RampagingSoul
Member
Siliconera posted parts of the interview here
Interview in here
Couldn't get the interview to load from Monolith Soft's site, however.
Here's something from the interview about Namco:
Here's something about Nintendo:
Lock if old.
Interview in here
Couldn't get the interview to load from Monolith Soft's site, however.
Here's something from the interview about Namco:
After the establishment that was funded by Namco (now Bandai Namco Games), Monolith Soft had become a subsidiary of Nintendo following a stock transfer in 2007. Please share more details from the time.
Hirohide Sugiura, Executive Producer: When Monolith Soft was established, it was actually Namco founder Masaya Nakamura who took great care of us. Nakamura-sans thoughts on creation was very relatable, he treated us well, and talked to us about all kinds of things. After his retirement, there was a new atmospherewhich is a given, but I felt there was a change from Nakamura-sans grand ideas.
Here's something about Nintendo:
Do you feel any kind of change since becoming a Nintendo subsidiary?
Sugiura: That would be a change in consciousness. If the content isnt good enough then Nintendo wont green-light the commercialization, and thats a hurdle we naturally raised on our own. Everyone had the level of consciousness that asked is the quality good enough like that? and I believe it was quite a change from the time Monolith Soft first started. And this change in the level of consciousness was made possible thanks to the environment provided from being a subsidiary of Nintendo. Looking at it in an administrative point of view, the most important thing is finding the right balance.
Lock if old.