The combat design in TEW is so good. It doesn't reallyyyy play like RE4 either, with more emphasis on using traps and matches to create spacing than melee stuns.
Now let's hope it's not an unoptimized mess on PC. I originally opted out of the Xbox One X, but I'm getting sick of shitty ports. My 390X is just as powerful as the One X so it should run 4K fine. Assuming it'll have the upgrade.
Think I might need to give the first another chance. Only played about an hour because the combat felt like a poor RE4 imitator. But if the first game as a whole is as surreal and intense as this looks, I probably need to play it
This is what has me cautious about this game.The first game was tragic on consoles during release. At least you could unlock the framerate on PC and change the borders.
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.
Here's hoping the combat in TEW2 is improved in that aiming at specific body parts and conserving the correct ammo type per enemy is more of the focus.
The combat in the original TEW wasn't that great, a lot of it was mindless shooting heads for extra damage. You could lay traps but most of the time it was useless unless you was playing on that Akumi (whatever it's called) difficulty where you die in 1 hit. I think the combat could have been improved if it was like old the REs where head popping was down to dice rolling, but up close and aimed higher, you had a much greater chance of popping them.
Here's hoping the combat in TEW2 is improved in that aiming at specific body parts and conserving the correct ammo type per enemy is more of the focus.
Graphically it looks cool, but I don't fuck with horror games like this.
Same. I wish Shinji can make a non horror for wusses like me
Let's play isn't the full experience. The best parts of the game are the open-ended encounters that are quite tense and allow many possible approaches.Am excited, should probably finish the first. Though I did watch a lets play of the entire game...
New Story Trailer: https://www.youtube.com/watch?v=rSXgeelhsb8
That doesnt sound like Anson.
That doesnt sound like Anson.
Straicase straight out of REmake.
Love everything about this.
He did it was called Vanquish. lol
Straicase straight out of REmake.
Love everything about this.
Same. I wish Shinji can make a non horror for wusses like me
Amazing box art.
Straicase straight out of REmake.
Love everything about this.
Yup, picked up on that as well