Shit's taking too long. I've already lost interest.
Get to the point, HelloGames.
Some speculation is this is planning a major update on the 1yr anniversary of the game (Aug 12th), so maybe ignore it for a little bit if it turns out we are in July and still dont have update news.
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game. Our line of thinking is simple-
A couple months ago, an "Old Build Test" popped up on the SteamDB, no updates or anything else. Very strange. Sean was quoted as saying that when developing the game, they had one central server that housed the main build of the game, while the other devs had their own to test their workings before uploading it to the main build. I'm wondering if we never actually got the main build, or "Old Build", but a more vanilla version of the game at launch because they were "Running out of money" (Seans words) and time, and the features that didn't launch with the game just weren't up to par with their standards.
Then with the two updates we got since launch (Foundation and Path Finder), they were more unceremoniously, launched days after a trailer for them with no hype build up.
NOW, we have a thoroughly thought out, paid for ARG with actors, websites, broadcasts, telephone number, emails, etc building hype for the next update, with talk of the Atlas, historical lore for leading up to the actual game, portals, multiplayer or co-op, and other cryptic things. Yesterday's ARG devlopment points towards server and cloud utilization as well.
Just my two cents, but that sounds like a solid theory.
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game. Our line of thinking is simple-
A couple months ago, an "Old Build Test" popped up on the SteamDB, no updates or anything else. Very strange. Sean was quoted as saying that when developing the game, they had one central server that housed the main build of the game, while the other devs had their own to test their workings before uploading it to the main build. I'm wondering if we never actually got the main build, or "Old Build", but a more vanilla version of the game at launch because they were "Running out of money" (Seans words) and time, and the features that didn't launch with the game just weren't up to par with their standards.
Then with the two updates we got since launch (Foundation and Path Finder), they were more unceremoniously, launched days after a trailer for them with no hype build up.
NOW, we have a thoroughly thought out, paid for ARG with actors, websites, broadcasts, telephone number, emails, etc building hype for the next update, with talk of the Atlas, historical lore for leading up to the actual game, portals, multiplayer or co-op, and other cryptic things. Yesterday's ARG devlopment points towards server and cloud utilization as well.
Just my two cents, but that sounds like a solid theory.
With all the possibility the game originally had before launch and then a bad launch I would get behind a re-launch.
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game.
I actually voiced that opinion on the reddit Discord myself. This has FFXIV written all over it.
Shit's taking too long. I've already lost interest.
Get to the point, HelloGames.
I really don't think that's a priority. NMS does not currently run anywhere close to a concrete 60 fps on PS4jr to warrant that unless HG have come significantly farther with their engine tech.Yeah they need to wrap it up. Announce PSVR support and launch that shit.
It will be massively disappointing if all this is just for the adding of VR. Great for those who have/want it, but please be more than that!
Tempted to rebuy this on the PC while it's $24 on Steam, bought the CE on ps4 at launch, but I'd rather play on PC with the mods.
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game. Our line of thinking is simple-
A couple months ago, an "Old Build Test" popped up on the SteamDB, no updates or anything else. Very strange. Sean was quoted as saying that when developing the game, they had one central server that housed the main build of the game, while the other devs had their own to test their workings before uploading it to the main build. I'm wondering if we never actually got the main build, or "Old Build", but a more vanilla version of the game at launch because they were "Running out of money" (Seans words) and time, and the features that didn't launch with the game just weren't up to par with their standards.
Then with the two updates we got since launch (Foundation and Path Finder), they were more unceremoniously, launched days after a trailer for them with no hype build up.
NOW, we have a thoroughly thought out, paid for ARG with actors, websites, broadcasts, telephone number, emails, etc building hype for the next update, with talk of the Atlas, historical lore for leading up to the actual game, portals, multiplayer or co-op, and other cryptic things. Yesterday's ARG devlopment points towards server and cloud utilization as well.
Just my two cents, but that sounds like a solid theory.
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game. Our line of thinking is simple-
A couple months ago, an "Old Build Test" popped up on the SteamDB, no updates or anything else. Very strange. Sean was quoted as saying that when developing the game, they had one central server that housed the main build of the game, while the other devs had their own to test their workings before uploading it to the main build. I'm wondering if we never actually got the main build, or "Old Build", but a more vanilla version of the game at launch because they were "Running out of money" (Seans words) and time, and the features that didn't launch with the game just weren't up to par with their standards.
