I've heard a few people argue that it shouldn't be on competitive due to the spinning tops. I really enjoyed playing that stage though so I am a bit sad it's out of competitive, glad they replaced it with another stage at least.Everything sound great (especially Hydra nerfs), but...
Whyyyy?! That was my favorite stage - I was on an undefeated streak there!
What? How is this stuff that "should have been in day one?" The game already had an amazing roster and stage lineup; this is just one extra character and stage. There's also a new mode on top of the ~10 modes that were already there. These add value on top of what was already a great package. These also keep the momentum going by giving people reason to tune back in.They're starting to add stuff that should have been in day one to begin with
It's annoying how Nintendo also is doing this early access games sell for $60 at launch
I didnt buy the game because it wasn't worth the 60 asked imo but I dont get the "should have been in day one".They're starting to add stuff that should have been in day one to begin with
It's annoying how Nintendo also is doing this early access games sell for $60 at launch
So basically
Fuck Kid Cobra
his ARM
and his stage
the update?
They're starting to add stuff that should have been in day one to begin with
It's annoying how Nintendo also is doing this early access games sell for $60 at launch
How big is the update?
I mean the file size lol
Increased the amount of time it takes to recover when a grab is deflected with a single punch.
Does this mean reliably punishing throw attempts? Will canceling into Rush (for the interrupted thrower) still work?
Will try tonight - might help get me back into ARMS.
I know it's scrubby, but not being able to punish throws I can react to reliably has really put me off this game. Hope it feels better to play.
My library shows ARMS at around 150 MB after the update.I mean the file size lol
My main problem is that grabs just do too much damage imo. I know, I know 'gitgud' and all that, but it was incredibly frustrating in the test punch with how easy grabs are preformed and how little the consequences are for them.Does this mean reliably punishing throw attempts? Will canceling into Rush (for the interrupted thrower) still work?
Will try tonight - might help get me back into ARMS.
I know it's scrubby, but not being able to punish throws I can react to reliably has really put me off this game. Hope it feels better to play.
My main problem is that grabs just do too much damage imo. I know, I know 'gitgud' and all that, but it was incredibly frustrating in the test punch with how easy grabs are preformed and how little the consequences are for them.
My main problem is that grabs just do too much damage imo. I know, I know 'gitgud' and all that, but it was incredibly frustrating in the test punch with how easy grabs are preformed and how little the consequences are for them.
Does this mean reliably punishing throw attempts? Will canceling into Rush (for the interrupted thrower) still work?
Will try tonight - might help get me back into ARMS.
I know it's scrubby, but not being able to punish throws I can react to reliably has really put me off this game. Hope it feels better to play.
Do we have any indication whenever we can party up with friends and take on people online?
Both here and in Mario Kart pls.
Like w people on your friends list? How?You can in party mode.
The update it's cool, but I still think this was a free on disc DLC.
The arms, Max and the stage were already on the cart so basicaly I thik this was pulled from the game to stall for the next update (and not having a 2 month wait).
Like w people on your friends list? How?
Like w people on your friends list? How?
Still can't figure out how to disable the motion controls. What am I doing wrong?Yeah, you can see the you've done it right if on the ARM select screen it doesn't show the thumbs up grip. And you can Switch between them on the fly just by pressing X/Y.
The update it's cool, but I still think this was a free on disc DLC.
The arms, Max and the stage were already on the cart so basicaly I thik this was pulled from the game to stall for the next update (and not having a 2 month wait).
The update it's cool, but I still think this was a free on disc DLC.
The arms, Max and the stage were already on the cart so basicaly I thik this was pulled from the game to stall for the next update (and not having a 2 month wait).
Where do people get these crazy theories from?
Yes it is but honestly all they needed to do was remove the hover board things and the stage would be OK to use IMO. Game is sorely lacking in variety as is...
Well no, that's not what was asked. Want to queue up w friends and fight randos together.By making your own lobby that's locked.
Just click on the friends tab in the main menu.
Where do people get these crazy theories from?
It wasn't. If it was on disc, there wouldn't be a download, or it wouldn't be more than a few KBs.
How is it a crazy theory?
Max was on the game
The Stage was on the game
The 3 arms were on the game.
Then why wasnt Max playable on launch?
I understand that they want more updates to have people coming back to the game. But I really think Max should have been playable from day one unless they really couldnt finish it on time (I doubt it).
I'm not a big fan of locking on-disc content for the sake of updates, but if the updates are free that takes a lot less heat off the issue. I do wonder what the pace of the updates will be. I'm hoping for one update per month, giving us a pretty meaty game by year end.
As someone else mentioned, Splatoon did thi, by having on disc DLC, so its not really that crazy.Where do people get these crazy theories from?
The update it's cool, but I still think this was a free on disc DLC.
The arms, Max and the stage were already on the cart so basicaly I thik this was pulled from the game to stall for the next update (and not having a 2 month wait).
I am just curious about these events.
Will we have events that have limited timed modes like Overwatch and Splatoon.
I really wish they would add the option to use split joycons without motion controls. I prefer that to using the grip.
I could get behind a schedule of ARMS updates and events on Tuesday night / Wednesday, and regular Splatoon 2 updates on Fridays like the last game. It's a good way to keep both games relevant concurrently.Same here. I bet the first one will happen fairly soon. I doubt they would have added that without something closely pending. They might do it right before Splatoon comes out.
I could get behind a schedule of ARMS updates and events on Tuesday night / Wednesday, and regular Splatoon 2 updates on Fridays like the last game. It's a good way to keep both games relevant concurrently.
I could get behind a schedule of ARMS updates and events on Tuesday night / Wednesday, and regular Splatoon 2 updates on Fridays like the last game. It's a good way to keep both games relevant concurrently.
I was really bummed to find out that this wasn't an option. Was playing my Switch in the backyard and couldn't understand why ARMS wasn't working with my split controls!
Anyway, I love how meaty this update is. Gives me tons of hope for the future of the game. I really enjoy having it on my Switch for some quick play every now and then.
Just because a character is in a fighting game as a CPU opponent, it doesn't necessarily mean they are ready for release as a playable character.How is it a crazy theory?
Max was on the game
The Stage was on the game
The 3 arms were on the game.
Then why wasnt Max playable on launch?
I understand that they want more updates to have people coming back to the game. But I really think Max should have been playable from day one unless they really couldnt finish it on time (I doubt it).
Maybe we downloaded the textures for the alt colors, and the new Headlock mode.