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Rainbow Six Siege - Operation Health

When you guys say netcode do you mean just matchmaking or the actual netcode in gameplay. If its the latter thats bad then that can absolutely ruin an online shooter
 

MadMod

Member
Its only one season, people are reacting like its the whole year. A season to fix the game matchmaking is great.
 
The level of support the dev team has given to this game has been tremendous, specially in today's landscape.
That being said, maybe it's time to gather the troops, expand the team and start working on a proper sequel, don't you guys think?
I feel this has been a success for Ubisoft, maybe if they gave more resources to the team they could really push this to the next level.

(Also, first post on gaf, after being a lurker for 2+ years...yeay!)
 
Is the game state that bad? Everytime theres a thread criticizing ubisoft this game is always listed as such an amazing game
No, the queue times for ranked are slow (from what I hear), but casual is fast; sometimes you'll get some lag but it's really no more often than any other game, you shoot people and they die; and other than that there's some generally annoying but not game breaking bugs.

Saying the game is broken is a massive over statement, it's not perfect but it's still easily one of the best made shooters you can get right now.
 

groansey

Member
What content did they can? The map is not part of the season pass and is available to everyone who owns Siege at the same time.

Season pass owners also own Siege and base the decision to pay to support a year of content on the promise that content will actually be delivered.

Doesn't matter if it's content everyone would have access to.

They would've sold less season passes if people had known it was only 3 seasons.
 

Auctopus

Member
When you guys say netcode do you mean just matchmaking or the actual netcode in gameplay. If its the latter thats bad then that can absolutely ruin an online shooter

Ping can get really out of hand sometimes (200-300) and the game suffers from massive ping advantage due to the peeking mechanic. Playing against high ping players will lead to you watching a kill-cam that depicts completely different events than to what happened in your game.

There's also a lack of servers (presumably) as Middle Eastern players are constantly matched up with British/West Europe players as well as North American players being matched up with South American players. It all creates a very frustrating match environment that doesn't always feel "fair".

On top of this, there are some well documented hit registration issues with certain operators/attachments.

(In saying this, the core gameplay is absolutely unmatched and when you do get a decent match-make, the gameplay is great)
 
The comments about "Great Support" and "this is great to hear from a developer" need to stop.

This game has been out since December 2015 and many of the issues they are addressing have been there since the start.

Also, every single damn update breaks something else in the game. You could write a book on the number bugs this game has seen.

/paging Alpine for more...

I love the hell out of this game and play it constantly but Ubisoft is done a poor job in giving resources to this team to do what needs to be done.
This. Every thread is the same thing, people praising them when they really have dropped the ball in so many areas. How do you just ignore a mode completely(T-Hunt), seems they just wanted a bullet point.
 
So basically, two operators that were expected to release in the next few weeks have been pushed back three months and a new map which was expected to be released in the next few weeks has disappeared altogether... all so they can fix their broken game?

Hmm.

But GAF told me this was the best shooter ever
 

Rodelero

Member
No, the queue times for ranked are slow (from what I hear), but casual is fast; sometimes you'll get some lag but it's really no more often than any other game, you shoot people and they die; and other than that there's some generally annoying but not game breaking bugs.

Saying the game is broken is a massive over statement, it's not perfect but it's still easily one of the best made shooters you can get right now.

This is understating it somewhat, given my experience on PS4.

It has quite frequently been impossible to play due to the servers being completely borked. Sometimes you can't get into the game at all, sometimes you can but the matchmaking doesn't work, sometimes various parts of the game seem not to work (particularly stuff like XP/rank points being credited). When matchmaking you can get separated from your party members. Sometimes you will try to matchmake for ranked, it will fail to matchmake, and then you will be unable to play ranked because it believes you are already in a ranked match. Then there is the actual quality of the matchmaking. Not sure I've ever played a game where, one match to the next, the skill levels can be so varied. Smurfing is rife. The ranking system is apparently still in beta and seems to, after a hundred or so matches, become so sticky that it's hard to rank up or down. Casual matchmaking is absolutely hilarious - it seems to be perfectly content with putting a totally new player in with a pro level gamer.

