joe_zazen
Member
QTEs are cut-scenes with fail-states, so they are actually worse than cut-scenes.
And the core gameplay loop for Spiderman is mostly imaginary at the moment.
Once they show the game without the big set-pieces you'll see people react to that.
Do you know this to be true? Heavy Rain, for example had no fail states, just different outcomes.
& do you not like fail states? Or just not ones dependant on correct button presses with a time element?