good fighting system that everyone else would love, it doesn't seem like a viable venture.

RS itself is an alright fighter. By today's standards, they'd have to add a bunch of new shit since much of the game is gleamed onto other titles and their systems.

On the FGC side, there are already a ton of games coming out, and splitting time is hard enough for people. I think we are at a good point right now for fighting games, with room for maybe three more, but after that it's saturation unless the general base grows bigger.

Unrelated but I was talking to a friend today about Tekken 3. I keep meaning to buy a used copy of it but most of the time the ones on Amazon are just a loose disc. I like having the case+manual but considering the cost I should just say fuck it. I love that game and I miss playing it. The few times I tried to emulate it didn't work well. WHY ISN'T IT ON PSN!?

I think one of the games has it. Like Tekken 6 or something? But it might be just Arcade Mode.
 

Xeteh

Member
I don't even see many high school based sim games in the first place. Persona has that market on lock. There have been a few copycats here and there, but most have turned out like shit.

And RPGs in general have an easier time grabbing people. Unless RS gets a turn based system that's decently deep AND a good fighting system that everyone else would love, it doesn't seem like a viable venture.

RS itself is an alright fighter. By today's standards, they'd have to add a bunch of new shit since much of the game is gleamed onto other titles and their systems.

On the FGC side, there are already a ton of games coming out, and splitting time is hard enough for people. I think we are at a good point right now for fighting games, with room for maybe three more, but after that it's saturation unless the general base grows bigger.

I think one of the games has it. Like Tekken 6 or something? But it might be just Arcade Mode.

Until Persona 5 I don't think the Persona games did exceptionally well for another studio to take a crack at it. At least not outside of Japan. I mean, P4Golden had the word of mouth but it is a Vita game and there wasn't much exclusive to that and its a remake of a PS2 game. I don't think you're wrong, I think something like that would be awesome but I can see why no one is doing it. The high school setting is popular in Japan but less so in the US and EU (as far as I know).
 
It'd sell better than DS, but I don't see people diving to start up another RS game. They'd have to reboot the IP, modernize it in some ways (which won't appeal to the standards of those who wanted the style old games), and whatever sim they put in has to be so on point that it's Persona level quality. I just don't see Capcom pulling that off, I guess.
I understand your trepidation due to Capcom's current practices, but if it's Itsuno at the helm, I have confidence that they could get it right. Edayan is still with Capcom too, and his designs are paramount to the IP's DNA. And Rival School's bombastic aesthetic has a lot of broad appeal IMO.

It's definitely a concept that is a break from the norm, but I think that's why is has potential to crossover past just the FGC.
 

lupinko

Member
As a Persona fan I think it'd be interesting as fuck but I don't think there are too many people rushing to make a new fighting game IP. Especially one that is going for some niche like a high school setting. Like think of all the fighting games of recent years? Yeah Persona had their 2 games but those (as much as I loved them) weren't super popular and there was Skullgirls. Aside from that it is all established franchises.

Unrelated but I was talking to a friend today about Tekken 3. I keep meaning to buy a used copy of it but most of the time the ones on Amazon are just a loose disc. I like having the case+manual but considering the cost I should just say fuck it. I love that game and I miss playing it. The few times I tried to emulate it didn't work well. WHY ISN'T IT ON PSN!?

The PSone game is probably held up by Gon.

If you want to play Tekken 3 in an official and modern capacity then you'll need to wait for a new port or a PS2 romdump of Tekken 5 which had the arcade version iirc of the older games.
 

Xeteh

Member
The PSone game is probably held up by Gon.

If you want to play Tekken 3 in an official and modern capacity then you'll need to wait for a new port or a PS2 romdump of Tekken 5 which had the arcade version iirc of the older games.

I legitimately never considered Gon. At the time I had no idea he was some manga character added to the game, just thought he was a tiny dino. Heard about it years later that it was some branded character. I just never put the pieces together, you're probably 100% right. I should just buy a used copy.
 