It is -rare- that I have a session of R6 without some kind of technical issue occurring.

You being wrong has nothing to do with advocating for game companies. Maybe you shouldn't get indignant about them screwing you over something that was never promised to you?

You're being pedantic. I said that content had been delayed (which it has) and content has been cancelled (which it has). Indeed, the exact set up does mean that they haven't broken any laws, but who cares? The spirit of what they're doing is in no way positive.
 
Ping can get really out of hand sometimes (200-300) and the game suffers from massive ping advantage due to the peeking mechanic. Playing against high ping players will lead to you watching a kill-cam that depicts completely different events than to what happened in your game.

There's also a lack of servers (presumably) as Middle Eastern players are constantly matched up with British/West Europe players as well as North American players being matched up with South American players. It all creates a very frustrating match environment that doesn't always feel "fair".

On top of this, there are some well documented hit registration issues with certain operators/attachments.

(In saying this, the core gameplay is absolutely unmatched and when you do get a decent match-make, the gameplay is great)

Those are gamebreaking issues imo. Especially the top paragraph
 

CeePhour

Banned
The level of support the dev team has given to this game has been tremendous, specially in today's landscape.
That being said, maybe it's time to gather the troops, expand the team and start working on a proper sequel, don't you guys think?
I feel this has been a success for Ubisoft, maybe if they gave more resources to the team they could really push this to the next level.

I strongly disagree. I'm in the camp that thinks we need games that have a longer life than the turn-and-burn world we're in.

Keep the "seasons" coming. Build on what you have. Don't splinter the playerbase. Why can't R6S have a 6 year+ lifespan? Because people want to see "the sequel"? I don't believe that for a minute. A game like this needs to grow a community and refine its craft. This isn't some random Mario or Zelda game that doesn't evolve to the next iteration once every n years.

Imagine if World of Warcraft adopted this mindset. We'd be on WoW6 (or so) by now with players tired of explaining to their friends they need to buy the 4th one, the good one, in their opinion, instead of the current 6th one.. but hey, it's a few bucks cheaper... but you're not receiving updates any longer.

F that.

Wouldn't it be nice if there was just "CoD/BF/R6S/Halo/Counter-Strike/Madden/Hitman (...ahem)/WHATEVER" that you paid $60-100 for once a year and just had access to ALL of the content*? Engine upgrades, server upgrades, past levels, etc. Madden, Call of Duty, Battlefield, Rainbow Six Siege... I'm all for it.



I'm not in the "but I want a physical disc on my shelf that needs to be preserved for eternity, even though it's completely useless other than as a conversation piece" camp, so maybe I'm biased.

*except maybe some cosmetic microtransactions
 

Rodelero

Member
But GAF told me this was the best shooter ever

I mean, for what it's worth, when it works, it's a pretty good game. I can imagine why someone might have a preference for it over the other big shooter franchises. Yet, as someone who likes both Rainbow Six and Overwatch, the shoddiness of R6 has left a bad taste in my mouth.
 

ElfArmy177

Member
Meh, keep the issues and release new content and fix the issues slowly. Sorry but without content you're gonna lose more vetrans than anything else. Game has issues sure, but for the most part I don't have that many issues playing or finding games... Or even staying in them. Oh well, I'll play battlefield I guess. I was super excited for new operators this month. THIS MONTH. Sounds to me that they weren't done or are scraping the new shit because it isn't up to snuff
 

Auctopus

Member
So people are really expecting them to get this game up to snuff with 3-6 months?

They've talked about fixing the issues in the infographic in the past but they've never delayed game content in order to do so. i.e. they always suggested they were doing these things alongside new content.

Nobody knows. The only thing we can do is wait. If they fix the big issues that the game has and further content updates don't break the work they spend the next few months doing, then awesome. If not, a very patient fanbase will have been delayed (lost) content for no real reason.
 
