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[NEW EXCUSE] Porting Lawbreakers to switch is tough because of lack of buttons

massoluk

Banned
It's the part where it's called 'excuse'. The dev doesn't owe Switch owners an excuse or apology, yet some Switch fans seem to feel entitled to one if someone (one which grounds whatsoever) has the audacity not to develop for the platform.
The defensiveness is the "they are rejecting us our good right to ports because collude against me and my brand" part.
More like cringing. It is perfectly fine to say Switch is not viable platform, but don't bring up "but not enough buttons" and "but motion control". Even the dude owned up already
 

00ich

Member
Geez why do these devs and publishers feel the need to spout off such obvious lies? Maybe just tell the truth?
Is a little honesty so hard?

A little honesty may lead to big, damaging headlines for someone.
It's basically business relations vs. consumer relations.
 

mclem

Member
Entertaining thread.
The way some people post makes you wonder if theyre the top minds of marketing and tech in the gaming industry and know so much more about how weak/strong or how popular the switch is how certain games would sell on it despite no obvious empirical or tangible evidence on anything.

That said, im hardly amused by personal attacks on devs or their work because they dont hold the same opinion as you about the switch. Someone doesnt isnt making his game for the switch for whatever good or bad reason and people dogpile on him, someone like konami release 'a' game on switch and later fixes its issues and you have praises being sung from the get go despite documented evidence of them being assholes

"The real story here is how Mario Kart 8 isn't going to sell very well on Wii U"
 
That said, im hardly amused by personal attacks on devs or their work because they dont hold the same opinion as you about the switch. Someone doesnt isnt making his game for the switch for whatever good or bad reason and people dogpile on him

"Number of buttons in a controller" is hardly an "opinion". Also your estimation of GAF's concern about what amuses you might be a little off.
 
It's the part where it's called 'excuse'. The dev doesn't owe Switch owners an excuse or apology, yet some Switch fans seem to feel entitled to one if someone (one which grounds whatsoever) has the audacity not to develop for the platform.
The defensiveness is the "they are rejecting us our good right to ports because collude against me and my brand" part.

But... it is an excuse. "The controller doesn't have enough buttons" isn't an honest, accurate, or well-informed answer to the interviewer's question. When someone makes up a fake reason on the spot instead of providing the actual reason, we call that an "excuse" in the English language.
 

Chao

Member
Regardless of the fact that Switch has as many buttons as the other platforms, Id say that if you game requires all buttons on a DS4 controller you're probably doing something wrong. Find a way to simplify that control scheme, you're overcomplicating it.
 

00ich

Member
That thread has a very click-bait title that doesn't match the source. The devs are actually developing for the system and have showed a game for it and the actual thread is much more positive than this one.

Title:"THQ Nordic kinda disappointed by the Switch's power"

Quote:"We've been in touch with [Nintendo] about Switch for more than a year, so we've been looking at it for our current line-up and... we look wherever it's possible. It's a bit sad that they haven't gone out with a more beefy hardware but it is what it is, so we just have to work our way around it."

That's not really clickbait.

and I don't see the positivity:

I just had to look what games THQ nordic made before. I couldn't care less tbh. No loss for gamers. If you don't like the hardware, please move on. No one cares.
And look at all their visual demanding games....lol.

THQ telling Nintendo how to business might possibly be the funniest thing I have read all day.

Maybe they aren't good at optimizing games?
 

2+2=5

The Amiga Brotherhood
Does Switch have L3 and R3?

In any case Switch owners should stop expecting heavier current gen games to come on Switch, especially if multiplayer focused, their devs will always give a reason or another to skip Switch.

Do you remember when it was stupid to expect ps4 level power from Switch? Well it's still stupid, but that also means that it's stupid to expect relatively heavy ps4 games on Switch, only ps4 games that are light, indies, or multi/ports with/from ps3/vita could come on Switch.
 

Drackhorn

Member
Does Switch have L3 and R3?

In any case Switch owners should stop expecting heavier current gen games to come on Switch, especially if multiplayer focused, their devs will always give a reason or another to skip Switch.

Do you remember when it was stupid to expect ps4 level power from Switch? Well it's still stupid, but that also means that it's stupid to expect relatively heavy ps4 games on Switch, only ps4 games that are light, indies, or multi/ports with/from ps3/vita could come on Switch.

This. And the developers could have simply admitted it.
 
Does Switch have L3 and R3?