What it comes down to is that Max just doesn't like SFV. He has said as much in the past. Personally, I think his complaints fall short when he talks about expression being limited, as he likes UMvC3, which wasn't exactly a haven for expression; almost every character looked identical in the hands of every top player. Sure, there was Champ and Chris G, but they were the exception to the rule. However, this isn't about expression, and it never was. It is about Max not liking SFV, and he isn't obligated to like any given game.

Ultimately, Max is pretty blind to all the bad stuff in all the games he likes, and is laser focused on the bad stuff in all the games he dislikes.
Which is fine. It is his channel, and we don't get to dictate how he feels. He also doesn't owe us a rational explanation. He just doesn't like it, so don't expect him to talk about it.

Right. I fully agree, especially with the bolded. I do enjoy his thoughts on fighting games & watching him play them all. I can disagree with Max on SFV & still enjoy his content. I do hope that what they have planned in the not too distant future does bring back Max and a ton of lapsed fans.
 
Until Persona 5 I don't think the Persona games did exceptionally well for another studio to take a crack at it. At least not outside of Japan. I mean, P4Golden had the word of mouth but it is a Vita game and there wasn't much exclusive to that and its a remake of a PS2 game. I don't think you're wrong, I think something like that would be awesome but I can see why no one is doing it. The high school setting is popular in Japan but less so in the US and EU (as far as I know).

I just don't see a proftable venture out of this considering the money that it would take to make something so bombastic that it would attract the same sort of phenomenon as Persona or even underneath that.

I understand your trepidation due to Capcom's current practices, but if it's Itsuno at the helm, I have confidence that they could get it right. Edayan is still with Capcom too, and his designs are paramount to the IP's DNA. And Rival School's bombastic aesthetic has a lot of broad appeal IMO.

It's definitely a concept that is a break from the norm, but I think that's why is has potential to crossover past just the FGC.

All things considered, I don't think current Capcom is that bad. They could speed their shit up, have less PR mistakes, and not rush shit out the door, but they seem to be amending a lot of previous problems with SF and their other games. Many other companies have skated by with worse. Hell, I think they'd do a new fighter justice, because SFV was good at its core and MVCI seems to keep the same sort of crazy mentality the games are suppose to have.

But, ah, you gotta have cash to market this stuff, develop it, and release it. I shouldn't say it's impossible, but it certainly would take much more effort than most other fighting games would on its own.

Even without the sim aspects, I do think another RS game would sell more than DS though. The latter wasn't that popular outside of Japan. RS would have to be SUPER campy and slightly modernized in a few areas to make it work worldwide. And there'd need be a decent drought of fighting games.

Right. I fully agree, especially with the bolded. I do enjoy his thoughts on fighting games & watching him play them all. I can disagree with Max on SFV & still enjoy his content. I do hope that what they have planned in the not too distant future does bring back Max and a ton of lapsed fans.

Honestly, a decent single player mode ala World Tour, some classic characters, focusing on more v-stuff, and a few defensive options would be enough imo. Alongside the best they can get with CFN online and QoL things.
 

Spman2099

Member
Rival Schools deserves it's own sequel, and the director wants to make one. The cast of SF is already so huge, folding in the roster of RS would be a disservice to both IMO.

And I'm a huge RS fan. It's my favorite fighting series ever.

We already had Sakura cross over, I don't think it would hurt to have a few Rival Schools characters (or just Akira) cross over into SFV.

Right. I fully agree, especially with the bolded. I do enjoy his thoughts on fighting games & watching him play them all. I can disagree with Max on SFV & still enjoy his content. I do hope that what they have planned in the not too distant future does bring back Max and a ton of lapsed fans.

I get where you are coming from, man. I was (and though I don't play it much, still am) a HUGE fan of P4AU. Max covered it a little, and I kept hoping he would go back to it. Ultimately, he just didn't like the game, and Persona had no place on his channel. I found that really discouraging at the time, as I like that game so much. However, I made peace with it. I also hope SFV brings Max back in, but with the new Marvel game on the horizon that doesn't seem super likely to me.
 

