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TEKKEN 7 releases June 2nd (PC/XB1/PS4, Season Pass, Eliza, more details)

Salex_

Member
I can't believe this game is finally coming out next week. I've been waiting for it to come out for so long.
Online:
- Player matches
- Ranked
- Online Tournament

https://eng.tekkenpedia.com/wiki/Tekken_7#Gameplay
https://www.youtube.com/watch?v=1_I7-IdV954

And season pass owners will get a new game mode in the summer.
I'm glad there's built-in online tournaments. I feel like this should have been a standard for fighting games years ago (...SSF4 had it in 2010). I hope they consider adding more online modes. Team battles, round-robin, and online training mode would be good.
 

BigEmil

Junior Member
Damn had to cancel my preorder became broke and out of a job I'm tempted of looking up the story mode playthrough online when it's up or just wait but I bet I'll likely be spoiled by then anyways lol
 
I've always had low expectations anyway. TTT2 was so lacking in solo content (it was basically better than SF5 and that's it) that I've always assumed T7 wouldn't be exceptional solo either. Too bad, though let's be real: most side content in most Tekken games has been lousy. Like did anybody really enjoy Tekken 6's beat-em-up mode?

I'm more worried about the lack of more conventional modes, though at least Treasure Battle sounds cool.

lol wtf if this shit.

You really think a couple hour story mode constitutes meaningful single player content? You finish it in one sitting and then you forget about it (talking about MKX here).

TTT2 had the cute Combot mode where you create your own moveset, 50+ unique character endings, tons of customization options to unlock and Ghost Battle, the best single player fighting mode ever put into a game.

I spent hundreds of hours playing that game solo. No other fighting game comes close.
 
lol wtf if this shit.

You really think a couple hour story mode constitutes meaningful single player content? You finish it in one sitting and then you forget about it (talking about MKX here).

TTT2 had the cute Combot mode where you create your own moveset, 50+ unique character endings, tons of customization options to unlock and Ghost Battle, the best single player fighting mode ever put into a game.

I spent hundreds of hours playing that game solo. No other fighting game comes close.

Agreed 100%.

Ghost Battle is awesome. I could play that all day.
 

Brandon F

Well congratulations! You got yourself caught!
So wait you're telling me the ending where Heihachi ties his father, son and grandson to a rocket and launch them to space wasn't Canon!???

My favorite ending in all Tekken games :p

Ah right. Completely forgot about that ending! I was mostly speaking towards Ogre and True Ogre afterall, not the Mishima hijinx.

How is he a white knight savior when in Tekken 6 he started a world war just to end his bloodline?

Did that happen? I really don't recall much other than Lars being forced on us as the new face of the franchise and Zafina finding Ogre 2.0 in some south american ruins.
 

ZeroX03

Banned
If you're hip, happening and what's trendy, you already know that the best single player content in any fighting game is
practice mode
.
 
If you're hip, happening and what's trendy, you already know that the best single player content in any fighting game is
practice mode
.

No story mode can give that feeling of figuring out how to punish a move and then pulling it off against other people.
 

SarusGray

Member
Ah right. Completely forgot about that ending! I was mostly speaking towards Ogre and True Ogre afterall, not the Mishima hijinx.



Did that happen? I really don't recall much other than Lars being forced on us as the new face of the franchise and Zafina finding Ogre 2.0 in some south american ruins.

I like how Zafina got ditched after one main game and a spinoff. :-S
 

lupinko

Member
Ah right. Completely forgot about that ending! I was mostly speaking towards Ogre and True Ogre afterall, not the Mishima hijinx.



Did that happen? I really don't recall much other than Lars being forced on us as the new face of the franchise and Zafina finding Ogre 2.0 in some south american ruins.

It did, he did the world war to bait out Azazel to end his Devil Gene bloodline.

He's just as shitty as his dad and grandfather.
 

cordy

Banned
Wonkey responded back to me.

The guy blazed through Story Mode and that time limit is just the Mishima Story. The time limit isn't adding the side character stories. If you take your time with it then you may be able to do it under 2-3 hours but that's not terribly long going by the guy who streamed it.

Seems about right. If that's the case then I'm perfect with it. That's great length.
 
I think Heihachi officially won 6 due to the fact that he owns the Zaibatsu now. He didn't beat the boss but he scored that roll up.

