Hatefilled Vengeance
Member
Realistically, I think they should fund a bunch more smaller games like Ori and ReCore, including rebooting stuff like Banjo, and have those games be Xbox/PC/Switch, to help justify the cost.
Sea of thieves will outsell all those games minus ryse or tr combined probably lol. Or it will be close at least
As you said their resources are infinite, I'm no expert but I think the conclusion is obvious here and it's not what you think they should do
I do. Their resources aren't infinite so they are better spent developing these types of games rather than something like Sea of Thieves.
I haven't been sleeping the past 3 years.
I didn't notice ryse was in there at firstI was about to say that Ryse and ROTR sold relatively well, but you've updated your quote.
Nah, he isn't. The guy has a big potential. Devil's Third was in development hell and still it's enjoyable. I would call it a piece of art.Itagaki is basically done after Devil's Third, anything you'd get him on would be a shadow of it's former self.
I do. Their resources aren't infinite so they are better spent developing these types of games rather than something like Sea of Thieves.
I was thinking If I was in MS situation in addition to trying to develop internal IP's I would actually try taking Sony to task just for the sake of politics...
What I mean by this is during E3 when the Minecraft Better Together update was announced MS got some mindshare in regards to cross-platform play. As crazy as it sounds I would take it one step further. If you can't beat them try to get them in a precarious position.
Phil and Major Nelson have the platform to do so. It may sound ridiculous but if Sony's 1st party and 3rd party games are as good as people say they are Metacritic and reception wise then let all people enjoy them. Platform agnostic releases would be beneficial for everyone right? Hypothetical as a start I bet Uncharted Collection would do some numbers on Xbox.And I am a saying this as a 20 year Sony fan.
*I know Windows Store is important to MS but I'm surprised they have not tried to do some type of handshake with Steam. Games that are not demanding could probably run with the right coding or shell.
It's late my brain is wonky lol!
I was thinking If I was in MS situation in addition to trying to develop internal IP's I would actually try taking Sony to task just for the sake of politics...
What I mean by this is during E3 when the Minecraft Better Together update was announced MS got some mindshare in regards to cross-platform play. As crazy as it sounds I would take it one step further. If you can't beat them try to get them in a precarious position.
Phil and Major Nelson have the platform to do so. It may sound ridiculous but if Sony's 1st party and 3rd party games are as good as people say they are Metacritic and reception wise then let all people enjoy them. Platform agnostic releases would be beneficial for everyone right? Hypothetical as a start I bet Uncharted Collection would do some numbers on Xbox.And I am a saying this as a 20 year Sony fan.
*I know Windows Store is important to MS but I'm surprised they have not tried to do some type of handshake with Steam. Games that are not demanding could probably run with the right coding or shell.
It's late my brain is wonky lol!
MS has been around for 3 gens now, only one console cycle fewer than Sony, and the Xbox brand peaked with 360, having trounced the PS3 for most of last gen. So I'm not buying the industry seniority excuse. Sony isn't doing better now because they've been at this longer or because they've always been better at this: MS just dropped the ball, big time.
But if this happens, console wars won't be as fun bruh
Sea of Thieves, on top of looking like a really good, fun game, has the potential to bring in a lot of money. More money than any of those games mentioned, which all sold disappointing.
If you're talking about managing resources more effectively, Sea of Thieves is exactly the kind of game that Xbox needs more of.
What? Why not? All three main games sold very good.Another single player RPG in fable isn't going to sell.
Don't forget that Ubisoft is also releasing a pirate game. Not the same thing but the mass market will most likely buy the prettier one and forget about the Rare one.
Sure... I want to see that first. Of course they can throw in a bunch of microtransactions and loot boxes, doesn't mean they'll sell well or that people will buy the game to begin with. Don't forget that Ubisoft is also releasing a pirate game. Not the same thing but the mass market will most likely buy the prettier one and forget about the Rare one.
Sea of Thieves, on top of looking like a really good, fun game, has the potential to bring in a lot of money. More money than any of those games mentioned, which all sold disappointing.