Edzi

Member
Right. I fully agree, especially with the bolded. I do enjoy his thoughts on fighting games & watching him play them all. I can disagree with Max on SFV & still enjoy his content. I do hope that what they have planned in the not too distant future does bring back Max and a ton of lapsed fans.

Bruh, stop teasing us. Tell us what you knowww
 

Dartastic

Member
Anyone wanna play some games? I'm in Oregon. I would love some advice on how to improve my play. :)

Currently sitting on just over 3000 BP. CFN is Dartastic. Would prefer to play against a Gold or Platinum player who can fuck my shit up and be like "yo damn get better at this."
 

Shadoken

Member
The Vtrigger activation animation in this game are so sick

This is true. I just saw the V trigger animation for Nash teleport in slow mo.

Its fkin crazy how beautifully well animated it is , and nobody would even be able to see it.

e6s7hj3.gif


OVTXXUS.gif
 
All things considered, I don't think current Capcom is that bad. They could speed their shit up, have less PR mistakes, and not rush shit out the door, but they seem to be amending a lot of previous problems with SF and their other games. Many other companies have skated by with worse. Hell, I think they'd do a new fighter justice, because SFV was good at its core and MVCI seems to keep the same sort of crazy mentality the games are suppose to have.

But, ah, you gotta have cash to market this stuff, develop it, and release it. I shouldn't say it's impossible, but it certainly would take much more effort than most other fighting games would on its own.

Even without the sim aspects, I do think another RS game would sell more than DS though. The latter wasn't that popular outside of Japan. RS would have to be SUPER campy and slightly modernized in a few areas to make it work worldwide. And there'd need be a decent drought of fighting games.
I don't think it would require more effort when it comes to marketing, as I believe the premise has added appeal that more vanilla fighting games don't have. Just the uniqueness of the IP already makes it stand out IMO.

Whether or not Capcom thinks it's worth the investment, I have no idea. If they value what Itsuno has to say about it, they should, but companies often don't act on the wishes of their creative talent. All I know is that I see the potential in it, and I believe Itsuno when he says that he has concept for RS3 ready to go, and I hope he gets to act on it.

We already had Sakura cross over, I don't think it would hurt to have a few Rival Schools characters (or just Akira) cross over into SFV.
I don't think it would hurt if it was an isolated instance or one or two characters. My fear is that once you open that gate, then there's no shutting it, and the focus would shift off of RS having it's own share of the market, and instead becoming the third IP to be folded into the Street Fighter universe.

Street Fighter already has a huge roster, and that roster is only getting bigger and bigger. There's already so many pure SF characters that aren't getting enough attention. Add to that the cast of Final Fight, which many people advocate for more inclusion in SF, myself included. And if they ever get around to it, the cast of Saturday Night Slam Masters is also canonically eligible for inclusion.

If Rival Schools is added to this group, an already crowded fight for roster space gets even tighter. And we all know that only a small handful of RS characters would even be on the table for a SF to begin with, so most of the cast will already be at a huge disadvantage.

I just don't want to see RS become a footnote to another series, when I think it's one of the most promising yet underutilized IPs Capcom has at it's disposal, and one that I think has potential to make a big splash with a properly handled revival.
 

Village

Member
If rival schools were to return, I feel like it wouldn't be the rival schools we had. It would look way different, young people in highschool stuff, looks like actual young people in highs school now. It hasn't looked like what rival schools characters in decades, it didn't really look like what rival schools was when rival schools came out.

So I don't think you all want rival schools, because I feel modern rival schools to get that thing to sell looks a hell of a lot more different than what people would like.

Rival schools one of the top of the list of " I don't think you want that to come back, its not going to look like what you want it to look like to be successful, that shit is going to look like modern stylish anime with an entirely different artist . You might wanna let that one go"
 
If rival schools were to return, I feel like it wouldn't be the rival schools we had. It would look way different, young people in highschool stuff, looks like actual young people in highs school now. It hasn't looked like what rival schools characters in decades, it didn't really look like what rival schools was when rival schools came out.