Season pass owners also own Siege and base the decision to pay to support a year of content on the promise that content will actually be delivered.

Doesn't matter if it's content everyone would have access to.

They would've sold less season passes if people had known it was only 3 seasons.

Don't deflect from the question.

What season pass content was cut?
 
You're being pedantic. I said that content had been delayed (which it has) and content has been cancelled (which it has). Indeed, the exact set up does mean that they haven't broken any laws, but who cares? The spirit of what they're doing is in no way positive.

I disagree that it's in no way a positive and I think the way the discussion around this news is going to paint the Siege devs as doing something nefarious (especially with the great support they have given the game thus far, like having a Year 2 of free dlc at all) is going about this the wrong way.

Siege is the best mp shooter to come out in the last 5 years easily but the pace of content has clearly gotten ahead of them. DLCs like Red Crow and the last one Velvet Shell launched with many issues that they have to scramble to fix while still trying to fix issues that popped up in the last DLC. A new map plus new operators that are usually game changing like Hibana plus having an active pro league going on means these issues just compound onto eachother.

Looking at all that I think taking a few months off the constant content updates to focus on getting the game in a stable and better state and making it easier for them to fix it in the future is the right way to go. If we end up losing a map we were gonna get for free but the game in general is in a much better state then it's a trade off they decided to make and one I think is an alright one.
 
People complaining about this is so odd. They are pushing everything back to make the game better. The game has gotten amazing support, if something broke do you want them to keep pushing out stuff instead of fixing whats broke? Seriously?
 

Magwik

Banned
Not having operators anytime soon sucks, but at the same time the game is in desperate need of better servers. Trying to even invite people to the lobby on some nights can be horrible.
 

Fury451

Banned
Feel they are working on a sequel or have been? Hopefully


It's definitely the best shooter this gen

Unlikely considering the dedication to this one. Especially with a revamp like this, there really wouldn't be a need. The base game in court concepts are pretty well balanced as it is so they can keep introducing operators to change up strategies.
 

CrayToes

Member
Of course people are complaining. Fuck your content, the game is borderline broken at times due to the shitty netcode, matchmaking and bugs. I've been saying for months that I would happily forgo a season of content in order for Ubisoft to fix their shit. I'm glad they were listening. Siege NEEDS this in order to survive.
 
The one week in May when season pass owners got to try new operators out on a map that no longer exists.

What are you even talking about?

That's not cut content. That's delayed. The operators are still coming, the map is not.

The map is not part of the season pass, no matter how much you want to pretend it is. Delayed is not cut.
 

XBP

Member
So, honest question. Why are they reducing the map count if those are made by level designers and environment artists?
I would think because they have to balance the map based on the current operators. For which they need input from the dev team.

I still don't get why people are always so obsessed about maps in this game. All new maps apart from border and skyscraper have been trash and we have enough maps right now as it is. The meta in this game is always evolving so the maps never get old. I would take a balanced game over one that is broken with tons of ops and maps any day. So good on ubi for being ok with this because the game really needs this update.
 

Rodelero

Member
I disagree that it's in no way a positive and I think the way the discussion around this news is going to paint the Siege devs as doing something nefarious (especially with the great support they have given the game thus far, like having a Year 2 of free dlc at all) is going about this the wrong way.

Siege is the best mp shooter to come out in the last 5 years easily but the pace of content has clearly gotten ahead of them. DLCs like Red Crow and the last one Velvet Shell launched with many issues that they have to scramble to fix while still trying to fix issues that popped up in the last DLC. A new map plus new operators that are usually game changing like Hibana plus having an active pro league going on means these issues just compound onto eachother.

Looking at all that I think taking a few months off the constant content updates to focus on getting the game in a stable and better state and making it easier for them to fix it in the future is the right way to go. If we end up losing a map we were gonna get for free but the game in general is in a much better state then it's a trade off they decided to make and one I think is an alright one.