No, according to Tekken 7
Heihachi basically charged into the Zaibatsu's main complex to take back control from Nina (who took over after Jin's assumed death) by force
.

Heihachi did win 4 IIRC. All the shit with him, Kazuya and Jin at Hon-Maru was post-tournament.
 

Brandon F

Well congratulations! You got yourself caught!
Wonkey responded back to me.

The guy blazed through Story Mode and that time limit is just the Mishima Story. The time limit isn't adding the side character stories. If you take your time with it then you may be able to do it under 2-3 hours but that's not terribly long going by the guy who streamed it.

Seems about right. If that's the case then I'm perfect with it. That's great length.

2-3 hours is MKX and Injustice 1/2 length afterall.
 

cordy

Banned
No, according to Tekken 7
Heihachi basically charged into the Zaibatsu's main complex to take back control from Nina (who took over after Jin's assumed death) by force
.

Heihachi did win 4 IIRC. All the shit with him, Kazuya and Jin at Hon-Maru was post-tournament.

Yeah you're right about that.
 
lol wtf if this shit.

You really think a couple hour story mode constitutes meaningful single player content? You finish it in one sitting and then you forget about it (talking about MKX here).

TTT2 had the cute Combot mode where you create your own moveset, 50+ unique character endings, tons of customization options to unlock and Ghost Battle, the best single player fighting mode ever put into a game.

I spent hundreds of hours playing that game solo. No other fighting game comes close.

You seem to have some comprehension issues here. I'm not sure why you're getting so bent out of shape, but no, I absolutely don't consider a couple hours of story mode to be meaningful single player content. I criticized SF5, didn't I? Most competitors go for something much longer, and/or include lots of other modes like Arc's dungeon modes, Netherrealm's towers, KI's board game-inspired RPG mode (definitely the apex of the genre), etc. It'd be nice to have some extra stuff to mess around with, and it doesn't sound like we're getting much of that from Tekken 7. (I'm personally hoping for some hidden Starblade.) But that's just what it sounds like, we won't know for sure until release!

I love AI battles too -- again, notice I said I was looking forward to the new one in Tekken 7? -- but sadly Tekken is historically among the worst out of all of them. The AI just doesn't play anything like a human, it's extremely predictable and easy to cheese. It seems to follow the standard bad fighting game AI routine of randomly failing to block instead of having actual, player-based weaknesses. Virtua Fighter and particularly Killer Instinct just stomp the hell out of it. It's still fun to play in TTT2, I definitely spend more time in Ghost than I do arcade mode (was just playing it a couple nights ago), but I'm hoping Namco seriously stepped up their AI capabilities in 7. I plan to put a lot of time into Treasure mode regardless, but good AI would give it serious staying power.

(Combot was great if you wanted to not play actual TTT2 with actual characters, but once I 'beat it' I happily never bothered touching it again. Character customization options were also pretty damn bad in TTT2. I found it impossible to make any character not look like a dork. I know that's Tekken's trademark style, but still. T7 seems like it might be better there.)
 
You seem to have some comprehension issues here. I'm not sure why you're getting so bent out of shape, but no, I absolutely don't consider a couple hours of story mode to be meaningful single player content. I criticized SF5, didn't I? Most competitors go for something much longer, and/or include lots of other modes like Arc's dungeon modes, Netherrealm's towers, KI's board game-inspired RPG mode (definitely the apex of the genre), etc. It'd be nice to have some extra stuff to mess around with, and it doesn't sound like we're getting much of that from Tekken 7. (I'm personally hoping for some hidden Starblade.)

I love AI battles too -- again, notice I said I was looking forward to the new one in Tekken 7? -- but sadly Tekken is historically among the worst out of all of them. The AI just doesn't play anything like a human, it's extremely predictable and easy to cheese. It seems to follow the standard bad fighting game AI routine of randomly failing to block instead of having actual, player-based weaknesses. Virtua Fighter and particularly Killer Instinct just stomp the hell out of it. It's still fun to play in TTT2, I definitely spend more time in Ghost than I do arcade mode (was just playing it a couple nights ago), but I'm hoping Namco seriously stepped up their AI capabilities in 7. I plan to put a lot of time into that mode regardless, but good AI would give it serious staying power.

(Combot was great if you wanted to not play actual TTT2 with actual characters, but once I 'beat it' I happily never bothered touching it again. Character customization options were also pretty damn bad in TTT2. I found it impossible to make any character not look like a dork. I know that's Tekken's trademark style, but still.)

