Backfoggen
Banned
I always felt bad for people who did 5 but not 7-Day-Survivor in Dead Rising. To already have gone through 10 hours of that shit, only to have something mess up during the last 4 hours. I'd prob cry.
That can be done in under five hours.Not really - its a grind. It requires you to finish the game with all the characters, which in itself is definitely not hard, but just time consuming
That can be done in under five hours.
If the moment-to-moment gameplay is fun, why would you not want to engage with that?But why would you want to? Lol
Just like collection trophies. Sure they're easy, but why would you want to do that bullshit? Do you seriously have nothing else to do other than go through levels in a mediocre game and collect pointless shit for a pointless trophy?
Easy =/= fun
Maybe most people did not find the gameplay nearly as fun as you did.If the moment-to-moment gameplay is fun, why would you not want to engage with that?
If the moment-to-moment gameplay is fun, why would you not want to engage with that?
It really is.
I was looking at my Witcher 3 trophies the other day. Did you know only 79% of players met Yennefer? That's like the opening mission of the game that 1/5 people never finished.
If the moment-to-moment gameplay is fun, why would you not want to engage with that?
.... so 11.3% of people started the game until the menu screen and then...what? lol
...they didn't sync trophies.
Then it wouldn't show up in their trophy lists at all, would it?
A very interesting one to me, which I recently discovered on PSN Profiles, was a Twisted Metal PS3 trophy that I have. You have to complete the entire campaign without switching cars or dying, and it was incredibly challenging. According to that website, only about 1300 people have this trophy. An interesting side note is that this means only those 1300 people were able to play as Warthog online!
I assume that website is accurate, as far as within people who have synchronized their trophies of course.
PSNProfiles only counts people who have signed up for the site. Use a PS4 or the Playstation mobile app to see rarities that count everyone on PSN.
PSNProfiles only counts people who have signed up for the site. Use a PS4 or the Playstation mobile app to see rarities that count everyone on PSN.
Xbox is the worst for this and it makes the stats for achievements COMPLETELY unreliable. If you're playing a game but another profile is logged in at the same time the game is added to their account as them playing it. It also adds to their play time, even if they're not playing the game. It's so stupid and needs to be fixed.One explanation for this can be having multiple users on a single console. You accidentally start the game with the wrong account, wonder where your saved game has gone and notice that you didn't switch user.
Shadows of the Damned has 99.3% on starting the game.
It really is.
I was looking at my Witcher 3 trophies the other day. Did you know only 79% of players met Yennefer? That's like the opening mission of the game that 1/5 people never finished.
Any game which has a low rate(<5%) "just" for finishing the game?
Really? I've never signed up for it though. It seems like you can just search for anyone on it.
- 29.57% of the people who played FFX and uploaded their profiles completed the game (getting the The Eternal Calm trophy).
A 5 hour grind, even if you really like the game, is still a 5 hour grind.
Out of curiosity, are there any trophies that have been 100% by all players of X game?
Now that would be rare in and of itself.
a grind by definition is a result of something being laborious and dull. if you enjoy what you're doing, then it won't be a grind.
When I played What Remains of Edith finch (on Xbox One) every achievement I got on my play through said,
100% of gamers have this achievement.
I looked on achievements and every achievement said this, first time I have ever seen it on every achievement.
Mass Effect: Andromeda
83.71% got First Contact (just landing in the tutorial map after the first dialogues) and 74.20% completed it (Pathfinder achievement)
Hmm, I find that very hard to believe. Not saying you're lying, just sounds broken.
The PS4 version about 70% of people completed the game. Granted it's only 2-3 hours long but I think it still says a lot how about engaging it is. Or maybe the type of person who would buy a game like this in the first place is the type of person to see it through, it probably doesn't hook many casual buyers into a purchase.
There's a lot of room for interpretation when it comes to looking at the trophy rarity statistics.
Hmm, I find that very hard to believe. Not saying you're lying, just sounds broken.
The PS4 version about 70% of people completed the game. Granted it's only 2-3 hours long but I think it still says a lot how about engaging it is. Or maybe the type of person who would buy a game like this in the first place is the type of person to see it through, it probably doesn't hook many casual buyers into a purchase.
There's a lot of room for interpretation when it comes to looking at the trophy rarity statistics.
I actually left off on that chapter or just beyond it I think on PS4. It was a healthy amount of hours into the game for sure, possibly 20 or more. I personally didn't quit out of frustration due to any combat or challenge, but I really just had my fill.
I am usually exceptionally patient with games and have several platinums that attest to my curiosity to finish something I didn't enjoy out of morbid curiosity. Type-0 had reached even my limit as I was checked out at far earlier, but still gave it far more time before calling it quits.
I don't know if anyone mentioned this but you can deleted 0% trophy lists from your account.
Agreed!
I am most fascinated to see how it seems like some people just stop playing some games without investing more than maybe an hour into them. Some don't even have to be very far into them, maybe a mission or two in, and then they seem to give up.
I've seen some games where, like, 5% of people don't even score the second or third story related trophy. I mean, do they just start the game, find they dislike it, and never play it again, or even sell the game back/trade it in? I just don't get it.
Im curious how much syncing trophies affect data
I don't know if anyone mentioned this but you can deleted 0% trophy lists from your account.
I have plenty of these as well. Games I purchased and either accidentally booted from a controller dropping on the floor(thus no 'freebie' trophies since I never actually made it to a menu before quitting out). I have even backed out of a few games after launching due to unforseen circumstances, like plans changing and I need to leave, or a work call that comes in and leaves me with no desire to play after sitting at the title screen waiting.
I have definitely booted some games to ensure the latest patches were installed and updated and not playing, before realizing I can avoid that process by hitting options on the game tile and checking for patches.
Just plenty of rationale for not having some of the freebie trophies.