Those 200 MHz are going to make a massive difference /sLame. Hopefully MS meets with them and gets the ball rolling.
Those 200 MHz are going to make a massive difference /sLame. Hopefully MS meets with them and gets the ball rolling.
they're using the cpu as an excuse. there is no reason this game should be 30fps considering it doesn't look any better than halo 5 and the pvp is 4v4.
You are reading facts which you can confirm yourself.
Go load up a warzone match and count how many enemies you see at once in one group (not the entire map). I can guarantee you it is not even 20+ which you can have in Destiny.
And you say "huge downgrade" what's this based on? More tales from ass? Care to elucidate on this huge downgrade ?
Devs forget or just don't care about GPGPU compute it seems. Destiny 2 doesn't even look like it pushes base hardware all that hard tbh. It looks great, but not astounding. I'm sure they still got plenty of GPU horsepower left and decided to just leave it at 30fps across the board.
Devs forget or just don't care about GPGPU compute it seems. Destiny 2 doesn't even look like it pushes base hardware all that hard tbh. It looks great, but not astounding. I'm sure they still got plenty of GPU horsepower left and decided to just leave it at 30fps across the board.
Those 200 MHz are going to make a massive difference
He is talking about GPGPU.CPU is much more of a factor in getting high framerate.
Those 200 MHz are going to make a massive difference /s
Both the Pro and Scorpio don't have the horse power to handle 4k@60fps.
The sooner people in here realize this, the better.
Halo 5 uses dynamic res ranging mostly from 900p to 1080p.Lol wat? Halo 5 resolution check plz. That game looks unfinished. The compromises made to get it to 60 were VAST. Halo 4 was way more impressive on the 360
I think you mean 200 flops, good sir.
He is talking about GPGPU.
I think the implication is that if physics and AI running on CPU is the problem, and they have spare GPU power, they could port some of the heavy AI/physics code to the GPU/
But this isn't a trivial task, and you cant do that on xbone. So you will have 2 different versions of the game. One with CPU physics/AI and one with a GPU implementation.
He is talking about GPGPU.
I think the implication is that if physics and AI running on CPU is the problem, and they have spare GPU power, they could port some of the heavy AI/physics code to the GPU/
But this isn't a trivial task, and you cant do that on xbone. So you will have 2 different versions of the game. One with CPU physics/AI and one with a GPU implementation.
Yeah because when people buy the "Pro" console they don't want any advantages, lol.
Can they also explain why the game looks identical to D1 but had a 2 behind it?
CPU is much more of a factor in getting high framerate.
It doesn't. Materials are improved, particles are improved, lighting is improved, shadows are improved, post processing is improved, weather effects are in, and environments are larger.Can they also explain why the game looks identical to D1 but had a 2 behind it?
Both the Pro and Scorpio don't have the horse power to handle 4k@60fps.
The sooner people in here realize this, the better.
It's time to let the Playstation brand go for Bungie, PS4 just isn't powerful enough.
Scorpio is where it's at, even the new Knack will probably go to Scorpio
He's talking about CPU speed
Yeah let's not forget that Bungie has to give Acti a HUGE amount of shares in the company if they don't hit in 2017. They don't have an extra 3 months to iron out a locked 60
when 1080p on the ps4 cpu is enough for 30fps
why is the ps4 pro cpu also just good enough for 30fps, while being 30% more powerful
or lets talk about Scorpio 44% stronger than the ps4 cpu
i know it's the combination about gpu and cpu and 1080p/60fps should be perfectly achievable - that's my point
If it doesn't achieve 60fps on PS4 Pro I wonder if Sony will flex any muscle to keep that the same on Scorpio.
He is talking about GPGPU.
I think the implication is that if physics and AI running on CPU is the problem, and they have spare GPU power, they could port some of the heavy AI/physics code to the GPU/
But this isn't a trivial task, and you cant do that on xbone. So you will have 2 different versions of the game. One with CPU physics/AI and one with a GPU implementation.
It's time to let the Playstation brand go for Bungie, PS4 just isn't powerful enough.
Scorpio is where it's at, even the new Knack will probably go to Scorpio
Can they also explain why the game looks identical to D1 but had a 2 behind it?
If there aren't any dedicated server then all the physics are being calculated on netbook grade CPUs.
Can they also explain why the game looks identical to D1 but had a 2 behind it?
Yes bro, someone gotta let Activision/Bungie know to get with the times and develop for actual current gen hardware(Scorpio/PC) as compared to last gen tech(PS4/pro/switch). Imagine the graphics and the amount of tiny particle effects if this was made for Scorpio as baseline. Blinding.It's time to let the Playstation brand go for Bungie, PS4 just isn't powerful enough.
Scorpio is where it's at, even the new Knack will probably go to Scorpio
It's time to let the Playstation brand go for Bungie, PS4 just isn't powerful enough.
Scorpio is where it's at, even the new Knack will probably go to Scorpio
It's time to let the Playstation brand go for Bungie, PS4 just isn't powerful enough.
Scorpio is where it's at, even the new Knack will probably go to Scorpio
Scorpio 60 fps ftw
Bring on Forza 7
4k, 60fps, ultra settings, 4k textures, hugest lod car models, mmmmmmmmm
Wasnt the same game running on last gen consoles with the same systems? Im being very reductive but it's hard to believe the PS4 Pro and Scorpio can't handle the game at 60fps
Because resolution doesn't impact CPU load, which is the bottleneck.Why can't I play at 900p/60 (or 720/60 of og consoles) with less detail in PvP? Give me the option
Wasnt the same game running on last gen consoles with the same systems? Im being very reductive but it's hard to believe the PS4 Pro and Scorpio can't handle the game at 60fps
It's GAF. Signing up gets you an arm chair developer degree.People really think the guy is lying?
Wasnt the same game running on last gen consoles with the same systems? Im being very reductive but it's hard to believe the PS4 Pro and Scorpio can't handle the game at 60fps
Lol yup destiny 1 AI and all ran fine on the 360/PS3 CPU. They have no reason technically to get it to run 60fps just facts
Well i am sure the pro and Scorpio can run 60 fps at 1080p however I know Sony doesn't want games to run 60 fps if the basic PS4 can't run 60 fps. So scale down to the lowest common denominator in a sense.Wasnt the same game running on last gen consoles with the same systems? Im being very reductive but it's hard to believe the PS4 Pro and Scorpio can't handle the game at 60fps
Lol yup destiny 1 AI and all ran fine on the 360/PS3 CPU. They have no reason technically to get it to run 60fps just facts
Because resolution doesn't impact CPU load, which is the bottleneck.
No, not facts. Only the devs know.
They could use the GPU to take certain loads off of the CPU
Has Sony ever sent the ICE team to a 3rd party?
Well i am sure the pro and Scorpio can run 60 fps at 1080p however I know Sony doesn't want games to run 60 fps if the basic PS4 can't run 60 fps. So scale down to the lowest common denominator in a sense.
It doesn't. Materials are improved, particles are improved, lighting is improved, shadows are improved, post processing is improved, weather effects are in, and environments are larger.