• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Neo Geo games coming to Nintendo Switch

6.8

Member
What's the consensus on Sengoku? I hear middling things but I am a fan of beat em' ups. Is there anything redeeming about the game?
When I was 12 playing this at the store I thought it was cool AF

No idea how it is 20 years later though
 

BizzyBum

Member
I think I'm going to skip on Sengoku. The videos looked pretty rough and it seems the consensus from Neo Geo fans is it's a pretty below average game.
 

firenze

Member
Was KOF 2000 on the NeoGeo? I always wanted to play that one but i never had the chance.

Yep, '94 through 2003 were on the Neo Geo. 2000 is kinda broken from a competitive standpoint due to stuff like striker shenanigans and infinite combos, but I adore the game. Stage backgrounds and music are wonderful, the cast is pretty good (except for Bao), and it just has a really nice feel.

I'll happily sextuple (?!?) dip on it... Neo Geo addiction is a hell of a drug, man.
 

Oddduck

Member
Is there a glitch with Galaxy Fight or is this game really THAT difficult?

I have it set on Level 1 difficulty (the lowest difficulty level) and I'm still getting my ass kicked pretty hard. And I'm someone who can play most fighting games on Switch without any problem (King of Fighters 98, Garou Mark of the Wolves, Waku Waku 7).
 

Glowsquid

Member
Is there a glitch with Galaxy Fight or is this game really THAT difficult?

I have it set on Level 1 difficulty (the lowest difficulty level) and I'm still getting my ass kicked pretty hard. And I'm someone who can play most fighting games on Switch without any problem (King of Fighters 98, Garou Mark of the Wolves, Waku Waku 7).

Nah, Galaxy Fight has one of the toughest fighting game AI out there. You have to play it pretty defensively.

What's the consensus on Sengoku? I hear middling things but I am a fan of beat em' ups. Is there anything redeeming about the game?

Sengoku 1 is kinda fun as a mindless quarter muncher. The theme is neat and it has enough cool aesthetics and good theming to be vaguely entertaining for a credit feeding session. But if you try to play it "seriously", it's pretty terrible. Enemies have mercy invincibility when hit, which leads to many cheap shots because the main character is super slow, can't grab, and is outranged by nearly every enemy - it's impossible to not lose health against the samurai enemies for instance. The main gimmick of the game is that you can transform into other characters you acquire as you progress in the game, and abuse their ranged attacks, but they're little better otherwise, and you can only use them for a limited time, and the timer refills slowly.

Some enemies completely refill the transformation timer upon defeat, but it's impossible tell which one do that. The health system is totally broken: you need to pick up like 10 green balls to refill one square of the health meter in a game where every enemy attacks take off at least four times that. It requires insane memorization and little else. I'd elaborate mroe on the many failings of Sengoku but I guess that's enough verbiage.


(though unlike what is claimed by HG101's rather terrible article, Sengoku 2 is a massive improvement and one game I'd wholearthly recomend should it come to the Switch)
 

Timu

Member
Is there a glitch with Galaxy Fight or is this game really THAT difficult?

I have it set on Level 1 difficulty (the lowest difficulty level) and I'm still getting my ass kicked pretty hard. And I'm someone who can play most fighting games on Switch without any problem (King of Fighters 98, Garou Mark of the Wolves, Waku Waku 7).
It's one of the hardest fighting games out there.

It took me a month to 1CC it, and even that was almost impossible. Glad too as that game gets so much worse, definitely if you get to the secret final boss, which means beating the game without losing a single round, and best ending means not losing to everyone including the secret final boss as well.
 
Is there a glitch with Galaxy Fight or is this game really THAT difficult?

I have it set on Level 1 difficulty (the lowest difficulty level) and I'm still getting my ass kicked pretty hard. And I'm someone who can play most fighting games on Switch without any problem (King of Fighters 98, Garou Mark of the Wolves, Waku Waku 7).

I thought the same too when I bought it and I play tons of fighters also. But yeah, it's pretty tough and also the jump is kinda floaty along with the weird ground movement that I can't get used to. I usually reach like the 3rd person and then just get my ass handed to me afterwards. Will try to play it more in the near future when I have the time away from ARMS.
 

Timu

Member
Samurai Shodown 4 is insane on Level 8, definitely the bosses, but I managed to pull through. It's like a different game from Level 4.

Yeah I'm getting into Samurai Shodown more than ever now! I played them in the past, but only once, and now I'm playing them a lot(on Level 8).
 

