What are some games that you find to be very pleasurable if not addicting primarily due to how the controls feel?
Example:
Ninja Gaiden Black, Ninja Gaiden 2:
Strong emphasis on smoothness and responsiveness, possibly moreso than in any other third person action game. There is perfect harmony between the responsiveness of the buttons you're pressing and the stylish animations of Ryu acting the moves out - it feels like an extension of your body. Every action you perform in the game has friction and weight. The combat also has the depth of a fighting game and when you're at peak level you're essentially choreographing and performing stylish martial arts attacks on foes in real time. All at a silky 60 FPS.
Example:
Ninja Gaiden Black, Ninja Gaiden 2:
Strong emphasis on smoothness and responsiveness, possibly moreso than in any other third person action game. There is perfect harmony between the responsiveness of the buttons you're pressing and the stylish animations of Ryu acting the moves out - it feels like an extension of your body. Every action you perform in the game has friction and weight. The combat also has the depth of a fighting game and when you're at peak level you're essentially choreographing and performing stylish martial arts attacks on foes in real time. All at a silky 60 FPS.