Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
After ten years of exploiting glitches, automation, and just odd choices for manual control, we finally have the option....to toggle the goddamn hood:
More than 20 of them in fact.Is tomb raiding confirmed to be in the game?
It's a tradeoff, the automation of the old combat system allowed for incredibly fluid animations, but little in the way of true player control, so while the combat looked like this:The combat in previous games just had no real depth to it though, it did "look" cool but there was never really that much behind it in terms of depth or difficulty.
I always thought AC3 had the best combat in the style of the older games with its multi person takedowns and the weapon choices.
Hopefully they can find a way to bridge them together, give us the feeling/look that combat in AC3 gave while allowing for more skill and depth on what the player can do and the enemies.
you couldn't do something like kill, let alone hit two enemies with one swing of your weapon.