Timu

Member
Do SNK fighters tend to actually be more fun on higher difficulty levels? Or do they just cheat?
It depends on the game.

Some need to be on Level 8 because they can be too easy on Level 4, like King of Fighters 2002 and Ninja Master's.

But then you have games like Samurai Shodown 3, Fatal Fury Special, World Heroes 2 and such where the a.i. is insane and definitely cheat at times.

So in reality, it's game dependent. I do Level 4 and 8, but mostly Level 8 nowadays just to learn the game and overcome the a.i. despite how cheap they can be. It's funny that I can learn pretty fast with a lot of these games.
 
Galaxy Warriors is extremly difficult.
The only game which rivals it's insane difficulty level is Art of Fighting 2.
Maybe it's just me but I find it even harder than Galaxy Warriors.


What's the consensus on Sengoku? I hear middling things but I am a fan of beat em' ups. Is there anything redeeming about the game?

IMO Sengoku 1+2 are worth the price. if only for their unique settings, weird atmosphere and bizzare gameplay.
I also think that Sengoku 3 is exrtemly overrated and is mostly judged by it's looks (it does look beautiul). in fact, Sengoku 3 is one of the most boring beat'em ups I have ever played in my life.
and I have finished "Crest of Wolf" (aka "Riot Zone" in the west) several times

but maybe that's just me..
 

Timu

Member
Galaxy Warriors is extremly difficult.
The only game which rivals it's insane difficulty level is Art of Fighting 2.
Maybe it's just me but I find it even harder than Galaxy Warriors.
Power Instinct 2 is far worse than both, and yes, I 1CC Art of Fighting 2 as well.
 

Timu

Member
IMO Sengoku 1+2 are worth the price. if only for their unique settings, weird atmosphere and bizzare gameplay.
I also think that Sengoku 3 is exrtemly overrated and is mostly judged by it's looks (it does look beautiul). in fact, Sengoku 3 is one of the most boring beat'em ups I have ever played in my life.
and I have finished "Crest of Wolf" (aka "Riot Zone" in the west) several times

but maybe that's just me..
TBH, Sengoku 1 and 2 do not hold up well against great beat em ups, though Sengoku 1 more so. Sengoku 2 was an improvement, but not amazing or anything. Sengoku 3's combat engine with lots of depth, combos and varied characters make it a decent time for repeat playthroughs, it's combat engine manages to rival Alien vs Predator.

1st 2 Sengokus are worth it for a cheap price though.
 
Sengoku 3's combat engine with lots of depth, combos and varied characters make it a decent time for repeat playthroughs, it's combat engine manages to rival Alien vs Predator.

It has hardly and combo depth outside of a few basic juggles. Replayability is virtually non existent as the level design and enemy types are so repetitive and simply boring, even compared to the first two games. And saying its combat engine rivals Alien vs Predator, which has one of if not the best in the genre, is a joke.

http://www.capcom-unity.com/s-kill/blog/2009/11/16/alien_vs_predator_combo_madness
 

deadfolk

Member
Any recommendations? I'm not really picky, as I never experienced anything from SNK's catalog.

Depends what you're looking for. I can't comment on fighting games, as they're not my bag, but popular picks are:

Shock Troopers *
Metal Slug 1 & 3
Neo Turf Masters *
Blazing Star
Nam 1975 *

That's off the top of my head. There may be others.
I have the starred ones personally and like them a lot. I'll get around to the others at some point. I guess Nam 1975 would be the most controversial pick.
 

Timu

Member
It has hardly and combo depth outside of a few basic juggles. Replayability is virtually non existent as the level design and enemy types are so repetitive and simply boring, even compared to the first two games. And saying its combat engine rivals Alien vs Predator, which has one of if not the best in the genre, is a joke.

http://www.capcom-unity.com/s-kill/blog/2009/11/16/alien_vs_predator_combo_madness
To be fair, it is closer to Alien vs Predator than most beat em ups(definitely for 2D), though yeah I over exaggerate a bit when I said it rivals it, my bad, though you can still do lots of juggles and combos if you can get it going, like in these videos.

https://www.youtube.com/watch?v=Isf2lws6Idg

https://www.youtube.com/watch?v=_atSD0GkhTU

Still, it has more going on than the 1st 2 games for gameplay so it has the advantage there(since the 1st 2 games are far more repetitive in combat). 1st 2 Sengokus are decent but pretty basic in the gameplay department. Sengoku 3's combat engine with Sengoku 1 and 2 designs would had been the best Sengoku game.
 

