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The Evil Within 2 - Gameplay Trailer

fetus8

Member
This looks like a wonderful improvement over the first game.

If you haven't played the first game, def give it a second shot. They fixed some performance issues and removed the letter boxing on the PC version iirc. The DLC also really adds something to the overall game.
 
The combat design in TEW is so good. It doesn't reallyyyy play like RE4 either, with more emphasis on using traps and matches to create spacing than melee stuns.

The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.

Here's hoping the combat in TEW2 is improved in that aiming at specific body parts and conserving the correct ammo type per enemy is more of the focus.
 

Lulubop

Member
Now let's hope it's not an unoptimized mess on PC. I originally opted out of the Xbox One X, but I'm getting sick of shitty ports. My 390X is just as powerful as the One X so it should run 4K fine. Assuming it'll have the upgrade.

The first game was tragic on consoles during release. At least you could unlock the framerate on PC and change the borders.
 
Think I might need to give the first another chance. Only played about an hour because the combat felt like a poor RE4 imitator. But if the first game as a whole is as surreal and intense as this looks, I probably need to play it

You should!

Glad this is getting a sequel.
 

Ydelnae

Member
I might want to replay the first game after seeing this announcement and watching the trailer, because I barely remember punctual gameplay moments in a game that took me 20 hours to beat.

Judging from this trailer, I think the sequel will follow on the first one's lack of focus and identity (which fits thematically with the game's themes).
 

strafer

member
Fucking Laura man :(

DQ3cAHA.jpg
 

dan2026

Member
The first game was tragic on consoles during release. At least you could unlock the framerate on PC and change the borders.
This is what has me cautious about this game.

Defiantly a wait and see job.
Looks good in the trailer, but I need to know how it runs.
 

rtcn63

Member
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.

You don't need to play Akumu, but Nightmare. That's where some semblance of strategy actually comes into play.

Flash bolt: Can be used to stall enemies in the Chapter where Joseph is opening doors.

Electric bolts: Can be used to stun multiple enemies, allowing you to thrown down a match. Also will briefly stun the fish mini-boss that waits for you in certain water areas.

Fire bolt: It's just overpowered as fuck really.
Can be used to kill Laura in her final appearance for an extra Ruvik scene and stuffs. And farming Keepers in NG+ is a thing if you're thirsty.

Bottle: Chuck it at an enemy's head and then sneak kill him from the front. Never stops being satisfying.

Shotgun: Knock em down and match em.

Later enemies in the game wear masks to prevent headshots, and others simply won't allow you perform sneak kills.
 

Otnopolit

Member
The first was never on my radar because of performance issues, but if that's all cleared up, this looks pretty fucking cool.
 
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.

Here's hoping the combat in TEW2 is improved in that aiming at specific body parts and conserving the correct ammo type per enemy is more of the focus.

That's not true at all as there's a percentage chance tied to 'headbust', against large crowds you would want to conserve ammo by going for environmental kills, or knocking them down to go for multi kills by lighting them on fire. Enemies can also be killed by their own traps.

Then you go stuff like the flash bolts which opens up enemies for stealth kills in the middle of the fights.

The great thing about TEW was that you have tons of options in how you want to kill enemies.
 
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.

Here's hoping the combat in TEW2 is improved in that aiming at specific body parts and conserving the correct ammo type per enemy is more of the focus.

Headshots aren't as effective as RE4 though considering they make the enemy's head shrink most of the time (which is a nice risk/reward thing in place of the plagas). The low ammo count makes improv necessary. Using crossbow bolt combinations, level design gimmicks, environmental traps, stealth, melee weapons, and stumbling enemies to set up match kills gives a bunch of options for combat.
 

MikeBison

Member
I was in at the reveal trailer. Now I'm inside myself.

And coming October. Based Mikami

First game had it's problems for sure, but I enjoyed it a hell of a lot.

Would like to see him focus himself a little bit, just a wee bit, for this sequel.

At times the first game felt like throwing a tonne of ideas and seeing what stuck.

If he reigns it in 5% and fixes some of the problems from the first, we'll have a horror masterpiece on our hands.
 

Erevador

Member
Am excited, should probably finish the first. Though I did watch a lets play of the entire game...
Let's play isn't the full experience. The best parts of the game are the open-ended encounters that are quite tense and allow many possible approaches.

I love the encounter design in the game, it feels very unusual for a modern title.
 

BadWolf

Member
Feels like they went with the Nathan Drake look for him.

Sorta going to go into media black out for this now so turned off the trailer pretty quick, game looks promising. The cinematic trailer was fantastic.

I was underwhelmed with RE7 so hopefully this delivers.
 

DirtyLarry

Member
I loved the first game. Despite all the documented issues with it, I thoroughly, thoroughly enjoyed it. It is on a very short list of games I actually have played to the end over the past couple of years. Limited time and so many games getting released means I just do not get to beat a lot of games. Truth be told a lot of the time I just lose interest because something else comes along. Although it took me months to do so, I took the time to beat it.

So it goes without saying I am psyched for this game. I am very much down with more of the same, just refined, and this gameplay trailer appears to indicate that is the route that was taken.

0 Day for this one.
 
The fact that this game not only exists but is coming out in a few shorts months makes me really happy. Unfortunately, when I think of TEW, I can't help but to think about Alien: Isolation that came out around the same time. We're probably never getting a sequel to that game. You could argue back and forth about which one is better, but man, they're both two of my favorites from the generation.
 

GrayChild

Member
This is going to be one of the greatest survival horror games of ALL time - right there with REmake, Silent Hill 2, Fatal Frame II and Siren. Mark my words.
 
Just watched it. Yup, I got faith in this. So glad they didn't totally shift directions for the sequel. Looks like it's gonna be just as creative and intense as the first game. Hopefully there will be plenty of environmental interactions like first one.
 
Looks cool, I love all the trippy stuff. Gonna wait for reviews though - I excitedly bought the first one on launch day and really really disliked the gameplay. Hoping they fix the problems of the original.
 

rtcn63

Member
I really hope there isn't any time-travel fuckery and Kidman turns out be Lily

And considering the game's release date:

TEW2 |OT| The Final Chapter
TEW2 |OT| Sebastian Goes to Hell

TEW2 |OT| Sebastian's Bach
 
The gameplay trailer wasn't too shabby, saw some neat atmospheres in there

Seb still resembled his TEW1 self to my relief while sporting more facial hair...seems like he's down in the dumps and stopped maintaining it or something :(
 
Looks great.

Anyone else find the first game unusually hard? I only made it an hour or two before I had to lower the difficulty. It's the only game I've had to do that. Ever.
It...bothers me.
 
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