If you're talking about managing resources more effectively, Sea of Thieves is exactly the kind of game that Xbox needs more of.
Yeah... I don't expect much of this game. It looks quirky and fun and could've been a neat little game but now is put on the main stage as one of the few exclusives. I don't think it can withstand such pressure.This is a problem. My nephew loves the pirate theme and owns an Xbox and said how much he was looking forward to the new ubisoft pirate game, I said to him about sea of thieves and he hadn't even heard of it.
I showed him some videos and he kind of shrugged. I said something to him like 'but this is PROPER pirates!'. He is now interested in the game but MS has a real task in marketing SoT in a way that captures the imagination.
OK. Good to know.I'd argue that SoT is the prettier one.
Repeating a failing strategy isn't going to help. All those ideas suggested by Ryan are awful, how is getting timed exclusivity on SC going to do anything? Another single player RPG in fable isn't going to sell.
The way they manage creatives is broken right from the top and down through all the 1st party teams. They need to fix that or their first party is going to remain underwhelming.
They are run a by a bunch of risk averse producers, not a single passionate creative in a position of power and that attitude filters down to every team.
You think there's tons of risk being shown on Sonys side?
Look at Horizon. That's one of the best-selling games of the year. Singleplayer. Open world. New IP.
You think there's tons of risk being shown on Sonys side?
Yep. You want to get core gamers to buy your box, this is the type of game you need to make. Single player and story based.
You think there's tons of risk being shown on Sonys side?
Dreams
Anything David Cage
The Last of Us
That Russian doll F2P game that's shutting down
PS VR
Horizon Zero Dawn
The answer is yes.
The Last of us and Zero Dawn were risks?
F2P games that fail? MS has a few of those.
VR? MS had Kinect.
David Cage is always risky I will grant you that.
Yep. You want to get core gamers to buy your box, this is the type of game you need to make. Single player and story based.
Yep. You want to get core gamers to buy your box, this is the type of game you need to make. Single player and story based.
The Last of Us was a new IP at the end of last gen. Yes, that's risky.
Zero Dawn is a new IP with a female lead. Pitch that to marketing managers and watch their faces.
Kinect was not a risk. Microsoft paid for Kinect to be a success. It had a ginormous marketing budget (they even cracked Oprah) and in the end it was just the continuation of the Wii. VR is an entirely new tech that Sony out of all companies usually has no business working with at this early stage. It's a new market and nobody knows how it will develop or if it will be worth it in the end. That's risk.
Project Spark was also a risk for MS, that didn't work out unfortunately.
Sounds like what YOU need to buy a box. Core gamers also turned Overwatch, Ghost Recon Wildlands and Destiny into big hits.
Sounds like what YOU need to buy a box. Core gamers also turned Overwatch, Ghost Recon Wildlands and Destiny into big hits.
I wouldn't call a zombie game from naughty dog a risk.
New IP? Female lead? Like Recore you mean?
Project Spark! Ain't that the dead game that's a bit like Dreams?
The VR / Kinect thing is a wee bit tenuous of a comparison I will grant you that, but bundling Kinect was risky. Stupid, but risky.
I don't own any consoles, it's just my opinion. I don't think that platform exclusive multi-player games can compete with the multi-platform behemoths you mentioned.
I wouldn't call a zombie game from naughty dog a risk.
New IP? Female lead? Like Recore you mean?
Project Spark! Ain't that the dead game that's a bit like Dreams?
The VR / Kinect thing is a wee bit tenuous of a comparison I will grant you that, but bundling Kinect was risky. Stupid, but risky.
We'll know soon enough. I'm just not convinced that whatever resources are assigned for games development are being applied correctly.
I don't own any consoles, it's just my opinion. I don't think that platform exclusive multi-player games can compete with the multi-platform behemoths you mentioned.
They showed great risk taking. That's why the game came out so very content complete with a satisfying ending and didn't feel like a cut your losses job at all.
That doesn't make any sense whatsoever.I'd say putting Guerilla to work on another Killzone game would be the risky decision Sony could have made