Timu

Member
(though unlike what is claimed by HG101's rather terrible article, Sengoku 2 is a massive improvement and one game I'd wholearthly recomend should it come to the Switch)
Yes, Sengoku 2 is definitely an improvement over the 1st one.

But one of the biggest improvements for a beat em up series is going from Crime Fighters 1 to Vendetta/Crime Fighters 2. Crime Fighters 1 wasn't that good, but Vendetta/Crime Fighters 2 improved on it in every way while fixing the issues the 1st game had as well to make it a really good game.
 
The Pokken Controller reads as a wired Switch Pro Controller if you set Pro Controller Wired Communication to On. Anyone know if it's good for Neo Geo?
 

HorseFD

Member
Is there any word on upcoming NeoGeo games? I really want to play KoF 2000 again, and I'm not sure if I should just get the PS2 port on PS4.
 

firenze

Member
I also think that Sengoku 3 is exrtemly overrated and is mostly judged by it's looks (it does look beautiul). in fact, Sengoku 3 is one of the most boring beat'em ups I have ever played in my life.
and I have finished "Crest of Wolf" (aka "Riot Zone" in the west) several times

but maybe that's just me..

It's not just you. I think Sengoku 3 does get overrated due to looks, rarity, and obscurity as a pretty late Neo release.

I kinda wish I hadn't sold my day 1 AES cart years ago... it's worth a fortune today. But man, the game just bores me. The combo system is actually pretty fun for a bit, but the level design is just incredibly bland and keeps throwing way too many mundane enemies at you. It feels overly padded and repetitive, which is an unforgivable sin for an arcade experience.

I think Sengoku 2 is by far the best game in the series, a big improvement over the original and retains the completely weird aesthetic. One of my favorite beat em ups on the system, actually. I'd expect it will come to Switch too, since it's already out as an ACA Neo Geo release on the Xbox One and PS4.

Is there any word on upcoming NeoGeo games? I really want to play KoF 2000 again, and I'm not sure if I should just get the PS2 port on PS4.

Fatal Fury 2 on Thursday. Metal Slug 2 (probably the June 29 release) and Magical Drop 2 are the only other 100% confirmed upcoming releases, but apparently Hamster got other Data East licenses too. I'm hoping that includes Dunk Dream/Street Hoops!

Seems very likely the Switch will also get all of the ACA Neo Geo releases that have already shown up on PS4/Xbox One. Switch has already seen a lot of previous PS4/Xbox releases, and I'd be shocked if Hamster didn't have the license to release them on all of the consoles - but it seems each system is getting them in a somewhat different order. The other games currently released on PS4/Xbox One that we haven't yet seen released or announced on Switch are:

Art of Fighting
King of the Monsters
KOF '95
Samurai Shodown
Sengoku 2
The Last Blade (oh God yes!)
World Heroes
World Heroes 2

As for KoF 2000, if I had to bet I'd guess it will eventually show up, so if you care about the portability on Switch it might be worth waiting for.
 

RM8

Member
For those with a Switch and any of these fighting games - is the "d-pad" 100% unusable? I played Mario Kart 8 on a friend's Switch recently and I managed to play with the directional buttons (Mario Kart will always be better with a d-pad IMO), but I'm fearing that simply wouldn't be possible with a fighting game, lol.
 

1upsuper

Member
For those with a Switch and any of these fighting games - is the "d-pad" 100% unusable? I played Mario Kart 8 on a friend's Switch recently and I managed to play with the directional buttons (Mario Kart will always be better with a d-pad IMO), but I'm fearing that simply wouldn't be possible with a fighting game, lol.

I assume you mean the janky four separate buttons on the left joy-con? For me, it's pretty much unusable for most games I've played.
 
I think Sengoku 2 is by far the best game in the series, a big improvement over the original and retains the completely weird aesthetic. One of my favorite beat em ups on the system, actually. I'd expect it will come to Switch too, since it's already out as an ACA Neo Geo release on the Xbox One and PS4.

I also think Sengoku 2 is in every aspect better than the first one except maybe the atmosphere.
Sengoku 1 is just total insanity; almost overkill. That's why I like it so much.
Sengoku 2 trimmed down the "weird" a bit. especially in the soundtrack department.
not too much though haha
 
The Pokken controller is really good. The d-pad is much better than the one on the Switch Pro controller.

