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Xbox One X Enhanced Games - Full List of Titles and Details

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
I thought you are already in ;-)

Btw Gears 4 might be the game that people will be talking about the most.

Am I? I'm teetering on the edge.

Pretty sure I'm buying a day 1 console with the idea that if it isn't a big enough upgrade for me, I'll turn around and sell it, even at a bit of a loss.
 
Shame nothing is announced for Gears: UE yet; would be great to see it brought up to 4k since the original release already looked fantastic at 1080p.

screenshot-original18lcrda.png
screenshot-original166qqeh.png
 

Theorry

Member
Not locked 60 but avg in the high 50s in boost mode. 60fps on the XBX is very realistic, especially since the X1 version runs at a lower resolution.



Why not? BF is more GPU bound than CPU.

BF is way more CPU bound with all the destruction. The reason really that Xbox usually runs abit better framerate wise because of the higher clocked CPU.
 

thill1985

Banned
Would the CPU increase be enough the make it locked 60fps though? I doubt it.

The CPU alone got a 30%+ boost. For a game that is targeting 60fps as is, which is likely to be GPU bound anyhow, it should be able to get to a steady 60fps imo.
 
an engine providing specific guides/routes to develop for the xbox one x? im assuming they have other pipelines/guides/whatever for other platforms right? im just trying to make sure i understand the significance of this announcement.
 

Colbert

Banned
an engine providing specific guides/routes to develop for the xbox one x? im assuming they have other pipelines/guides/whatever for other platforms right? im just trying to make sure i understand the significance of this announcement.

Oversimplified devs uses UE as their engine now can "flip the switch" and make use of the extra performance on the Xbox One X.
 
Oversimplified devs uses UE as their game now can "flip the switch" and make use of the extra performance on the Xbox One X.
Nice. I would love to see xbox one x enhancements for games like injustice 2 and hopefully upcoming KH3. What engine does Ori 2 run on? UE or Unity?
 
Wonder how much better player unknown battlegrounds will run on the X, should be quite a difference for such demanding game? Should be enough to convince me for trading up :)
 

Vamp

Member
The only souls game I haven't played is Dark Souls 1 and I was even thinking to buy xbox360 just to play it, but if xbox one x runs it at stable 30fps i might get it instead.
 

Colbert

Banned
The only souls game I haven't played is Dark Souls 1 and I was even thinking to buy xbox360 just to play it, but if xbox one x runs it at stable 30fps i might get it instead.

DS1 runs stable on the Xbox One, even more so on the X.
 

Klocker

Member
Anyone seen anything about NBA Live 18?

It's pretty good this year and grabbing it, hoping X support is in like Madden?
 

chadskin

Member
F1 2017 will use a checkerboard reconstruction technique to hit 4K resolution on both Xbox One X and PlayStation 4 Pro, Codemasters has told us. The decision between native and checkerboard was all about where it saw the “most important gains” in visuals, and checkerboarding left “a significant amount” more GPU resources available to spend on other elements of the game, with improved reflections, higher-quality track shaders, and enhanced shadow precision being some of the visual upgrades on offer.
https://ar12gaming.com/articles/f1-2017-hands-on
 
I sort of hope most games opt for this technique. Chasing True 4k is expensive, and this seems like a happy medium.

Also, I am honestly really surprised at how quiet MS has gone on the One X since E3. It feels like there hasn't been a single official comment or announcement about it in weeks.
Ya it's been kinda hush which is weird. They seem to be wanting to save "everything" for their Gamescom showing though. New Age of Empires info, Recore Definitive Edition, pre-order into, etc
 

Theorry

Member
I sort of hope most games opt for this technique. Chasing True 4k is expensive, and this seems like a happy medium.

Also, I am honestly really surprised at how quiet MS has gone on the One X since E3. It feels like there hasn't been a single official comment or announcement about it in weeks.

Gamescom. There is even a countdown to Xbox One X news.
 

Actually there is an update.
https://ar12gaming.com/articles/f1-2017-hands-on

Update: Codemasters has got in touch with us to clarify the rendering techniques used in F1 2017 on Xbox One X. Our original story stated the game would use native 4K on Microsoft's new console, as we were told at E3 2017. That feat was achieved with just two weeks of work, but at the time, the team hadn't made its final decision on whether it would stick to native 4K, or opt for a rendering technique to achieve that resolution instead.
Wonder how will they choose.
 

peppers

Member
I personally want as many options as possible, specially because that way I could judge 4K CB against 4K native. I don't like artifacts and/or jagged edges but I need to see the difference at my particular viewing distance too because it might be negligible.
 