So I don't think you all want rival schools, because I feel modern rival schools to get that thing to sell looks a hell of a lot more different than what people would like.
But as I said, both Itsuno and Edayan are still at Capcom, and I have faith they'd do right by the IP.
 

MCD250

Member
This is true. I just saw the V trigger animation for Nash teleport in slow mo.

Its fkin crazy how beautifully well animated it is , and nobody would even be able to see it.

e6s7hj3.gif


OVTXXUS.gif
It straight looks like he's running at super speed from one side of the screen to the other.
 
If rival schools were to return, I feel like it wouldn't be the rival schools we had. It would look way different, young people in highschool stuff, looks like actual young people in highs school now. It hasn't looked like what rival schools characters in decades, it didn't really look like what rival schools was when rival schools came out.

So I don't think you all want rival schools, because I feel modern rival schools to get that thing to sell looks a hell of a lot more different than what people would like.

Rival schools one of the top of the list of " I don't think you want that to come back, its not going to look like what you want it to look like to be successful, that shit is going to look like modern stylish anime with an entirely different artist . You might wanna let that one go"
It takes a Village to kill dreams.
 
Bruh, stop teasing us. Tell us what you knowww

It'll just make the wait that much more unbearable. And honestly, much of it is just stuff that is safe to assume, like Arcade Mode or old mainstays like Sagat for example. I guess the pessimism around SFV has caused us to not expect some of the stuff that is going to come, and I can understand where people are coming from. They are working on things & bringing things that are in development into the production build whenever they can.

But for those who are following things closely, the signs of what they are building up are certainly being laid bare. For example, if anyone was having any doubt after the story prologues for Akuma or Kolin being slightly vague about it; these S2 story prologues have definitely been taking place after the events of SFV's cinematic story mode. One should probably wonder - the story mode has already come out right? What sorta prologue are these character stories now building up towards...
 

Producer

Member
It'll just make the wait that much more unbearable. And honestly, much of it is just stuff that is safe to assume, like Arcade Mode or old mainstays like Sagat for example. I guess the pessimism around SFV has caused us to not expect some of the stuff that is going to come, and I can understand where people are coming from. They are working on things & bringing things that are in development into the production build whenever they can.

But for those who are following things closely, the signs of what they are building up are certainly being laid bare. For example, if anyone was having any doubt after the story prologues for Akuma or Kolin being a slightly vague about it, these story prologues have definitely been taking place after the events of SFV's cinematic story mode. One should probably wonder - the story mode has already come out right? What sorta prologue are these character stories now building up towards...

incoming eventhubs article
 

MrCarter

Member
It'll just make the wait that much more unbearable. And honestly, much of it is just stuff that is safe to assume, like Arcade Mode or old mainstays like Sagat for example. I guess the pessimism around SFV has caused us to not expect some of the stuff that is going to come, and I can understand where people are coming from. They are working on things & bringing things that are in development into the production build whenever they can.

But for those who are following things closely, the signs of what they are building up are certainly being laid bare. For example, if anyone was having any doubt after the story prologues for Akuma or Kolin being slightly vague about it; these S2 story prologues have definitely been taking place after the events of SFV's cinematic story mode. One should probably wonder - the story mode has already come out right? What sorta prologue are these character stories now building up towards...

OhYou.gif
 
It'll just make the wait that much more unbearable. And honestly, much of it is just stuff that is safe to assume, like Arcade Mode or old mainstays like Sagat for example. I guess the pessimism around SFV has caused us to not expect some of the stuff that is going to come, and I can understand where people are coming from. They are working on things & bringing things that are in development into the production build whenever they can.

But for those who are following things closely, the signs of what they are building up are certainly being laid bare. For example, if anyone was having any doubt after the story prologues for Akuma or Kolin being slightly vague about it; these S2 story prologues have definitely been taking place after the events of SFV's cinematic story mode. One should probably wonder - the story mode has already come out right? What sorta prologue are these character stories now building up towards...
O_O

"Credit to NeoGAF"

This new story mode better do right by Nash. I'm not okay with this whole disappearing into thin air garbage.
 