Yes.

In any case Switch owners should stop expecting heavier current gen games to come on Switch, especially if multiplayer focused, their devs will always give a reason or another to skip Switch.

Do you remember when it was stupid to expect ps4 level power from Switch? Well it's still stupid, but that also means that it's stupid to expect relatively heavy ps4 games on Switch, only ps4 games that are light, indies, or multi/ports with/from ps3/vita could come on Switch.

So say that, instead of making up weird, poorly thought-out excuses. "Gosh guys, but we used ALL the buttons!"
 

Lonely1

Unconfirmed Member
Title:"THQ Nordic kinda disappointed by the Switch's power"

Quote:"We've been in touch with [Nintendo] about Switch for more than a year, so we've been looking at it for our current line-up and... we look wherever it's possible. It's a bit sad that they haven't gone out with a more beefy hardware but it is what it is, so we just have to work our way around it."

That's not really clickbait.

and I don't see the positivity:

Disappointment implies they were expecting more power, which they don't say so and, furthermore, what they do say is that they were expecting a 3DS replacement. Is hard to believe that someone is disappointed at the Switch power as a 3DS replacement. They say that "It's a bit sad that they haven't gone out with a more beefy hardware" in the context of bringing more of their games to the console, "but it what it is". I would say the same about Ps4Pro/Scorpio regarding the CPU, btw, and developers like Bungie have been clear about the issue. Finally, the article was very interesting and was wasted on a poorly worded system wars OT.

As for the rest of the thread, yes, there are comments like the one you picked but there are also comments defending Nordic as there is something to defend (not posts just calling out Nintendrones or whatever), and then we discussed the merits of middle engines like Unity and the fact that the engine shows problematic cases even on the mighty PS4. As I said, is a much more positive thread.
 

Metal B

Member
Does Switch have L3 and R3?

In any case Switch owners should stop expecting heavier current gen games to come on Switch, especially if multiplayer focused, their devs will always give a reason or another to skip Switch.

Do you remember when it was stupid to expect ps4 level power from Switch? Well it's still stupid, but that also means that it's stupid to expect relatively heavy ps4 games on Switch, only ps4 games that are light, indies, or multi/ports with/from ps3/vita could come on Switch.
No Switch owner thinks, that those power hungry games should be published for the console. You could port almost any game to any modern console, but you would need to cut so many corners and change too many elements, that you basically would create a new game in some cases. So it's a question of taking the risk or find a cheap way to make it work.

But this is still a very wired excuse and it only exists because the developer talked himself into a corner. He said, that his team doesn't care about hardware power: "So we don’t want the hardware to ever become a discussion point, especially for a console." So the report directly followed up the statement with the question, why the game isn't coming to the Switch, and so the developer needed to bullshit himself out of his own point.
 

Mihos

Gold Member
They should have just stuck with "nothing to announce, but we will look at that in the future"
 

JayCB

Member
The game looks like it's gonna come and go similar to Battleborn anyway, so whatever.

But yeah, lack of buttons is a shitty excuse, just say that the console isn't a fit for it or that you are not looking to at this time. Hell, you could of even blamed the lack of certainty around its online functionality, but buttons? C'mon son.
 

Malakai

Member
Entertaining thread.
The way some people post makes you wonder if theyre the top minds of marketing and tech in the gaming industry and know so much more about how weak/strong or how popular the switch is how certain games would sell on it despite no obvious empirical or tangible evidence on anything.

That said, im hardly amused by personal attacks on devs or their work because they dont hold the same opinion as you about the switch. Someone doesnt isnt making his game for the switch for whatever good or bad reason and people dogpile on him, someone like konami release 'a' game on switch and later fixes its issues and you have praises being sung from the get go despite documented evidence of them being assholes

Are you talking about the industry that damn near bankrupted itself due to HD development last gen and having marketing budget like Coke-Cola and Pepsi....
 

gtj1092

Member
Are you talking about the industry that damn near bankrupted itself due to HD development last gen and having marketing budget like Coke-Cola and Pepsi....

But it didn't go bankrupt and in the end publishers are making tons of money now. Nintendo even makes HD games now. What did you want games to stay SD forever? And it's not like everything Nintendo makes is a gold mine there's a reason we have one switch and not two new consoles.
 

JThird

Member
I think I've solved it:
joycons8hpxf.jpg
 
A lot of people seem to be badly missing the point of this thread.