Then with the two updates we got since launch (Foundation and Path Finder), they were more unceremoniously, launched days after a trailer for them with no hype build up.
NOW, we have a thoroughly thought out, paid for ARG with actors, websites, broadcasts, telephone number, emails, etc building hype for the next update, with talk of the Atlas, historical lore for leading up to the actual game, portals, multiplayer or co-op, and other cryptic things. Yesterday's ARG devlopment points towards server and cloud utilization as well.
Just my two cents, but that sounds like a solid theory.
Hopefully a re-launch doesn't mean we have to rebuy it.
No way they would be stupid enough to do this. Theyre already trying to claw back whatever Goodwill they can get after launch.
Paid dlc might come at some point down the road but if it does I think that is still one or two major updates out. And when it does there better be clear communication on why and what it is plenty ahead of time.
I think we should keep hype and predictions in check.
The most realistic (and still super exciting) outcome is that this is just another strong expansion like the last two.
Those patches were both great and packed with a bunch of new stuff to do, qol features and polish. If this actually is bigger it'll be nuts.Oh definitely, but the potential problem there is that they (Hello) aren't keeping the hype in check. This points to something bigger than Foundation and Path Finder, since those updates never got this same build up.
I think we should keep hype and predictions in check.
The most realistic (and still super exciting) outcome is that this is just another strong expansion like the last two.
It's rather ironic since the downfall of the original game was, in a lot of ways, uncontrolled hype. And here we are again.
I think we should keep hype and predictions in check.
The most realistic (and still super exciting) outcome is that this is just another strong expansion like the last two.
The difference is this time HG are actively hyping the game instead of the fanbase. This is the first time they've hyped the game in any way. And considering the history of NMS, I'd imagine they wouldn't be doing it for another minor version update.
I would assume HG has learned their lessons and is cooking up something more than just an expansion this time, what with the buildup. A relaunch sounds like a pretty good idea all things considered.
Portals, and the hints of server needs, and the collective efforts sewn throughout. Probably more conjecture from me than actual hint butLegacy I thought you were a gaffer, I see you frequently on many of the streams.
Anyway, which part of the ARG hinted at multiplayer?
I'm in a private Twitter chat with a majority of the main NMS Youtubers (Cobra TV, Dan Before Time, Get Indie Gaming, Sirian Gaming, etc) and we're all speculating that this could be an actual RElaunch of the game. Our line of thinking is simple-
A couple months ago, an "Old Build Test" popped up on the SteamDB, no updates or anything else. Very strange. Sean was quoted as saying that when developing the game, they had one central server that housed the main build of the game, while the other devs had their own to test their workings before uploading it to the main build. I'm wondering if we never actually got the main build, or "Old Build", but a more vanilla version of the game at launch because they were "Running out of money" (Seans words) and time, and the features that didn't launch with the game just weren't up to par with their standards.
Then with the two updates we got since launch (Foundation and Path Finder), they were more unceremoniously, launched days after a trailer for them with no hype build up.
NOW, we have a thoroughly thought out, paid for ARG with actors, websites, broadcasts, telephone number, emails, etc building hype for the next update, with talk of the Atlas, historical lore for leading up to the actual game, portals, multiplayer or co-op, and other cryptic things. Yesterday's ARG devlopment points towards server and cloud utilization as well.
Just my two cents, but that sounds like a solid theory.
The difference is this time HG are actively hyping the game instead of the fanbase. This is the first time they've hyped the game in any way. And considering the history of NMS, I'd imagine they wouldn't be doing it for another minor version update.
If they were to relaunch, think it'd be under a different name so they could retire the old version with all the negative baggage/user score?
If they were to relaunch, think it'd be under a different name so they could retire the old version with all the negative baggage/user score?
IMO, not a chance.
I think their goal at this point is 'come hell or high water we be reversing our reputation on NMS' so they can move past this onto the next thing with the goodwill back.
If this works for games like Final Fantasy 14 and Battlefield 4, it can certainly work for NMS
If this works for games like Final Fantasy 14 and Battlefield 4, it can certainly work for NMS
& i hope it does! for all its flaws, what hello games managed to put together in nms is pretty damn impressive, imo ...
It will be massively disappointing if all this is just for the adding of VR. Great for those who have/want it, but please be more than that!