gustave154
Member
So jealous right now. They can just release the game right now and it will still be a GOTY contender
I usually use like half the weapons but I ignore guns, for the first time ever since I tried them in my first MH game, ranged weapons actually look appealing now!Holy shit, the game looks too good.
No idea what weapon to go with, they all look so badass.
And yeah, it's so good to see bow guns finally be cool.
Phials were always there, that's what makes it the CHARGE Blade. Charging the sword with them is new though.The Phials addition to the charge blade is new right? Man this make it really the cousin of the Switch Axe.
I really hope this is demo adjusted difficulty, but I really dont see the point of them doing that. If new people play the demo and likes it, what would their reaction be when they buy the game and its much harder? And we have had many game demos of hard games (Nioh, Souls games). But if its not, and this is the real difficulty, then damn thats the worst news so far. In the ign video he takes hits head on in a gunner armor (is it even a difference this time?) and loses less than 10% of his energy (and even if he has a bit advanced armor, he should still lose way more). If there is no achievement taking these monsters down, my interest in this game would disappear really fast. Even though he is a early monster, he should dish out way more damage, I mean even a raptor deals more damage in MHFU. I felt this a bit playing MH4, but here it looks even worse. I need to feel like I have to manage my game, not just rush I head on and dont be bothered by mistakes, because of how little life I would lose. With all the new weapon moves, the monsters really need to be much more intimidating. The developers must have learned that we can handle hard games, as long its our fault when we loses!
Phials were always there, that's what makes it the CHARGE Blade. Charging the sword with them is new though.
The Phials addition to the charge blade is new right? Man this make it really the cousin of the Switch Axe.
Because no one wants to wait in line for hours only to get their ass handed to them in a timed or short demo. Simple as that. Its about letting people place a small slice of the game and getting frustrated because they don't know the mechanics well or are skilled at them is not a great way to show off your game. This is especially so as game conventions are not great places to learn or pick up this kind of stuff.
Hope you are correct, its just that I felt that 4 was considerably easier than MHFU, and I hope this trend doesnt continue.
Hope you are correct, its just that I felt that 4 was considerably easier than MHFU, and I hope this trend doesnt continue.
Having a good character creator with a lot of customization would be the icing on the cake for me,the game looks really awesome so far.
Hope you are correct, it's just that I felt that 4 was considerably easier than MHFU, and I hope this trend doesn't continue.
Everything post MHFU is going to feel easier since they finally fixed the damn hitboxes for good with gen 3, making it possible to be near a monster during certain attacks without the fear of getting screwed by bad programming. Higher ranks still dole out the pain, but we're not going to see a return to that level of artificial difficulty again because it's outdated.
It will be hilarious if Plesioth still have his outrageous hipcheck even in World
Whoa
Well, it's also on PC!Son of a bitch. I don't have a PS4 or Xbox. I really don't need to be buying one of those for one damn game.
Son of a bitch. I don't have a PS4 or Xbox. I really don't need to be buying one of those for one damn game.
4U already has monsters do like 40-80% by the late parts. What are they supposed to do, bring back pre-Tri's bullshit hitboxes? Actual one-hit kill attacks?Hope you are correct, its just that I felt that 4 was considerably easier than MHFU, and I hope this trend doesnt continue.
https://twitter.com/Arekkz/status/899995010304749568
Confirmation
Demo is made deliberately easier for demo purposes
I expect 3 weeks maxWill double dip on PS4 and PC depending on the length of the delay
https://twitter.com/Arekkz/status/899995010304749568
Confirmation
Demo is made deliberately easier for demo purposes
4U already has monsters do like 40-80% by the late parts. What are they supposed to do, bring back pre-Tri's bullshit hitboxes? Actual one-hit kill attacks?
Will double dip on PS4 and PC depending on the length of the delay
That seems incredibly optimistic.I expect 3 weeks max
That's where I'm at too. I do hope it's not a long delay between releases because I can't wait to play it on PC.
That seems incredibly optimistic.
Fixed in MH3U!
Honestly, his tail whip is a more dangerous attack now.
Lot of people think it may be due to data miners and people hacking the game thus wanting to give the console versions breathing room.With it being MT Framework which is a proven multi-plat engine, I see no reason for it to take too long, I know it's not a button press but they know the process of porting the engine over to PC by now.
With it being MT Framework which is a proven multi-plat engine, I see no reason for it to take too long, I know it's not a button press but they know the process of porting the engine over to PC by now.
I mean, they're there to show off the game and what's new. What do you actually want them to do? Speed run the hunt and optimise dps?I hate these they are too busy trying to talk/show shit than play.
I really hope this is demo adjusted difficulty, but I really don't see the point of them doing that.
Not for the MH team. This is their first time porting to PC.
Not for the MH team. This is their first time porting to PC.