And so, I reiterate:

1) The game shouldn't run this badly in the first place, and Ubisoft should be putting in all the resources necessary to fix it ASAP, not delivering it as part of their damned "Year Two Plan". Nothing about the way this is happening suggests Ubisoft are taking the game's issues all that seriously. It feels like the bare minimum.

2) How long have they been holding back this information? It is already May, when we were expecting a new map and two new operators. They have been selling the Year Two Pass on the basis of imminent character releases. Now we find out it isn't the case.

3) Where is the apology, and where is the compensation? Companies that fuck up should try to make good to their customers. They are a million miles from that right now. They should be going above and beyond to make up for their mess. Not reducing the amount of content they're putting out.
 

groansey

Member
What are you even talking about?

That's not cut content. That's delayed. The operators are still coming, the map is not.

The map is not part of the season pass, no matter how much you want to pretend it is. Delayed is not cut.

What are you talking about!?

We were getting 4 weeks of exclusive access to 2x new operators on 4 new maps.

One of those maps has been cut, that effects everyone, and the operators have been distributed through the other 2 seasons. So that's 3 weeks of exclusive access we're getting instead of 4 and one less season overall.

So on your terms, we're losing 7 days of exclusive access to operators but more broadly we're losing an entire season, which affects everyone including season pass owners.

How are you not getting this!?
 

arimanius

Member
What are you talking about!?

We were getting 4 weeks of exclusive access to 2x new operators on 4 new maps.

One of those maps has been cut, that effects everyone, and the operators have been distributed through the other 2 seasons. So that's 3 weeks of exclusive access we're getting instead of 4 and one less season overall.

So on your terms, we're losing 7 days of exclusive access to operators but more broadly we're losing an entire season, which affects everyone including season pass owners.

How are you not getting this!?

You're still getting a season just no new content.
 
The level of support the dev team has given to this game has been tremendous, specially in today's landscape.
That being said, maybe it's time to gather the troops, expand the team and start working on a proper sequel, don't you guys think?
I feel this has been a success for Ubisoft, maybe if they gave more resources to the team they could really push this to the next level.

(Also, first post on gaf, after being a lurker for 2+ years...yeay!)

Nah, no. Not at all necessary and it'd put off a lot of the current players who have invested heavily into the game.

The current frame work of Siege is superb, it just needs 3 main things fixed to elevate it.
Match making.
Netcode (including makes a lot of the current client side effects server side).
Bug fixes.

It genuinely has a shot at rivalling Counter Strike with those things fixed and a continued push into the competitive scene.
 

groansey

Member
You're still getting a season just no new content.

In what way could this every conceivably be considered a season. The meta remains the same, and at some point they'll roll out bug fixes for servers, netcode, matchmaking etc. Unless you simply count the game existing for a period of 3 months as a season?

And we have no guarantee they will fix those problems, they haven't managed it so far.

I don't blame the devs, I feel bad for them, but I won't be buying another season pass and cannot support what they are doing or how Ubisoft have treated the game and playerbase.
 
While this sucks immensely and it's pretty shit for them to not mention this until ya know, a week before the new stuff was supposed to be coming out but, the game needs this rehaul.

Playing on PS4 the wait times can go 5mins plus or just never connect, the menus are sluggish, while I can't recall the last time I've straight up been disconnected mid-match sometimes just getting into a match has been a struggle. Hit detection has been an issue as well.

I love this game and so do all my friends and we still play it multiple times a week. And we've even got other people into it too. I can't say I necessarily feel cheated out of my season pass purchase or anything I'm still getting what I paid for.
I honestly feel like Ubisoft sent this game out to die on release and now that it's been become such a success they're scrambling to try and fix problems in game no one thought people would be playing at this point. This delay sucks but it's either this or continue living with problems I guess.
 

fr0st

Banned
In what way could this every conceivably be considered a season. The meta remains the same, and at some point they'll roll out bug fixes for servers, netcode, matchmaking etc. Unless you simply count the game existing for a period of 3 months as a season?