The only thing is that because the Pokken triggers are L / R, you'll probably need to swap the Insert Coin and Start and the hotkey buttons around.
 

firenze

Member
The Pokken controller is really good. The d-pad is much better than the one on the Switch Pro controller.

The only thing is that because the Pokken triggers are L / R, you'll probably need to swap the Insert Coin and Start and the hotkey buttons around.

I guess it's a matter of personal taste, I like the Switch Pro controller d-pad a lot more than the Pokken one. Just tried both out back to back on some KoF '98. The insert coin/start buttons aren't a big deal since you can set them however you like (the small ZL/ZR face buttons on the Pokken controller are a good replacement), though it's mildly annoying to not have the standard Switch menu button on the Pokken controller for full system-level functionality.

There's also the major caveat that the Pokken controller can only be used when docked, with a cord attached. Pro controller works whether in docked or tablet mode, and no cord to fuss with. Though, there's a price difference.

Of course, both options are a nice upgrade for playing Neo fighters with a real d-pad, as are the 8bitdo pads. I have an 8bitdo too, and would rank it 3rd place behind the Pro and Pokken pads - but all of them do the job pretty well.

I can generally manage without a d-pad on non-fighters - I'm actually OK with the four buttons for a lot of stuff, like Metal Slug for instance. But on a standard Joycon, I actually feel more comfortable with the analog stick for fighters - and that's obviously not ideal. I won't really play a fighting game seriously without my Pro controller, whether docked or not.
 

HotHamBoy

Member
The biggest draw of the Switch is that it's portable and there's no D-Pad.

This is the biggest reason I actually don't care about the lack of VC right now.

DCOTsqNVwAAypp1


I would like to get two of these for a portable 2P arcade, though.
 

Glowsquid

Member
It's not just you. I think Sengoku 3 does get overrated due to looks, rarity, and obscurity as a pretty late Neo release.

I kinda wish I hadn't sold my day 1 AES cart years ago... it's worth a fortune today. But man, the game just bores me. The combo system is actually pretty fun for a bit, but the level design is just incredibly bland and keeps throwing way too many mundane enemies at you. It feels overly padded and repetitive, which is an unforgivable sin for an arcade experience.

I think Sengoku 2 is by far the best game in the series, a big improvement over the original and retains the completely weird aesthetic. One of my favorite beat em ups on the system, actually. I'd expect it will come to Switch too, since it's already out as an ACA Neo Geo release on the Xbox One and PS4.

That perfectly describes my feeling on both games.

I also don't like Sengoku 3's aesthetics that much. Obviously its animation is much better than the first two games, but it's like, where Sengoku 2 had an awesome enemy cast full of badass samurais, ax-wielding giants, slick ninjas and so on, Sengoku 3 has you fight endless armies of... fat green-skinned guy with mustaches.
 

Timu

Member
Neo Geo games I would like to see on Switch:

Samurai Shodown
Samurai Shodown 2
Samurai Shodown 3
Samurai Shodown V Special
Breakers Revenge(come to a console dammit)
Far East of Eden: Kabuki Klash
Fatal Fury Special
The King of Fighters 2002
Mutation Nation
Ninja Master's
The Last Blade
The Last Blade 2
Real Bout Fatal Fury Special
Real Bout Fatal Fury 2: The Newcomers
World Heroes 2 Jet
Voltage Fighter Gowcaizer
Ninja Commando
Burning Fight
Sengoku 2
 
I assume you mean the janky four separate buttons on the left joy-con? For me, it's pretty much unusable for most games I've played.

Seriously, the "4 separate buttons" knock-off was terrible when Sony did it, and is still terrible now.

The Pro controller is the only way to play.
 

Dambrosi

Banned
You lot keep going on about the Pokken controller being compatible with Switch (while docked and wired). Would a Wii U Pro Controller also work?
 

Poetaster

Banned
You lot keep going on about the Pokken controller being compatible with Switch (while docked and wired). Would a Wii U Pro Controller also work?
Doesn't work. IIRC they aren't capable of sending a signal over a wired connection, the USB port is just for charging.
 
It's 4 separate places on the controller for the player to touch, which are not connected at any place that the player is able to touch.
Better?




Far, far worse than a proper D-pad, though.

Well, not the best dpad, but there are standard dpads where you can touch the whole thing that don't work as well so...

But I know what you mean.

The Switch JoyCon is by far worse than any Sony pad. But that Sony pad is far better than many standard dpads as well.
 
Top Bottom