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Switch at 4.7 million | ARMS: 1.18 Million, Zelda: 3.92M, Mario Kart 3.54M

keidashxd

Member
GTA V on Switch this Christmas with Lan co-op or something extra and Rockstar would be on the way to sell 100 million GTA V's un its lifetime...

Nintendo needs some third party support to keep the flow, any.
 

Zedark

Member
GTA V on Switch this Christmas with Lan co-op or something extra and Rockstar would be on the way to sell 100 million GTA V's un its lifetime...

Nintendo needs some third party support to keep the flow, any.

GTAV will sell 100 million without the Switch tbh, it sells to new PS4/XB1 console buyers, and those will be multiple dozens of millions still, so GTAV will have several dozen million left to sell.
 

D.Lo

Member
Another reason to want a proper Smash 5 than a Smash 4 DX
The thing is, Smash 4 is literally the best one to port of all the ports - since it can just be called 'Smash for Switch' and fit right in name wise, and easily just include all 3DS/WU content. I almost want it done just for the symmetry.
 

z0m3le

Banned
GTAV will sell 100 million without the Switch tbh, it sells to new PS4/XB1 console buyers, and those will be multiple dozens of millions still, so GTAV will have several dozen million left to sell.

Wouldn't hurt to put it on Switch, especially with Crossplay on PC, that would pretty much open the floodgates. GTA5 would also port easy since there is a PS3/360 build of the game and the game already runs on intel integrated hardware less powerful than Switch.

Would also instantly create a Rockstar market on the Switch.
 
There are more copies of 1-2 switch sold than arms...

Kind of surprised that 1-2 switch did that well and Arms is doing that poorly.
 

Zedark

Member
Wouldn't hurt to put it on Switch, especially with Crossplay on PC, that would pretty much open the floodgates. GTA5 would also port easy since there is a PS3/360 build of the game and the game already runs on intel integrated hardware less powerful than Switch.

Would also instantly create a Rockstar market on the Switch.

Sure, I'm not contesting that it'd be a good idea. Just wanted to note that GTAV will reach 100 million regardless.
 
There are more copies of 1-2 switch sold than arms...

Kind of surprised that 1-2 switch did that well and Arms is doing that poorly.

ARMS has been out a month - 1.2 million is pretty good. Did you read there rest of the thread where everyone else is impressed by the number?
 

lawnchair

Banned
All of those, except Sonic if it refers to Sonic Mania, which is digital only.

Sonic Forces hasn't been confirmed physical, but it is a Sega 'AAA' release after all, so I'd expect one and I think that's a safe bet.

good to hear. one of my concerns with the switch going forward was that there wouldn't be too many physical releases and i'd often have to pay full-price digital to get something good. cheers.
 

z0m3le

Banned
The thing is, Smash 4 is literally the best one to port of all the ports - since it can just be called 'Smash for Switch' and fit right in name wise, and easily just include all 3DS/WU content. I almost want it done just for the symmetry.

If Smash was coming this year, a port makes sense, but the game will be 4 years old next year, it makes more sense to make people wait another year and give a proper sequel, built off of the port, this also is likely why the amiibo for smash has no fanfare behind it. Hopefully they can build off of this roaster, and maybe add back in Snake, Ice Climbers and make wolf more interesting to play, but Inklings and ARMS characters would definitely make it into the next Smash game.
 
Mario/Rabbids I think is kind of an unknown factor, and it would be a mistake to assume it will do a million just because it has Mario on it.

For the last two, DQ Heroes didn't do great on Switch, and was a bad port on top of that, so FE Warriors is in a bit of rough water. Xenoblade Chronicles X hit around 104k before falling off the Media Create charts, and without a doubt Japan is the most Xeno-favourable market, so a million seems unlikely in my opinion.

Nah, Xenoblade Chronicles X did >200K it's first month in the US.
 
There are more copies of 1-2 switch sold than arms...

Kind of surprised that 1-2 switch did that well and Arms is doing that poorly.

1-2 Switch has been on the market 3 months longer. Arms selling a million in a month is much better than many expected. It will easily overtake 1-2 Switch in time.
 
ARMS has been out a month - 1.2 million is pretty good. Did you read there rest of the thread where everyone else is impressed by the number?

Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.
 

Gestault

Member
It's not only Nintendo with a big porting opportunity here. Hopefully Skyrim's sales open some more 3rd party eyes. Particularly Rockstar's.

The only distinction there (at least with the point I was making) is that many third-party games have been widely available elsewhere. I actually do think just port-dumping (even with higher-quality games) won't have the same sort of impact leveraging the Wii U's particular library could. In fact, it could have the reaction others have feared more generally. For *new* releases, I hope the Switch becomes a de-facto platform whenever it makes even a little sense.
 

jts

...hate me...
There are more copies of 1-2 switch sold than arms...

Kind of surprised that 1-2 switch did that well and Arms is doing that poorly.
Well, yeah, if you compare the sales of 4 months against 2 weeks, and even then the difference is 40k. Should be all but covered by now.
 