And we have no guarantee they will fix those problems, they haven't managed it so far.

I don't blame the devs, I feel bad for them, but I won't be buying another season pass and cannot support what they are doing or how Ubisoft have treated the game and playerbase.

im assuming there will be some kind of gameplay update right
even some minor adjustments hopefully
 
What are you talking about!?

We were getting 4 weeks of exclusive access to 2x new operators on 4 new maps.

One of those maps has been cut, that effects everyone, and the operators have been distributed through the other 2 seasons. So that's 3 weeks of exclusive access we're getting instead of 4 and one less season overall.

So on your terms, we're losing 7 days of exclusive access to operators but more broadly we're losing an entire season, which affects everyone including season pass owners.

How are you not getting this!?

That is such a stretch. They said you get each operator a week early.

Not 4 separate weeks out the year of exclusive operators.

Literally the only big benefit of the season pass is not dumping 25k renown on ops and getting them 7 days before most. You still get all that.
 

groansey

Member
That is such a stretch. They said you get each operator a week early.

Not 4 separate weeks out the year of exclusive operators.

Literally the only big benefit of the season pass is not dumping 25k renown on ops and getting them 7 days before most. You still get all that.

Do you work for Ubi? Your arguments are a stretch. They charged £25 for this pathetic season pass which people paid in good faith. A week early for 4 dlc's was what they said, it's you trying to twist the parameters. There will only be 3 dlc's. That's £6.25 of early access we aren't getting.

Let's leave the discussion here, we disagree, it's tiresome for others to read - let them draw their conclusions.
 
What are you talking about!?

We were getting 4 weeks of exclusive access to 2x new operators on 4 new maps.

One of those maps has been cut, that effects everyone, and the operators have been distributed through the other 2 seasons. So that's 3 weeks of exclusive access we're getting instead of 4 and one less season overall.

So on your terms, we're losing 7 days of exclusive access to operators but more broadly we're losing an entire season, which affects everyone including season pass owners.

How are you not getting this!?

Because the entire time, I've been talking about cut content. And the only thing you've actually mentioned that's changed is 1 less week of exclusive time with the operators.

Sorry, no mater how many times you say it, the one less map has jack all to do with the season pass.
 
OnionPowder, they laid out a roadmap of what to expect for people to invest in their season pass, we're now getting that content cut down and delayed - season pass owners have a right to be put off by that.

I'm glad we're getting some back end work done, but this should have been done throughout the last year and not at the expense of content from season pass holders, who are now effectively paying for maintenance. Ubisoft should have given the development team extra resources for this not to happen.
 

CrayToes

Member
OnionPowder, they laid out a roadmap of what to expect for people to invest in their season pass, we're now getting that content cut down and delayed - season pass owners have a right to be put off by that.

I'm glad we're getting some back end work done, but this should have been done throughout the last year and not at the expense of content from season pass holders, who are now effectively paying for maintenance. Ubisoft should have given the development team extra resources for this not to happen.

I'm still not understanding which content you think has been cut from the season pass.
 

KodaRuss

Member
We all know this is probably small dev team. The problem is that Ubisoft has still not put enough resources into the team to fix it.

I am not mad at the actual people working on the game because I think they are doing the best that they can. I am mad that it seems like Ubisoft is still not giving them enough resources to keep up with the DLC demand or the demand to fix the bugs/netcode/matching making that has been going on for almost a year and a half now.

As a dev, isnt this kind of embarrassing to delay content so you can finally fix the game a year and a half later.
 
I'm still not understanding which content you think has been cut from the season pass.

The map DLC is paid for from DLC sales, including that of the season pass. Just because its released free for everyone doesn't mean it isn't that content that's paid for it.

If you want to be pedantic about it, i can rephrase it to we're all getting less content that we've paid for with our investment in costumes, operators and the season pass.
 
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