It's just that people usually point to NRS games and I find that the 2-3 hour story mode's worth is incredibly overstated. I appreciate that it's there, but at the end of the day it's inconsequential.

You compared TTT2's content to SFV and implied it's barely a step up above that. Tag had an enormous roster and each character still got a fully animated ending movie, as opposed to SF's smaller roster and the 2 poorly drawn slides you get for an ending. That alone makes your comment disingenuous. When you factor in everything else it's not even close.

Of all the criticisms you could level at Tag 2, lack of content is never one of them.
 
It's just that people usually point to NRS games and I find that the 2-3 hour story mode's worth is incredibly overstated. I appreciate that it's there, but at the end of the day it's inconsequential.

You compared TTT2's content to SFV and implied it's barely a step up above that. Tag had an enormous roster and each character still got a fully animated ending movie, as opposed to SF's smaller roster and the 2 poorly drawn slides you get for an ending. That alone makes your comment disingenuous. When you factor in everything else it's not even close.

Of all the criticisms you could level at Tag 2, lack of content is never one of them.
NRS includes lots of additional solo content besides their story modes, most of it more gameplay-orientated.

TTT2 definitely has a larger roster and more content than SF5. Don't be so defensive, I said it was better than SF5, straight-up. The "barely a step up above that" implication you saw is a definite reach. It's just most $60 fighting games offer a lot more content, including previous Namco releases like Tekken 6 and Soulcalibur 5. For a series with a reputation for copious additional content it felt particularly light.

And I was comparing TTT2 to SF5's current version. Both games have about an hour or so of (mostly bad) cinematics in them, though again: I said TTT2 has more content.
 
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin


Tekken's story is best when it is primarily about the feud between Kazuya and Heihachi.

I'm clearly going to be the winner of this Tekken. :)
 
Roster- and content-discussion aside, I am simply excited to be playing Tekken on PC. First Tekken in years, too! And this time, even though I am a notorious button-smasher and suck skill-wise, I am going to stick with the game. I may be the first guy in the history to get a thousand losses online before my first win!
 
Å

Åesop

Unconfirmed Member
If i get the physical version first and eventuall switch to digital later, will it use the same save file? Is there any disadvantage?
 
Åesop;238130364 said:
If i get the physical version first and eventuall switch to digital later, will it use the same save file?

Yeah, there shouldn't be any problem. You'll have to delete the disc install when you download the game, make sure you backup your save with PS+
 
Åesop;238130364 said:
If i get the physical version first and eventuall switch to digital later, will it use the same save file? Is there any disadvantage?

You can use the same save file but you'll have to redownload the game even if you have the physical version installed. And if you keep both installed, you'll have to update both separately.

Other than that, I don't think so.
 

Jaeger

Member
Her assassination job involved infiltrating a wedding.

Freaking love it. One of the reasons I love tekken so much is that the characters don't wear the same clothes for 30 years. Even to the point of their usual outfits being regulated to secondary outfits. Main key art and main select button outfits are most of the time unique and special each game. Hell Yoshimitsu looks completely different each game.
 

AAK

Member
So did she kidnap the bride or pretend to be in love with someone long enough for them to marry her?

I don't know.

Freaking love it. One of the reasons I love tekken so much is that the characters don't wear the same clothes for 30 years. Even to the point of their usual outfits being regulated to secondary outfits. Main key art and main select button outfits are most of the time unique and special each game. Hell Yoshimitsu looks completely different each game.

Aside form Yoshi, that wasn't the case between 2005 - 2015. It took a lot of bitching to Namco to finally get them to introduce some new designs like they used to in the PS1-PS2 Tekkens for the Tekken 7 FR update patch in 2016.
 
I don't know.



Aside form Yoshi, that wasn't the case between 2005 - 2015. It took a lot of bitching to Namco to finally get them to introduce some new designs like they used to in the PS1-PS2 Tekkens for the Tekken 7 FR update patch in 2016.

Those were dark days lol
 

Creaking

He touched the black heart of a mod
Åesop;238142400 said:
That even makes sense lore wise, since Yoshimitsu is just the title for the current leader of the Manji clan.

Pretty sure Yoshimitsu has been the same guy throughout all of Tekken. He looks so different from game to game because he wears funky suits that Dr. B makes for him.
 
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