Seik

Banned
That's not a lot, what, 3 games that have a longer story campaign?

It's like saying Horizon Zero Dawn, Yakuza 0 and Nier Automata are the only storydriven games this year for the PS4 and would be enough for everyone? :D

I only mentioned the exclusives though, this is all without taking Skyrim, Rocket League, Minecraft, Battle Chasers, FIFA, WWE, NBA, etc, into account.

For a first year, honestly, this is an impressive amount of exclusives to me.
 
Wouldn't hurt to put it on Switch, especially with Crossplay on PC, that would pretty much open the floodgates. GTA5 would also port easy since there is a PS3/360 build of the game and the game already runs on intel integrated hardware less powerful than Switch.

Would also instantly create a Rockstar market on the Switch.

And honestly, I could see a LOT of people who already owned it on ps3/360 or even ps4/xbo still buying it again for switch for the portability factor alone. I really don't even think they would be eating into their own market. There would be a ton of double/triple/quadruple dippers for the portability factor alone.
 
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.

You expect half of all Switch owners to buy a niche fighting game?

Weird expectations.
 

Zedark

Member
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.

Really depends on the game. Nintendo games often have long legs, like you see with BOTW and Splatoon 1, so it's possible ARMS will have as well. We don't know for sure of course, so we should wait for the next quarter's earning release to determine. Also, ARMS reached 1.18 million shipped in only weeks, which is really impressive on its own. Splatoon 1, for example, shipped 1.1 million in 26 days.
How do 1m ARMS sales compare to SFV?
SFV is around 1.5 million at the moment. Edit: 1.6 million apparently, I missed that update.
 
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.

For the vast vast vast majority of games this is definitely true. Nintendo competitive games like Smash, MK, and now Arms usually are more evergreen and sell long term. Plus when you factor in the fact its still a new console that will help keep those games more evergreen.
 
There are more copies of 1-2 switch sold than arms...

Kind of surprised that 1-2 switch did that well and Arms is doing that poorly.
caa0100b27ce06bf4a2a0e4d467814022dc64001b70094bba74665f8ab1e8ed7.jpg
 

Neoxon

Junior Member
Really depends on the game. Nintendo games often have long legs, like you see with BOTW and Splatoon 1, so it's possible ARMS will have as well. We don't know for sure of course, so we should wait for the next quarter's earning release to determine. Also, ARMS reached 1.18 million shipped in only weeks, which is really impressive on its own. Splatoon 1, for example, shipped 1.1 million in 26 days.

SFV is around 1.5 million at the moment.
SFV is at 1.6 million now, actually.

As for ARMS, I guess it really is on track to become the Splatoon of fighting games.
 
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.

Not really true with many Nintendo titles, especially multiplayer-focused ones. They tend to leg on, selling several hundred thousand copies a year for a few years.
 
You expect half of all Switch owners to buy a niche fighting game?

Weird expectations.

~42% of the owners. Idk generally perception of first year adopters are that they are rather big into the first party and their releases. Arms being first party I figured more consumers would bite just because its a Nintendo game. Clearly my expectations are off/my perception of what the average Switch consumer is/buys. Good to see numbers to get clarity on the situation.
 

D.Lo

Member
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.
The majority of AAA titles yes.

Nintendo games, no.
 
~42% of the owners. Idk generally perception of first year adopters are that they are rather big into the first party and their releases. Arms being first party I figured more consumers would bite just because its a Nintendo game. Clearly my expectations are off/my perception of what the average Switch consumer is/buys. Good to see numbers to get clarity on the situation.
You are using the Polygon logic...
 
Glad to see ARMS do well, the game is a great base to work from. I hope this means they are aggressive with content updates going forward.
 
Wouldn't hurt to put it on Switch, especially with Crossplay on PC, that would pretty much open the floodgates. GTA5 would also port easy since there is a PS3/360 build of the game and the game already runs on intel integrated hardware less powerful than Switch.

Would also instantly create a Rockstar market on the Switch.

I haven't played GTA V since the ps3 launch. I'd be well up for a port.

I actually really want to replay the ps2 games again at some point too which should be really doable too since they're already running on mobile hardware.
 

Hugstable

Banned
Glad to see ARMS do well, the game is a great base to work from. I hope this means they are aggressive with content updates going forward.

Same here, ended up picking it up about a week and half ago and for a game I wasn't too hot on during the test punch, I've really kinda fallen in love with it. Hope they release more characters/stages/modes
 

Neoxon

Junior Member
Same here, ended up picking it up about a week and half ago and for a game I wasn't too hot on during the test punch, I've really kinda fallen in love with it. Hope they release more characters/stages/modes
Wasn't there a dataminer hinting at a "sweet" character coming next?
 
Sure there is plenty more time, but iirc majority of sales of titles happen at their launch/first month. Sales dramatically drop after that I thought? I just expected closer to 2 mil I guess after the first month? Maybe that's just unrealistic expectations on my part.

I would say inaccurate expectations on your part.

It’s just common sense as to the sales at this point.
 
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