Pachinko

Member
It'll just make the wait that much more unbearable. And honestly, much of it is just stuff that is safe to assume, like Arcade Mode or old mainstays like Sagat for example. I guess the pessimism around SFV has caused us to not expect some of the stuff that is going to come, and I can understand where people are coming from. They are working on things & bringing things that are in development into the production build whenever they can.

But for those who are following things closely, the signs of what they are building up are certainly being laid bare. For example, if anyone was having any doubt after the story prologues for Akuma or Kolin being slightly vague about it; these S2 story prologues have definitely been taking place after the events of SFV's cinematic story mode. One should probably wonder - the story mode has already come out right? What sorta prologue are these character stories now building up towards...


Well, that much is obvious. Probably a helluva lot cheaper to make a SF4 style arcade mode (even with more 2D art instead of cheap anime videos) than producing a second chapter to the cinematic story mode. So ... well, I figure that's what's going on in the future. Unlike last year though, I don't expect any of this stuff until after all 6 characters are out , the big december update we'll get that will kickstart season 3 perhaps ? I hope next year there's enough content to justify a retail re-release with a marketing push to give this game a second shot in the mainstream market, even if capcom has to call it "super SVF" and it's just season 1/2 with arcade mode and such on the disc.

I went on a couple month hiatus from playing much (to play zelda and persona instead) and I just came back these past couple weeks and find I still enjoy playing SFV quite a bit .. so it'd be great if more people could get it. Hopefully the free betas help out too.
 

Shadoken

Member
If they are revealing stuff at Sony E3 press conference. It better be something to appeal to casuals.

Please dont do character reveals at that place. Like the Akuma trailer got such a lukewarm reception at PSX ( And PSX got a much bigger FGC audience thanks to Capcom Cup ). Something like Arcade mode, Ep 2 Cinematic Story mode and some thing like that would be much better for the people there.
 

Edzi

Member
If they are revealing stuff at Sony E3 press conference. It better be something to appeal to casuals.

Please dont do character reveals at that place. Like the Akuma trailer got such a lukewarm reception at PSX ( And PSX got a much bigger FGC audience thanks to Capcom Cup ). Something like Arcade mode, Ep 2 Cinematic Story mode and some thing like that would be much better for the people there.

Lukewarm? I was there, the reaction was decent. Don't forget, Capcom Cup is at PSX so plenty of people there cared.
 

Edzi

Member
Yea thats what am saying. I was there too , Its just us FGC peep getting hype. E3 is not gonna be like that tho.

I don't even know what they could show that would get an E3 crowd hyped tbh. People on the internet say they want Arcade mode, but I'd be shocked if that actually got a reaction out of real people. Maybe a proper relaunch + Sagat + impressive looking roadmap for S3 with a bunch of new modes/features?
 

Shadoken

Member
I don't even know what they could show that would get an E3 crowd hyped tbh. People on the internet say they want Arcade mode, but I'd be shocked if that actually got a reaction out of real people. Maybe a proper relaunch + Sagat + impressive looking roadmap for S3 with a bunch of new modes/features?

That would easily get people hyped.

Throwing in Sagat as a random Bonus Character + Some more SP content. Maybe even a Chapter 2 for Story mode. It will get casuals invested , as they will know that Capcom is not only supporting the Hardcore fans in their "5 Year Plan"
 
That would easily get people hyped.

Throwing in Sagat as a random Bonus Character + Some more SP content. Maybe even a Chapter 2 for Story mode. It will get casuals invested , as they will know that Capcom is not only supporting the Hardcore fans in their "5 Year Plan"

Casuals aren't going to get invested. They might cheer a little bit, but only because they had to pretend like arcade mode was the only thing stopping them from playing the game right now.

It'd have to be something substantial to get people on board. I'm talking world tour with all the trimmings. The kind of mode that has a bunch of extras and features a causal player would go "hm, maybe I should try this". Arcade mode is forever too lean to offer that sort of runback.
 
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