I've seen Horizon ZD on my 65B6 OLED and that looks great. That game is checkerboard 4K though, right? I haven't seen a native 4K game yet, so I can't know but if we are to believe DF and I do...... it will be very hard almost impossible to see the difference between native 4K and checkerboard. With that in mind I would be very very fine with most games using that technique on Xbox One X while offering additional improvements for AA and so on. I really don't want to see jaggies anymore.
 

JoeLT

Member
Not locked 60 but avg in the high 50s in boost mode. 60fps on the XBX is very realistic, especially since the X1 version runs at a lower resolution.



Why not? BF is more GPU bound than CPU.
Battlefield is almost completely CPU bound. For example 24 player multiplayer in BF1 is at 60fps on Xbox One, but in 64 players it's framerate is a mess. Battlefield 1 is dynamic resolution, so if it was the GPU causing the drops in 64 player multiplayer it would be dropping the resolution.

This is the reason why Battlefront is 40 players, as it sits at that medium where the PS4 and Xbox One CPU's can hold 60fps.
 

Pantz

Member
I hope a similar topic will come along that compares older 3rd party games on Pro vs XOX to see which is the definitive version
 
I hope a similar topic will come along that compares older 3rd party games on Pro vs XOX to see which is the definitive version

digital foundry will tell you every xox game is the definitive version. im not sure how you think the pro will ever inch above what the xox will be capable of....
 

Pantz

Member
digital foundry will tell you every xox game is the definitive version. im not sure how you think the pro will ever inch above what the xox will be capable of....

Talking about older titles. One's not officially supported. Boost mode vs. whatever the XOX can do with them. Will the 900p limitations on some of the Xbox titles factor in? There are many variables here.
 

Colbert

Banned
Talking about older titles. One's not officially supported. Boost mode vs. whatever the XOX can do with them. Will the 900p limitations on some of the Xbox titles factor in? There are many variables here.

As the person you were answering to is banned (why I don't know) may I ask you what you mean "One is not officially supported"? I know you talk about "older" titles which I guess are titles stay unpatched and due to it are unable to use the full performance of the Xbox One X.

So those games if they have a max frame buffer of 900p will not run on 1080p on the Xbox One X unless they would get a patch. There is no magic that would allow any game to run above its allocated frame buffer. But regardless of the resolution you can be sure that those games will run with a rock solid frame rate if the bottleneck wasn't the CPU!
 

Space_nut

Member
As the person you were answering to is banned (why I don't know) may I ask you what you mean "One is not officially supported"? I know you talk about "older" titles which I guess are titles stay unpatched and due to it are unable to use the full performance of the Xbox One X.

So those games if they have a max frame buffer of 900p will not run on 1080p on the Xbox One X unless they would get a patch. There is no magic that would allow any game to run above its allocated frame buffer. But regardless of the resolution you can be sure that those games will run with a rock solid frame rate if the bottleneck wasn't the CPU!

Not only that but 16AF too :)
 
I bought my 1080p just a year ago (was running on 720p till then lol), so im not going to upgrade to 4k for at least a couple years. As someone who's owned the original xbox since day one, do you guys this the xbox one x is worth me buying?
 

Colbert

Banned
I bought my 1080p just a year ago (was running on 720p till then lol), so im not going to upgrade to 4k for at least a couple years. As someone who's owned the original xbox since day one, do you guys this the xbox one x is worth me buying?

Difficult question. You will have some advantages with the downsampling and overall better running games but you don't get the 4K experience and you don't get the HDR experience which combined is a big step from being on 1080p.

So I personally would not buy the Xbox One X for just the performance improvements tbh, especially if you just upgraded to a 1080p TV and you weren't bothered playing games on your 720p TV.

On the other hand it is easy to make such a statement already done the investment in 4K in preparing myself for launch.
 

Pantz

Member
As the person you were answering to is banned (why I don't know) may I ask you what you mean "One is not officially supported"? I know you talk about "older" titles which I guess are titles stay unpatched and due to it are unable to use the full performance of the Xbox One X.

So those games if they have a max frame buffer of 900p will not run on 1080p on the Xbox One X unless they would get a patch. There is no magic that would allow any game to run above its allocated frame buffer. But regardless of the resolution you can be sure that those games will run with a rock solid frame rate if the bottleneck wasn't the CPU!

Like an example would be Mirror's Edge Catalyst. When all's said and done would it be better to play it on the Pro or the XOX?
 
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