I mean, if you got a switch expecting Lawbreakers and other similar 3rd party games on it. You only have to blane yourself.

No one is expecting Lawbreakers on the Switch. No one expected it ever. This thread is about the developer's ridiculous excuse in response to a journalist's question.

at least he admitted it.

but btw guys, PS4 does have more buttons.

It doesn't. In handheld mode the Switch has a touch screen, which has just as many inputs as the touch pad. In docked mode it has 4 additional buttons (SL/SR buttons on each joycon).
 
Geez why do these devs and publishers feel the need to spout off such obvious lies? Maybe just tell the truth?

"The Switch is not powerful enough to run our game acceptably."

"Porting it would be hard and we want to work on other things."

"We're not convined you bitches would actually buy enough copies."

All plausible. All understandable. Is a little honesty so hard?

THQ Nordic said pretty much exactly that about their game and were met with a bunch of '#lazydevs' responses. Doesn't matter what developers say, if you say you're not porting your game to the Switch either your game didn't matter anyway so nobody cares, or you're lazy and incompetent.
 
A lot of people seem to be badly missing the point of this thread.
).
Was just about to say this. What's up with that? How is it so hard to understand why this is a nonsense 'reason'? People coming in here taking about "nobody should expect lawbreakers on the Switch" or "nobody bought a Switch for lawbreakers". Ok well that's nice, but what does it have to do with the topic at hand exactly?
 

Fred-87

Member
How bad are you at business if you dont even know how many buttons the nintendo switch has if its a platform you could potentially sell on and as such HAVE to research atleast well.
 

NimbusD

Member
Yeah but you still have to look at gyro while you're using it so who cares about buttons /s.

So now that their complaints are 'fixed', guess lawbreakers is coming to switch!
 

Gestault

Member
So real-talk: The dual JoyCons are physically uncomfortable for me, and the analog sticks are (strangely) a step down from something like the Vita. I'm wondering if there are devs out there who have reservations about using a more complex controller setup for that exact reason.

The Pro controller is aces, but also a relatively expensive add-on.
 

VariantX

Member
THQ Nordic said pretty much exactly that about their game and were met with a bunch of '#lazydevs' responses. Doesn't matter what developers say, if you say you're not porting your game to the Switch either your game didn't matter anyway so nobody cares, or you're lazy and incompetent.

Yeah but those people always screaming "lazy devs" are salty as fuck and wrong. There's no reason to give a response like the one this dev did, because it makes you look like you can't count the number of inputs on a controller. It very much matters what you say at least dont go around making yourself look silly knowing full well there are going to be people upset no matter what.
 
So real-talk: The dual JoyCons are physically uncomfortable for me, and the analog sticks are (strangely) a step down from something like the Vita. I'm wondering if there are devs out there who have reservations about using a more complex controller setup for that exact reason.

The Pro controller is aces, but also a relatively expensive add-on.
I don't know how you can possibly think the analog sticks are a step down from the Vita. When's the last time you used a Vita? Its analog sticks are ass.
 

Gestault

Member
I don't know how you can possibly think the analog sticks are a step down from the Vita. When's the last time you used a Vita? Its analog sticks are ass.

With respect, I used both as of yesterday. I also play a lot of PuyoTetris, which highlights odd quirks of the JoyCons. It's partly from the shape of the system/hand-size, but there's no question for me that that Vita analogs are more comfortable and less prone due to those odd pulls. I knew this before I bought the system, which is why I've had the Pro controller since the start.
 
So real-talk: The dual JoyCons are physically uncomfortable for me, and the analog sticks are (strangely) a step down from something like the Vita. I'm wondering if there are devs out there who have reservations about using a more complex controller setup for that exact reason.

The Pro controller is aces, but also a relatively expensive add-on.
...that wouldn't make any sense. What controller people find comfortable or not boils down to personal preferences so I doubt any intelligent developer would have problems making games for the systems because of the joycons. By that logic, developers should have had reservations making games for the PS3, considering how much the DS3 sucked compared to nearly every other standard modern controller, imo
 

Steejee

Member
C'mon people, if you aren't planning a port just say you don't have the resources or experience to do it at this time but you'll keep an open mind about it. Is that so hard?
 
C'mon people, if you aren't planning a port just say you don't have the resources or experience to do it at this time but you'll keep an open mind about it. Is that so hard?

or you could also stop asking if everything is coming to the Switch, so they won't have to answer this question in the first place
 
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